code:
:: Incubator [nobr]

<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Incubator">>
<<set $targetAge = Number($targetAge) || $minimumSlaveAge>>
<<set $targetAge = Math.clamp($targetAge, $minimumSlaveAge, 42)>>

<<if $incubatorName != "the Incubator">>
	<<set $incubatorNameCaps = $incubatorName.replace("the ", "The ")>>
<</if>>

<<set $readySlaves = 0, $readySlave = 0, $incubatorSlaves = $tanks.length, $freeTanks = $incubator - $incubatorSlaves, _SL = $slaves.length, _eligibility = 0, $reservedChildren = FetusGlobalReserveCount("incubator"), $reservedChildrenNursery = FetusGlobalReserveCount("nursery")>>

$incubatorNameCaps is a clean, cold hall designed to be lined with tanks and their connected monitoring systems.

<<if $incubatorSlaves > 2>>
	It's well used. The hum of active tanks fill the air.
<<elseif $incubatorSlaves > 0>>
	It's barely used; most of the tanks lie dormant.
<<else>>
	It's empty and quiet. [[Decommission the incubator|Main][$incubator = 0, $incubatorUpgradeSpeed = 5, $incubatorUpgradeWeight = 0, $incubatorUpgradeMuscles = 0, $incubatorUpgradeReproduction = 0, $incubatorUpgradeGrowthStims = 0, $incubatorWeightSetting = 0, $incubatorMusclesSetting = 0, $incubatorReproductionSetting = 0, $incubatorGrowthStimsSetting = 0, $tanks = []]]
<</if>>

It can support $incubator child<<if $incubator != 1>>ren<</if>>. There <<if $incubatorSlaves == 1>>is<<else>>are<</if>> currently $incubatorSlaves tank<<if $incubatorSlaves != 1>>s<</if>> in use in $incubatorName.
[[Add another incubation tank|Incubator][cashX(forceNeg(Math.trunc(60000*$upgradeMultiplierArcology)), "capEx"), $incubator += 1]] //Costs <<print cashFormat(Math.trunc(60000*$upgradeMultiplierArcology))>> and will increase upkeep costs//
<<if $freeTanks == 0>>
	All of the tanks are currently occupied by growing children.
<<elseif $incubator > 1 && $reservedChildren < $freeTanks>>
	[[Remove an incubation tank|Incubator][cashX(forceNeg(Math.trunc(10000*$upgradeMultiplierArcology)), "capEx"), $incubator -= 1]] //Costs <<print cashFormat(Math.trunc(10000*$upgradeMultiplierArcology))>> and will reduce upkeep costs//
<</if>>

Reserve an eligible mother-to-be's child to be placed in a tank upon birth. Of $incubator tanks, <<print $freeTanks>> <<if $freeTanks == 1>>is<<else>>are<</if>> unoccupied. Of those, $reservedChildren <<if $reservedChildren == 1>>tank is<<else>>tanks are<</if>> reserved.
/*
** With hundreds of slaves, navigating the Incubator room was giving me as much of a headache as other lists.
** So, I borrowed the sorting list and dropped a few options here.
*/
<<if (0 < _SL)>>
	<<set $sortIncubatorList = $sortIncubatorList || 'Unsorted'>>

//Sorting:// ''$sortIncubatorList.''
	<<link "Sort by Name">>
		<<set $sortIncubatorList = 'Name'>>
		<<replace "#qlIncubatorSort">>$sortIncubatorList<</replace>>
		<>
	<</link>> |
	<<link "Sort by Reserved Incubator Spots">>
		<<set $sortIncubatorList = 'Reserved Incubator Spots'>>
		<<replace "#qlIncubatorSort">>$sortIncubatorList<</replace>>
		<>
	<</link>> |
	<<link "Sort by Pregnancy Week">>
		<<set $sortIncubatorList = 'Pregnancy Week'>>
		<<replace "#qlIncubatorSort">>$sortIncubatorList<</replace>>
		<>
	<</link>> |
	<<link "Sort by Number of Children">>
		<<set $sortIncubatorList = 'Number of Children'>>
		<<replace "#qlIncubatorSort">>$sortIncubatorList<</replace>>
		<>
	<</link>>

<</if>>

<<for _u = 0; _u < _SL; _u++>>
	<<setLocalPronouns $slaves[_u]>>
	<<if $slaves[_u].preg > 0 && $slaves[_u].broodmother == 0 && $slaves[_u].pregKnown == 1 && $slaves[_u].eggType == "human">>
		<<if ($slaves[_u].assignment == "work in the dairy" && $dairyPregSetting > 0) || $activeSlave.assignment == "be your agent" || $activeSlave.assignment == "live with your agent">>
		<<else>>
			<<set _slaveId = "slave-" + $slaves[_u].ID>>
			<<set _WL = $slaves[_u].womb.length>>
			<<set _reservedIncubator = WombReserveCount($slaves[_u], "incubator")>>
			<<set _reservedNursery = WombReserveCount($slaves[_u], "nursery")>>
			<<set _pregWeek = $slaves[_u].pregWeek>>
			<<set _slaveName = SlaveFullName($slaves[_u])>>

			<<print "[[_slaveName|Long Slave Description][$activeSlave = $slaves[" + _u + "], $nextLink = passage()]]">> is $slaves[_u].pregWeek week<<if $slaves[_u].pregWeek > 1>>s<</if>> pregnant with
			<<if $slaves[_u].pregSource == 0 || $slaves[_u].preg <= 5>>someone's<<if $slaves[_u].preg <= 5>>, though it is too early to tell whose,<</if>>
			<<elseif $slaves[_u].pregSource == -1>>your
			<<elseif $slaves[_u].pregSource == -2>>a citizen's
			<<elseif $slaves[_u].pregSource == -3>>your Master's
			<<elseif $slaves[_u].pregSource == -4>>another arcology owner's
			<<elseif $slaves[_u].pregSource == -5>>your client's
			<<elseif $slaves[_u].pregSource == -6>>the Societal Elite's
			<<elseif $slaves[_u].pregSource == -7>>the lab's
			<<elseif $slaves[_u].pregSource == -9>>the Futanari Sisters'
			<<else>>
				<<set _t = $slaveIndices[$slaves[_u].pregSource]>>
				<<if def _t>>
					<<print $slaves[_t].slaveName>>'s
				<</if>>
			<</if>>
			<<if _WL > 1>>_WL babies<<else>>baby<</if>>.
			<<if _reservedIncubator > 0>>
				<<set _childrenReserved = 1>>
				<<if _WL == 1>>
					$His child will be placed in $incubatorName.
				<<elseif _reservedIncubator < _WL>>
					_reservedIncubator of $his children will be placed in $incubatorName.
				<<elseif _WL == 2>>
					Both of $his children will be placed in $incubatorName.
				<<else>>
					All _reservedIncubator of $his children will be placed in $incubatorName.
				<</if>>
				<<if (_reservedIncubator + _reservedNursery < _WL) && ($reservedChildren < $freeTanks)>>

					<<if $pregnancyMonitoringUpgrade == 1>>
						<<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $activeSlave = $slaves[$i]]] | ">>
					<</if>>
					<<print "[[Keep another child|Incubator][WombAddToGenericReserve($slaves[" + _u + "], 'incubator', 1)]]">>
					<<if _reservedIncubator > 0>>
						| <<print "[[Keep one less child|Incubator][WombCleanGenericReserve($slaves[" + _u + "], 'incubator', 1)]]">>
					<</if>>
					<<if _reservedIncubator > 1>>
						| <<print "[[Keep none of " + $his + " children|Incubator][WombCleanGenericReserve($slaves[" + _u + "], 'incubator', 9999)]]">>
					<</if>>
					<<if ($reservedChildren + _WL - _reservedIncubator) <= $freeTanks>>
						| <<print "[[Keep the rest of " + $his + " children|Incubator][WombAddToGenericReserve($slaves[" + _u + "], 'incubator', 9999)]]">>
					<</if>>
				<<elseif (_reservedIncubator == _WL) || ($reservedChildren == $freeTanks) || (_reservedIncubator + _reservedNursery == _WL)>>

					<<if $pregnancyMonitoringUpgrade == 1>>
						<<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $activeSlave = $slaves[$i]]] | ">>
					<</if>>
					<<print "[[Keep one less child|Incubator][WombCleanGenericReserve($slaves[" + _u + "], 'incubator', 1)]]">>
					<<if _reservedIncubator > 1>>
						| <<print "[[Keep none of " + $his + " children|Incubator][WombCleanGenericReserve($slaves[" + _u + "], 'incubator', 9999)]]">>
					<</if>>
				<</if>>
			<<elseif ($reservedChildren < $freeTanks)>>
				<<if _WL - _reservedNursery == 0>>
					//$His children are already reserved for $nurseryName//

					<<if $pregnancyMonitoringUpgrade == 1>>
						<<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $activeSlave = $slaves[$i]]] | ">>
					<</if>>
					<<print "[[Keep " + $his + " " + ((_WL > 1) ? "children" : "child") + " here instead|Incubator][WombChangeReserveType($slaves[" + _u + "], 'nursery', 'incubator')]]">>
				<<else>>
					You have <<if $freeTanks == 1>>an<</if>> @@.lime;available aging tank<<if $freeTanks > 1>>s<</if>>.@@

					<<if $pregnancyMonitoringUpgrade == 1>>
						<<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $activeSlave = $slaves[$i]]] | ">>
					<</if>>
					<<print "[[Keep "+ ((_WL > 1) ? "a" : "the") +" child|Incubator][WombAddToGenericReserve($slaves[" + _u + "], 'incubator', 1)]]">>
					<<if (_WL > 1) && ($reservedChildren + _WL - _reservedIncubator) <= $freeTanks>>
						| <<print "[[Keep all of " + $his + " children|Incubator][WombAddToGenericReserve($slaves[" + _u + "], 'incubator', 9999)]]">>
					<</if>>
				<</if>>
			<<elseif $reservedChildren == $freeTanks>>

				<<if $pregnancyMonitoringUpgrade == 1>>
					<<print "[[Inspect pregnancy|Analyze Pregnancy][$i = " + _u + "; $activeSlave = $slaves[$i]]] | ">>
				<</if>>
				You have @@.red;no room for $his offspring.@@
			<</if>>
			<<set _eligibility = 1>>

		<</if>>
	<</if>>
<</for>>

<>
<<if _eligibility == 0>>

	//You have no pregnant slaves bearing eligible children.//
<</if>>
<<if $PC.pregKnown == 1 && ($arcologies[0].FSRestart == "unset" || $eugenicsFullControl == 1 || ($PC.pregSource != -1 && $PC.pregSource != -6))>>
	<<set _WL = $PC.womb.length>>
	<<set _reservedIncubator = WombReserveCount($PC, "incubator")>>
	<<set _reservedNursery = WombReserveCount($PC, "nursery")>>

''@@.pink;You're pregnant@@'' and going to have
		<<if _WL == 1>>
			a baby.
		<<else>>
			<<print pregNumberName(_WL, 2)>>.
		<</if>>
	<<if (_reservedIncubator > 0)>>
		<<set _childrenReserved = 1>>
		<<if _WL == 1>>
			Your child will be placed in $incubatorName.
		<<elseif _reservedIncubator < _WL>>
			_reservedIncubator of your children will be placed in $incubatorName.
		<<elseif _WL == 2>>
			Both of your children will be placed in $incubatorName.
		<<else>>
			All _reservedIncubator of your children will be placed in $incubatorName.
		<</if>>
		<<if (_reservedIncubator < _WL) && ($reservedChildren < $freeTanks) && (_reservedIncubator - _reservedNursery > 0)>>

			<<if $pregnancyMonitoringUpgrade == 1>>
				<<print "[[Inspect pregnancy|Analyze PC Pregnancy]] | ">>
			<</if>>
			<<print "[[Keep another child|Incubator][WombAddToGenericReserve($PC, 'incubator', 1)]]">>
			<<if _reservedIncubator > 0>>
				| <<print "[[Keep one less child|Incubator][WombCleanGenericReserve($PC, 'incubator', 1)]]">>
			<</if>>
			<<if _reservedIncubator > 1>>
				| <<print "[[Keep none of your children|Incubator][WombCleanGenericReserve($PC, 'incubator', 9999)]]">>
			<</if>>
			<<if ($reservedChildren + _WL - _reservedIncubator) <= $freeTanks>>
				| <<print "[[Keep the rest of your children|Incubator][WombAddToGenericReserve($PC, 'incubator', 9999)]]">>
			<</if>>
		<<elseif (_reservedIncubator == _WL) || ($reservedChildren == $freeTanks) || (_reservedIncubator - _reservedNursery >= 0)>>

			<<if $pregnancyMonitoringUpgrade == 1>>
				<<print "[[Inspect pregnancy|Analyze PC Pregnancy]] | ">>
			<</if>>
			<<print "[[Keep one less child|Incubator][_reservedIncubator -= 1, $reservedChildren -= 1]]">>
			<<if _reservedIncubator > 1>>
				| <<print "[[Keep none of your children|Incubator][WombCleanGenericReserve($PC, 'incubator', 9999)]]">>
			<</if>>
		<</if>>
	<<elseif $reservedChildren < $freeTanks>>
		<<if _WL - _reservedNursery == 0>>
			//Your child<<if _WL > 0>>ren are<<else>>is<</if>> already reserved for $nurseryName//
			<<print "[[Keep your" + ((_WL > 1) ? "children" : "child") + " here instead|Incubator][WombChangeReserveType($PC, 'nursery', 'incubator')]]">>
		<<else>>
			You have <<if $freeTanks == 1>>an<</if>> @@.lime;available aging tank<<if $freeTanks > 1>>s<</if>>.@@

			<<if $pregnancyMonitoringUpgrade == 1>>
				<<print "[[Inspect pregnancy|Analyze PC Pregnancy]] | ">>
			<</if>>
			<<print "[[Keep " + ((_WL > 1) ? "a" : "your") +" child|Incubator][WombAddToGenericReserve($PC, 'incubator', 1)]]">>
			<<if (_WL > 1) && ($reservedChildren + _WL - _reservedIncubator) <= $freeTanks>>
				| [[Keep all of your children|Incubator][WombAddToGenericReserve($PC, 'incubator', 9999)]]
			<</if>>
		<</if>>
	<<elseif $reservedChildren == $freeTanks>>

		<<if $pregnancyMonitoringUpgrade == 1>>
			<<print "[[Inspect pregnancy|Analyze PC Pregnancy]] | ">>
		<</if>>
		You have @@.red;no room for your offspring.@@
	<</if>>
<</if>>
<<if $reservedChildren != 0 || _childrenReserved == 1>> /* the oops I made it go negative somehow button */

	<<link "Clear all reserved children">>
		<<for _u = 0; _u < _SL; _u++>>
			<<if WombReserveCount($slaves[_u], "incubator") != 0>>
				<<set WombCleanGenericReserve($slaves[_u], 'incubator', 9999)>>
			<</if>>
		<</for>>
		<<set WombCleanGenericReserve($PC, 'incubator', 9999)>>
		<<goto "Incubator">>
	<</link>>
<</if>>

Target age for release: <<textbox "$targetAge" $targetAge "Incubator">> [[Minimum Legal Age|Incubator][$targetAge = $minimumSlaveAge]] | [[Average Age of Fertility|Incubator][$targetAge = $fertilityAge]] | [[Average Age of Potency|Incubator][$targetAge = $potencyAge]] | [[Legal Adulthood|Incubator][$targetAge = 18]]
//Setting will not be applied to tanks in use.//

<<if $incubatorBulkRelease == 1>>
	Released children will be handled in bulk and not receive personal attention.
	[[Individual release|Incubator][$incubatorBulkRelease = 0]]
<<else>>
	Released children will be seen to personally.
	[[Bulk release|Incubator][$incubatorBulkRelease = 1]]
<</if>>

<<if $incubatorUpgradeSpeed == 52>>
	It has been upgraded with perfected growth accelerants; children grow at the rate of 1 week to 1 year.
<<elseif $incubatorUpgradeSpeed == 18>>
	It has been upgraded with advanced experimental growth accelerants; children grow at the rate of 3 weeks to 1 year. [[Fund speculative research into maximizing growth rate|Incubator][cashX(forceNeg(Math.trunc(500000*$upgradeMultiplierArcology)), "capEx"), $incubatorUpgradeSpeed = 52]] //Costs <<print cashFormat(Math.trunc(500000*$upgradeMultiplierArcology))>> and will increase upkeep costs//
<<elseif $incubatorUpgradeSpeed == 9>>
	It has been upgraded with advanced growth accelerants; children grow at the rate of 6 weeks to 1 year. [[Fund research into increasing growth rate even further|Incubator][cashX(forceNeg(Math.trunc(75000*$upgradeMultiplierArcology)), "capEx"), $incubatorUpgradeSpeed = 18]] //Costs <<print cashFormat(Math.trunc(75000*$upgradeMultiplierArcology))>> and will increase upkeep costs//
<<elseif $incubatorUpgradeSpeed == 6>>
	It has been upgraded with growth accelerants; children grow at the rate of 9 weeks to 1 year. [[Further upgrade the incubators with specialized stem cells to speed growth|Incubator][cashX(forceNeg(Math.trunc(30000*$upgradeMultiplierArcology)), "capEx"), $incubatorUpgradeSpeed = 9]] //Costs <<print cashFormat(Math.trunc(30000*$upgradeMultiplierArcology))>> and will increase upkeep costs//
<<elseif $incubatorUpgradeSpeed == 5>>
	The incubation tanks are basic; children grow at the rate of 12 weeks to 1 year. [[Upgrade the incubators with growth accelerating drugs|Incubator][cashX(forceNeg(Math.trunc(30000*$upgradeMultiplierArcology)), "capEx"), $incubatorUpgradeSpeed = 6]] //Costs <<print cashFormat(Math.trunc(30000*$upgradeMultiplierArcology))>> and will increase upkeep costs//
<</if>>

<<if $incubatorUpgradeWeight == 1>>
	Advanced caloric monitoring systems have been installed in the tanks to monitor and maintain a developing child's weight.
<<else>>
	There are no systems in place to control a growing child's weight; they will likely come out emaciated from the rapid growth. [[Upgrade the growth tanks with weight monitoring systems|Incubator][cashX(forceNeg(Math.trunc(20000*$upgradeMultiplierArcology)), "capEx"), $incubatorUpgradeWeight = 1]] //Costs <<print cashFormat(Math.trunc(20000*$upgradeMultiplierArcology))>> and will increase upkeep costs//
<</if>>

<<if $incubatorUpgradeMuscles == 1>>
	Advanced monitoring and steroid injection systems have been installed in the tanks to monitor and maintain a developing child's musculature.
<<else>>
	There are no systems in place to control a growing child's musculature; they will likely come out frail and weak from the rapid growth. [[Upgrade the growth tanks with muscle monitoring systems|Incubator][cashX(forceNeg(Math.trunc(20000*$upgradeMultiplierArcology)), "capEx"), $incubatorUpgradeMuscles = 1]] //Costs <<print cashFormat(Math.trunc(20000*$upgradeMultiplierArcology))>> and will increase upkeep costs//
<</if>>

<<if $incubatorUpgradeReproduction == 1>>
	Advanced monitoring and hormone injection systems have been installed in the tanks to influence a developing child's reproductive organs.
<<else>>
	There are no systems in place to control a growing child's reproductive capability. [[Upgrade the growth tanks with hormone monitoring systems|Incubator][cashX(forceNeg(Math.trunc(50000*$upgradeMultiplierArcology)), "capEx"), $incubatorUpgradeReproduction = 1]] //Costs <<print cashFormat(Math.trunc(50000*$upgradeMultiplierArcology))>> and will increase upkeep costs//
<</if>>

<<if $incubatorUpgradeOrgans == 1>>
	Surgical tools have been added to the tank to be able to extract tissue samples from the occupant.
<<elseif $organFarmUpgrade >= 1>>
	The tanks lack the ability to extract tissue samples to be used by the organ fabricator. [[Upgrade the growth tanks with surgical extraction tools|Incubator][cashX(forceNeg(Math.trunc(10000*$upgradeMultiplierArcology)), "capEx"), $incubatorUpgradeOrgans = 1]] //Costs <<print cashFormat(Math.trunc(10000*$upgradeMultiplierArcology))>> and will increase upkeep costs//
<<else>>
	The tanks lack the ability to extract tissue samples and the dispensary lacks the ability to make use of them to fabricate organs.
<</if>>

<<if $incubatorUpgradeGrowthStims == 1>>
	Advanced monitoring and stimulant injection systems have been installed in the tanks to monitor and maintain a developing child's height.
<<elseif $growthStim == 1>>
	There are no systems in place to control a growing child's height. [[Upgrade the growth tanks with stimulants injection systems|Incubator][cashX(forceNeg(Math.trunc(20000*$upgradeMultiplierArcology)), "capEx"), $incubatorUpgradeGrowthStims = 1]] //Costs <<print cashFormat(Math.trunc(20000*$upgradeMultiplierArcology))>> and will increase upkeep costs//
<<else>>
	There are no systems in place to control a growing child's height and you lack the capability to fabricate growth stimulants.
<</if>>

<<if $incubatorImprintSetting == "terror">>
	The imprinting system is currently focused on making them devoted but fearful of you. The imprinting cycle is locked upon incubation start.
	[[Switch the system to focus on attachment|Incubator][$incubatorImprintSetting = "trust"]] //Only affects new infants//
<<else>>
	The imprinting system is currently focused on making them devoted and trusting of you. The imprinting cycle is locked upon incubation start.
	[[Switch the system to focus on dependence|Incubator][$incubatorImprintSetting = "terror"]] //Only affects new infants//
<</if>>

<<if $incubatorSlaves > 0>>

''Children in $incubatorName''

<<for $i = 0; $i < $incubatorSlaves; $i++>>
	<<capture $i>>
		<<setLocalPronouns $tanks[$i]>>

@@.pink;$tanks[$i].slaveName@@ occupies this tank.
		<<if $geneticMappingUpgrade >= 1>>
			$He is a <<if $tanks[$i].genes == "XX">>female<<else>>male<</if>> of $tanks[$i].race descent with <<print App.Desc.eyesColor($tanks[$i])>>, $tanks[$i].hColor hair and $tanks[$i].skin skin. Given $his parentage, $he is considered $tanks[$i].nationality.
		<<else>>
			$He appears to be <<if $tanks[$i].genes == "XX">>a natural girl<<else>>a natural boy<</if>>, with $tanks[$i].hColor hair<<if getBestVision($tanks[$i]) === 0>> and <<print App.Desc.eyesColor($tanks[$i])>>.<<else>>. $He most likely will be blind.<</if>>
		<</if>>
		Statistical projections indicates that once released $he will be around <<= heightToEitherUnit($tanks[$i].height + random(-5,5))>> tall. Most likely $he will be
			<<if $tanks[$i].weight <= 30 && $tanks[$i].weight >= -30>>
				at a healthy weight and
			<<elseif $tanks[$i].weight >= 31 && $tanks[$i].weight <= 95>>
				quite overweight and
			<<elseif $tanks[$i].weight >= 96>>
				very overweight and
			<<elseif $tanks[$i].weight <= -31 && $tanks[$i].weight >= -95>>
				quite thin and
			<<elseif $tanks[$i].weight <= -96>>
				very thin and
			<</if>>
			<<if $tanks[$i].muscles <= 5 && $tanks[$i].muscles >= -5>>
				with a normal musculature.
			<<elseif $tanks[$i].muscles >= 6 && $tanks[$i].muscles <= 30>>
				quite toned.
			<<elseif $tanks[$i].muscles >= 31 && $tanks[$i].muscles <= 95>>
				quite muscular.
			<<elseif $tanks[$i].muscles >= 96>>
				with a powerful musculature.
			<<elseif $tanks[$i].muscles <= -6 && $tanks[$i].muscles >= -30>>
				quite weak.
			<<elseif $tanks[$i].muscles <= -31 && $tanks[$i].muscles >= -95>>
				very weak.
			<<elseif $tanks[$i].muscles <= -96>>
				extremely weak.
			<</if>>
			$His breasts are projected to be
			<<if $tanks[$i].boobs <= 299>>
				of small size,
			<<elseif $tanks[$i].boobs <= 799>>
				of normal size,
			<<elseif $tanks[$i].boobs <= 1799>>
				of generous size,
			<<elseif $tanks[$i].boobs <= 3249>>
				of incredible size,
			<<else>>
				of humongous size,
			<</if>>
			while $his rear will be
			<<if $tanks[$i].butt <= 3>>
				a healthy size.
			<<elseif $tanks[$i].butt <= 6>>
				quite impressive.
			<<elseif $tanks[$i].butt <= 9>>
				very impressive.
			<<else>>
				immense.
			<</if>>
			<<if $tanks[$i].dick > 0>>
				<<if $tanks[$i].dick <= 3>>
					The latest analysis reported $his dick will end up being around the average
				<<elseif $tanks[$i].dick >= 4 && $tanks[$i].dick <= 6>>
					The latest analysis reported $his dick will end up being above average
				<<elseif $tanks[$i].dick >= 7 && $tanks[$i].dick <= 9>>
					The latest analysis reported $his dick will end up being far above the average
				<<else>>
					The latest analysis reported $his dick will end up being of monstrous size
				<</if>>
			<</if>>
			<<if $tanks[$i].balls > 0>>
				<<if $tanks[$i].balls <= 3>>
					and $his testicles will reach a normal size.
				<<elseif $tanks[$i].balls >= 4 && $tanks[$i].balls <= 6>>
					and $his testicles will be of remarkable size.
				<<elseif $tanks[$i].balls >= 7 && $tanks[$i].balls <= 9>>
					and $his testicles will reach an impressive size.
				<<else>>
					and $his testicles will reach a monstrous size.
				<</if>>
			<</if>>
			<<if $tanks[$i].pubertyXX == 1 && $tanks[$i].ovaries == 1>>
				Scanners report $his womb is fertile.
			<<else>>
				Scanners report $he is not fertile,
				<<if $tanks[$i].pubertyXX == 0>>
					as $he has not yet entered puberty.
				<<else>>
					as it appears $his womb is sterile.
				<</if>>
			<</if>>
		<<if $tanks[$i].growTime <= 0>>
			<<set $readySlaves = 1>>

$He is ready to be released from $his tank.
		<<else>>
			<<set _weekDisplay = Math.round($tanks[$i].growTime/$incubatorUpgradeSpeed)>>

$His growth is currently being accelerated. $He will be ready for release in about _weekDisplay week<<if _weekDisplay > 1>>s<</if>>.
		<</if>>

The tank is imprinting $him with basic life and sexual skills, though $he will still be very naïve and inexperienced on release.
		<<if $tanks[$i].tankBaby == 2>>
			The majority of $his indoctrination involves painting the world as a terrible place where only horror awaits $him should $he not obey $his owner.
		<<else>>
			The majority of $his indoctrination involves painting the world as a wonderful place only if $he is unconditionally devoted to, and absolutely trusting of, $his owner.
		<</if>>
		<<if $incubatorUpgradeWeight == 1>>

			<<if $incubatorWeightSetting == 1>>
				$His weight is not being properly managed, saving costs but likely causing excessive weight gain.
			<<elseif $incubatorWeightSetting == 2>>
				$His weight is being carefully managed; $he will be released at a healthy weight.
			<<elseif $incubatorWeightSetting == 0>>
				Weight management systems are offline; $he will likely be malnourished.
			<</if>>
		<</if>>
		<<if $incubatorUpgradeMuscles == 1>>

			<<if $incubatorMusclesSetting == 2>>
				$His strength levels are purposefully set higher than recommended; $he is likely to have excessive musculature.
			<<elseif $incubatorMusclesSetting == 1>>
				$His musculature is being carefully managed; $he will be released with near normal strength.
			<<elseif $incubatorMusclesSetting == 0>>
				Strength management systems are offline; $he will likely be released extremely weak.
			<</if>>
		<</if>>
		<<if $incubatorUpgradeGrowthStims == 1>>

			<<if $incubatorGrowthStimsSetting == 2>>
				$He is being injected with higher than recommended doses of stimulants; $he is likely to be much taller than expected.
			<<elseif $incubatorGrowthStimsSetting == 1>>
				$He is injected with the recommended dosage of stimulants; $he will grow to $his full expected height.
			<<elseif $incubatorGrowthStimsSetting == 0>>
				Growth stimulant injection systems are offline; $he will develop normally.
			<</if>>
		<</if>>
		<<if $incubatorUpgradeReproduction == 1>>

			<<if $incubatorReproductionSetting == 2>>
				$His hormone levels are purposefully set higher than recommended; $his reproductive systems are likely to be over-active.
			<<elseif $incubatorReproductionSetting == 1>>
				$His hormone levels are being carefully managed; $he will be released with fully functional reproductive organs.
			<<elseif $incubatorReproductionSetting == 0>>
				Reproduction management systems are offline; $he will undergo normal puberty.
			<</if>>
		<</if>>

Rename $him: <<textbox "_tempName" _tempName >> [[Apply |Incubator][$tanks[$i].slaveName = _tempName]] // Given name only //
		<<if $cheatMode == 1>>

''Cheatmode:''
			<<link "Retrieve immediately">>
				<<set $incubatorOldID = $tanks[$i].ID>>
				<<set $readySlave = $tanks[$i]>>
				<<run $tanks.splice($i, 1)>>
				<<goto "Incubator Retrieval Workaround">>
			<</link>>
		<</if>>
		<<if $incubatorUpgradeOrgans == 1>>

			You can extract a sample and prepare a new organ for $him to be implanted once $he exits $his tank.
			<<set _newOrgan = 0>>
			<<set $tankOrgans = {
				ovaries: 0,
				penis: 0,
				testicles:0,
				rightEye: 0,
				leftEye: 0,
				voiceBox: 0}>>
			<<for _i = 0; _i < $incubatorOrgans.length; _i++>>
				<<if $tanks[$i].ID == $incubatorOrgans[_i].ID>>
					<<if $incubatorOrgans[_i].type == "ovaries">>
						<<set $tankOrgans.ovaries = 1>>
					<</if>>
					<<if $incubatorOrgans[_i].type == "testicles">>
						<<set $tankOrgans.testicles = 1>>
					<</if>>
					<<if $incubatorOrgans[_i].type == "penis">>
						<<set $tankOrgans.penis = 1>>
					<</if>>
					<<if $incubatorOrgans[_i].type == "rightEye">>
						<<set $tankOrgans.rightEye = 1>>
					<</if>>
					<<if $incubatorOrgans[_i].type == "leftEye">>
						<<set $tankOrgans.leftEye = 1>>
					<</if>>
					<<if $incubatorOrgans[_i].type == "voicebox">>
						<<set $tankOrgans.voicebox = 1>>
					<</if>>
				<</if>>
			<</for>>
			<<if $tanks[$i].genes == "XX">>
				Being a natural girl, $he possesses a functional vagina and ovaries. You can:
			<<else>>
				Being a natural boy, $he possesses a functional penis and balls. You can:
			<</if>>

			<<if $tanks[$i].ovaries == 0>>
				<<if $tankOrgans.ovaries != 1>>
					<<link "Prepare ovaries">>
						<<run App.Medicine.OrganFarm.growIncubatorOrgan($tanks[$i], "ovaries")>>
						<<goto "Incubator">>
					<</link>>
				<<else>>
					@@.detail;Ovaries are already prepared.@@
				<</if>>
			<</if>>
			<<if $tanks[$i].dick == 0>>
				<<if $tankOrgans.penis != 1>>
					<<link "Prepare penis">>
						<<run App.Medicine.OrganFarm.growIncubatorOrgan($tanks[$i], "penis")>>
						<<goto "Incubator">>
					<</link>>
				<<else>>
					@@.detail;A penis is already prepared.@@
				<</if>>
			<</if>>
			<<if $tanks[$i].balls == 0>>
				|
				<<if $tankOrgans.testicles != 1>>
					<<link "Prepare testicles">>
						<<run App.Medicine.OrganFarm.growIncubatorOrgan($tanks[$i], "testicles")>>
						<<goto "Incubator">>
					<</link>>
				<<else>>
					@@.detail;Testicles are already prepared.@@
				<</if>>
			<</if>>
			<<if getLeftEyeVision($tanks[$i]) === 0 || getRightEyeVision($tanks[$i]) === 0>>

				<<set _both = getLeftEyeVision($tanks[$i]) === 0 && getRightEyeVision($tanks[$i]) === 0>>
				<<if _both>>
					$He appears to be blind in both eyes:
				<<elseif getLeftEyeVision($tanks[$i]) === 0>>
					$He appears to be blind in $his left eye:
				<<else>>
					$He appears to be blind in $his right eye:
				<</if>>
				<<set _unprepared = 0>>
				<<if getLeftEyeVision($tanks[$i]) === 0 && $tankOrgans.leftEye != 1>>
					<<link "Prepare left eye">>
						<<run App.Medicine.OrganFarm.growIncubatorOrgan($tanks[$i], "leftEye")>>
						<<goto "Incubator">>
					<</link>>
					<<set _unprepared++>>
				<</if>>
				<<if getRightEyeVision($tanks[$i]) === 0 && $tankOrgans.rightEye != 1>>
					<<if _unprepared > 0>> | <</if>>
					<<link "Prepare right eye">>
						<<run App.Medicine.OrganFarm.growIncubatorOrgan($tanks[$i], "rightEye")>>
						<<goto "Incubator">>
					<</link>>
					<<set _unprepared++>>
				<</if>>
				<<if _both && _unprepared === 2>>
					|
					<<link "Prepare both eyes">>
						<<run App.Medicine.OrganFarm.growIncubatorOrgan($tanks[$i], "leftEye"), App.Medicine.OrganFarm.growIncubatorOrgan($tanks[$i], "rightEye")>>
						<<goto "Incubator">>
					<</link>>
				<</if>>
				<<if _both && _unprepared === 0>> @@.detail;Both eyes are already prepared.@@
				<<elseif $tankOrgans.leftEye == 1>> @@.detail;A left eye is already prepared.@@
				<<elseif $tankOrgans.rightEye == 1>> @@.detail;A right eye is already prepared.@@
				<</if>>
			<</if>>
			<<if $tanks[$i].voice == 0>>

$He appears to be mute:
				<<if $tankOrgans.voicebox != 1>>
					<<link "Prepare vocal cords">>
						<<run App.Medicine.OrganFarm.growIncubatorOrgan($tanks[$i], "voicebox")>>
						<<goto "Incubator">>
					<</link>>
				<<else>>
					@@.detail;Vocal cords are already prepared.@@
				<</if>>
			<</if>>
		<</if>>
	<</capture>>
<</for>>
<</if>>

<<if $incubatorUpgradeWeight == 1>>
	<<if $incubatorWeightSetting == 1>>
		Weight is not being properly managed; excessive weight gain is likely. [[Monitor|Incubator][$incubatorWeightSetting = 2]] | [[Disable|Incubator][$incubatorWeightSetting = 0]]
	<<elseif $incubatorWeightSetting == 2>>
		Weight is being carefully managed; children will be released at a healthy weight. [[Estimate only|Incubator][$incubatorWeightSetting = 1]] | [[Disable|Incubator][$incubatorWeightSetting = 0]]
	<<elseif $incubatorWeightSetting == 0>>
		Weight management systems are offline; children will likely be malnourished. [[Activate|Incubator][$incubatorWeightSetting = 2]]
	<</if>>
<</if>>

<<if $incubatorUpgradeMuscles == 1>>
	<<if $incubatorMusclesSetting == 2>>
		Strength levels are purposefully set higher than recommended; excessive muscle gain is likely. [[Limit|Incubator][$incubatorMusclesSetting = 1]] | [[Disable|Incubator][$incubatorMusclesSetting = 0]]
	<<elseif $incubatorMusclesSetting == 1>>
		Musculature is being carefully managed; children will be released with near normal strength. [[Overload|Incubator][$incubatorMusclesSetting = 2]] | [[Disable|Incubator][$incubatorMusclesSetting = 0]]
	<<elseif $incubatorMusclesSetting == 0>>
		Strength management systems are offline; children will likely be released extremely weak. [[Activate|Incubator][$incubatorMusclesSetting = 1]]
	<</if>>
<</if>>

<<if $incubatorUpgradeReproduction == 1>>
	<<if $incubatorReproductionSetting == 2>>
		Hormone levels are purposefully set higher than recommended; over-active reproductive systems are likely. [[Limit|Incubator][$incubatorReproductionSetting = 1]] | [[Disable|Incubator][$incubatorReproductionSetting = 0]]
	<<elseif $incubatorReproductionSetting == 1>>
		Hormone levels are being carefully managed; children will be released with fully functional reproductive organs. [[Overload|Incubator][$incubatorReproductionSetting = 2]] | [[Disable|Incubator][$incubatorReproductionSetting = 0]]
	<<elseif $incubatorReproductionSetting == 0>>
		Reproduction management systems are offline; children will undergo normal puberty. [[Activate|Incubator][$incubatorReproductionSetting = 1]]
	<</if>>
<</if>>

<<if $incubatorUpgradeGrowthStims == 1>>
	<<if $incubatorGrowthStimsSetting == 2>>
		Children are injected with higher than recommended doses of stimulants; exceeding expected final height is likely. [[Limit|Incubator][$incubatorGrowthStimsSetting = 1]] | [[Disable|Incubator][$incubatorGrowthStimsSetting = 0]]
	<<elseif $incubatorGrowthStimsSetting == 1>>
		Children are injected with the recommended dosage of stimulants; they will grow to their full expected height. [[Overload|Incubator][$incubatorGrowthStimsSetting = 2]] | [[Disable|Incubator][$incubatorGrowthStimsSetting = 0]]
	<<elseif $incubatorGrowthStimsSetting == 0>>
		Growth stimulant injection systems are offline; children will develop normally. [[Activate|Incubator][$incubatorGrowthStimsSetting = 1]]
	<</if>>
<</if>>

<<if $readySlaves == 1>>
	<<if $incubatorBulkRelease == 1>>
		<<set $newSlavePool = []>>
		<<for _inc = 0; _inc < $tanks.length; _inc++>>
			<<if $tanks[_inc].growTime <= 0>>
				<<set $incubatorOldID = $tanks[_inc].ID>> /* single slave case */
				<<set _tempObject = {object: $tanks[_inc], ID: $tanks[_inc].ID}>>
				<<set $newSlavePool.push(clone(_tempObject))>>
				<<run $tanks.splice(_inc, 1)>>
				<<set _inc-->>
			<</if>>
		<</for>>
		<<if $newSlavePool.length == 1>>
			<<set $readySlave = $newSlavePool[0].object>>
			<<set $newSlavePool = 0>>
		<</if>>
	<<else>>
		<<for _inc = 0; _inc < $incubatorSlaves; _inc++>>
			<<if $tanks[_inc].growTime <= 0>>
				<<set $incubatorOldID = $tanks[_inc].ID>>
				<<set $readySlave = $tanks[_inc]>>
				<<run $tanks.splice(_inc, 1)>>
				<<break>>
			<</if>>
		<</for>>
	<</if>>
	<<goto "Incubator Retrieval Workaround">>
<</if>>

Rename $incubatorName: <<textbox "$incubatorName" $incubatorName "Incubator">> //Use a noun or similar short phrase//


code:
:: Incubator Report [nobr]

<<set $incubatorSlaves = 0, $readySlaves = 0>>

<<for _inc = 0; _inc < $tanks.length; _inc++>>
	<<setLocalPronouns $tanks[_inc]>>
	<<set $tanks[_inc].birthWeek += 1>>
	<<if $tanks[_inc].birthWeek >= 52>>
		<<set $tanks[_inc].birthWeek = 0>>
		<<if $seeAge == 1>>
			<<set $tanks[_inc].actualAge++, $tanks[_inc].ovaryAge++>>
		<</if>>
	<</if>>
	<<set $incubatorSlaves += 1>>
	<<if $tanks[_inc].growTime > 0>>
		<<set $tanks[_inc].growTime -= $incubatorUpgradeSpeed>>

@@.pink;<<print $tanks[_inc].slaveName>>'s@@ growth is currently being accelerated. $He <<if Math.round($tanks[_inc].growTime/$incubatorUpgradeSpeed) <= 0>>is @@.lime;ready for release.@@ $He will be ejected from $his tank upon your approach<<else>>will be ready for release in about <<print Math.round($tanks[_inc].growTime/$incubatorUpgradeSpeed)>> weeks<</if>>.
	<<else>>
		@@.pink;$tanks[_inc].slaveName@@ is @@.lime;ready for release.@@ $He will be ejected from $his tank upon your approach.
		<<set $readySlaves = 1>>
	<</if>>

	<<if $incubatorUpgradeWeight == 1>>

		<<if $incubatorWeightSetting == 1>>
			<<if $tanks[_inc].weight < 200>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].weight += 70>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].weight += 40>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].weight += 20>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].weight += 10>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].weight += 5>>
				<</if>>
			<</if>>
			The weight monitoring systems are overloading $his intake causing @@.red;rapid weight gain.@@
		<<elseif $incubatorWeightSetting == 2>>
			<<if $tanks[_inc].weight > 10>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].weight -= 30>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].weight -= 10>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].weight -= 5>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].weight -= 2>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].weight -= 1>>
				<</if>>
				The weight monitoring systems detect $he is overweight and @@.green;decrease $his caloric intake.@@
			<<elseif $tanks[_inc].weight < -10>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].weight += 30>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].weight += 10>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].weight += 5>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].weight += 2>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].weight += 1>>
				<</if>>
				The weight monitoring systems detect $he is underweight and @@.green;increase $his caloric intake.@@
			<<else>>
				$He is @@.lime;currently at a healthy weight;@@ efforts will be made to maintain it.
			<</if>>
		<<elseif $incubatorWeightSetting == 0>>
			<<if $tanks[_inc].weight > -100>>
				$His developing body @@.red;quickly sheds its gained weight.@@
				<<set $tanks[_inc].weight -= 40>>
			<</if>>
		<</if>>
	<<else>>
		<<if $tanks[_inc].weight > -100>>
			$His developing body @@.red;quickly sheds its gained weight.@@
			<<set $tanks[_inc].weight -= 40>>
		<</if>>
	<</if>>

	<<if $incubatorUpgradeMuscles == 1>>

		<<if $incubatorMusclesSetting == 2>>
			<<if $tanks[_inc].muscles < 100>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].muscles += 70>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].muscles += 40>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].muscles += 20>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].muscles += 10>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].muscles += 5>>
				<</if>>
			<</if>>
			The strength monitoring systems are overloading $him with steroids causing @@.green;rapid muscle development.@@
		<<elseif $incubatorMusclesSetting == 1>>
			<<if $tanks[_inc].muscles > 10>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].muscles -= 30>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].muscles -= 10>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].muscles -= 5>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].muscles -= 2>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].muscles-->>
				<</if>>
				The strength monitoring systems detect $he is overly muscular and @@.green;decrease $his steroid dosage.@@
			<<elseif $tanks[_inc].muscles < -10>>
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].muscles += 30>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].muscles += 10>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].muscles += 5>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].muscles += 2>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].muscles++>>
				<</if>>
				The strength monitoring systems detect $he is weak and @@.green;increase $his steroid dosage.@@
			<<else>>
				$He has @@.lime;a healthy musculature;@@ efforts will be made to maintain it.
			<</if>>
		<<elseif $incubatorMusclesSetting == 0>>
			<<if $tanks[_inc].muscles > -100>>
				$His developing body @@.red;quickly loses its gained muscle.@@
				<<set $tanks[_inc].muscles -= 40>>
			<</if>>
		<</if>>
	<<else>>
		<<if $tanks[_inc].muscles > -100>>
			$His developing body @@.red;quickly loses its gained muscle.@@
			<<set $tanks[_inc].muscles -= 40>>
		<</if>>
	<</if>>

	<<if $incubatorUpgradeGrowthStims == 1 && $incubatorGrowthStimsSetting != 0>>

		<<set _heightLimit = Math.trunc(Math.clamp((Height.mean($tanks[_inc]) * 1.25),0,274))>>
		<<set _heightLimitAge = Height.forAge($tanks[_inc].height, $tanks[_inc])>>
		<<if $tanks[_inc].geneticQuirks.dwarfism == 2 && $tanks[_inc].geneticQuirks.gigantism != 2>>
			<<set _heightLimit = Math.min(_heightLimit, 160)>>
		<</if>>
		<<if $tanks[_inc].geneMods.NCS == 1>>
			/*
			** NCS should block physical growth beyond that of a toddler, but some players might like
			** a little more or less. So using $minimumSlaveAge or 8, whichever is lesser.
			*/
			<<set _limitAge = Math.min(8, $minimumSlaveAge)>>
			<<set _heightLimitAge = Height.forAge($tanks[_inc].height, _limitAge, $tanks[_inc].genes)>>
			<<set _heightLimit = _heightLimitAge>>
		<</if>>
		<<if $tanks[_inc].height >= _heightLimit>>
			The monitoring system detects $his body is not able to support further increases in height, so it carefully regulates stimulant injections to @@.yellow;maintain $his current stature.@@
			<<set $tanks[_inc].height = _heightLimit>>
		<<elseif $incubatorGrowthStimsSetting == 2>>
			<<if $tanks[_inc].geneMods.NCS == 1>>
				The monitoring system floods $his body with growth stimulants, but $his @@.orange;NCS prevents an increase in $his growth rate.@@
				<<set $tanks[_inc].height = _heightLimitAge>>
			<<else>>
				The monitoring system floods $his body with growth stimulants, causing @@.green;a sharp increase in growth rate.@@
				<<if $incubatorWeightSetting >= 1 && $incubatorMusclesSetting <= 1 && $incubatorReproductionSetting <= 1>>
					<<if $incubatorUpgradeSpeed == 52>>
						<<set $tanks[_inc].height += random(3,6)>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<set $tanks[_inc].height += random(2,5)>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<set $tanks[_inc].height += random(1,4)>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<set $tanks[_inc].height += random(1,3)>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<set $tanks[_inc].height += random(1,2)>>
					<</if>>
				<<else>>
					<<if $incubatorUpgradeSpeed == 52>>
						<<set $tanks[_inc].height += random(2,5)>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<set $tanks[_inc].height += random(1,4)>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<set $tanks[_inc].height += random(1,3)>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<set $tanks[_inc].height += random(1,2)>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<set $tanks[_inc].height += random(0,1)>>
					<</if>>
				<</if>>
			<</if>>
		<<elseif $incubatorGrowthStimsSetting == 1>>
			<<if $tanks[_inc].geneMods.NCS == 1>>
				The monitoring system detects $he is near the expected height for $his @@.orange;NCS@@ condition, so it carefully regulates stimulant injections to @@.yellow;maintain $his current stature.@@
				<<set $tanks[_inc].height = _heightLimitAge>>
			<<elseif $tanks[_inc].height > _heightLimitAge>>
				The monitoring systems detect $he is near the expected height, so it carefully regulates stimulant injections to @@.yellow;maintain $his current stature.@@
				<<if random(1,10) == 10>>
					<<if $incubatorUpgradeSpeed == 52>>
						<<set $tanks[_inc].height += random(1,4)>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<set $tanks[_inc].height += random(1,3)>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<set $tanks[_inc].height += random(1,2)>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<set $tanks[_inc].height += random(0,1)>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<set $tanks[_inc].height += random(0,1)>>
					<</if>>
				<</if>>
			<<else>>
				The monitoring systems detect $his body is capable of developing more rapidly and @@.green;increase $his growth stimulant dosage.@@
				<<if $incubatorUpgradeSpeed == 52>>
					<<set $tanks[_inc].height += random(1,4)>>
				<<elseif $incubatorUpgradeSpeed == 18>>
					<<set $tanks[_inc].height += random(1,3)>>
				<<elseif $incubatorUpgradeSpeed == 9>>
					<<set $tanks[_inc].height += random(1,2)>>
				<<elseif $incubatorUpgradeSpeed == 6>>
					<<set $tanks[_inc].height += random(0,1)>>
				<<elseif $incubatorUpgradeSpeed == 5>>
					<<set $tanks[_inc].height += random(0,1)>>
				<</if>>
			<</if>>
		<</if>>
		<<set $tanks[_inc].height = Math.clamp($tanks[_inc].height, 0, _heightLimit)>>
	<<else>>

		With the growth stimulant injections offline, $his body is left to develop naturally.
	<</if>>

	<<if $incubatorUpgradeReproduction == 1>>

		<<set _rearQuirk = $tanks[_inc].geneticQuirks.rearLipedema == 2 ? 2 : 1>>
		<<if $incubatorReproductionSetting == 2>>
			$His developing body is being flooded with hormones.
			<<if $incubatorWeightSetting == 1>>
				Combined with the abundant food provided to $him, $his body grows rapidly.
				<<if $tanks[_inc].ovaries == 1>>
					<<set $tanks[_inc].pubertyXX = 1>>
					<<if $tanks[_inc].hormoneBalance < 500>>
						<<set $tanks[_inc].hormoneBalance += 100>>
					<</if>>
					<<if $seeHyperPreg == 1>>
						<<set $tanks[_inc].readyOva = random(25,45)>>
					<<else>>
						<<set $tanks[_inc].readyOva = random(3,8)>>
					<</if>>
					<<if $tanks[_inc].geneMods.NCS == 1>>
						/* NCS blocks hormonal growth of all secondary sexual characteristics */
						$His @@.orange;NCS blocks all growth@@ despite the excess estrogen-laced growth hormones flooding $his body.
					<<elseif $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].boobs < 8000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 2000>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 50>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips += 2>>
						<</if>>
						<<if $tanks[_inc].butt < 12*_rearQuirk && random(1,100) > 30/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt += 4>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].boobs < 8000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 500>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 50>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 12*_rearQuirk && random(1,100) > 50/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt += 3>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].boobs < 8000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 200>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 60>>
							The excess estrogen-laced growth hormones @@.green;causes $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 12*_rearQuirk && random(1,100) > 50/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear grow fatter.@@
							<<set $tanks[_inc].butt += 2>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].boobs < 8000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 100>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 70>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 12*_rearQuirk && random(1,100) > 60/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].boobs < 8000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 100>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 80>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 12*_rearQuirk && random(1,100) > 70/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<</if>>
				<<elseif $tanks[_inc].balls > 0>>
					<<set $tanks[_inc].pubertyXY = 1>>
					<<if $tanks[_inc].hormoneBalance > -500>>
						<<set $tanks[_inc].hormoneBalance -= 100>>
					<</if>>
					<<if $tanks[_inc].geneMods.NCS == 1>>
						/* NCS blocks hormonal growth of all secondary sexual characteristics */
						$His @@.orange;NCS blocks all growth@@ despite the excess testosterone-laced growth hormones flooding $his body.
					<<elseif $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].balls < 40>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 16>>
						<</if>>
						<<if $tanks[_inc].dick < 10 && random(1,100) > 20>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick += 4>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].balls < 40 && random(1,100) > 10>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 9>>
						<</if>>
						<<if $tanks[_inc].dick < 10 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick += 3>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].balls < 40 && random(1,100) > 20>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 4>>
						<</if>>
						<<if $tanks[_inc].dick < 10 && random(1,100) > 50>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick += 2>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].balls < 40 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 2>>
						<</if>>
						<<if $tanks[_inc].dick < 10 && random(1,100) > 70>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].balls < 40 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 10 && random(1,100) > 80>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<</if>>
				<</if>>
			<<elseif $incubatorWeightSetting == 2>>
				Combined with the healthy food provided to $him, $his body grows readily.
				<<if $tanks[_inc].ovaries == 1>>
					<<set $tanks[_inc].pubertyXX = 1>>
					<<if $tanks[_inc].hormoneBalance < 500>>
						<<set $tanks[_inc].hormoneBalance += 100>>
					<</if>>
					<<if $seeHyperPreg == 1>>
						<<set $tanks[_inc].readyOva = random(15,25)>>
					<<else>>
						<<set $tanks[_inc].readyOva = random(2,6)>>
					<</if>>
					<<if $tanks[_inc].geneMods.NCS == 1>>
						/* NCS blocks hormonal growth of all secondary sexual characteristics */
						$His @@.orange;NCS blocks all growth@@ despite the excess estrogen-laced growth hormones flooding $his body.
					<<elseif $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].boobs < 4000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 1000>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 70>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 8*_rearQuirk && random(1,100) > 50/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt += 3>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].boobs < 4000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 500>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 80>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 8*_rearQuirk && random(1,100) > 50/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].boobs < 4000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 200>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 90>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 8*_rearQuirk && random(1,100) > 60/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].boobs < 4000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 100>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 95>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 8*_rearQuirk && random(1,100) > 70/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].boobs < 4000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 100>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 95>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 8*_rearQuirk && random(1,100) > 80/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<</if>>
				<<elseif $tanks[_inc].balls > 0>>
					<<set $tanks[_inc].pubertyXY = 1>>
					<<if $tanks[_inc].hormoneBalance > -500>>
						<<set $tanks[_inc].hormoneBalance -= 100>>
					<</if>>
					<<if $tanks[_inc].geneMods.NCS == 1>>
						/* NCS blocks hormonal growth of all secondary sexual characteristics */
						$His @@.orange;NCS blocks all growth@@ despite the excess testosterone-laced growth hormones flooding $his body.
					<<elseif $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].balls < 10>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 3>>
						<</if>>
						<<if $tanks[_inc].dick < 7 && random(1,100) > 20>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick += 2>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].balls < 10 && random(1,100) > 10>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls += 2>>
						<</if>>
						<<if $tanks[_inc].dick < 7 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].balls < 10 && random(1,100) > 20>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 7 && random(1,100) > 50>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].balls < 10 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 7 && random(1,100) > 70>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].balls < 10 && random(1,100) > 30>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 7 && random(1,100) > 80>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<</if>>
				<</if>>
			<<else>>
				Since $his body has little to work with, $his growth is fairly minor.
				<<if $tanks[_inc].ovaries == 1>>
					<<set $tanks[_inc].pubertyXX = 1>>
					<<if $tanks[_inc].hormoneBalance < 500>>
						<<set $tanks[_inc].hormoneBalance += 100>>
					<</if>>
					<<if $seeHyperPreg == 1>>
						<<set $tanks[_inc].readyOva = random(10,15)>>
					<<else>>
						<<set $tanks[_inc].readyOva = random(2,4)>>
					<</if>>
					<<if $tanks[_inc].geneMods.NCS == 1>>
						/* NCS blocks hormonal growth of all secondary sexual characteristics */
						$His @@.orange;NCS blocks all growth@@ despite the excess estrogen-laced growth hormones flooding $his body.
					<<elseif $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].boobs < 2000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 700>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 90>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips += 2>>
						<</if>>
						<<if $tanks[_inc].butt < 6*_rearQuirk && random(1,100) > 70/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt += 2>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].boobs < 2000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 200>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 80>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 6*_rearQuirk && random(1,100) > 70/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].boobs < 2000>>
							The excess estrogen-laced growth hormones @@.green;rapidly balloon $his breasts.@@
							<<set $tanks[_inc].boobs += 50>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 80>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 6*_rearQuirk && random(1,100) > 90/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].boobs < 2000>>
							The excess estrogen-laced growth hormones @@.green;rapidly grow $his breasts.@@
							<<set $tanks[_inc].boobs += 20>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 90>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 6*_rearQuirk && random(1,100) > 90/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].boobs < 2000>>
							The excess estrogen-laced growth hormones @@.green;rapidly grow $his breasts.@@
							<<set $tanks[_inc].boobs += 10>>
						<</if>>
						<<if $tanks[_inc].hips < 2 && random(1,100) > 95>>
							The excess estrogen-laced growth hormones @@.green;cause $his hips to widen for childbirth.@@
							<<set $tanks[_inc].hips++>>
						<</if>>
						<<if $tanks[_inc].butt < 6*_rearQuirk && random(1,100) > 90/_rearQuirk>>
							The excess estrogen-laced growth hormones @@.green;cause $his rear to grow fatter.@@
							<<set $tanks[_inc].butt++>>
						<</if>>
					<</if>>
				<<elseif $tanks[_inc].balls > 0>>
					<<set $tanks[_inc].pubertyXY = 1>>
					<<if $tanks[_inc].hormoneBalance > -500>>
						<<set $tanks[_inc].hormoneBalance -= 100>>
					<</if>>
					<<if $tanks[_inc].geneMods.NCS == 1>>
						/* NCS blocks hormonal growth of all secondary sexual characteristics */
						$His @@.orange;NCS blocks all growth@@ despite the excess testosterone-laced growth hormones flooding $his body.
					<<elseif $incubatorUpgradeSpeed == 52>>
						<<if $tanks[_inc].balls < 6>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to grow for extra cum production.@@
							<<set $tanks[_inc].balls += 2>>
						<</if>>
						<<if $tanks[_inc].dick < 4 && random(1,100) > 60>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 18>>
						<<if $tanks[_inc].balls < 6 && random(1,100) > 50>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to grow for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 4 && random(1,100) > 60>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 9>>
						<<if $tanks[_inc].balls < 6 && random(1,100) > 60>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to balloon for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 4 && random(1,100) > 70>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick += 2>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 6>>
						<<if $tanks[_inc].balls < 6 && random(1,100) > 70>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to grow for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 4 && random(1,100) > 80>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<<elseif $incubatorUpgradeSpeed == 5>>
						<<if $tanks[_inc].balls < 6 && random(1,100) > 80>>
							The excess testosterone-laced growth hormones @@.green;cause $his balls to grow for extra cum production.@@
							<<set $tanks[_inc].balls++>>
						<</if>>
						<<if $tanks[_inc].dick < 4 && random(1,100) > 90>>
							The excess testosterone-laced growth hormones @@.green;cause $his penis to swell.@@
							<<set $tanks[_inc].dick++>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>
		<<elseif $incubatorReproductionSetting == 1>>
			$His hormone levels are being carefully managed, @@.green;encouraging early puberty.@@
			<<if $tanks[_inc].ovaries == 1>>
				<<set $tanks[_inc].pubertyXX = 1>>
				<<set $tanks[_inc].hormoneBalance = 250>>
				<<if $tanks[_inc].geneMods.NCS == 1>>
					/* NCS blocks hormonal growth of all secondary sexual characteristics */
					$His @@.orange;NCS blocks growth@@ despite the added estrogen.
				<<else>>
					<<if $tanks[_inc].boobs < 400 && random(1,100) > 60>>
						The added estrogen @@.green;causes $his breasts to swell.@@
						<<set $tanks[_inc].boobs += 50>>
					<</if>>
					<<if $tanks[_inc].hips < 2 && random(1,100) > 90>>
						The added estrogen @@.green;causes $his hips to widen.@@
						<<set $tanks[_inc].hips++>>
					<</if>>
					<<if $tanks[_inc].butt < 5*_rearQuirk && random(1,100) > 80/_rearQuirk>>
						The added estrogen @@.green;causes $his butt to grow.@@
						<<set $tanks[_inc].butt++>>
					<</if>>
				<</if>>
			<<elseif $tanks[_inc].balls > 0>>
				<<set $tanks[_inc].pubertyXY = 1>>
				<<set $tanks[_inc].hormoneBalance = -250>>
				<<if $tanks[_inc].geneMods.NCS == 1>>
					/* NCS blocks hormonal growth of all secondary sexual characteristics */
					$His @@.orange;NCS blocks all growth@@ despite the added testosterone.
				<<else>>
					<<if $tanks[_inc].balls < 3 && random(1,100) > 80>>
						The added testosterone @@.green;causes $his balls to swell.@@
						<<set $tanks[_inc].balls++>>
					<</if>>
					<<if $tanks[_inc].dick < 3 && random(1,100) > 60>>
						The added testosterone @@.green;causes $his penis to grow.@@
						<<set $tanks[_inc].dick++>>
					<</if>>
				<</if>>
			<</if>>
		<<else>>
			<<if $tanks[_inc].hormoneBalance > 100>>
				<<set $tanks[_inc].hormoneBalance -= 50>>
			<<elseif $tanks[_inc].hormoneBalance < -100>>
				<<set $tanks[_inc].hormoneBalance += 50>>
			<</if>>
			<<if $tanks[_inc].balls > 0>>
				<<if $tanks[_inc].balls > 1>>
					<<set $tanks[_inc].balls -= 5>>
				<</if>>
				<<if $tanks[_inc].dick > 1>>
					<<set $tanks[_inc].dick -= 5>>
				<</if>>
				<<if $tanks[_inc].balls <= 0>>
					<<set $tanks[_inc].balls = 1>>
				<</if>>
				<<if $tanks[_inc].dick <= 0>>
					<<set $tanks[_inc].dick = 1>>
				<</if>>
			<</if>>
			<<if $tanks[_inc].boobs > 0>>
				<<set $tanks[_inc].boobs -= 500>>
			<</if>>
			<<if $tanks[_inc].butt > 0>>
				<<set $tanks[_inc].butt -= 4>>
			<</if>>
		<</if>>
	<<else>>
		<<if $tanks[_inc].hormoneBalance > 100>>
			<<set $tanks[_inc].hormoneBalance -= 50>>
		<<elseif $tanks[_inc].hormoneBalance < -100>>
			<<set $tanks[_inc].hormoneBalance += 50>>
		<</if>>
		<<if $tanks[_inc].balls > 0>>
			<<if $tanks[_inc].balls > 1>>
				<<set $tanks[_inc].balls -= 5>>
			<</if>>
			<<if $tanks[_inc].dick > 1>>
				<<set $tanks[_inc].dick -= 5>>
			<</if>>
			<<if $tanks[_inc].balls <= 0>>
				<<set $tanks[_inc].balls = 1>>
			<</if>>
			<<if $tanks[_inc].dick <= 0>>
				<<set $tanks[_inc].dick = 1>>
			<</if>>
		<</if>>
		<<if $tanks[_inc].boobs > 0>>
			<<set $tanks[_inc].boobs -= 500>>
		<</if>>
		<<if $tanks[_inc].butt > 0>>
			<<set $tanks[_inc].butt -= 4>>
		<</if>>
	<</if>>

	<<if $incubatorReproductionSetting == 2>>
		<<set $tanks[_inc].energy = 80, $tanks[_inc].need = 100>>
	<<elseif $incubatorReproductionSetting == 1>>
		<<set $tanks[_inc].energy = 50, $tanks[_inc].need = 20>>
	<<else>>
		<<set $tanks[_inc].energy = 0, $tanks[_inc].need = 0>>
	<</if>>

	<<set $tanks[_inc].weight = Math.clamp($tanks[_inc].weight, -100, 200)>>
	<<set $tanks[_inc].muscles = Math.clamp($tanks[_inc].muscles, -100, 100)>>
	<<set $tanks[_inc].dick = Math.clamp($tanks[_inc].dick, 0, 10)>>
	<<set $tanks[_inc].hips = Math.clamp($tanks[_inc].hips, -2, 2)>>
	<<set $tanks[_inc].balls = Math.clamp($tanks[_inc].balls, 0, 40)>>
	<<set $tanks[_inc].boobs = Math.clamp($tanks[_inc].boobs, 25, 30000)>>
	<<set $tanks[_inc].height = Math.clamp($tanks[_inc].height, 0, 274)>>
	<<set $tanks[_inc].hormoneBalance = Math.clamp($tanks[_inc].hormoneBalance, -500, 500)>>

<</for>>
/*
<<if $incubatorSlaves == 0>>
$incubatorNameCaps is currently unused.
<</if>>
*/

license: mit


code:
:: Incubator Retrieval Workaround [nobr]

<<set $nextLink = "AS Dump", $returnTo = "Main">>

<<if $readySlave != 0>>
	<<setLocalPronouns $readySlave>>
	$readySlave.slaveName has been discharged from $incubatorName and is ready for $his first ever inspection.

	<<set $activeSlave = $readySlave>>
	<<set $saleDescription = 0, $applyLaw = 0>>
	<<set $incubatorSlaves-->>
	<<include "Long Slave Description">>
	<<run newSlave($activeSlave)>>
	<<if $incubatorOrgans.length > 0>>
		<<for _irw = 0; _irw < $incubatorOrgans.length; _irw++>>
			<<if $incubatorOrgans[_irw].ID == $incubatorOldID>>
				<<set _newOrgan = {type: $incubatorOrgans[_irw].type, weeksToCompletion: $incubatorOrgans[_irw].weeksToCompletion, ID: $activeSlave.ID}>>
				<<if _newOrgan.weeksToCompletion <= 0>>
					<<set $completedOrgans.push($incubatorOrgans[_irw])>>
				<<else>>
					<<set $organs.push(_newOrgan)>>
				<</if>>
				<<set $incubatorOrgans.deleteAt(_irw), _irw-->>
			<</if>>
		<</for>>
	<</if>>
	<<include "New Child Intro">>
<<else>>
	The following slaves were discharged from $incubatorName:

	<<for _irw = 0; _irw < $newSlavePool.length; _irw++>>

		<<set $incubatorSlaves-->>
		<<set _newSlave = $newSlavePool[_irw].object>>

		Name: <<= SlaveFullName(_newSlave)>>

Mother:
		<<if _newSlave.mother > 0>>
			<<set _tempMom = getSlave(_newSlave.mother)>>
			<<if ndef _tempMom>>
				Unknown.
			<<else>>
				<<= SlaveFullName(_tempMom)>>
			<</if>>
		<<elseif _newSlave.mother == -1>>
			<<= PlayerName()>>.
		<<else>>
			Your former slave, $missingTable[_newSlave.mother].slaveName.
		<</if>>

Father:
		<<if _newSlave.father > 0>>
			<<set _tempDad = getSlave(_newSlave.father)>>
			<<if ndef _tempDad>>
				Unknown.
			<<else>>
				<<= SlaveFullName(_tempDad)>>
			<</if>>
		<<elseif _newSlave.father == -1>>
			<<= PlayerName()>>.
		<<elseif _newSlave.father == -2>>
			Unknown citizen.
		<<elseif _newSlave.father == -3>>
			Your former Master.
		<<elseif _newSlave.father == -4>>
			Another arcology's owner.
		<<elseif _newSlave.father == -5>>
			One of your clients.
		<<elseif _newSlave.father == -6>>
			Societal Elite.
		<<elseif _newSlave.father == -7>>
			Lab crafted.
		<<elseif _newSlave.father == -8>>
			//Error! Animal fathered children shouldn't be here!//
		<<elseif _newSlave.father == -9>>
			Futanari Sister.
		<<else>>
			<<if def $missingTable[_newSlave.father]>>
				Your former slave, $missingTable[_newSlave.father].slaveName.
			<<else>>
				Unknown.
			<</if>>
		<</if>>

		<<run newSlave(_newSlave)>>
		<<if $incubatorOrgans.length > 0>>
			<<for _irw2 = 0; _irw2 < $incubatorOrgans.length; _irw2++>>
				<<if $incubatorOrgans[_irw2].ID == $newSlavePool[_irw].ID>>
					<<set _newOrgan = {type: $incubatorOrgans[_irw2].type, weeksToCompletion: $incubatorOrgans[_irw2].weeksToCompletion, ID: _newSlave.ID}>>
					<<if _newOrgan.weeksToCompletion <= 0>>
						<<set $completedOrgans.push($incubatorOrgans[_irw2])>>
					<<else>>
						<<set $organs.push(_newOrgan)>>
					<</if>>
					<<set $incubatorOrgans.deleteAt(_irw2), _irw2-->>
				<</if>>
			<</for>>
		<</if>>

	<</for>>
	<<set $newSlavePool = 0>>
<</if>>


code:
:: Incubator Workaround [nobr]

<<if $tanks.length < $incubator>>
	<<set $activeChild.growTime = Math.trunc($targetAge*52)>>
	<<set $tanks.push($activeChild)>>
	<<set $incubatorSlaves++>>
<</if>>


code:
:: KillSlave [nobr]

<<set _qualifiedFS = []>>
<<if $arcologies[0].FSRomanRevivalist != "unset">>
	<<set _qualifiedFS.push("roman revivalist"), _weapon = 'gladius'>>
<<elseif $arcologies[0].FSAztecRevivalist != "unset">>
	<<set _qualifiedFS.push("aztec revivalist"), _weapon = 'Tecpatl'>>
<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
	<<set _qualifiedFS.push("egyptian revivalist"), _weapon = 'kopesh'>>
<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
	<<set _qualifiedFS.push("edo revivalist"), _weapon = 'katana'>>
<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
	<<set _qualifiedFS.push("arabian revivalist"), _weapon = 'scimitar'>>
<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
	<<set _qualifiedFS.push("chinese revivalist"), _weapon = 'jian'>>
<</if>>

<<if _qualifiedFS.length < 1>>
	<<set _weapon = 'handgun'>>
<</if>>

<<if canWalk($activeSlave)>>
	You call $activeSlave.slaveName into your office.
<<else>>
	You have $activeSlave.slaveName brought into your office.
<</if>>

<<if $activeSlave.fuckdoll <= 0>>
	$He looks at you
	<<if $activeSlave.fetish != "mindbroken">>
		with
		<<if $activeSlave.devotion > 50>>
			adoration
		<<elseif ($activeSlave.devotion) > 20 && ($activeSlave.devotion <= 50)>>
			calmly
		<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.devotion <= 20)>>
			apprehension
		<<elseif $activeSlave.devotion < -20>>
			hatred
		<</if>>
	<<else>>
		blankly
	<</if>>
	and waits for you to continue.
<<else>>
	It's hard to tell the expression on the Fuckdoll's face, but your guess is it's
	<<if $activeSlave.fetish != "mindbroken">>
		one of
		<<if $activeSlave.devotion > 50>>
			adoration.
		<<elseif ($activeSlave.devotion) > 20 && ($activeSlave.devotion <= 50)>>
			calm.
		<<elseif ($activeSlave.devotion >= -20) && ($activeSlave.devotion <= 20)>>
			apprehension.
		<<elseif $activeSlave.devotion < -20>>
			hatred.
		<</if>>
	<<else>>
		blank.
	<</if>>
<</if>>
	You tell $him that you've gotten tired of having $him around and that you have decided it is time you got rid of $him.

<<if $activeSlave.fuckdoll <= 0>>
	<<if $activeSlave.fetish != "mindbroken">> $His expression changes to one of
		<<if $activeSlave.devotion > 50>>
			pure sorrow
		<<elseif ($activeSlave.devotion) > 20 && ($activeSlave.devotion <= 50)>>
			sadness
		<<else>>
			relief
		<</if>>
		until
	<<else>>
		$He just nods dumbly and continues to watch you with a vacant expression, even as
	<</if>>
<<else>>
	$He simply nods, not being able to see
<</if>>
you <<if canHear($activeSlave)>>quietly <</if>>reach behind your desk and pull out your trusty _weapon<<if $activeSlave.fuckdoll <= 0 && canSee($activeSlave)>><<if $activeSlave.fetish != "mindbroken">>, at which point abject fear fills $his face. $He immediately <<if hasBothLegs($activeSlave)>>drops to $his knees and <</if>>begins openly begging for you to have mercy.<<else>>, to which $he still doesn't respond.<</if>><<else>>.<</if>>

<<if $killChoice == -1>>

<<link "Kill $him">><<set $killChoice = 0>>
	<<replace "#killScene">>
		<<if $Bodyguard>>
			<<setLocalPronouns $Bodyguard 2>>
		<</if>>

		<<set _qualifiedFS = []>>
		<<if $arcologies[0].FSRomanRevivalist != "unset">>
			<<set _qualifiedFS.push("roman revivalist"), _weapon = 'gladius'>>
		<<elseif $arcologies[0].FSAztecRevivalist != "unset">>
			<<set _qualifiedFS.push("aztec revivalist"), _weapon = 'Tecpatl'>>
		<<elseif $arcologies[0].FSEgyptianRevivalist != "unset">>
			<<set _qualifiedFS.push("egyptian revivalist"), _weapon = 'kopesh'>>
		<<elseif $arcologies[0].FSEdoRevivalist != "unset">>
			<<set _qualifiedFS.push("edo revivalist"), _weapon = 'katana'>>
		<<elseif $arcologies[0].FSArabianRevivalist != "unset">>
			<<set _qualifiedFS.push("arabian revivalist"), _weapon = 'scimitar'>>
		<<elseif $arcologies[0].FSChineseRevivalist != "unset">>
			<<set _qualifiedFS.push("chinese revivalist"), _weapon = 'jian'>>
		<</if>>

		<<if $activeSlave.fuckdoll <= 0 && $activeSlave.fetish != "mindbroken">>
			You simply smile at $him and tell $him not to worry
		<<else>>
			You say nothing
		<</if>>
		as you continue

		<<if _qualifiedFS.length > 0>>
			sharpening your _weapon.
		<<else>>
			threading on a suppressor.
		<</if>>

		$activeSlave.slaveName
		<<if $activeSlave.fuckdoll <= 0 && $activeSlave.fetish != "mindbroken">>
			gives an audible sigh of relief and begins to thank you profusely, though $his thanks are cut short as the sound of
		<<else>>
			continues to stand there dumbly until the sound of
		<</if>>

		<<if _qualifiedFS.length > 0>>
			a sharp edge slicing though flesh
		<<else>>
			a suppressed gunshot
		<</if>>

		rings through the room. You have another servant clean up the mess as you continue with what you were previously doing.

		<<if $familyTesting == 1>>
				<<for _ss = 0; _ss < $slaves.length; _ss++>>
					<<if $activeSlave.mother == $slaves[_ss].ID>>
						<<setLocalPronouns $slaves[_ss] 2>>
						$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed _his2 $daughter.
						<<run clearSummaryCache($slaves[_ss])>>

						<<set $slaves[_ss].devotion -= 30>>
					<</if>>
					<<if $activeSlave.father == $slaves[_ss].ID>>
						<<setLocalPronouns $slaves[_ss] 2>>
						$slaves[_ss].slaveName is @@.mediumorchid;disappointed@@ that you have killed _his2 $daughter.
						<<run clearSummaryCache($slaves[_ss])>>

						<<set $slaves[_ss].devotion -= 20>>
					<</if>>
					<<if $activeSlave.ID == $slaves[_ss].father>>
						<<setLocalPronouns $slaves[_ss] 2>>
						$slaves[_ss].slaveName is @@.mediumorchid;saddened@@ that you have killed _his2 father.
						<<run clearSummaryCache($slaves[_ss])>>

						<<set $slaves[_ss].devotion -= 20>>
					<</if>>
					<<if $activeSlave.ID == $slaves[_ss].mother>>
						<<setLocalPronouns $slaves[_ss] 2>>
						$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed _his2 mother.
						<<run clearSummaryCache($slaves[_ss])>>

						<<set $slaves[_ss].devotion -= 30>>
					<</if>>
					<<switch areSisters($activeSlave, $slaves[_ss])>>
					<<case 1>>
						<<setLocalPronouns $slaves[_ss] 2>>
						$slaves[_ss].slaveName is @@.mediumorchid;devastated@@ that you have killed _his2 twin.
						<<run clearSummaryCache($slaves[_ss])>>

						<<set $slaves[_ss].devotion -= 30>>
					<<case 2>>
						<<setLocalPronouns $slaves[_ss] 2>>
						$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed _his2 $sister.
						<<run clearSummaryCache($slaves[_ss])>>

						<<set $slaves[_ss].devotion -= 30>>
					<<case 3>>
						<<setLocalPronouns $slaves[_ss] 2>>
						$slaves[_ss].slaveName is @@.mediumorchid;disheartened@@ that you have killed _his2 half-<<= $sister>>.
						<<run clearSummaryCache($slaves[_ss])>>

						<<set $slaves[_ss].devotion -= 20>>
					<</switch>>
				<</for>>
			<<else>>
				<<if $activeSlave.relation != 0>>
					<<set _ss = $slaveIndices[$activeSlave.relationTarget]>>
					<<if (def _ss) && $slaves[_ss].fetish != "mindbroken">>
						<<setLocalPronouns $slaves[_ss] 2>>
						$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed _his2 $activeSlave.relation.
						<<run clearSummaryCache($slaves[_ss])>>

						<<set $slaves[_ss].devotion -= 30>>
						<<set $display = 1>>
					<</if>>
				<</if>>
			<</if>>
			<<if $activeSlave.relationship > 0>>
				<<set _ss = $slaveIndices[$activeSlave.relationshipTarget]>>
				<<if (def _ss) && $slaves[_ss].fetish != "mindbroken">>
					<<setLocalPronouns $slaves[_ss] 2>>
					$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you have killed _his2 best source of comfort and companionship in a life of bondage.
					<<run clearSummaryCache($slaves[_ss])>>

					<<set $slaves[_ss].devotion -= $slaves[_ss].relationship*10>>
					<<set $display = 1>>
				<</if>>
			<<elseif $activeSlave.relationship == -3>>
				Killing one of your slave $wives is @@.red;socially unacceptable.@@ In addition, your other devoted slaves are @@.gold;worried@@ that you may not respect their status.
				<<run clearSummaryCache()>>

				<<run repX(-200, "event")>>
				<<set $display = 1>>
				<<for _ss = 0; _ss < $slaves.length; _ss++>>
					<<if $slaves[_ss].devotion > 50>>
						<<set $slaves[_ss].trust -= 10>>
					<</if>>
				<</for>>
			<</if>>
			<<if $activeSlave.rivalry != 0>>
				<<set _ss = $slaveIndices[$activeSlave.rivalryTarget]>>
				<<if (def _ss) && $slaves[_ss].fetish != "mindbroken">>
					<<setLocalPronouns $slaves[_ss] 2>>
					$slaves[_ss].slaveName is @@.hotpink;pleased@@ that $he won't have to see _his2 rival any more.
					<<run clearSummaryCache($slaves[_ss])>>

					<<set $slaves[_ss].devotion += $slaves[_ss].rivalry*3>>
					<<set $display = 1>>
				<</if>>
			<</if>>

			<<= removeActiveSlave() >>
			<<set $nextLink = "Main", $killChoice = -1>>
	<</replace>><</link>>

<<link "Have mercy on $him">><<set $killChoice = 1>>
	<<replace "#killScene">>

		<<if $activeSlave.fuckdoll <= 0 && $activeSlave.fetish != "mindbroken">>
			You make a show of considering sparing $his life, then, with a heavy sigh, unbuckle your pants and sit down at your desk. You beckon to $him, and $he just about trips over $himself as $he hastily makes $his way over to you. $His blowjob isn't the best you've ever had, $him @@.gold;sobbing@@ as much as $he is; but $his enthusiasm more than makes up for it. After you finish deep in $his throat, $he sits back and wipes away $his tears, sniffling and @@.hotpink;thanking you again@@ for giving $him another chance.

			<<if $activeSlave.devotion <= 30>>
				<<set $activeSlave.devotion = 30>>
			<<else>>
				<<set $activeSlave.devotion += 20>>
			<</if>>
			<<set $activeSlave.trust = -100>>
		<<else>>
			You change your mind, and with a wave of your hand, send $activeSlave.slaveName back to $his duties. Maybe some other time.
		<</if>>
		<<set $killChoice = -1>>
	<</replace>><</link>>
	<<if $activeSlave.assignment != "guard you" && $pit && $Bodyguard && $activeSlave.fuckdoll <= 0 && $activeSlave.fetish != "mindbroken">>
		<<if ($pitLethal == 1)>>

<<link "Let $him win $his life in combat">><<set $killChoice = 2>>
			<<replace "#killScene">>
				    You tell $him that you'll let your bodyguard $Bodyguard.slaveName decide $his fate — if $he wants to live, $he'll have to beat _him2 in hand-to-hand combat in $pitName.
				<<if $activeSlave.skill.combat == 0>>
					The fear on $his face is palpable, though $he nods slowly and agrees, not seeing another choice.
				<<else>>
					$He nods $his head and straightens up, as though mentally preparing $himself for the fight for $his life.
				<</if>>

				<<set $slaveFightingBG = $activeSlave, $pitAnimal = 0, $killChoice = -1>>
			<</replace>><</link>>
		<<else>>

//You must allow lethal fights in $pitName to have $activeSlave.slaveName fight your bodyguard for $his life//
		<</if>>
	<</if>>

<<else>>
	<<if $activeSlave.fetish != "mindbroken" || $activeSlave.fuckdoll <= 0>>
		You abruptly cut $his begging short once you
	<<else>>
		You change your mind as you suddenly
	<</if>>
	realize $slaveFightingBG.slaveName is already fighting your bodyguard $Bodyguard.slaveName for $his life this week. [[Cancel the fight|KillSlave][$killChoice = -1]]
<</if>>