code:
:: Slave Markets [nobr]

<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Kidnapped Slaves">>
/* Multi-Purchase Support */
<<if ndef $newSlaves>><<set $newSlaves = []>><</if>>
<<if $newSlaves.length > 0>>
	<<set $nextButton = "Continue", $nextLink = "Bulk Slave Intro", $returnTo = "Main", $newSlaveIndex = 0>>
<</if>>

You visit the slave markets off the arcology plaza. It's always preferable to examine merchandise in person.

<<switch $slaveMarket>>
<<case "heap">>

	You're in the corner of the slave market occupied by "The Flesh Heap", a dumping ground, of sorts, for broken slaves. Be it brain death, drug overdose, coma or anything else, this market is willing to buy and sell them. Most of the worthwhile slaves have already been picked clean by pharmaceutical companies for drug testing, and the rest are practically nothing more than vegetables, but a handful remain just conscious enough to be profitable with effort as slaves. One should go in expecting only the worst quality possible, though if anything catches your eye, it will be rather cheap to purchase.

	<<set _heap = random(1,4)>>
	<<if _heap == 1>>
		"Looking for a warm body to use as furniture? Perhaps as a decorative, living sculpture? We got what you want!"
	<<elseif _heap == 2>>
		"I guarantee they are all alive, maybe not healthy but alive. Well, except that one, just ignore that one."
	<<elseif _heap == 3>>
		"We ask that you don't use this merchandise for organ harvesting, we have plenty of nonfunctional ones for that."
	<<else>>
		"If you are looking for a body to do unmentionable things to, you came to the right place! Though these in particular just barely fall under slave laws."
	<</if>>
	<<GenerateMarketSlave "heap">>

<<case "wetware">>

	You're in the corner of the slave market occupied by scientists and programmers, pioneers in perfecting the skills of slaves by removing all external stimuli and subjecting them to an inhumane regimen of simulated sexual and career training. Although their bodies are ruined, these slaves are guaranteed to be intelligent, skilled and trained in a variety of jobs. If you're willing to perform extensive repairs<<if $bodyswapAnnounced>>, or have a spare body ready<</if>>, these slaves have high potential in almost any role in your arcology.

	<<set _wetware = random(1,4)>>
	<<if _wetware == 1>>
		Just past a scientist, you can see a <<if $seeExtreme == 1>>limbless <</if>>slave being extracted from a tank filled with fluid wearing a bizarre helmet. As the device is removed by a technician, the slave begins to panic as she is dragged from her virtual life and realizes exactly what has happened to her body.
	<<elseif _wetware == 2>>
		A scientist turns to you and remarks "I almost envy the hardware. They believe they're having a fulfilling career with a loving family and meaningful relationships for a lifetime. Honestly, if the mental imprinting process wasn't so destructive to the human body, I'd probably hop in myself!"
	<<elseif _wetware == 3>>
		Racks of ravaged bodies are laid across tables with plaques stating slave IQ, career, and sexual skill exam results.
	<<else>>
		Curious, you ask a technician why it's necessary for the merchandise to be so badly treated. He replies "Forcing stimulus on the hardware takes an enormous toll on their nervous and circulatory system. The nonfunctional components are disabled and removed as necessary to ensure optimal response to the imprinting process."
	<</if>>
	<<GenerateMarketSlave "wetware">>

<<case "kidnappers">>
	You're in the area of the slave market populated by slave kidnappers, though of course they prefer more polite titles. The slaves here are cheap, and they look it. They're almost all recent catches from bad parts of the old world, and most of them have seen considerable abuse between the moment of their capture and entering your arcology.
	<<if $arcologies[0].FSPaternalistSMR == 1>>
		Fortunately for them, such behavior is not permitted here. Though they remain frightened and angry, they are safe from rape, for now.
	<<else>>
		<<set _kidnappers = random(1,4)>>
		There's more merchandise out of sight in the holding areas. To go by what you can hear,
		<<if (_kidnappers == 1) && (random(1,100) <= $seeDicks)>>
			muffled insistence that the speaker is not a girl followed by struggling and then shrieks as a resistant dickgirl takes anal rape,
		<<elseif (_kidnappers == 2) && (random(0,99) >= $seeDicks)>>
			muffled begging followed by struggling and then crying as a new slave learns how it feels to have a slave's cunt,
		<<elseif (_kidnappers == 3)>>
			muffled gagging followed gasping and sobbing as a new slave tries to get her breath back after oral rape,
		<<else>>
			the unmistakable slap of flesh on flesh,
		<</if>>
		at least one of the slavers is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
	<</if>>
	<<GenerateMarketSlave "kidnappers">>

<<case "indentures">>
	You're in the area of the slave market that deals in indentured servants. The people sold here are slaves, but they are temporary slaves, and many of them have clauses in their indentures that prohibit some of the most severe practices. They exhibit a strange variety, with some looking more frightened than the most downtrodden slave and some looking almost cheerful.
	<<if $arcologies[0].FSPaternalistSMR == 1>>
		The generous protections for slaves in your arcology lend this last group extra confidence.
	<<else>>
		<<set _indentures = random(1,4)>>
		The area is crowded, and more indentured servants are packed together in the holding areas. To go by what you can hear,
		<<if (_indentures == 1) && (random(1,100) <= $seeDicks)>>
			the unmistakable mixed shrieks, sobs, and slaps of anal rape,
		<<elseif (_indentures == 2) && (random(0,99) >= $seeDicks)>>
			the characteristic crying and gasping of an unwilling girl giving up her cunt,
		<<elseif (_indentures == 3)>>
			the gagging and expectoration of someone who has just gotten a mouthful of unwelcome cum,
		<<else>>
			disconsolate sobbing interrupted by a gasp as something is stuffed inside someone's mouth, and followed by muffled screams,
		<</if>>
		one of them is learning exactly what her indenture allows.
	<</if>>
	<<GenerateMarketSlave "indentures">>

<<case "hunters">>
	You're in the area of the slave market populated by runaway slave catchers, a proud group. The slaves here know their way around Free Cities slavery already, and their eyes are watchful. Most of them probably harbor thoughts of another attempt at escape, though the slavers to their best to disabuse them of these notions.
	<<if $arcologies[0].FSPaternalistSMR == 1>>
		Their methods are somewhat limited, as the rules in your arcology preclude the more effective methods of punishment.
	<<else>>
		<<set _hunters = random(1,4)>>
		The slave catchers consider their catches fair game, though they usually confine their amusements to the holding areas out of sight. Not out of earshot, though; to go by what you can hear,
		<<if (_hunters == 1) && (random(1,100) <= $seeDicks)>>
			vehement insistence that the speaker is not a girl followed by a beating and then shrieks as a rebellious dickgirl takes anal rape,
		<<elseif (_hunters == 2) && (random(0,99) >= $seeDicks)>>
			vehement protestations followed by a beating and then crying as a slave's cunt takes her punishment for her,
		<<elseif (_hunters == 3)>>
			struggling and gagging followed gasping and angry swearing as a rebellious slave tries to get her breath back after oral rape,
		<<else>>
			struggling followed by the slap of flesh on flesh,
		<</if>>
		at least one of the runaway hunters is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
	<</if>>
	<<GenerateMarketSlave "hunters">>

<<case "underage raiders">>
	You're in the seediest area of the slave market populated by the cradle robbers, a despised group of slavers known for raiding elementary schools, orphanages and even preschools. They specifically target girls who have yet to experience their first period. The extreme risk of these raids makes the slavers here aggressive and confident,
	<<if $arcologies[0].FSPaternalistSMR == 1>>
		though they do obey the rules of your arcology that restrain them from abusing the girls.
	<<else>>
		<<set _ur = random(1,4)>>
		though they restrain themselves from reducing the value of their captures by taking virginities. They do have their fun, though; to go by what you can hear from the holding area where they keep underage girls who can be sold,
		<<if (_ur == 1) && (random(1,100) <= $seeDicks)>>
			a muffled but obviously sadistic description of feminization, and the desperate sobbing in response,
		<<elseif (_ur == 2) && (random(0,99) >= $seeDicks)>>
			a muffled but obviously sadistic description of breeding, and the desperate sobbing in response,
		<<elseif (_ur == 3)>>
			faint struggling and crying that suggests that someone is being thoroughly groped and pinched,
		<<else>>
			the lewd, lubricated noise of someone giving a reluctant handjob,
		<</if>>
		at least one of the raiders is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
	<</if>>
	<<GenerateMarketSlave "underage raiders">>

<<case "raiders">>
	You're in the area of the slave market populated by girl raiders, that daredevil subset of slave kidnappers that specifically target old world schools, preparatory institutions, religious groups, and other sources of slaves that can soon be sold right after they reach their majorities. The extreme risk of these raids makes the slavers here aggressive and confident,
	<<if $arcologies[0].FSPaternalistSMR == 1>>
		though they do obey the rules of your arcology that restrain them from abusing the girls.
	<<else>>
		<<set _raiders = random(1,4)>>
		though they restrain themselves from reducing the value of their captures by taking virginities. They do have their fun, though; to go by what you can hear from the holding area where they keep slaves of age who can be sold,
		<<if (_raiders == 1) && (random(1,100) <= $seeDicks)>>
			a muffled but obviously sadistic description of feminization, and the desperate sobbing in response,
		<<elseif (_raiders == 2) && (random(0,99) >= $seeDicks)>>
			a muffled but obviously sadistic description of breeding, and the desperate sobbing in response,
		<<elseif (_raiders == 3)>>
			faint struggling and crying that suggests that someone is being thoroughly groped and pinched,
		<<else>>
			the lewd, lubricated noise of someone giving a reluctant handjob,
		<</if>>
		at least one of the raiders is amusing himself<<if $arcologies[0].FSGenderFundamentalist == "unset">> (or herself)<</if>> back there.
	<</if>>
	<<GenerateMarketSlave "raiders">>

<<case "neighbor">>
	You're in the area of the slave market that specializes in slaves from within the Free City, viewing slaves from ''<<print "$arcologies["+$numArcology+"].name">>''. Some were trained there, specifically for sale, while others are simply being sold.
	<<GenerateMarketSlave "neighbor">>

<<case "trainers">>
	You're in the area of the slave market populated by slave trainers, easily the wealthiest vendors. The slaves here have received obedience training and medical care, and many have had some basic sexual skills forced on them.
	<<if $arcologies[0].FSPaternalistSMR == 1>>
		Though the rules of your arcology protected them from the worst excesses of the training profession, many of the slaves on sale have the haunted look of people still coming to terms with the idea that they no longer have any bodily autonomy.
	<<else>>
		<<set _trainers = random(1,4)>>
		The trainers are a competitive bunch, and to go by what you can hear,
		<<if (_trainers == 1) && (random(1,100) <= $seeDicks)>>
			moaning interspersed with lewd, well-lubricated noises coming from both anal sex and vigorous masturbation,
		<<elseif (_trainers == 2) && (random(0,99) >= $seeDicks)>>
			moaning and the distinctive slap of feminine buttocks on thighs beneath them as a girl rides a dick,
		<<elseif (_trainers == 3)>>
			the lush, lewd sounds of diligent oral sex,
		<<else>>
			the call-and-response of a trainer and a slave running through a memorized obedience exercise,
		<</if>>
		at least one of them is applying some last-minute training to a slave in the holding pens nearby.
	<</if>>
	<<GenerateMarketSlave "trainers">>

<</switch>>

<<slaveCost $activeSlave>>
<<if $slavesSeen > $slaveMarketLimit>><<set $slaveCost += $slaveCost*(($slavesSeen-$slaveMarketLimit)*0.1)>><</if>>

<<if $slaveMarket == "neighbor">>
	<<if $opinion != 0>>
		<<set $slaveCost -= Math.trunc($slaveCost*$opinion*0.05)>>
		<<if $opinion > 2>>
			Your cultural ties with '' $arcologies[$numArcology].name'' helps keep the price reasonable.
		<<elseif $opinion < -2>>
			Your social misalignment with '' $arcologies[$numArcology].name'' drives up the price.
		<</if>>
	<</if>>
<</if>>

<<set $slaveCost = 500*Math.trunc($slaveCost/500)>>
The offered price is <<print cashFormat($slaveCost)>>.<<if $slavesSeen > $slaveMarketLimit>> You have cast such a wide net for slaves this week that it is becoming more expensive to find more for sale. Your reputation helps determine your reach within the slave market.<</if>>

<<setLocalPronouns $activeSlave>>
<<buyingFromMarketControls>>

repo_name: CheatDude/fc


code:
:: Slave Shelter [nobr]

<<set $nextButton = "Back", $nextLink = "Buy Slaves", $returnTo = "Buy Slaves", $showEncyclopedia = 1, $encyclopedia = "Kidnapped Slaves">>

<<if $shelterSlaveBought == 1>><<goto $returnTo>><</if>>

You contact the Slave Shelter to review the profile of the slave the Shelter is offering to a good <<if $PC.title == 1>>Master<<else>>Mistress<</if>> willing to pay the Shelter's nominal placement fee. The severe, tired-looking woman who answers your call hurries through the disclaimers. "All Shelter Slaves are provided as-is... the Shelter provides a single slave for placement each week... resale of Shelter slaves is contractually forbidden... we reserve the right to unannounced inspection of placed slaves... the Shelter follows up on reports of abuse or resale of its slaves..."

<<if ($shelterSlaveGeneratedWeek || 0) < $week>>
<<set $shelterSlaveGeneratedWeek = $week>>

<<set _possibleOrigins = []>>
<<set _possibleOrigins.push("broken")>>
<<if $seeExtreme == 1>>
	<<set _possibleOrigins.push("amputee", "blind", "deaf")>>
	<<if random(1,100) <= $seeDicks>>
		<<set _possibleOrigins.push("cannibal victim male")>>
	<<else>>
		<<set _possibleOrigins.push("cannibal victim female")>>
	<</if>>
<</if>>
<<if random(1,100) <= $seeDicks>>
	<<set _possibleOrigins.push("dickpain", "gelding")>>
<</if>>
<<if random(0,99) >= $seeDicks>>
	<<set _possibleOrigins.push("plugs", "reaction", "used whore")>>
	<<if $seePreg != 0>>
		<<set _possibleOrigins.push("breeder", "broken womb")>>
	<</if>>
<</if>>
<<if $week > 80>>
	<<set _possibleOrigins.push("degraded DoL")>>
<</if>>

<<set _origin = _possibleOrigins.random()>>

<<switch _origin>>
<<case "broken">>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate New Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "She has never communicated anything about her background, since she arrived at the shelter with a broken mind.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.devotion = random(-25,-45)>>
	<<set $shelterSlave.trust = random(-25,-45)>>
	<<set $shelterSlave.health = random(-30,-10)>>
	<<set $shelterSlave.anus = 3>>
	<<set $shelterSlave.skill.oral = 0>>
	<<set $shelterSlave.skill.anal = 0>>
	<<set $shelterSlave.skill.whoring = 0>>
	<<set $shelterSlave.skill.entertainment = 0>>
	<<set $shelterSlave.skill.combat = 0>>
	<<set $shelterSlave.intelligence = -70>>
	<<set $shelterSlave.intelligenceImplant = 0>>
	<<set $shelterSlave.behavioralFlaw = "none">>
	<<set $shelterSlave.sexualFlaw = "none">>
	<<set $shelterSlave.fetish = "mindbroken">>
	<<set $shelterSlave.fetishStrength = 0>>
<<case "amputee">>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate New Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "It's not clear why her previous owner cut her arms and legs off.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.amp = 1>>
	<<set $shelterSlave.devotion = random(-100,-90)>>
	<<set $shelterSlave.trust = random(-100,-90)>>
	<<set $shelterSlave.health = random(-80,-60)>>
	<<set $shelterSlave.behavioralFlaw = either("hates men", "hates women", "odd")>>
	<<set $shelterSlave.sexualFlaw = either("apathetic", "hates anal", "hates oral", "hates penetration")>>
<<case "blind">>
	<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
	<<set $activeSlaveOneTimeMaxAge = 22>>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate New Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "Her owner purposely blinded her by dumping boiling water into her eyes.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.eyes = -2>>
	<<set $shelterSlave.eyeColor = "milky white">>
	<<set $shelterSlave.custom.desc = "She has an obvious burn across her eyes.">>
	<<set $shelterSlave.devotion = random(-100,-90)>>
	<<set $shelterSlave.trust = random(-100,-90)>>
	<<set $shelterSlave.health = random(-80,-60)>>
	<<set $shelterSlave.behavioralFlaw = "hates men">>
	<<set $shelterSlave.sexualFlaw = "hates oral">>
	<<set $shelterSlave.canRecruit = 0>>
<<case "deaf">>
	<<set $activeSlaveOneTimeMinAge = $minimumSlaveAge>>
	<<set $activeSlaveOneTimeMaxAge = 22>>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate New Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "Her owner purposely deafened her by piercing her eardrums with knitting needles.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.hears = -2>>
	<<set $shelterSlave.devotion = random(-100,-90)>>
	<<set $shelterSlave.trust = random(-100,-90)>>
	<<set $shelterSlave.health = random(-80,-60)>>
	<<set $shelterSlave.behavioralFlaw = "hates men">>
	<<set $shelterSlave.sexualFlaw = "hates oral">>
	<<set $shelterSlave.canRecruit = 0>>
<<case "broken womb">>
	<<set $activeSlaveOneTimeMinAge = 6>>
	<<set $activeSlaveOneTimeMaxAge = 22>>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate XX Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "She was found unresponsive in the lower arcology with a gaping pussy and deflated belly. It is unclear what happened to her.">>
	<<set $shelterSlave.career = "homeless">>
	<<set $shelterSlave.devotion = random(-25,-45)>>
	<<set $shelterSlave.trust = random(-25,-45)>>
	<<set $shelterSlave.health = random(-50,-30)>>
	<<set $shelterSlave.weight = -50>>
	<<set $shelterSlave.vagina = 9>>
	<<set $shelterSlave.bellySag = 20>>
	<<set $shelterSlave.skill.oral = 0>>
	<<set $shelterSlave.skill.anal = 0>>
	<<set $shelterSlave.skill.whoring = 0>>
	<<set $shelterSlave.skill.entertainment = 0>>
	<<set $shelterSlave.skill.combat = 0>>
	<<set $shelterSlave.intelligence = -70>>
	<<set $shelterSlave.intelligenceImplant = 0>>
	<<set $shelterSlave.behavioralFlaw = "none">>
	<<set $shelterSlave.sexualFlaw = "none">>
	<<set $shelterSlave.fetish = "mindbroken">>
	<<set $shelterSlave.fetishStrength = 0>>
<<case "cannibal victim male">>
	<<if $pedo_mode == 1>>
		<<set $activeSlaveOneTimeMinAge = 16>>
		<<set $one_time_age_overrides_pedo_mode = 1>>
	<<else>>
		<<set $activeSlaveOneTimeMinAge = 16>>
		<<set $activeSlaveOneTimeMaxAge = 42>>
	<</if>>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate XY Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "Her previous owner forced her to cut off her dick and balls and cook them.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.devotion = random(-100,-80)>>
	<<set $shelterSlave.trust = random(-100,-90)>>
	<<set $shelterSlave.health = random(-75,-50)>>
	<<set $shelterSlave.dick = 0>>
	<<set $shelterSlave.foreskin = 0>>
	<<set $shelterSlave.balls = 0>>
	<<set $shelterSlave.scrotum = 0>>
	<<set $shelterSlave.behavioralFlaw = either("anorexic", "anorexic", "anorexic", "odd")>>
	<<set $shelterSlave.sexualFlaw = either("apathetic", "neglectful", "self hating")>>
	<<set $shelterSlave.fetish = either("masochist", "none", "none")>>
	<<set $shelterSlave.custom.desc = "The scars from her crudely performed self-castration are still visible on her lower groin.">>
<<case "cannibal victim female">>
	<<if $pedo_mode == 1>>
		<<set $activeSlaveOneTimeMinAge = 16>>
		<<set $one_time_age_overrides_pedo_mode = 1>>
	<<else>>
		<<set $activeSlaveOneTimeMinAge = 16>>
		<<set $activeSlaveOneTimeMaxAge = 42>>
	<</if>>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate XX Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "Her previous owner forced her to cut off her breasts and cook them.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.devotion = random(-100,-80)>>
	<<set $shelterSlave.trust = random(-100,-90)>>
	<<set $shelterSlave.health = random(-75,-50)>>
	<<set $shelterSlave.boobs = 0>>
	<<set $shelterSlave.boobsImplant = 0>>
	<<set $shelterSlave.nipples = "tiny">>
	<<set $shelterSlave.behavioralFlaw = either("anorexic", "anorexic", "anorexic", "odd")>>
	<<set $shelterSlave.sexualFlaw = either("apathetic", "neglectful", "self hating")>>
	<<set $shelterSlave.fetish = either("masochist", "none", "none")>>
	<<set $shelterSlave.custom.desc = "Her chest is covered by an ugly mess of scar tissue.">>
<<case "degraded DoL">>
	<<set $activeSlaveOneTimeMinAge = 14>>
	<<set $one_time_age_overrides_pedo_mode = 1>>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate New Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "She is an enslaved Daughter of Liberty, caught some weeks after the failed coup. Her previous owner used her as a punching bag and dart board, then when he was bored of her tattooed obscenities all over her body and threw her away.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.devotion = random(-100,-90)>>
	<<set $shelterSlave.trust = random(-100,-90)>>
	<<set $shelterSlave.health = random(-90,-70)>>
	<<set $shelterSlave.slaveName = either("Cumbitch", "Cumbucket", "Cumdoll", "Cumgulper", "Fuckhole", "Fuckmeat", "Fuckpuppet", "Fuckslut", "Fucktoy", "Rapemeat", "Sluttypig", "Spunkbucket", "Spunkswallow", "Whorelips")>>
	<<set $shelterSlave.slaveSurname = 0>>
	<<set $shelterSlave.minorInjury = either("black eye", "bruise", "split lip", 0)>>
	<<set $shelterSlave.weight = random(-90,-30)>>
	<<set $shelterSlave.muscles = random(-75,0)>>
	<<set $shelterSlave.energy = random(0,30)>>
	<<set $shelterSlave.fetish = either("humiliation", "humiliation", "masochist", "none", "none", "submissive")>>
	<<set $shelterSlave.boobsTat = either("degradation", "rude words", "none")>>
	<<set $shelterSlave.buttTat = either("degradation", "rude words", 0)>>
	<<set $shelterSlave.lipsTat = either("degradation", "rude words", 0)>>
	<<set $shelterSlave.anusTat = either("degradation", "rude words", 0)>>
	<<set $shelterSlave.shouldersTat = either("degradation", "rude words", 0)>>
	<<set $shelterSlave.armsTat = either("degradation", "rude words", 0)>>
	<<set $shelterSlave.legsTat = either("degradation", "rude words", 0)>>
	<<set $shelterSlave.backTat = either("degradation", "rude words", 0)>>
	<<set $shelterSlave.stampTat = either("degradation", "rude words", 0)>>
	<<set $shelterSlave.skill.anal = random(10,25)>>
	<<set $shelterSlave.anus = random(1,4)>>
	<<if isFertile($shelterSlave) && $seePreg != 0>>
		<<set $shelterSlave.preg = either(-3, -2, -2, -2, 0, 0, 2, 3, 4, 5)>>
		<<if $shelterSlave.preg > 0>>
			<<set $shelterSlave.pregSource = -2, $shelterSlave.pregKnown = 1>>
			<<set $shelterSlave.pregType = setPregType($shelterSlave)>>
			<<set WombImpregnate($shelterSlave, $shelterSlave.pregType, $shelterSlave.pregSource, $shelterSlave.preg)>>
		<</if>>
	<</if>>
	<<if $shelterSlave.vagina > -1>>
		<<set $shelterSlave.vagina = random(1,4)>>
		<<set $shelterSlave.skill.vaginal = random(10,25)>>
		<<set $shelterSlave.vaginalTat = either("degradation", "rude words", 0)>>
	<</if>>
	<<if $shelterSlave.dick > 1>>
		<<set $shelterSlave.dickTat = either("degradation", "rude words", 0)>>
	<</if>>
<<case "gelding">>
	<<set $activeSlaveOneTimeMinAge = 20>>
	<<set $activeSlaveOneTimeMaxAge = 42>>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate XY Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "Her previous owner gelded her and used her for anal abuse.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.devotion = random(-75,-60)>>
	<<set $shelterSlave.trust = random(-100,-75)>>
	<<set $shelterSlave.health = random(-50,-30)>>
	<<set $shelterSlave.face = random(-60,-20)>>
	<<set $shelterSlave.dick = random(1,2)>>
	<<set $shelterSlave.balls = 0>>
	<<set $shelterSlave.anus = 4>>
	<<set $shelterSlave.skill.oral = 0>>
	<<set $shelterSlave.skill.anal = 15>>
	<<set $shelterSlave.skill.whoring = 0>>
	<<set $shelterSlave.skill.entertainment = 0>>
	<<set $shelterSlave.skill.combat = 0>>
	<<set $shelterSlave.attrXY = random(40,60)>>
	<<set $shelterSlave.behavioralFlaw = either("anorexic", "gluttonous", "hates men", "odd")>>
	<<set $shelterSlave.sexualFlaw = either("apathetic", "hates anal")>>
<<case "dickpain">>
	<<set $activeSlaveOneTimeMinAge = 20>>
	<<set $activeSlaveOneTimeMaxAge = 42>>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate XY Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "Her background is obscure, but seems to have involved terrible abuse of her huge cock and balls.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.devotion = random(-75,-60)>>
	<<set $shelterSlave.trust = random(-100,-75)>>
	<<set $shelterSlave.health = random(-50,-30)>>
	<<set $shelterSlave.face = random(-60,-20)>>
	<<set $shelterSlave.dick = random(4,5)>>
	<<set $shelterSlave.balls = random(4,5)>>
	<<set $shelterSlave.anus = 0>>
	<<set $shelterSlave.skill.oral = 0>>
	<<set $shelterSlave.skill.anal = 0>>
	<<set $shelterSlave.skill.whoring = 0>>
	<<set $shelterSlave.skill.entertainment = 0>>
	<<set $shelterSlave.skill.combat = 0>>
	<<set $shelterSlave.energy = random(5,10)>>
	<<set $shelterSlave.attrXX = 0>>
	<<set $shelterSlave.behavioralFlaw = either("hates women", "odd")>>
	<<set $shelterSlave.sexualFlaw = either("apathetic")>>
<<case "plugs">>
	<<set $activeSlaveOneTimeMinAge = 20>>
	<<set $activeSlaveOneTimeMaxAge = 42>>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate XX Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "Her holes were cruelly stretched by constant plug use.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.devotion = random(-75,-60)>>
	<<set $shelterSlave.trust = random(-100,-75)>>
	<<set $shelterSlave.health = random(-50,-30)>>
	<<set $shelterSlave.vagina = 4>>
	<<set $shelterSlave.anus = 4>>
	<<set $shelterSlave.skill.oral = 15>>
	<<set $shelterSlave.skill.anal = 15>>
	<<set $shelterSlave.skill.vaginal = 15>>
	<<set $shelterSlave.skill.whoring = 0>>
	<<set $shelterSlave.skill.entertainment = 0>>
	<<set $shelterSlave.skill.combat = 0>>
	<<set $shelterSlave.behavioralFlaw = either("anorexic", "gluttonous", "odd")>>
	<<set $shelterSlave.sexualFlaw = either("hates anal", "hates oral", "hates penetration")>>
<<case "breeder">>
	<<if $pedo_mode == 1>>
		<<set $activeSlaveOneTimeMinAge = ($fertilityAge + 6)>>
		<<set $one_time_age_overrides_pedo_mode = 1>> /% Old enough to have been pregnant many times. %/
	<<else>>
		<<set $activeSlaveOneTimeMinAge = 30>>
		<<set $activeSlaveOneTimeMaxAge = 42>>
	<</if>>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate XX Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "Her previous owner discarded her after many pregnancies.">>
	<<set $shelterSlave.career = "a breeder">>
	<<set $shelterSlave.devotion = random(-75,-60)>>
	<<set $shelterSlave.trust = random(-100,-75)>>
	<<set $shelterSlave.health = random(-50,-30)>>
	<<set $shelterSlave.preg = -2>>
	<<set $shelterSlave.counter.birthsTotal = 13>>
	<<set $activeSlave.pregAdaptation = 60>>
	<<set $shelterSlave.bellySag = 10, $shelterSlave.bellySagPreg = 10>>
	<<set $shelterSlave.vagina = 3>>
	<<set $shelterSlave.skill.oral = 0>>
	<<set $shelterSlave.skill.anal = 0>>
	<<set $shelterSlave.skill.vaginal = 0>>
	<<set $shelterSlave.skill.whoring = 0>>
	<<set $shelterSlave.skill.entertainment = 0>>
	<<set $shelterSlave.skill.combat = 0>>
	<<set $shelterSlave.behavioralFlaw = either("gluttonous", "hates men", "odd")>>
	<<set $shelterSlave.sexualFlaw = either("apathetic", "hates penetration", "repressed")>>
<<case "used whore">>
	<<set $activeSlaveOneTimeMinAge = 32>>
	<<set $activeSlaveOneTimeMaxAge = 42>>
	<<set $one_time_age_overrides_pedo_mode = 1>> /% 20 years of brothel service. %/
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate XX Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "She was worn out by twenty years of brothel service.">>
	<<set $shelterSlave.career = "a prostitute">>
	<<set $shelterSlave.devotion = random(-75,-60)>>
	<<set $shelterSlave.trust = random(-100,-75)>>
	<<set $shelterSlave.health = random(-80,-60)>>
	<<set $shelterSlave.face = random(-60,-20)>>
	<<set $shelterSlave.preg = -2>>
	<<set $shelterSlave.vagina = 4>>
	<<set $shelterSlave.anus = 4>>
	<<set $shelterSlave.skill.oral = 35>>
	<<set $shelterSlave.skill.anal = 35>>
	<<set $shelterSlave.skill.vaginal = 35>>
	<<set $shelterSlave.skill.whoring = 35>>
	<<set $shelterSlave.skill.entertainment = 15>>
	<<set $shelterSlave.skill.combat = 0>>
	<<set $shelterSlave.behavioralFlaw = either("anorexic", "gluttonous", "hates men", "odd")>>
	<<set $shelterSlave.sexualFlaw = either("apathetic", "hates anal", "hates oral", "hates penetration")>>
<<case "reaction">>
	<<set $oneTimeDisableDisability = 1>>
	<<include "Generate New Slave">>
	<<set $shelterSlave = $activeSlave>>
	<<set $shelterSlave.origin = "She was discarded after suffering a terrible reaction to growth hormone treatment.">>
	<<set $shelterSlave.career = "a slave">>
	<<set $shelterSlave.devotion = random(-75,-60)>>
	<<set $shelterSlave.trust = random(-100,-75)>>
	<<set $shelterSlave.health = random(-80,-60)>>
	<<set $shelterSlave.chem = 1000>>
	<<if ($shelterSlave.dick > 0) && (random(1,2) == 1)>>
		<<set $shelterSlave.dick = random(5,6)>>
	<</if>>
	<<if ($shelterSlave.balls > 0) && (random(1,2) == 1)>>
		<<set $shelterSlave.balls = random(5,10)>>
	<</if>>
	<<if (random(1,3) == 1)>>
		<<set $shelterSlave.boobs += 100*random(10,30)>>
	<</if>>
	<<if (random(1,3) == 1)>>
		<<set $shelterSlave.butt += random(3,5)>>
	<</if>>
	<<set $shelterSlave.behavioralFlaw = either("anorexic", "gluttonous", "odd")>>
	<<set $shelterSlave.sexualFlaw = either("apathetic", "hates anal", "hates oral", "hates penetration")>>
<</switch>>
<<set $shelterSlave.origin = "You got her at the Slave Shelter. " + $shelterSlave.origin>>
<</if>>
<<set $slaveCost = 1000>>

<<setLocalPronouns $shelterSlave>>

The placement fee is <<print cashFormat($slaveCost)>>.

<<set $activeSlave = $shelterSlave, $saleDescription = 1>><<include "Long Slave Description">>

<<print $shelterSlave.origin>>

<<if $cash >= $slaveCost>>
	<<link "Buy $his slave contract">>
		<<replace "#result">>
			<<set cashX(forceNeg($slaveCost), "slaveTransfer", $activeSlave), $shelterSlaveBought = 1, $nextButton = "Continue", $nextLink = "AS Dump", $returnTo = "Main">>
			<<include "New Slave Intro">>
		<</replace>>
	<</link>>
<<else>>
	//You lack the necessary funds to buy this slave.//
<</if>>


code:
:: Slave Sold [nobr]

<<set $nextButton = "Back to Main", $nextLink = "Main", $returnTo = "Main", $showEncyclopedia = 1, $encyclopedia = "Personal Assistant">>

<<setLocalPronouns $activeSlave>>
<<set $display = 0>>

<<if !["abortion TV", "elite auction", "eugenics arcology", "organ crafter", "peacekeepers", "repopulationist arcology", "tentacle bred", "womb filler"].includes($buyer) && ((($activeSlave.actualAge < $retirementAge-1) && $PhysicalRetirementAgePolicy != 1) || (($activeSlave.physicalAge < $retirementAge-1) && $PhysicalRetirementAgePolicy == 1))>> /* organ crafter is not viable now, the elite/peacekeepers won't part so easily with a prize, some take place x months later when the event's max is 15 weeks, and the rest are snuff events. You don't want that slave back. */
	<<if !$boomerangSlave || $boomerangWeeks > 15>>
		<<if $activeSlave.fuckdoll == 0>>
			<<if canWalk($activeSlave)>>
				<<if canTalk($activeSlave)>>
					<<if $activeSlave.fetish != "mindbroken">>
						<<if $activeSlave.devotion > 50>>
							<<if $activeSlave.trust > 95 || $activeSlave.trust < -20 || ($activeSlave.intelligence+$activeSlave.intelligenceImplant < -15)>>
								<<set $boomerangSlave = clone($activeSlave), $boomerangWeeks = 1, $boomerangBuyer = $buyer>>
								<<set $boomerangSlave.assignment = "rest">>
								<<set $boomerangStats = {PCpregSource: 0, PCmother: 0, PCfather: 0, boomerangMother: [], boomerangFather: [], boomerangPregSources: [], boomerangMotherTank: [], boomerangFatherTank: [], boomerangRelationship: 0, boomerangRivalry: 0, boomerangRelation: 0, boomerangBody: 0}>>
								<<if $familyTesting == 1>>
									<<if $activeSlave.ID == $PC.pregSource>>
										<<set $boomerangStats.PCpregSource = $activeSlave.ID>>
									<</if>>
									<<if $PC.mother == $activeSlave.ID>>
										<<set $boomerangStats.PCmother = $activeSlave.ID>>
									<</if>>
									<<if $PC.father == $activeSlave.ID>>
										<<set $boomerangStats.PCfather = $activeSlave.ID>>
									<</if>>
									<<for _ss = 0; _ss < $slaves.length; _ss++>>
										<<if $slaves[_ss].ID != $activeSlave.ID>>
											<<if $slaves[_ss].mother == $activeSlave.ID>>
												<<set $boomerangStats.boomerangMother.push($slaves[_ss].ID)>>
											<</if>>
											<<if $slaves[_ss].father == $activeSlave.ID>>
												<<set $boomerangStats.boomerangFather.push($slaves[_ss].ID)>>
											<</if>>
											<<if $activeSlave.ID == $slaves[_ss].pregSource>>
												<<set $boomerangStats.boomerangPregSources.push($slaves[_ss].ID)>>
											<</if>>
										<</if>>
									<</for>>
									<<if $incubator > 0>>
										<<for _z = 0; _z < $tanks.length; _z++>>
											<<if $activeSlave.ID == $tanks[_z].mother>>
												<<set $boomerangStats.boomerangMotherTank.push($slaves[_z].ID)>>
											<</if>>
											<<if $activeSlave.ID == $tanks[_z].father>>
												<<set $boomerangStats.boomerangFatherTank.push($slaves[_z].ID)>>
											<</if>>
										<</for>>
									<</if>>
									<<if $nursery > 0>>
										<<for _z = 0; _z < $cribs.length; _z++>>
											<<if $activeSlave.ID == $cribs[_z].mother>>
												<<set $boomerangStats.boomerangMotherTank.push($slaves[_z].ID)>>
											<</if>>
											<<if $activeSlave.ID == $cribs[_z].father>>
												<<set $boomerangStats.boomerangFatherTank.push($slaves[_z].ID)>>
											<</if>>
										<</for>>
									<</if>>
									<<set $boomerangSlave.sisters = 0, $boomerangSlave.daughters = 0>>
								<<else>>
									<<if $activeSlave.relation != 0>>
										<<set $boomerangStats.boomerangRelation = $activeSlave.relationTarget>>
									<</if>>
									<<for _ss = 0; _ss < $slaves.length; _ss++>>
										<<if $slaves[_ss].ID != $activeSlave.ID>>
											<<if $activeSlave.ID == $slaves[_ss].pregSource>>
												<<set $boomerangStats.boomerangPregSources.push($slaves[_ss].ID)>>
											<</if>>
										<</if>>
									<</for>>
								<</if>>
								<<if $activeSlave.relationship > 0>>
									<<set $boomerangStats.boomerangRelationship = $activeSlave.relationshipTarget>>
								<</if>>
								<<if $activeSlave.rivalry > 0>>
									<<set $boomerangStats.boomerangRivalry = $activeSlave.rivalryTarget>>
								<</if>>
								<<if $activeSlave.bodySwap > 0>>
									<<set _myBody = $slaves.findIndex(function(s) { return s.origBodyOwnerID == $activeSlave.ID; })>>
									<<if _myBody != -1>>
										<<set $boomerangStats.boomerangBody = $slaves[_myBody].ID>>
									<</if>>
								<</if>>
							<</if>>
						<</if>>
					<</if>>
				<</if>>
			<</if>>
		<</if>>
	<</if>>
<</if>>

<<if $familyTesting == 1>>
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<setLocalPronouns $slaves[_ss] 2>>
		<<if $activeSlave.mother == $slaves[_ss].ID>>
			$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you are selling _his2 daughter.
			<<run clearSummaryCache($slaves[_ss])>>

			<<set $slaves[_ss].devotion -= 20>>
		<</if>>
		<<if $activeSlave.father == $slaves[_ss].ID>>
			$slaves[_ss].slaveName is @@.mediumorchid;disappointed@@ that you are selling _his2 daughter.
			<<run clearSummaryCache($slaves[_ss])>>

			<<set $slaves[_ss].devotion -= 10>>
		<</if>>
		<<if $activeSlave.ID == $slaves[_ss].father>>
			$slaves[_ss].slaveName is @@.mediumorchid;saddened@@ that you are selling _his2 father.
			<<run clearSummaryCache($slaves[_ss])>>

			<<set $slaves[_ss].devotion -= 10>>
		<</if>>
		<<if $activeSlave.ID == $slaves[_ss].mother>>
			$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you are selling _his2 mother.
			<<run clearSummaryCache($slaves[_ss])>>

			<<set $slaves[_ss].devotion -= 20>>
		<</if>>
		<<switch areSisters($activeSlave, $slaves[_ss])>>
		<<case 1>>
			$slaves[_ss].slaveName is @@.mediumorchid;devastated@@ that you are selling _his2 twin.
			<<run clearSummaryCache($slaves[_ss])>>

			<<set $slaves[_ss].devotion -= 30>>
		<<case 2>>
			$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you are selling _his2 sister.
			<<run clearSummaryCache($slaves[_ss])>>

			<<set $slaves[_ss].devotion -= 20>>
		<<case 3>>
			$slaves[_ss].slaveName is @@.mediumorchid;disheartened@@ that you are selling _his2 half-sister.
			<<run clearSummaryCache($slaves[_ss])>>

			<<set $slaves[_ss].devotion -= 10>>
		<</switch>>
	<</for>>
<<else>>
	<<if $activeSlave.relation != 0>>
		<<set _ss = $slaveIndices[$activeSlave.relationTarget]>>
		<<if (def _ss) && $slaves[_ss].fetish != "mindbroken">>
			<<setLocalPronouns $slaves[_ss] 2>>
			$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you are selling _his2 $activeSlave.relation.
			<<run clearSummaryCache($slaves[_ss])>>

			<<set $slaves[_ss].devotion -= 20>>
			<<set $display = 1>>
		<</if>>
	<</if>>
<</if>>
<<if $activeSlave.relationship > 0>>
	<<set _ss = $slaveIndices[$activeSlave.relationshipTarget]>>
	<<if (def _ss) && $slaves[_ss].fetish != "mindbroken">>
		<<setLocalPronouns $slaves[_ss] 2>>
		$slaves[_ss].slaveName is @@.mediumorchid;grieved@@ that you are selling _his2 best source of comfort and companionship in a life of bondage.
		<<run clearSummaryCache($slaves[_ss])>>

		<<set $slaves[_ss].devotion -= $slaves[_ss].relationship*10>>
		<<set $display = 1>>
	<</if>>
<<elseif $activeSlave.relationship == -3>>
	Selling one of your slave wives is @@.red;socially unacceptable.@@ In addition, your other devoted slaves are @@.gold;worried@@ that you may not respect their status.
	<<run clearSummaryCache()>>

	<<run repX(-200, "slaveTransfer")>>
	<<set $display = 1>>
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if $slaves[_ss].devotion > 50>>
			<<set $slaves[_ss].trust -= 5>>
		<</if>>
	<</for>>
<</if>>
<<if $activeSlave.rivalry != 0>>
	<<set _ss = $slaveIndices[$activeSlave.rivalryTarget]>>
	<<if (def _ss) && $slaves[_ss].fetish != "mindbroken">>
		<<setLocalPronouns $slaves[_ss] 2>>
		$slaves[_ss].slaveName is @@.hotpink;pleased@@ that _he2 won't have to see _his2 rival any more.
		<<run clearSummaryCache($slaves[_ss])>>

		<<set $slaves[_ss].devotion += $slaves[_ss].rivalry*3>>
		<<set $display = 1>>
	<</if>>
<</if>>

<<set _slaveImpact = 0>>
<<switch $buyer>>

<<case "housekeeper">>
	$activeSlave.slaveName settles into $his new life in a humbler part of $arcologies[0].name, and can occasionally be seen accompanying $his master in public.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].trust >= -20)>>
			<<if ($slaves[_ss].physicalAge > 30)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other older, obedient slaves are @@.mediumaquamarine;reassured@@ that if they're sold, they can hope for better than life in a cheap brothel.
	<</if>>

<<case "buttbreaker">>
	In short order, $activeSlave.slaveName is heard out on the promenade, sobbing and screaming as $his new owner breaks in $his virgin butt in public.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].anus == 0)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other anal virgins @@.gold;fear for their asses@@ should you decide to sell them.
	<</if>>

<<case "cheap brothel">>
	$activeSlave.slaveName is soon seen on shift outside a seedy establishment in the lower arcology, mechanically offering $his holes to passersby and flinching whenever $his superiors come out to check on $him.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].assignment == "whore") || ($slaves[_ss].assignment == "work in the brothel")>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other slave prostitutes @@.gold;fear they'll be condemned@@ to similar exploitation in their turn.
	<</if>>

<<case "nice brothel">>
	$activeSlave.slaveName disappears for a time as $his training is perfected, but $he reappears in the refined brothel, wearing classy clothes and flirting gracefully with patrons of $his body.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].assignment == "whore") || ($slaves[_ss].assignment == "work in the brothel")>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust += 1>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other slave prostitutes @@.mediumaquamarine;hope they'll be lucky enough@@ to find themselves in relatively decent circumstances too, should you decide to sell them.
	<</if>>

<<case "factory farm">>
	$activeSlave.slaveName is never again seen in public, but $his fate is obvious: $he's chained to a milking rack somewhere in a cavernous factory farm, with milk draining from $his tits<<if $activeSlave.balls > 0>> and an electroshock stimulator up $his butt to force $him to cum<<elseif $activeSlave.ovaries > 0>> and a new baby in $his belly every ten months<</if>>.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].devotion <= 50)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other slaves are @@.gold;afraid they'll end up like that too,@@ since the factory farms will buy almost anyone. Only your devoted slaves trust you to spare them such a fate.
	<</if>>

<<case "elite auction">>
	$activeSlave.slaveName is quickly escorted out by $his new master. $He is rarely seen in public anymore, but $his records show $he is settling well into being $his new owner's breeder.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].breedingMark != 1 && $propOutcome == 1)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].devotion -= 5>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your non-chosen slaves @@.mediumorchid;resent@@ you for denying them the special treatment $activeSlave.slaveName is receiving.
	<</if>>

<<case "free range">>
	$activeSlave.slaveName is a common sight around the arcology, since free range cows are allowed to range between milkings. $He seems reasonably content.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].assignment == "get milked") || ($slaves[_ss].assignment == "work in the dairy")>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust += 1>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other cows @@.mediumaquamarine;hope they'll be lucky enough@@ to find themselves in relatively decent circumstances too, should you decide to sell them.
	<</if>>

<<case "volume breeder">>
	The breeder already has stud stock, and $activeSlave.slaveName is rapidly impregnated. $He's kept in a stockyard on the lower service levels of the arcology, one of a dense crowd of beaten-down women with gravid bellies.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].ovaries == 1)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other fertile slaves @@.gold;fear they'll be sold as breeding stock@@ if they fail to make themselves useful to you otherwise.
	<</if>>

<<case "preg fetishist">>
	$activeSlave.slaveName settles in to $his new role easily enough; $he's one of the most pampered slaves in the arcology. All $he's expected to do is light housework and self-maintenance, along with gentle unprotected vaginal sex with $his new master.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "pregnancy")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your slaves with pregnancy fetishes envy $him, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life.
	<</if>>

<<case "nipple fetishist">>
	$activeSlave.slaveName's new mistress is an exhibitionist as well as a nipple fetishist, and before long, she's seen in the club, riding $activeSlave.slaveName's chest with her wet pussy. The slave is expected to keep $his nipples erect for her at all times.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "boobs")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your slaves with breast fetishes envy $him, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life.
	<</if>>

<<case "nipple fucker">>
	$activeSlave.slaveName's new master is an exhibitionist as well as a nipple fetishist, and before long, he's seen in the club, plowing $activeSlave.slaveName's engorged breasts. Since nipple cunts aren't naturally lubricated, some owners find stimulating milk production a suitable replacement; judging from the pooling fluids and sympathetic gushes from $his ignored tit, he is one of them.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "boobs")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<if $slaves[_ss].nipples == "fuckable">>
					<<run clearSummaryCache($slaves[_ss])>>
					<<set $slaves[_ss].trust += 1>>
					<<set _slaveImpact = 1>>
				<</if>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your slaves in love with their own fuckable breasts envy $him, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves in a sexually satisfying life, even if your average guy can only satisfy one breast at a time.
	<</if>>

<<case "anal fetishist">>
	The next time $activeSlave.slaveName is seen in public, on an errand for $his master, $he's walking a little oddly. $His naked dick has the flaccidity of sexual satiation, and $he has a tired but dreamy expression on $his face.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "buttslut")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your buttsluts envy $him, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves orgasming with dicks up their asses anyway.
	<</if>>

<<case "oral fetishist">>
	The next time $activeSlave.slaveName is seen in public, $he's obediently accompanying $his new master. After doing some business on the promenade, he pulls $him into an alcove and lets $him masturbate as he uses $his throat.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "cumslut")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your cumsluts envy $him, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll find themselves filled with cum every day.
	<</if>>

<<case "pain fetishist">>
	$activeSlave.slaveName is not seen again in public for a long time, but the crack of leather on flesh and the resultant hoarse female howling that issues from $his new mistress's apartment is well-known.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "masochist")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your masochists envy $him, and @@.mediumaquamarine;trust that even if you decide to sell them,@@ they'll never lack for the abuse they need.
	<</if>>

<<case "sadism fetishist">>
	$activeSlave.slaveName rarely leaves $his new mistress's apartments, but the slave rumor mill bears stories about $him to your penthouse anyway. $His mistress uses $him as a rapist on demand, and $his dumbly obedient brutality is renowned.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "sadist")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your sadists consider such a life scarcely capable of improvement, and @@.mediumaquamarine;trust that if you decide to sell them,@@ they'll get a chance to abuse other slaves.
	<</if>>

<<case "dom fetishist">>
	$activeSlave.slaveName wins $himself a leadership position with $his new master, who repays $his hard work by allowing $him to use his slaves at will.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "dom")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your sexually dominant slaves do their best to follow $his success, and @@.mediumaquamarine;trust that if you decide to sell them,@@ they'll stand a chance of winning a place in which they can fuck as well as get fucked.
	<</if>>

<<case "sub fetishist">>
	The back of $activeSlave.slaveName's head becomes a well-known sight in business circles, since $his mistress rarely lets it out from between her legs.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "submissive")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your sexually submissive slaves secretly envy $his simple life, and @@.mediumaquamarine;trust that if you decide to sell them,@@ there are places where a sub can be valuable and safe.
	<</if>>

<<case "supremacist arcology">>
	$activeSlave.slaveName leaves your control forthwith, to be freed and installed in a favored life in an arcology that gives $activeSlave.race people every possible advantage.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].devotion < 10)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].devotion -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		All your slaves who are not devoted to you @@.mediumorchid;like you a little less@@ in the light of this thin beam of freedom you've allowed to shine into $arcologies[0].name.
	<</if>>

<<case "subjugationist arcology">>
	$activeSlave.slaveName is shipped off to help produce a race of $activeSlave.race idiots to perform eternal servitude. $He is not perceptive enough to fear $his upcoming life as a downtrodden breeder.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant > 15)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Those of your slaves who are intelligent enough to understand the implications of the scheme @@.gold;fear all slaveholders more, and especially you,@@ since you've shown yourself willing to subject them to eugenics.
	<</if>>

<<case "gender radicalist arcology">>
	$activeSlave.slaveName is shipped off, but $his buyer is so unwilling to waste any time that the shipment container includes hormonal injectors to get $him started on an intensive feminization regime as quickly as possible.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].dick > 0)>>
			<<if ($slaves[_ss].devotion <= 20)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust -= 2>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your slaves who retain dicks, and are not yet broken to your will, @@.gold;fear the implication@@ that feminization is inescapable: either you'll turn them into girly sluts, or someone else will.
	<</if>>

<<case "gender fundamentalist arcology">>
	$activeSlave.slaveName is taken away to join the legion of airheaded, big-titted sex slaves that throng the arcology owned by $his purchaser.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant > 50)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].devotion -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Most of your slaves could scarcely care less, but your most intelligent girls are @@.mediumorchid;privately skeptical of $his fate;@@ $he's become one more cookie cutter bimbo in a place that uses and discards such sluts.
	<</if>>

<<case "paternalist arcology">>
	$activeSlave.slaveName is shipped off to be improved into a happy, educated slave at the best pace $his new owner can manage.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].devotion < -20)>>
			<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant < -15)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].devotion -= 2>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your unbroken, uneducated slaves who hear about this are @@.mediumorchid;quietly resentful,@@ not understanding that $he was only sold to a paternalist arcology because $he was obedient.
	<</if>>

<<case "degradationist arcology">>
	Stories about the place $he's going have reached $arcologies[0].name, and $activeSlave.slaveName suspects the fate $he's been condemned to when $he's loaded into a shipping container expressly designed to keep the inmate awake and uncomfortable.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].devotion > 20)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other devoted or just obedient slaves are @@.gold;suddenly afraid@@ that their obedience and their devotion is as nothing next to the fact that they are sex slaves relying on your whim.
	<</if>>

<<case "slimness enthusiast arcology">>
	$activeSlave.slaveName is taken away to join the tribe of squealing, slim forms that populate the arcology of $his new owner.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant > 50)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].devotion -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Most of your slaves could scarcely care less, but your most intelligent girls are @@.mediumorchid;privately dubious of your tacit support@@ for an arcology owner whose tastes they wonder about.
	<</if>>

<<case "asset expansionist arcology">>
	A shipping container arrives for $activeSlave.slaveName; as $he's loaded into it, it sedates $him and begins to pump hormones, curatives and growth enhancers into no less than seven places scattered over $his body.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].devotion <= 20)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your unbroken slaves who hear about the grotesque display of pharmacological art are @@.gold;somewhat afraid@@ that they will suffer similar chemical invasion.
	<</if>>

<<case "organ crafter">>
	$activeSlave.slaveName is seen in a research report nine months later; $he has undergone some interesting changes. As expected by someone interested in $his odd womb, $he is quite pregnant, but what really stands out is the massive size of $his testicles and $his huge round implants. A quick glance at the article reveals that they aren't implants, in fact, $his breasts and testicles are rounded with children.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].mpreg == 1)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 5>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other anally fertile slaves @@.gold;are concerned @@ that they may end up carrying children in more than just their bellies.
	<</if>>

<<case "abortion TV">>
	$activeSlave.slaveName is soon seen on live TV, restrained and still grotesquely pregnant. $He screams into $his restraints as the host approaches with a comically large syringe of abortifacients and drives it deep into $his womb. Within minutes, a flood of liquid and fetuses are pouring from $his gaping cunt, all the while he times how long it takes $his overburdened womb to drain of all its contents.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if $slaves[_ss].bellyPreg >= 300000>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 15>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other hyper pregnant slaves @@.gold;are terrified that their children will be ripped from them@@ if they don't please you.
	<</if>>

<<case "womb filler">>
	$activeSlave.slaveName is seen in a drug report nine months later; $he is unrecognizable. $His gaunt body is completely bloated by $his enormous womb, leaving <<if $activeSlave.amp != 1>>what's left of $his arms and legs dangling<<else>>$his torso teetering<</if>> pathetically atop its quivering mass. The headline reads "New drug allows for upwards of seven hundred children carried at once". Live on stream, $his body loses stability and ruptures, flooding the room with fluid and children.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].vagina == 0)>>
			<<if isFertile($slaves[_ss])>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust -= 20>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other virgins @@.gold;are terrified they'll meet a similar fate@@ if they cannot convince you to fill their wombs with your children.
	<</if>>

<<case "repopulationist arcology">>
	$activeSlave.slaveName is seen nine months later with an enormous pregnancy and the most content look on $his face. $He <<if $activeSlave.amp != 1>>gently pats $his quadruplet filled belly and lets off a moan as $his children kick in response<<else>>moans lewdly as $his children kick away in $his womb<</if>>.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].vagina == 0)>>
			<<if isFertile($slaves[_ss])>>
				<<if ($slaves[_ss].fetish == "pregnancy")>>
					<<run clearSummaryCache($slaves[_ss])>>
					<<set $slaves[_ss].devotion -= 2>>
					<<set _slaveImpact = 1>>
				<</if>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other pregnancy fetishists @@.mediumorchid;are jealous@@ of $activeSlave.slaveName's good fortune.
	<</if>>

<<case "eugenics arcology">>
	$activeSlave.slaveName is seen nearly a year later, happy and healthy, along with $his owner and newborn son. They are quite a good looking family.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant < -15)>>
			<<if isFertile($slaves[_ss])>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].devotion -= 2>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your more idiotic slaves are @@.mediumorchid;deeply jealous@@ of $activeSlave.slaveName's new pampered lifestyle, oblivious to the demanding nature of eugenics.
	<</if>>

<<case "hedonistic decadence arcology">>
	$activeSlave.slaveName is taken away to join a quivering mass of plump, pampered ladies that crowd the bedroom of $his new owner.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if $slaves[_ss].behavioralFlaw == "gluttonous">>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].devotion -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your more gluttonous slaves are @@.mediumorchid;deeply jealous@@ of $activeSlave.slaveName's constant feedings and excessive weight gain.
	<</if>>

<<case "stuffer chef">>
	$activeSlave.slaveName's new owner is quite fond of his work and typically sends out photos of his progress. This is no exception; you are treated to a series of images featuring $activeSlave.slaveName being force-fed until $his stomach bulges. Day after day, you watch $him handle more and more food until $his belly is big enough to fill $his lap even when empty.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if $slaves[_ss].weight < 10>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other thin slaves are @@.gold;terrified@@ that they'll soon find themselves tied to a chair and fed until they are ready to pop.
	<</if>>

<<case "transformation fetishist arcology">>
	A purchasing agent arrives for $activeSlave.slaveName; he uses a lull in the proceedings to use a permanent marker to begin mapping out surgical sites across $his body. There are a lot of them.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].devotion <= 20)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your unbroken slaves who hear about how severely $he's about to be cut up are @@.gold;somewhat afraid@@ that they will suffer similar surgical invasion.
	<</if>>

<<case "physical idealist arcology">>
	Stories about the arcology $activeSlave.slaveName is headed to have circulated among slaves. Most intelligent slaves see a life of workouts as relatively harmless.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].weight > 10)>>
			<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant < -15)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust -= 2>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		However, your stupider slaves consider a life of rigorous dieting and punishing exercise daunting, and are filled with @@.gold;minor fears@@ that they will be made to starve and sweat, too.
	<</if>>

<<case "pastoralist arcology">>
	$activeSlave.slaveName is subjected to a stock assay and then packed off to take $his place as a prize heifer.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].lactation == 0)>>
			<<if ($slaves[_ss].devotion <= 20)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust -= 2>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your slaves who are already lactating know that $his role is to be a relatively easy and decent one, and your obedient slaves accept it regardless. Others, however, @@.gold;fear being transformed into livestock@@ a little.
	<</if>>

<<case "chattel religionist arcology">>
	$activeSlave.slaveName is terrified of $his impending religious life; perhaps $he's heard the new text that reads 'no woman come of age is holy unless she performs the act as many times per day as she has years less than forty.'
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].counter.anal < 200)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your sexually experienced slaves are too inured to industrial lovemaking to be affected by $his fate, but your more innocent slaves @@.gold;fear being required to fuck@@ at that pace.
	<</if>>

<<case "roman revivalist arcology">>
	$activeSlave.slaveName is shipped to a new arcology, and culturally, across the centuries. $His skill at arms is well enough known that $his impending role as a gladiatrix is easily deduced.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].skill.combat > 0)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		A gladiatrix's life expectancy in an arcology that enjoys lethal combats is punishingly low. Your other slaves with combat skill @@.gold;worry they'll follow $him@@ out onto the sand.
	<</if>>

<<case "aztec revivalist arcology">>
	$activeSlave.slaveName is transported after losing a military engagement. Though $his will remains strong, $he's @@.gold;filled with fear@@ when $he sees the rivers of blood that flow through the city.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].skill.combat > 0)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		$His willingness to obey will be tested. $His life will be forfeit, a fate many others @@.gold;fear might befall them,@@ if $he does not perform.
	<</if>>

<<case "egyptian revivalist arcology">>
	$activeSlave.slaveName's journey to $his new home is respectful, even celebratory, as far as you can see. $He is gravely informed by the purchasing agent that many slaves await $his learned instruction.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant < -50)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].devotion -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Most of your slaves quietly envy $his good fortune. The stupidest however tend to resent their intellectual superiors and @@.mediumorchid;actively resent@@ how obvious $his advantage over them proved to be.
	<</if>>

<<case "virgin trader">>
	$activeSlave.slaveName is seen in a shipment of slaves leaving the arcology a month later, with just the slightest hint of a gravid belly and a worn-down expression on $his face.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].vagina == 0)>>
			<<if ($slaves[_ss].ovaries == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust -= 2>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other virgins @@.gold;fear they'll be subjected to similar abuse@@ if they cannot make their virginities otherwise valuable or appealing to you.
	<</if>>

<<case "body purist arcology">>
	$activeSlave.slaveName is shipped to $his new owner's arcology to have $his implants extracted and the resultant damage addressed.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].devotion <= 50)>>
			<<if ($slaves[_ss].boobsImplant > 1000)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].devotion -= 2>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your slaves burdened with gigantic implants who aren't devoted enough to bear them cheerfully @@.mediumorchid;resent you somewhat@@ for keeping them here with aching backs.
	<</if>>

<<case "trainer staffing">>
	$activeSlave.slaveName is soon well-known among the slaves of the arcology, as many of them are sold after passing under $his hands in training. $He performs effectively, imparting good sex slave ethics in a generation of sluts.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant > 15)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust += 1>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other intelligent slaves @@.mediumaquamarine;trust that their skills will be valued@@ even should you decide to sell them.
	<</if>>

<<case "teaching trainer">>
	$activeSlave.slaveName is not pleased by $his change in circumstances, since $he is soon subjected to training rigor that $he did not experience while your property.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].intelligenceImplant < 15)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other uneducated slaves @@.gold;fear the abusive indoctrination@@ they will apparently suffer under should you decide to sell them.
	<</if>>

<<case "implanting trainer">>
	A few weeks later, $activeSlave.slaveName is seen in a shipment of slaves heading out of the arcology. $He has new fake tits, a bigger butt, lip implants, and even some facial bone structure alterations, but $his balloon breasts are the most shocking change.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].boobsImplant == 0)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your unimplanted slaves @@.gold;fear they'll go under the knife@@ for invasive surgery like $activeSlave.slaveName suffered, should you ever decide to sell them.
	<</if>>

<<case "purifying trainer">>
	A few weeks later, $activeSlave.slaveName is seen in a shipment of slaves heading out of the arcology. $He is almost unrecognizable, having been quickly returned to as natural an appearance as skillful removal of $his implants could manage.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].boobsImplant > 800)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust += 1>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your slaves who are carrying around huge implants @@.mediumaquamarine;hope they'll be allowed to lay down their burdens@@ should you decide to sell them.
	<</if>>

<<case "D virgin asspussy">>
	$activeSlave.slaveName's buyer takes charge of $him, and cannot resist immediately running a hand between $his buttocks to sink a couple of groping fingers into $his soft asspussy.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "buttslut")>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust += 1>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your slaves who enjoy having things shoved up their assholes @@.mediumaquamarine;hope that if they're sold,@@ their new masters will be like that too.
	<</if>>

<<case "D startled the witch">>
	$activeSlave.slaveName heads off to form part of whatever great design $his new master is pursuing; all you know is that it apparently requires lots of lithe, sharp toothed slave <<= $girl>>s.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].devotion <= 20)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust += 1>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your properly broken slaves are so inured to strange tastes that they pay no attention, but the others are just @@.mediumaquamarine;glad $he won't frighten them@@ any more. They thought $he was scary.
	<</if>>

<<case "D milf staffing">>
	$activeSlave.slaveName becomes a common sight around the arcology, training slaves for $his new master. They're usually seen hanging close by $him as $he manages them with an air at once protective and frankly sexual.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].actualAge > 35)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust += 1>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your older slaves are @@.mediumaquamarine;happy for $him,@@ since it isn't always easy for older ladies.
	<</if>>

<<case "D hucow">>
	$activeSlave.slaveName becomes quite a fixture at social events hosted by $his new master; he enjoys showing off how healthy, happy and productive his cow is.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].lactation > 0)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust += 1>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other milkers are sometimes concerned about being sold to a cruel stockyard, and $his pleasant life encourages them to @@.mediumaquamarine;stop being so worried.@@
	<</if>>

<<case "D r9k">>
	$activeSlave.slaveName's nervous buyer comes to collect $him, stammering and sweating and doing his best to pretend he does this all the time.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].counter.vaginal + $slaves[_ss].counter.anal < 20)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust += 1>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your other less experienced slaves persistently find this romantic, and @@.mediumaquamarine;hope something like that will happen to them,@@ too.
	<</if>>

<<case "slimming trainer">>
	$activeSlave.slaveName is occasionally visible around the arcology, looking rather tired and gaunt under the stresses of a severe crash diet coupled with a punishing cardio regime.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].weight > 10)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your chubby slaves take note, and @@.gold;fear they'll have to suffer too@@ should you ever decide to sell them.
	<</if>>

<<case "broadening trainer">>
	$activeSlave.slaveName is only rarely seen around the arcology, since $his new owners force $him to spend most of $his time sleeping, eating and looking after $himself. But $his belly, painfully distended with food, makes $his situation obvious.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].weight > 10)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		When they hear about $him, your slim slaves are @@.gold;disgusted and afraid,@@ fearing they'll be forced to eat themselves plush if sold.
	<</if>>

<<case "cow trainer">>
	$activeSlave.slaveName is last seen somewhat later, packed into a shipment of cows heading out of the arcology. $He looks rather ill from the drugs $he's been filled with, and $his now-distended breasts are marred by unsightly stretch marks.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].lactation == 0)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Even your slaves who normally enjoy breast expansion are @@.gold;disgusted and afraid@@ they'll be treated as pharmaceutical mixing machines if you sell them to the same company. Only your cows are inured to lactation to the point they're unaffected.
	<</if>>

<<case "clipping trainer">>
	$activeSlave.slaveName is frequently seen in public over the next few weeks, since $he's being trained to improve $his feminine deportment. $He grows visibly more feminine as time passes, as the hormonal effects of having $his balls cut off become apparent.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].balls > 0)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your slaves who retain their testicles are @@.gold;afraid@@ of displeasing you, knowing that castration is a distinct possibility on the open market.
	<</if>>

<<case "reassignment trainer">>
	$activeSlave.slaveName is next seen after some weeks of surgery. $He's barely recognizable, and now possesses a serviceable vagina which $he clearly is unsure of. $His original status is scarcely discernible.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].dick > 0)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your less feminized slaves @@.gold;fear similar treatment;@@ even those who aspire to be better slave girls are shocked by the rapidity and totality of the surgical transformation.
	<</if>>

<<case "arcade">>
	The upper half of $activeSlave.slaveName's body is never seen again. $His butt, on the other hand, is periodically visible in a lower-level arcade, $his orifices gradually showing the wear and $his price gradually decreasing, until finally $he is seen no more.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].devotion < 10)>>
			<<run clearSummaryCache($slaves[_ss])>>
			<<set $slaves[_ss].trust -= 2>>
			<<set _slaveImpact = 1>>
		<</if>>
	<</for>>
	<<if (_slaveImpact == 1)>>
		Your devoted slaves are fairly confident they will escape such a fate, but everyone else @@.gold;is terrified of ending that way.@@
	<</if>>

<<case "D cannibal">>
	$activeSlave.slaveName is never seen again. $His buyer prefers to keep whatever happened to $him private. However, rumors of steaks, rump roasts, sweetbreads, and blood pudding eaten at three in the morning filter out from time to time. Naturally, these murmurs never fail to @@.gold;terrify@@ your other slaves.
	<<run clearSummaryCache()>>
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<set $slaves[_ss].trust -= 2>>
	<</for>>

<<case "harvester">>
	Though $activeSlave.slaveName's fate as a source of organs for transplantation is not announced, rumors of what happens to girls who @@.gold;fail to be valuable to you@@ pass among your slaves.
	<<run clearSummaryCache()>>
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<set $slaves[_ss].trust -= 2>>
	<</for>>

<<case "D amazon hunter">>
	When $activeSlave.slaveName's buyer appears, the big $girl is almost bashful. He tries to resist the impulse, but quickly breaks down and sweeps $him into a tight hug. $He accepts the embrace meekly. Your other slaves find this @@.mediumaquamarine;very romantic.@@
	<<run clearSummaryCache()>>
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<set $slaves[_ss].trust += 1>>
	<</for>>

<<case "D oral servants">>
	$activeSlave.slaveName is an occasional sight around the arcology; $he's never seen outside the company of $his new slave superior. This is one of $his new master's more favored slaves. $He has a huge cock, and $activeSlave.slaveName usually crouches down, hugging one of $his superior's legs and keeping $his mouth obediently near that dick. Your cumsluts are @@.mediumaquamarine;rather envious.@@
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetishKnown == 1)>>
			<<if ($slaves[_ss].fetish == "cumslut")>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
			<</if>>
		<</if>>
	<</for>>

<<case "D trap lover">>
	$activeSlave.slaveName becomes a frequent sight around the arcology, accompanying $his new master. $He's clearly happy, and is frequently seen to offer $his butt to him with a smile. Your girls with dicks who've accepted their lot in life find this @@.mediumaquamarine;encouraging.@@
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].dick > 0)>>
			<<if ($slaves[_ss].devotion > 20)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
			<</if>>
		<</if>>
	<</for>>

<<case "D butt bury">>
	$activeSlave.slaveName's buyer arrives promptly; he seems pleased with his new slave's bountiful bottom, so far off the ground. Your buttsluts giggle over what he's got in store for $him, and @@.mediumaquamarine;envy@@ $his new owner a little.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "buttslut")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
			<</if>>
		<</if>>
	<</for>>

<<case "D milky herm">>
	$activeSlave.slaveName's buyer arrives and seems pleased with $his lovely feminine appearance; he verifies $his lactation and $his ability to achieve erection despite $his lack of visible balls. Your other feminine girls with dicks @@.mediumaquamarine;trust@@ they'll go to owners that will value them, should they be sold.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].dick > 0)>>
			<<if ($slaves[_ss].boobs > 400)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
			<</if>>
		<</if>>
	<</for>>

<<case "D shorty breeder">>
	$activeSlave.slaveName's lithe, muscular form is rarely seen after $his buyer takes charge of $him, since $he seems to spend most of $his time at home making babies. Your slaves with pregnancy fetishes @@.mediumaquamarine;almost want to be sold@@ since there's a chance they'll be purchased by him, too.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if ($slaves[_ss].fetish == "pregnancy")>>
			<<if ($slaves[_ss].fetishKnown == 1)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 4>>
			<</if>>
		<</if>>
	<</for>>

<<case "D waifu">>
	$activeSlave.slaveName is rarely seen after $his buyer takes charge of $him, since he prefers to keep his beloved at home. Though $he seems to be well treated, arcology society finds him repellent enough that your other slaves do not envy $him.

<<case "fuckdoll">>
	Though $activeSlave.slaveName's fate as a living fucktoy is not obvious, since most of $his body will forever after be encased in thick latex, rumors of what happens to girls who @@.gold;fail to be valuable to you@@ pass among your slaves.
	<<run clearSummaryCache()>>
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<set $slaves[_ss].trust -= 2>>
	<</for>>

<<case "porn studio">>
	$activeSlave.slaveName becomes a frequent sight in $activeSlave.porn.fameType smut and attracts huge crowds with each public appearance. Your other aspiring porn stars @@.mediumaquamarine;try harder than ever@@ in the hopes of following in $his prestigious footsteps.
	<<run clearSummaryCache()>>
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if $slaves[_ss].pornPrestige > 0 && $slaves[_ss].pornPrestige < 3>>
			<<if ($slaves[_ss].devotion > 20)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 2>>
			<</if>>
		<</if>>
	<</for>>

<<case "obsessed fan">>
	$activeSlave.slaveName is rarely seen after $his buyer takes charge of $him, since he prefers to keep his prize safe and sound at home. Your other borderline unheard of sluts @@.mediumaquamarine;hope that someone like him would consider whisking them away,@@ but most of your slaves are skeptical at what his intent may be.
	<<run clearSummaryCache()>>
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if $slaves[_ss].pornPrestige == 1>>
			<<if ($slaves[_ss].devotion > 20)>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].trust += 1>>
			<</if>>
		<</if>>
	<</for>>

<<case "tentacle bred">>
	Sometime later, a snuff film starring $activeSlave.slaveName as a heroine captured, raped, and fatally bred by tentacles is released. It receives rave reviews for the scene involving $activeSlave.slaveName, depicting $his aphrodisiac-filled body being penetrated in all $his holes by tentacles. Their thrusting into $him increases until large bulges of cum pass through the ones filling $his stretched cunt, visibly bloating $his belly. $He then collapses to the ground, $his swollen belly rapidly growing with the tentacle spawn gestating within $him. As they bulge against the straining walls of $his implant-filled middle; $he lets out a final moan as $his belly ruptures, releasing $his "spawn" to hunt down the other heroines.
	<<for _ss = 0; _ss < $slaves.length; _ss++>>
		<<if canSee($slaves[_ss])>>
			<<if $slaves[_ss].intelligence+$slaves[_ss].intelligenceImplant < -15>>
				<<run clearSummaryCache($slaves[_ss])>>
				<<set $slaves[_ss].devotion -= 4>>
				<<set _slaveImpact = 1>>
			<</if>>
		<</if>>
	<</for>>
	<<if _slaveImpact == 1>>
		Your less than intelligent slaves are @@.mediumorchid;deeply envious@@ of $activeSlave.slaveName, completely failing to comprehend what they saw were not special effects.
	<</if>>

<<case "peacekeepers">>
	$activeSlave.slaveName is delivered to General $peacekeepers.generalName's forces, to serve as a barracks whore. Several days later, the purchasing officer forwards a short shot of $activeSlave.slaveName
	<<if $peacekeepers.tastes == 0>>
		<<if $slaveCost > random(10000,50000) || $peacekeepers.attitude > 90>><<set _influential = 1>><<else>><<set _influential = 0>><</if>>
		<<if _influential && $activeSlave.balls > 0 && $activeSlave.scrotum > 0 && $activeSlave.dick > 0 && $activeSlave.vagina > -1 && $activeSlave.energy > 50>>
			with dicks in $his mouth, pussy, and ass. $He's totally covered in cum, and a lot of it is $hers. There's a note attached, stating superfluously that $he's very popular. General $peacekeepers.generalName's buyer is going to be looking for more lusty futas in the future.
			<<set $peacekeepers.tastes = "lusty futanari">>
		<<elseif _influential && $activeSlave.fetish == "cumslut" && $activeSlave.fetishStrength > 95 && $activeSlave.sexualFlaw == "cum addict">>
			on $his knees, sucking dick. That's where $he's at home, of course, and as soon as the man $he's blowing cums down $his throat and steps away, another immediately replaces him. $activeSlave.slaveName keeps guzzling penis without hesitation. There's a note attached, stating superfluously that $his apparently bottomless appetite for cum has made $him very popular. General $peacekeepers.generalName's buyer is going to be looking for more cum addicts in the future.
			<<set $peacekeepers.tastes = "cum addicts">>
		<<elseif _influential && $activeSlave.physicalAge > 34 && $activeSlave.visualAge > 34 && $activeSlave.energy > 80>>
			energetically bouncing atop one young man while a muscular young woman standing over $him rides $his face. $He's got dicks in both of $his hands, and is stroking them eagerly. There's a note attached, stating superfluously that $he's very popular. General $peacekeepers.generalName's buyer is going to be looking for more horny MILFs in the future.
			<<set $peacekeepers.tastes = "horny MILFs">>
		<<elseif _influential && $activeSlave.boobs > 2000 && $activeSlave.lactation > 1>>
			standing obediently in a comfort station in one of their rear area facilities, while a huge group of muscular men and women take turns drinking straight from $his nipples as a break from using the other whores. Someone's fucking $him from behind. There's a note attached, stating superfluously that $he's very popular. General $peacekeepers.generalName's buyer is going to be looking for more big-breasted cows in the future.
			<<set $peacekeepers.tastes = "big-breasted cows">>
		<<elseif _influential && $activeSlave.physicalAge < 25 && $activeSlave.visualAge < 25 && $activeSlave.face > 95>>
			striking a come-hither pose for an enormous crowd of cheering soldiers. There's a note attached, stating superfluously that $he's very popular. It's not surprising; $he's young, very beautiful, and able to handle a lot of devoted attention. General $peacekeepers.generalName's buyer is going to be looking for more beautiful young sex slaves in the future.
			<<set $peacekeepers.tastes = "beautiful young sex slaves">>
		<<elseif _influential && $activeSlave.vagina == 0 && isFertile($activeSlave)>>
			happily taking it vaginally while teasing the growing crowd eager to cum in $his needy pussy. There's a note attached, stating superfluously that $he's very popular. It's not surprising; $he has a burning need that they are dutifully fulfilling. General $peacekeepers.generalName's buyer is going to be looking for more eager virgins in the future.
			<<set $peacekeepers.tastes = "fertile virgins">>
		<<elseif _influential && $activeSlave.preg > $activeSlave.pregData.normalBirth/4 && $activeSlave.energy > 50>>
			eagerly bouncing atop one young man while a muscular young woman standing over $him rides $his face. $He's got dicks in both of $his hands, and is stroking them eagerly, encouraging their owners to cum on $his rounded middle. There's a note attached, stating superfluously that $he's very popular. General $peacekeepers.generalName's buyer is going to be looking for more horny preggos in the future.
			<<set $peacekeepers.tastes = "lusty preggos">>
		<<elseif _influential && $activeSlave.preg > $activeSlave.pregData.normalBirth/4 && $activeSlave.fetish == "pregnancy" && $activeSlave.sexualFlaw == "breeder">>
			on $his back, getting fucked while teasing $his growing baby bump. That's where $he's at home, of course, and as soon as the man $he's taking cums in $his <<if $activeSlave.mpreg > 0>>asspussy<<else>>pussy<</if>> and steps away, another immediately replaces him. $activeSlave.slaveName keeps spreading $his legs without hesitation. There's a note attached, stating superfluously that $his apparently bottomless appetite for bareback sex has made $him very popular. General $peacekeepers.generalName's buyer is going to be looking for more baby obsessed breeders in the future.
			<<set $peacekeepers.tastes = "baby obsessed breeders">>
		<<elseif _influential && $activeSlave.belly >= 300000>>
			<<set _belly = bellyAdjective($activeSlave)>>
			smiling as $his _belly belly is used as the center of a large bukkake party. You can just barely make out the figure of someone taking $him from behind beyond $his immensity. There's a note attached, stating superfluously that $his exotic feature makes $him very popular. General $peacekeepers.generalName's buyer is going to be looking for more massive bellied <<= $girl>>s in the future.
			<<set $peacekeepers.tastes = "bellies with girls attached">>
		<<elseif _influential && $activeSlave.boobs > 20000 && $activeSlave.butt > 10>>
			standing obediently in a comfort station in one of their rear area facilities, while a huge group of muscular men titfuck $his near endless cleavage and another, smaller group use $his gigantic asscheeks. There's a note attached, stating superfluously that $his mind-blowing assets make $him very popular. General $peacekeepers.generalName's buyer is going to be looking for more slaves with bountiful T&A in the future.
			<<set $peacekeepers.tastes = "flesh balloons">>
		<<else>>
			<<if $activeSlave.devotion > 20>><<if $activeSlave.energy > 80>>eagerly<<else>>willingly<</if>> offering $himself outside<<else>>restrained for use inside<</if>> a comfort station at one of their rear area facilities, together with a note stating that $he's satisfactory. $He's sufficient but not remarkable enough to have a major impact.
		<</if>>
	<<else>>
		<<switch $peacekeepers.tastes>>
		<<case "lusty futanari">>
			getting gangbanged at a comfort station at one of their rear area facilities, where $he's become the star attraction due to the erstwhile peacekeepers' preference for chicks with dicks.
			<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
		<<case "cum addicts">>
			providing incessant oral service at a comfort station at one of their rear area facilities, where $he's become the star attraction due to $his ability to eagerly suck dick for as long as there's cum available.
			<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
		<<case "horny MILFs">>
			getting gangbanged at a comfort station at one of their rear area facilities, where $he's become the star attraction due to the erstwhile peacekeepers' preference for older $women who really know how to take cocks.
			<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
		<<case "big-breasted cows">>
			being hand-milked at a comfort station at one of their rear area facilities, where $he's become the most valued piece of human livestock due to the peacekeepers' growing taste for human milk.
			<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
		<<case "beautiful young sex slaves">>
			getting gangbanged at a comfort station at one of their rear area facilities, where $he's become the star attraction due to the erstwhile peacekeepers' preference for beautiful young <<= $girl>>s with those special Free Cities skills.
			<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
		<<case "fertile virgins">>
			getting gangbanged at a comfort station at one of their rear area facilities, where $he's become the main attraction due to $his eagerness to get pregnant. Since that won't take long, they'll likely be back looking for more shortly.
			<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
		<<case "lusty preggos">>
			getting gangbanged at a comfort station at one of their rear area facilities, where $he's become the star attraction due to the erstwhile peacekeepers' preference for pregnant $women with a bottomless lust for cocks.
			<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
		<<case "baby obsessed breeders">>
			getting gangbanged at a comfort station at one of their rear area facilities, where $he's become the star attraction due to the erstwhile peacekeepers' preference for knocking $women up.
			<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
		<<case "bellies with girls attached">>
			suspended in a comfort station at one of their rear area facilities, where $he's become the star attraction due to the erstwhile peacekeepers' preference for gigantically gravid <<= $girl>>s.
			<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
		<<case "flesh balloons">>
			getting gangbanged at a comfort station at one of their rear area facilities, where $he's become the star attraction due to the erstwhile peacekeepers' preference for absolutely enormous assets.
			<<if $peacekeepers.attitude < 100>><<set $peacekeepers.attitude++>><</if>>
		<</switch>>
	<</if>>
	<<if $peacekeepers.attitude+Math.ceil($slaveCost/10000) < 100>>
		$His presence will influence General $peacekeepers.generalName's troops in favor of a closer relationship with the Free City; old world mores are difficult to maintain while inside an arcology-trained sex slave.
		<<set $peacekeepers.attitude += Math.ceil($slaveCost/10000)>>
	<<elseif $peacekeepers.attitude < 100>>
		With $activeSlave.slaveName added to their stable of sex slaves, General $peacekeepers.generalName's troops will be fully converted to the idea of aligning with the slaveowning Free Cities, and the general will no longer have to maintain even plausible deniability. @@.yellow;General $peacekeepers.generalName's little empire is now effectively a client state of $arcologies[0].name.@@
		<<set $peacekeepers.attitude = 100>>
	<<else>>
		General $peacekeepers.generalName's little empire continues to be a reliable client state of $arcologies[0].name, and a good market for $peacekeepers.tastes.
	<</if>>

<<default>>
	The buyer forwards payment and sends a purchasing agent to collect $him. There is nothing more to be done.

<</switch>>

<<if $activeSlave.origin != 0>>
	<<set $toSearch = $activeSlave.origin>>
	<<if $toSearch.indexOf("Slave Shelter") != -1>>
		<<set $shelterAbuse += 1>>
	<</if>>
<</if>>

<<= removeActiveSlave() >>