code:
:: Summary Widgets [widget nobr]

/%
 Call as <<SlaveStatClamp $slave>>
%/
<<widget "SlaveStatClamp">>
<<set $args[0].energy = Math.clamp($args[0].energy, 0, 100)>>

<<if $args[0].devotion > 100>>
	<<if $args[0].trust < -95>>
		<<set $args[0].trust = -100>>
	<<elseif ($args[0].trust < 100) && ($args[0].trust >= 20)>>
		<<set $args[0].trust += (Math.trunc(($args[0].devotion-100)*5)/10)>>
	<<else>>
		<<set $rep += 10*($args[0].devotion-100)>>
	<</if>>
	<<set $args[0].devotion = 100>>
<<elseif $args[0].devotion < -95>>
	<<set $args[0].devotion = -100>>
<</if>>
<<if $args[0].trust > 100>>
	<<if $args[0].devotion < -95>>
		<<set $args[0].devotion = -100>>
	<<elseif $args[0].devotion < 100 && $args[0].devotion >= 20>>
		<<set $args[0].devotion += Math.trunc($args[0].trust-100)>>
	<<else>>
		<<set $rep += 10*($args[0].trust-100)>>
	<</if>>
	<<set $args[0].trust = 100>>
<<elseif $args[0].trust < -95>>
	<<set $args[0].trust = -100>>
<</if>>
<<if $args[0].trust < -100>><<set $args[0].trust = -100>><</if>>
<<if $args[0].devotion < -100>><<set $args[0].devotion = -100>><</if>>
<<if isNaN($args[0].oralCount)>><<set $args[0].oralCount = 0>>//Oral count has broken, report what you just did!<</if>>
<<if isNaN($args[0].analCount)>><<set $args[0].analCount = 0>>//Anal count has broken, report what you just did!<</if>>
<<if isNaN($args[0].vaginalCount)>><<set $args[0].vaginalCount = 0>>//Vaginal count has broken, report what you just did!<</if>>
<<if isNaN($args[0].mammaryCount)>><<set $args[0].mammaryCount = 0>>//Titfuck count has broken, report what you just did!<</if>>
<<if isNaN($args[0].penetrativeCount)>><<set $args[0].penetrativeCount = 0>>//Pentration count has broken, report what you just did!<</if>>
<<if ndef $args[0].foreskin>><<set $args[0].foreskin = 0>><</if>>
<<if $args[0].amp != 0 && $args[0].heels == 1>><<set $args[0].heels = 0>><</if>>
<<if $args[0].vagina < 0 && $args[0].mpreg == 0 && $args[0].preg == -1>><<set $args[0].preg = 0>><</if>>
<</widget>>

license: mit


code:
# dmm map merger hook
# needs additional setup, see tools/mapmerge/install.txt
*.dmm merge=merge-dmm

# force changelog merging to use union
html/changelog.html merge=union

*.dm text eol=lf

path: .gitattributes


code:
###Files and folders specified here will never be tracked.

#Ignore everything in datafolder and subdirectories
/data/**/*

#Ignore compiled files and other files generated during compilation.
*.dmb
*.rsc
*.lk
*.int

path: .gitignore


code:
#pretending we're C because otherwise ruby/rvm will initialize, even with "language: dm".
language: c

env:
    global:
    - BYOND_MAJOR="506"
    - BYOND_MINOR="1247"
    matrix:
    - DM_MAPFILE="tgstation2"
    - DM_MAPFILE="metastation"
    - DM_MAPFILE="ministation"

before_install:
  - sudo apt-get update -qq
  - sudo apt-get install libc6:i386 libgcc1:i386 libstdc++6:i386 -qq

install:
  - curl "http://www.byond.com/download/build/${BYOND_MAJOR}/${BYOND_MAJOR}.${BYOND_MINOR}_byond_linux.zip" -o byond.zip
  - unzip byond.zip
  - cd byond
  - sudo make install
  - cd ..

script:
  - bash dm.sh -M${DM_MAPFILE} tgstation.dme


code:
#CONTRIBUTING

##Reporting Issues

See [this page](http://tgstation13.org/wiki/Reporting_Issues) for a guide and format to issue reports.

##Introduction

Hello and welcome to /tg/station's contributing page. You are here because you are curious or interested in contributing. Thanks for being interested. Everyone is free to contribute to this project as long as they follow the simple guidelines and specifications below, because at /tg/station, we have a goal to increase code maintainability and to do that we are going to need all pull requests to hold up to those specifications. This is in order for all of us to benefit, instead of having to fix the same bug more than once because of duplicated code.

But first we want to make it clear how you can contribute, if contributing is a new experience for you, and what powers the team has over your pull request so you do not get any surprises when submitting pull requests, and it is closed for a reason you did not anticipate.

##Getting Started

At /tg/station we do not have a list of goals and features to add, we instead allow freedom for contributors to suggest and create their ideas for the game. That does not mean we aren't determined to squash bugs, which unfortunately pop up a lot due to the deep complexity of the game. Here are some useful getting started guides, if you want to contribute or if you want to know what challenges you can tackle with zero knowledge about the game's code structure.

If you want to contribute the first thing you'll need to do is [set up Git](http://tgstation13.org/wiki/Setting_up_git) so you can download the source code.

We have a [list of guides on the wiki](http://www.tgstation13.org/wiki/index.php/Guides#Development_and_Contribution_Guides) which will help you get started contributing to /tg/station with git and Dream Maker. For beginners, it is recommended you work on small projects, at first. If you need help learning to program in BYOND check out this [repository of resources](http://www.byond.com/developer/articles/resources).

There is an open list of approachable issues for [your inspiration here](https://github.com/tgstation/-tg-station/issues?q=is%3Aopen+is%3Aissue+label%3A%22Easy+Fix%22).

You can of course, as always, ask for help at [#coderbus](irc://irc.rizon.net/coderbus) on irc.rizon.net. We are just here to have fun and help so do not expect professional support please.

##Meet the Team

**Project Leads**

Project Leads, which are elected by the maintainers and members of the project, have complete control over what goes through and what is reverted. They are encouraged to take control in what features are added to the game. Project Leads can also act as Project Managers when needed.

**Project Managers**

Project Managers are responsible for recruiting and firing maintainers, enforcing coding standards, and reverting changes that should have not been committed. Project Managers are assigned by Project Leads. On things that Project Managers disagree on they are to refer to the Project Leads for advice. It is encouraged that if you do not want to waste time working on a feature, that might be denied, that you ask a Project Manager first.

**Maintainers**

Maintainers are quality control. If a proposed pull request does not meet the mentioned quality specifications then it can be closed if you fail to satisfy them. Maintainers are required to give a reason for closing the pull request.

Maintainers can revert your changes if they feel they are not worth maintaining or if they did not live up to the quality specifications.

##Specification

As mentioned before, you are expected to follow these specifications in order to make everyone's lives easier, it will also save you and us time, with having to make the changes and us having to tell you what to change. Thank you for reading this section.

* As BYOND's Dream Maker is an object oriented language, code must be object oriented when possible in order to be more flexible when adding content to it. If you are unfamiliar with this concept, it is highly recommended you look it up.

* You must write BYOND code with absolute pathing, like so:

```C++

/obj/item/weapon/baseball_bat
    name = "baseball bat"
    desc = "A baseball bat."
    var/wooden = 1

/obj/item/weapon/baseball_bat/examine()
    if(wooden)
        desc = "A wooden baseball bat."
    else
        desc = "A metal baseball bat."
    ..()

```

* You must not use colons to override safety checks on an object's variable/function, instead of using proper type casting.

* It is rarely allowed to put type paths in a text format, as they is no compile errors if the type path no longer exists. Here is an example:

```C++
//Good
var/path_type = /obj/item/weapon/baseball_bat

//Bad
var/path_type = "/obj/item/weapon/baseball_bat"
```

* You must use tabs to indent your code, NOT SPACES.

* Hacky code, such as adding specific checks, is highly discouraged and only allowed when there is no other option. You can avoid hacky code by using object oriented methodologies, such as overriding a function (called procs in DM) or sectioning code into functions and then overriding them as required.

* Duplicated code is 99% of the time never allowed. Copying code from one place to another maybe suitable for small short time projects but /tg/station focuses on the long term and thus discourages this. Instead you can use object orientation, or simply placing repeated code in a function, to obey this specification easily.

* Code should be modular where possible, if you are working on a new class then it is best if you put it in a new file.

* Bloated code may be necessary to add a certain feature, which means there has to be a judgement over whether the feature is worth having or not. You can help make this decision easier by making sure your code is modular.

* You are expected to help maintain the code that you add, meaning if there is a problem then you are likely to be approached in order to fix any issues, runtimes or bugs.

##Pull Request Process

There is no strict process when it comes to merging pull requests, pull requests will sometimes take a while before they are looked at by a maintainer, the bigger the change the more time it will take before they are accepted into the code. Every team member is a volunteer who is giving up their own time to help maintain and contribute, so please be nice. Here are some helpful ways to make it easier for you and for the maintainer when making a pull request.

* Make sure your pull request complies to the requirements outlined in [this guide](http://tgstation13.org/wiki/Getting_Your_Pull_Accepted)

* You are going to be expected to document all your changes in the pull request, failing to do so will mean delaying it as we will have to question why you made the change. On the other hand you can speed up the process by making the pull request readable and easy to understand, with diagrams or before/after data.

* We ask that you use the changelog system to document your change, this prevents our players from being caught unaware by changes - you can find more information about this here http://tgstation13.org/wiki/Guide_to_Changelogs

* If you are proposing multiple changes, which change many different aspects of the code, you are expected to section them off into different pull requests in order to make it easier to review them and to deny/accept the changes that are deemed acceptable.

* If your pull request is accepted, the code you add is no longer exclusively yours but everyones, everyone is free to work on it but you are also free to object to any changes being made, which will be noted by a Project Lead or Project Manager. It is a shame this has to be explicitly told but there have been cases where this would've saved some trouble.

##Developing Secure Code

* Player input must always be escaped safely, we recommend you use stripped_input in all cases where you would use input. Essentially, just always treat input from players as inherently malicious and design with that use case in mind

* Calls to the database must be escaped properly - use sanitizeSQL to escape database entries from players or admins

* All calls to topics must be checked for correctness, topic href calls can be generated maliciously, so you should ensure that the call is valid for the state the item is in. Do not rely on the UI code to provide only valid topic calls

* Information that players could use to metagame (that is to identify the round type and or the antags via information that would not be available to them in character) should be kept as administrator only

* It is recommended as well you do not expose information about the players - even something as simple as the number of people who have readied up at the start of the round can and has been used to try to identify the round type

* Where you have code that can cause large scale modification and *FUN* make sure you start it out locked behind one of the default admin roles - use common sense to determine which role fits the level of damage a function could do


code:
                    GNU AFFERO GENERAL PUBLIC LICENSE
                       Version 3, 19 November 2007

 Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
 Everyone is permitted to copy and distribute verbatim copies
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modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).

  However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.

  Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.

  Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License.  If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.

  9. Acceptance Not Required for Having Copies.

  You are not required to accept this License in order to receive or
run a copy of the Program.  Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance.  However,
nothing other than this License grants you permission to propagate or
modify any covered work.  These actions infringe copyright if you do
not accept this License.  Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.

  10. Automatic Licensing of Downstream Recipients.

  Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License.  You are not responsible
for enforcing compliance by third parties with this License.

  An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations.  If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
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the predecessor has it or can get it with reasonable efforts.

  You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License.  For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.

  11. Patents.

  A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based.  The
work thus licensed is called the contributor's "contributor version".

  A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version.  For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.

  Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.

  In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement).  To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.

  If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients.  "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.

  If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.

  A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License.  You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.

  Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.

  12. No Surrender of Others' Freedom.

  If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License.  If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all.  For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.

  13. Remote Network Interaction; Use with the GNU General Public License.

  Notwithstanding any other provision of this License, if you modify the
Program, your modified version must prominently offer all users
interacting with it remotely through a computer network (if your version
supports such interaction) an opportunity to receive the Corresponding
Source of your version by providing access to the Corresponding Source
from a network server at no charge, through some standard or customary
means of facilitating copying of software.  This Corresponding Source
shall include the Corresponding Source for any work covered by version 3
of the GNU General Public License that is incorporated pursuant to the
following paragraph.

  Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU General Public License into a single
combined work, and to convey the resulting work.  The terms of this
License will continue to apply to the part which is the covered work,
but the work with which it is combined will remain governed by version
3 of the GNU General Public License.

  14. Revised Versions of this License.

  The Free Software Foundation may publish revised and/or new versions of
the GNU Affero General Public License from time to time.  Such new versions
will be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.

  Each version is given a distinguishing version number.  If the
Program specifies that a certain numbered version of the GNU Affero General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation.  If the Program does not specify a version number of the
GNU Affero General Public License, you may choose any version ever published
by the Free Software Foundation.

  If the Program specifies that a proxy can decide which future
versions of the GNU Affero General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.

  Later license versions may give you additional or different
permissions.  However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.

  15. Disclaimer of Warranty.

  THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW.  EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU.  SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.

  16. Limitation of Liability.

  IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.

  17. Interpretation of Sections 15 and 16.

  If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.

                     END OF TERMS AND CONDITIONS

            How to Apply These Terms to Your New Programs

  If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.

  To do so, attach the following notices to the program.  It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.

    <one line to give the program's name and a brief idea of what it does.>
    Copyright (C) <year>  <name of author>

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU Affero General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Affero General Public License for more details.

    You should have received a copy of the GNU Affero General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.

Also add information on how to contact you by electronic and paper mail.

  If your software can interact with users remotely through a computer
network, you should also make sure that it provides a way for users to
get its source.  For example, if your program is a web application, its
interface could display a "Source" link that leads users to an archive
of the code.  There are many ways you could offer source, and different
solutions will be better for different programs; see section 13 for the
specific requirements.

  You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see
<http://www.gnu.org/licenses/>.


code:
                    GNU GENERAL PUBLIC LICENSE
                       Version 3, 29 June 2007

 Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
 Everyone is permitted to copy and distribute verbatim copies
 of this license document, but changing it is not allowed.

                            Preamble

  The GNU General Public License is a free, copyleft license for
software and other kinds of works.

  The licenses for most software and other practical works are designed
to take away your freedom to share and change the works.  By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users.  We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors.  You can apply it to
your programs, too.

  When we speak of free software, we are referring to freedom, not
price.  Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.

  To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights.  Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.

  For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received.  You must make sure that they, too, receive
or can get the source code.  And you must show them these terms so they
know their rights.

  Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.

  For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software.  For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.

  Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so.  This is fundamentally incompatible with the aim of
protecting users' freedom to change the software.  The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable.  Therefore, we
have designed this version of the GPL to prohibit the practice for those
products.  If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.

  Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
software on general-purpose computers, but in those that do, we wish to
avoid the special danger that patents applied to a free program could
make it effectively proprietary.  To prevent this, the GPL assures that
patents cannot be used to render the program non-free.

  The precise terms and conditions for copying, distribution and
modification follow.

                       TERMS AND CONDITIONS

  0. Definitions.

  "This License" refers to version 3 of the GNU General Public License.

  "Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.

  "The Program" refers to any copyrightable work licensed under this
License.  Each licensee is addressed as "you".  "Licensees" and
"recipients" may be individuals or organizations.

  To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy.  The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.

  A "covered work" means either the unmodified Program or a work based
on the Program.

  To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy.  Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.

  To "convey" a work means any kind of propagation that enables other
parties to make or receive copies.  Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.

  An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License.  If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.

  1. Source Code.

  The "source code" for a work means the preferred form of the work
for making modifications to it.  "Object code" means any non-source
form of a work.

  A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.

  The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form.  A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.

  The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities.  However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work.  For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.

  The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.

  The Corresponding Source for a work in source code form is that
same work.

  2. Basic Permissions.

  All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met.  This License explicitly affirms your unlimited
permission to run the unmodified Program.  The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work.  This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.

  You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force.  You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright.  Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
your copyrighted material outside their relationship with you.

  Conveying under any other circumstances is permitted solely under
the conditions stated below.  Sublicensing is not allowed; section 10
makes it unnecessary.

  3. Protecting Users' Legal Rights From Anti-Circumvention Law.

  No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.

  When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.

  4. Conveying Verbatim Copies.

  You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.

  You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.

  5. Conveying Modified Source Versions.

  You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:

    a) The work must carry prominent notices stating that you modified
    it, and giving a relevant date.

    b) The work must carry prominent notices stating that it is
    released under this License and any conditions added under section
    7.  This requirement modifies the requirement in section 4 to
    "keep intact all notices".

    c) You must license the entire work, as a whole, under this
    License to anyone who comes into possession of a copy.  This
    License will therefore apply, along with any applicable section 7
    additional terms, to the whole of the work, and all its parts,
    regardless of how they are packaged.  This License gives no
    permission to license the work in any other way, but it does not
    invalidate such permission if you have separately received it.

    d) If the work has interactive user interfaces, each must display
    Appropriate Legal Notices; however, if the Program has interactive
    interfaces that do not display Appropriate Legal Notices, your
    work need not make them do so.

  A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit.  Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.

  6. Conveying Non-Source Forms.

  You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:

    a) Convey the object code in, or embodied in, a physical product
    (including a physical distribution medium), accompanied by the
    Corresponding Source fixed on a durable physical medium
    customarily used for software interchange.

    b) Convey the object code in, or embodied in, a physical product
    (including a physical distribution medium), accompanied by a
    written offer, valid for at least three years and valid for as
    long as you offer spare parts or customer support for that product
    model, to give anyone who possesses the object code either (1) a
    copy of the Corresponding Source for all the software in the
    product that is covered by this License, on a durable physical
    medium customarily used for software interchange, for a price no
    more than your reasonable cost of physically performing this
    conveying of source, or (2) access to copy the
    Corresponding Source from a network server at no charge.

    c) Convey individual copies of the object code with a copy of the
    written offer to provide the Corresponding Source.  This
    alternative is allowed only occasionally and noncommercially, and
    only if you received the object code with such an offer, in accord
    with subsection 6b.

    d) Convey the object code by offering access from a designated
    place (gratis or for a charge), and offer equivalent access to the
    Corresponding Source in the same way through the same place at no
    further charge.  You need not require recipients to copy the
    Corresponding Source along with the object code.  If the place to
    copy the object code is a network server, the Corresponding Source
    may be on a different server (operated by you or a third party)
    that supports equivalent copying facilities, provided you maintain
    clear directions next to the object code saying where to find the
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    Corresponding Source, you remain obligated to ensure that it is
    available for as long as needed to satisfy these requirements.

    e) Convey the object code using peer-to-peer transmission, provided
    you inform other peers where the object code and Corresponding
    Source of the work are being offered to the general public at no
    charge under subsection 6d.

  A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.

  A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling.  In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage.  For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product.  A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.

  "Installation Information" for a User Product means any methods,
procedures, authorization keys, or other information required to install
and execute modified versions of a covered work in that User Product from
a modified version of its Corresponding Source.  The information must
suffice to ensure that the continued functioning of the modified object
code is in no case prevented or interfered with solely because
modification has been made.

  If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information.  But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).

  The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed.  Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.

  Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.

  7. Additional Terms.

  "Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law.  If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.

  When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it.  (Additional permissions may be written to require their own
removal in certain cases when you modify the work.)  You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.

  Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:

    a) Disclaiming warranty or limiting liability differently from the
    terms of sections 15 and 16 of this License; or

    b) Requiring preservation of specified reasonable legal notices or
    author attributions in that material or in the Appropriate Legal
    Notices displayed by works containing it; or

    c) Prohibiting misrepresentation of the origin of that material, or
    requiring that modified versions of such material be marked in
    reasonable ways as different from the original version; or

    d) Limiting the use for publicity purposes of names of licensors or
    authors of the material; or

    e) Declining to grant rights under trademark law for use of some
    trade names, trademarks, or service marks; or

    f) Requiring indemnification of licensors and authors of that
    material by anyone who conveys the material (or modified versions of
    it) with contractual assumptions of liability to the recipient, for
    any liability that these contractual assumptions directly impose on
    those licensors and authors.

  All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10.  If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term.  If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.

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code:
##/tg/station v1.0.1

[![Build Status](https://travis-ci.org/tgstation/-tg-station.png)](https://travis-ci.org/tgstation/-tg-station)

**Website:** http://www.tgstation13.org

**Code:** https://github.com/tgstation/-tg-station

**Wiki** http://tgstation13.org/wiki/Main_Page

**IRC:** irc://irc.rizon.net/coderbus

##DOWNLOADING

There are a number of ways to download the source code. Some are described here, an alternative all-inclusive guide is also located at http://www.tgstation13.org/wiki/Downloading_the_source_code

Option 1:
Follow this: http://www.tgstation13.org/wiki/Setting_up_git

Option 2:
Install GitHub::windows from http://windows.github.com/
It handles most of the setup and configuraton of Git for you.
Then you simply search for the -tg-station repository and click the big clone
button.

Option 3: Download the source code as a zip by clicking the ZIP button in the
code tab of https://github.com/tgstation/-tg-station
(note: this will use a lot of bandwidth if you wish to update and is a lot of
hassle if you want to make any changes at all, so it's not recommended.)

##INSTALLATION

First-time installation should be fairly straightforward.  First, you'll need
BYOND installed.  You can get it from http://www.byond.com/.  Once you've done
that, extract the game files to wherever you want to keep them.  This is a
sourcecode-only release, so the next step is to compile the server files.
Open tgstation.dme by double-clicking it, open the Build menu, and click
compile.  This'll take a little while, and if everything's done right you'll get
a message like this:

```
saving tgstation.dmb (DEBUG mode)
tgstation.dmb - 0 errors, 0 warnings
```

If you see any errors or warnings, something has gone wrong - possibly a corrupt
download or the files extracted wrong. If problems persist, ask for assistance
in irc://irc.rizon.net/coderbus

Once that's done, open up the config folder.  You'll want to edit config.txt to
set the probabilities for different gamemodes in Secret and to set your server
location so that all your players don't get disconnected at the end of each
round.  It's recommended you don't turn on the gamemodes with probability 0,
except Extended, as they have various issues and aren't currently being tested,
so they may have unknown and bizarre bugs.  Extended is essentially no mode, and
isn't in the Secret rotation by default as it's just not very fun.

You'll also want to edit config/admins.txt to remove the default admins and add
your own.  "Game Master" is the highest level of access, and probably the one
you'll want to use for now.  You can set up your own ranks and find out more in
config/admin_ranks.txt

The format is

```
byondkey = Rank
```

where the admin rank must be properly capitalised.

Finally, to start the server, run Dream Daemon and enter the path to your
compiled tgstation.dmb file.  Make sure to set the port to the one you
specified in the config.txt, and set the Security box to 'Safe'.  Then press GO
and the server should start up and be ready to join.

###HOSTING ON LINUX
We use BYGEX for some of our text replacement related code. Unfortunately, we
only have a windows dll included right now. If you're up to it, you can head
over to https://code.google.com/p/byond-regex/ and compile it for linux.

Otherwise, edit the file `code/_compile_options.dm`, and comment out:
`#define USE_BYGEX`
at the bottom, so that it looks like this:
`//#define USE_BYGEX`
Recompile the codebase afterwards.

##UPDATING

To update an existing installation, first back up your /config and /data folders
as these store your server configuration, player preferences and banlist.

Then, extract the new files (preferably into a clean directory, but updating in
place should work fine), copy your /config and /data folders back into the new
install, overwriting when prompted except if we've specified otherwise, and
recompile the game.  Once you start the server up again, you should be running
the new version.

##MAPS

/tg/station currently comes equipped with three maps.

* [tgstation2 (default)](http://tgstation13.org/wiki/Boxstation)
* [MiniStation](http://tgstation13.org/wiki/MiniStation)
* [AsteroidStation](https://tgstation13.org/wiki/AsteroidStation)

All maps have their own code file that is in the base of the _maps directory. Instead of loading the map directly we instead use a code file to include the map and then include any other code changes that are needed for it; for example MiniStation changes the uplink items for the map. Follow this guideline when adding your own map, to your fork, for easy compatibility.

If you want to load a different map, just open the corresponding map's code file in Dream Maker, make sure all of the other map code files are unticked in the file tree, in the left side of the screen, and then make sure the map code file you want is ticked.

Anytime you want to make changes to a map it's imperative you use the [Map Merging tools](http://tgstation13.org/wiki/Map_Merger)

##AWAY MISSIONS

/tg/station supports loading away missions however they are disabled by default.

Map files for away missions are located in the _maps/RandomZLevels directory. Each away mission includes it's own code definitions located in /code/modules/awaymissions/mission_code. These files must be included and compiled with the server beforehand otherwise the server will crash upon trying to load away missions that lack their code.

To enable an away mission open fileList.txt in the _maps/RandomZLevels directory and uncomment one of the .dmm lines by removing the #. If more than one away mission is uncommented then the away mission loader will randomly select one the enabled ones to load.

##SQL SETUP

The SQL backend for the library and stats tracking requires a
MySQL server.  Your server details go in /config/dbconfig.txt, and the SQL
schema is in /SQL/tgstation_schema.sql and /SQL/tgstation_schema_prefix.sql depending on if you want table prefixes.  More detailed setup instructions are located here: http://www.tgstation13.org/wiki/Downloading_the_source_code#Setting_up_the_database

##IRC BOT SETUP

Included in the repository is an IRC bot capable of relaying adminhelps to a specified
IRC channel/server (thanks to Skibiliano).
Instructions for bot setup are included in the /bot folder along with the script
itself

##CONTRIBUTING

Please see [CONTRIBUTING.md](CONTRIBUTING.md)

##LICENSE

All code after commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST (https://github.com/tgstation/-tg-station/commit/333c566b88108de218d882840e61928a9b759d8f) is licensed under GNU AGPL v3 (http://www.gnu.org/licenses/agpl-3.0.html).
All code before commit 333c566b88108de218d882840e61928a9b759d8f on 2014/31/12 at 4:38 PM PST (https://github.com/tgstation/-tg-station/commit/333c566b88108de218d882840e61928a9b759d8f) is licensed under GNU GPL v3 (https://www.gnu.org/licenses/gpl-3.0.html).

including tools unless their readme specifies otherwise. See LICENSE-AGPLv3.txt and LICENSE-GPLv3.txt for more details.
All content including icons and sound is under a Creative Commons 3.0 BY-SA
license (http://creativecommons.org/licenses/by-sa/3.0/).


code:
19 September 2014, by MrStonedOne

Removed erro_ from table names. dbconfig.txt has a option allowing you to change the prefix used in code, defaults to "erro_" if left out for legacy reasons.

If you are creating a new database and want to change the prefix, simply find and replace SS13_ to what ever you want (including nothing) and set the prefix value

Two schema files are now included, one with prefixes and one without.

If you have an existing database, and you want to rid your database of erros, you will have to rename all of the tables. A bit sql is included to do just that in errofreedatabase.sql Feel free to find and replace the prefix to what ever you want (or nothing)

----------------------------------------------------

4 November 2013, by Errorage

The column 'deleted' was added to the erro_library table. If set to anything other than null, the book is interpreted as deleted.

To update your database, execute the following code in phpmyadmin, mysql workbench or whatever program you use:

ALTER TABLE erro_library ADD COLUMN deleted TINYINT(1) NULL DEFAULT NULL  AFTER datetime;

If you want to 'soft delete' a book (meaning it remains in the library, but isn't viewable by players), set the value in the 'deleted' column for the row to 1. To undelete, set it back to null. If you're making an admin tool to work with this, execute the following SQL statement to soft-delete the book with id someid:

UPDATE erro_library SET deleted = 1 WHERE id = someid

(Replace someid with the id of the book you want to soft delete.)

----------------------------------------------------


code:
ALTER TABLE erro_admin RENAME TO SS13_admin;
ALTER TABLE erro_admin_log RENAME TO SS13_admin_log;
ALTER TABLE erro_admin_ranks RENAME TO SS13_admin_ranks;
ALTER TABLE erro_ban RENAME TO SS13_ban;
ALTER TABLE erro_connection_log RENAME TO SS13_connection_log;
ALTER TABLE erro_death RENAME TO SS13_death;
ALTER TABLE erro_feedback RENAME TO SS13_feedback;
ALTER TABLE erro_legacy_population RENAME TO SS13_legacy_population;
ALTER TABLE erro_library RENAME TO SS13_library;
ALTER TABLE erro_player RENAME TO SS13_player;
ALTER TABLE erro_poll_option RENAME TO SS13_poll_option;
ALTER TABLE erro_poll_question RENAME TO SS13_poll_question;
ALTER TABLE erro_poll_textreply RENAME TO SS13_poll_textreply;
ALTER TABLE erro_poll_vote RENAME TO SS13_poll_vote;
ALTER TABLE erro_privacy RENAME TO SS13_privacy;