Flashpoint: Knight of Vengeance #2
Score: 9/10
This week, number two of three of the FLASHPOINT: KNIGHT OF VENGEANCE mini-series was released. I was nervous, as the first issue seemed a little lack luster to me. Though the first issue sold enough to warrant a second printing, I wasn&amp;#8217;t holding any kid of breath for the second.
Issue #2 opens with a distraught Jim Gordon, speaking to Oswald about some strange words Thomas had said to him earlier. Oswald tells him not to worry and to take it easy; he is Thomas&amp;#8217; best friend. Gordon seeks out Oracle to help track down the Joker, which is just what they seem to do. Gordon leaves for where Joker is holding Dent&amp;#8217;s kids and the showdown begins. When Thomas arrives the first good look at Flashpoint&rsquo;s Joker is revealed. 
Wow, this had a total different effect on me than issue #1. It was so good. There were two huge twists in issue #2, and both handled amazingly. The first blindsided me and just when I thought I had the second figured out, BOOM I was so wrong. Azzarello&amp;#8217;s writing was superb in issue #2, full of suspense, action, and drama. It had all the intensity of the Batman we love with the crazy upside down twists that create the Flashpoint Universe. I can&amp;#8217;t say too much because I don&amp;#8217;t want to give away anything, but this issue was great. The art fit the issue well too. It had that old detective feel too it while still keeping the modern comic art styles. 
Overall, I have almost nothing negative to say about FLASHPOINT: KNIGHT OF VENGANCE #2. It has everything you want in a comic. The awkward transition between a lack luster #1 and a great #2 makes it a bit awkward, but not enough to turn this series down. Issue #2 is definitely a good pick-up, and a must have issue.&nbsp;
