Animation, VFX, Extended Reality to Generate 30,000 Jobs by 2028: Karnataka CM
The Animation, Visual Effects, Gaming & Comics Hub (AVGC) industry will create around 30,000 jobs in the state by 2028, Karnataka chief minister Shri Siddaramaiah said while speaking at the inaugural ceremony of the fifth edition of Bengaluru GAFX, held in Bengaluru. “With over 15,000 professionals and 300 specialised studios, GAFX celebrates Karnataka’s role as a global AVGC hub. Our state, a trailblazer in technology, is proud to lead the nation’s Media & Entertainment sector, contributing 20% to the industry,” he said. Speaking at the same event, Shri Priyank Kharge, Hon’ble Minister for Information Technology & Biotechnology and Rural Development & Panchayat Raj, Govt. of Karnataka, said, “The state is a pioneer in evolving India’s AVGC policies, is committed to securing a future where it not only maintains the state’s leadership in traditional IT-BPM but emerges as a global powerhouse in AVGC-XR.” He also revealed that the state plans to establish AVGC-XR-focused incubators to help drive the industry. During the Bengaluru Tech Summit (BTS) 2023, the Karnataka government introduced draft policies for the Animation, Visual Effects, Gaming, Comics, and Extended Reality (AVGC-XR) industry. The AVGC-XR policy focuses on positioning Karnataka as a hub in the AVGC sector, offering incentives to startups, MSMEs, and entrepreneurs from SC/ST and women categories.
The state is also looking to help establish AVGC-XR-focused incubators
The Animation, Visual Effects, Gaming & Comics Hub (AVGC) industry will create around 30,000 jobs in the state by 2028, Karnataka chief minister Siddaramaiah said while speaking at the Bengaluru GAFX event in Bengaluru.
["Gaming"]
["Go", "programming_languages:R", "AI", "Gaming", "programming_languages:Go", "R", "startup"]
["AI", "R", "Go", "startup", "programming_languages:R", "programming_languages:Go"]
I have a keen interest in creative writing and artificial intelligence. As a journalist, I deep dive into the world of technology and analyse how it’s restructuring business models and reshaping society.