code:
/datum/admins/Topic(href, href_list)
	..()

	if(usr.client != src.owner || !check_rights(0))
		message_admins("[usr.key] has attempted to override the admin panel!")
		log_admin("[key_name(usr)] tried to use the admin panel without authorization.")
		return

	if(href_list["makeAntag"])
		switch(href_list["makeAntag"])
			if("1")
				message_admins("[key_name_admin(usr)] created traitors.")
				log_admin("[key_name(usr)] created traitors.")
				if(!src.makeTraitors())
					usr << "Unfortunatly there were no candidates available."
			if("2")
				message_admins("[key_name(usr)] created changelings.")
				log_admin("[key_name(usr)] created changelings.")
				if(!src.makeChanglings())
					usr << "Unfortunatly there were no candidates available."
			if("3")
				message_admins("[key_name(usr)] started a revolution.")
				log_admin("[key_name(usr)] started a revolution.")
				if(!src.makeRevs())
					usr << "Unfortunatly there were no candidates available."
			if("4")
				message_admins("[key_name(usr)] created cultists.")
				log_admin("[key_name(usr)] created cultists.")
				if(!src.makeCult())
					usr << "Unfortunatly there were no candidates available."
			if("5")
				message_admins("[key_name(usr)] caused an AI to malfunction.")
				log_admin("[key_name(usr)] caused an AI to malfunction.")
				if(!src.makeMalfAImode())
					usr << "Unfortunatly there were no candidates available."
			if("6")
				message_admins("[key_name(usr)] is creating a wizard...")
				if(src.makeWizard())
					message_admins("[key_name(usr)] created a wizard.")
					log_admin("[key_name(usr)] created a wizard.")
				else
					message_admins("[key_name_admin(usr)] tried to create a wizard. Unfortunately, there were no candidates available.")
					log_admin("[key_name(usr)] failed to create a wizard.")
			if("7")
				message_admins("[key_name(usr)] created a nuke team.")
				log_admin("[key_name(usr)] created a nuke team.")
				if(!src.makeNukeTeam())
					usr << "Unfortunatly there were not enough candidates available."
			if("8")
				message_admins("[key_name(usr)] spawned a ninja.")
				log_admin("[key_name(usr)] spawned a ninja.")
				src.makeSpaceNinja()
			if("9")
				message_admins("[key_name(usr)] started an alien infestation.")
				log_admin("[key_name(usr)] started an alien infestation.")
				src.makeAliens()
			if("10")
				message_admins("[key_name(usr)] is creating a death squad...")
				if(src.makeDeathsquad())
					message_admins("[key_name(usr)] created a death squad.")
					log_admin("[key_name(usr)] created a death squad.")
				else
					message_admins("[key_name_admin(usr)] tried to create a death squad. Unfortunately, there were not enough candidates available.")
					log_admin("[key_name(usr)] failed to create a death squad.")
			if("11")
				var/strength = input("Set Blob Strength (1=Weak, 2=Strong, 3=Full)","Set Strength",1) as num
				message_admins("[key_name(usr)] spawned a blob with strength [strength].")
				log_admin("[key_name(usr)] spawned a blob with strength [strength].")
				new/datum/round_event/blob(strength)
			if("12")
				message_admins("[key_name(usr)] started a gang war.")
				log_admin("[key_name(usr)] started a gang war.")
				if(!src.makeGangsters())
					usr << "Unfortunatly there were not enough candidates available."
			if("13")
				message_admins("[key_name(usr)] is creating a Centcom response team...")
				if(src.makeEmergencyresponseteam())
					message_admins("[key_name(usr)] created a Centcom response team.")
					log_admin("[key_name(usr)] created a Centcom response team.")
				else
					message_admins("[key_name_admin(usr)] tried to create a Centcom response team. Unfortunately, there were not enough candidates available.")
					log_admin("[key_name(usr)] failed to create a Centcom response team.")
			if("14")
				message_admins("[key_name(usr)] is creating an abductor team...")
				if(src.makeAbductorTeam())
					message_admins("[key_name(usr)] created an abductor team.")
					log_admin("[key_name(usr)] created an abductor team.")
				else
					message_admins("[key_name_admin(usr)] tried to create an abductor team. Unfortunatly there were not enough candidates available.")
					log_admin("[key_name(usr)] failed to create an abductor team.")

			if("15")
				if(src.makeShadowling())
					message_admins("[key_name(usr)] created a shadowling.")
					log_admin("[key_name(usr)] created a shadowling.")
				else
					message_admins("[key_name_admin(usr)] tried to create a shadowling. Unfortunately, there were no candidates available.")
					log_admin("[key_name(usr)] failed to create a shadowling.")

			if("16")
				if(src.makeBorer())
					message_admins("[key_name(usr)] created a borer.")
					log_admin("[key_name(usr)] created a borer.")
				else
					message_admins("[key_name_admin(usr)] tried to create a borer. Unfortunately, there were no candidates available.")
					log_admin("[key_name(usr)] failed to create a borer.")

	else if(href_list["forceevent"])
		var/datum/round_event_control/E = locate(href_list["forceevent"]) in SSevent.control
		if(E)
			var/datum/round_event/event = E.runEvent()
			if(event.announceWhen>0)
				event.processing = 0
				var/prompt = alert(usr, "Would you like to alert the crew?", "Alert", "Yes", "No", "Cancel")
				switch(prompt)
					if("Cancel")
						event.kill()
						return
					if("No")
						event.announceWhen = -1
				event.processing = 1
			message_admins("[key_name_admin(usr)] has triggered an event. ([E.name])")
			log_admin("[key_name(usr)] has triggered an event. ([E.name])")
		return

	else if(href_list["dbsearchckey"] || href_list["dbsearchadmin"])
		var/adminckey = href_list["dbsearchadmin"]
		var/playerckey = href_list["dbsearchckey"]

		DB_ban_panel(playerckey, adminckey)
		return

	else if(href_list["dbbanedit"])
		var/banedit = href_list["dbbanedit"]
		var/banid = text2num(href_list["dbbanid"])
		if(!banedit || !banid)
			return

		DB_ban_edit(banid, banedit)
		return

	else if(href_list["dbbanaddtype"])

		var/bantype = text2num(href_list["dbbanaddtype"])
		var/banckey = href_list["dbbanaddckey"]
		var/banip = href_list["dbbanaddip"]
		var/bancid = href_list["dbbanaddcid"]
		var/banduration = text2num(href_list["dbbaddduration"])
		var/banjob = href_list["dbbanaddjob"]
		var/banreason = href_list["dbbanreason"]

		banckey = ckey(banckey)

		switch(bantype)
			if(BANTYPE_PERMA)
				if(!banckey || !banreason)
					usr << "Not enough parameters (Requires ckey and reason)"
					return
				banduration = null
				banjob = null
			if(BANTYPE_TEMP)
				if(!banckey || !banreason || !banduration)
					usr << "Not enough parameters (Requires ckey, reason and duration)"
					return
				banjob = null
			if(BANTYPE_JOB_PERMA)
				if(!banckey || !banreason || !banjob)
					usr << "Not enough parameters (Requires ckey, reason and job)"
					return
				banduration = null
			if(BANTYPE_JOB_TEMP)
				if(!banckey || !banreason || !banjob || !banduration)
					usr << "Not enough parameters (Requires ckey, reason and job)"
					return
			if(BANTYPE_APPEARANCE)
				if(!banckey || !banreason)
					usr << "Not enough parameters (Requires ckey and reason)"
					return
				banduration = null
				banjob = null
			if(BANTYPE_ADMIN_PERMA)
				if(!banckey || !banreason)
					usr << "Not enough parameters (Requires ckey and reason)"
					return
				banduration = null
				banjob = null
			if(BANTYPE_ADMIN_TEMP)
				if(!banckey || !banreason || !banduration)
					usr << "Not enough parameters (Requires ckey, reason and duration)"
					return
				banjob = null

		var/mob/playermob

		for(var/mob/M in player_list)
			if(M.ckey == banckey)
				playermob = M
				break

		banreason = "(MANUAL BAN) "+banreason

		if(!playermob)
			if(banip)
				banreason = "[banreason] (CUSTOM IP)"
			if(bancid)
				banreason = "[banreason] (CUSTOM CID)"
		else
			message_admins("Ban process: A mob matching [playermob.ckey] was found at location [playermob.x], [playermob.y], [playermob.z]. Custom ip and computer id fields replaced with the ip and computer id from the located mob")

		DB_ban_record(bantype, playermob, banduration, banreason, banjob, null, banckey, banip, bancid )

	else if(href_list["editrights"])
		edit_rights_topic(href_list)

	else if(href_list["call_shuttle"])
		if(!check_rights(R_ADMIN))	return

		switch(href_list["call_shuttle"])
			if("1")
				if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED)
					return
				SSshuttle.emergency.request()
				log_admin("[key_name(usr)] called the Emergency Shuttle")
				message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station")

			if("2")
				if(SSshuttle.emergency.mode >= SHUTTLE_DOCKED)
					return
				switch(SSshuttle.emergency.mode)
					if(SHUTTLE_CALL)
						SSshuttle.emergency.cancel()
						log_admin("[key_name(usr)] sent the Emergency Shuttle back")
						message_admins("[key_name_admin(usr)] sent the Emergency Shuttle back")
					else
						SSshuttle.emergency.cancel()
						log_admin("[key_name(usr)] called the Emergency Shuttle")
						message_admins("[key_name_admin(usr)] called the Emergency Shuttle to the station")

		href_list["secretsadmin"] = "check_antagonist"

	else if(href_list["edit_shuttle_time"])
		if(!check_rights(R_SERVER))	return

		var/timer = input("Enter new shuttle duration (seconds):","Edit Shuttle Timeleft", SSshuttle.emergency.timeLeft() ) as num
		SSshuttle.emergency.setTimer(timer*10)
		log_admin("[key_name(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds")
		minor_announce("The emergency shuttle will reach its destination in [round(SSshuttle.emergency.timeLeft(600))] minutes.")
		message_admins("[key_name_admin(usr)] edited the Emergency Shuttle's timeleft to [timer] seconds")
		href_list["secretsadmin"] = "check_antagonist"

	else if(href_list["delay_round_end"])
		if(!check_rights(R_SERVER))	return

		ticker.delay_end = !ticker.delay_end
		log_admin("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].")
		message_admins("[key_name(usr)] [ticker.delay_end ? "delayed the round end" : "has made the round end normally"].")
		href_list["secretsadmin"] = "check_antagonist"

	else if(href_list["end_round"])
		if(!check_rights(R_ADMIN))	return

		message_admins("[key_name_admin(usr)] is considering ending the round.")
		if(alert(usr, "This will end the round, are you SURE you want to do this?", "Confirmation", "Yes", "No") == "Yes")
			spawn(200) //I wish you would step back from that ledge my friend
			if(alert(usr, "Final Confirmation: End the round NOW?", "Confirmation", "Yes", "No") == "Yes")
				message_admins("[key_name_admin(usr)] has ended the round.")
				ticker.force_ending = 1 //Yeah there we go APC destroyed mission accomplished
				return
			else
				message_admins("[key_name_admin(usr)] decided against ending the round.")
		else
			message_admins("[key_name_admin(usr)] decided against ending the round.")

	else if(href_list["simplemake"])
		if(!check_rights(R_SPAWN))	return

		var/mob/M = locate(href_list["mob"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob"
			return

		var/delmob = 0
		switch(alert("Delete old mob?","Message","Yes","No","Cancel"))
			if("Cancel")	return
			if("Yes")		delmob = 1

		log_admin("[key_name(usr)] has used rudimentary transformation on [key_name(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]")
		message_admins("[key_name_admin(usr)] has used rudimentary transformation on [key_name_admin(M)]. Transforming to [href_list["simplemake"]]; deletemob=[delmob]")

		switch(href_list["simplemake"])
			if("observer")			M.change_mob_type( /mob/dead/observer , null, null, delmob )
			if("drone")				M.change_mob_type( /mob/living/carbon/alien/humanoid/drone , null, null, delmob )
			if("hunter")			M.change_mob_type( /mob/living/carbon/alien/humanoid/hunter , null, null, delmob )
			if("queen")				M.change_mob_type( /mob/living/carbon/alien/humanoid/queen , null, null, delmob )
			if("sentinel")			M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob )
			if("larva")				M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob )
			if("human")				M.change_mob_type( /mob/living/carbon/human , null, null, delmob )
			if("slime")				M.change_mob_type( /mob/living/carbon/slime , null, null, delmob )
			if("monkey")			M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob )
			if("robot")				M.change_mob_type( /mob/living/silicon/robot , null, null, delmob )
			if("cat")				M.change_mob_type( /mob/living/simple_animal/cat , null, null, delmob )
			if("runtime")			M.change_mob_type( /mob/living/simple_animal/cat/Runtime , null, null, delmob )
			if("corgi")				M.change_mob_type( /mob/living/simple_animal/corgi , null, null, delmob )
			if("ian")				M.change_mob_type( /mob/living/simple_animal/corgi/Ian , null, null, delmob )
			if("crab")				M.change_mob_type( /mob/living/simple_animal/crab , null, null, delmob )
			if("coffee")			M.change_mob_type( /mob/living/simple_animal/crab/Coffee , null, null, delmob )
			if("parrot")			M.change_mob_type( /mob/living/simple_animal/parrot , null, null, delmob )
			if("polyparrot")		M.change_mob_type( /mob/living/simple_animal/parrot/Poly , null, null, delmob )
			if("constructarmored")	M.change_mob_type( /mob/living/simple_animal/construct/armored , null, null, delmob )
			if("constructbuilder")	M.change_mob_type( /mob/living/simple_animal/construct/builder , null, null, delmob )
			if("constructwraith")	M.change_mob_type( /mob/living/simple_animal/construct/wraith , null, null, delmob )
			if("shade")				M.change_mob_type( /mob/living/simple_animal/shade , null, null, delmob )

	/////////////////////////////////////new ban stuff
	else if(href_list["unbanf"])
		if(!check_rights(R_BAN))	return

		var/banfolder = href_list["unbanf"]
		Banlist.cd = "/base/[banfolder]"
		var/key = Banlist["key"]
		if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes")
			if(RemoveBan(banfolder))
				unbanpanel()
			else
				alert(usr, "This ban has already been lifted / does not exist.", "Error", "Ok")
				unbanpanel()

	else if(href_list["unbane"])
		if(!check_rights(R_BAN))	return

		UpdateTime()
		var/reason

		var/banfolder = href_list["unbane"]
		Banlist.cd = "/base/[banfolder]"
		var/reason2 = Banlist["reason"]
		var/temp = Banlist["temp"]

		var/minutes = Banlist["minutes"]

		var/banned_key = Banlist["key"]
		Banlist.cd = "/base"

		var/duration

		switch(alert("Temporary Ban?",,"Yes","No"))
			if("Yes")
				temp = 1
				var/mins = 0
				if(minutes > CMinutes)
					mins = minutes - CMinutes
				mins = input(usr,"How long (in minutes)? (Default: 1440)","Ban time",mins ? mins : 1440) as num|null
				if(!mins)	return
				mins = min(525599,mins)
				minutes = CMinutes + mins
				duration = GetExp(minutes)
				reason = input(usr,"Reason?","reason",reason2) as text|null
				if(!reason)	return
			if("No")
				temp = 0
				duration = "Perma"
				reason = input(usr,"Reason?","reason",reason2) as text|null
				if(!reason)	return

		log_admin("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]")
		ban_unban_log_save("[key_name(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]")
		message_admins("[key_name_admin(usr)] edited [banned_key]'s ban. Reason: [reason] Duration: [duration]")
		Banlist.cd = "/base/[banfolder]"
		Banlist["reason"] << reason
		Banlist["temp"] << temp
		Banlist["minutes"] << minutes
		Banlist["bannedby"] << usr.ckey
		Banlist.cd = "/base"
		feedback_inc("ban_edit",1)
		unbanpanel()

	/////////////////////////////////////new ban stuff

	else if(href_list["appearanceban"])
		if(!check_rights(R_BAN))
			return
		var/mob/M = locate(href_list["appearanceban"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob"
			return
		if(!M.ckey)	//sanity
			usr << "This mob has no ckey"
			return

		var/banreason = appearance_isbanned(M)
		if(banreason)
	/*		if(!config.ban_legacy_system)
				usr << "Unfortunately, database based unbanning cannot be done through this panel"
				DB_ban_panel(M.ckey)
				return	*/
			switch(alert("Reason: '[banreason]' Remove appearance ban?","Please Confirm","Yes","No"))
				if("Yes")
					ban_unban_log_save("[key_name(usr)] removed [key_name(M)]'s appearance ban")
					log_admin("[key_name(usr)] removed [key_name(M)]'s appearance ban")
					feedback_inc("ban_appearance_unban", 1)
					DB_ban_unban(M.ckey, BANTYPE_APPEARANCE)
					appearance_unban(M)
					message_admins("[key_name_admin(usr)] removed [key_name_admin(M)]'s appearance ban")
					M << "<BIG>[usr.client.ckey] has removed your appearance ban.</BIG>"

		else switch(alert("Appearance ban [M.ckey]?",,"Yes","No", "Cancel"))
			if("Yes")
				var/reason = input(usr,"Reason?","reason","Metafriender") as text|null
				if(!reason)
					return
				ban_unban_log_save("[key_name(usr)] appearance banned [key_name(M)]. reason: [reason]")
				log_admin("[key_name(usr)] appearance banned [key_name(M)]. \nReason: [reason]")
				feedback_inc("ban_appearance",1)
				DB_ban_record(BANTYPE_APPEARANCE, M, -1, reason)
				appearance_fullban(M, "[reason]; By [usr.ckey] on [time2text(world.realtime)]")
				notes_add(M.ckey, "Appearance banned - [reason]")
				message_admins("[key_name_admin(usr)] appearance banned [key_name_admin(M)]")
				M << "<BIG>You have been appearance banned by [usr.client.ckey].</BIG>"
				M << "The reason is: [reason]"
				M << "Appearance ban can be lifted only upon request."
				if(config.banappeals)
					M << "To try to resolve this matter head to [config.banappeals]"
				else
					M << "No ban appeals URL has been set."
			if("No")
				return

	else if(href_list["jobban2"])
		var/mob/M = locate(href_list["jobban2"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob"
			return

		if(!M.ckey)	//sanity
			usr << "This mob has no ckey"
			return

		var/dat = ""
		var/header = "<title>Job-Ban Panel: [M.name]</title>"
		var/body
		var/jobs = ""

	/***********************************WARNING!************************************
				      The jobban stuff looks mangled and disgusting
						      But it looks beautiful in-game
						                -Nodrak
	************************************WARNING!***********************************/
		var/counter = 0
//Regular jobs
	//Command (Blue)
		jobs += "
"
		jobs += "
Command Positions

"
		for(var/jobPos in command_positions)
			if(!jobPos)	continue
			var/datum/job/job = SSjob.GetJob(jobPos)
			if(!job) continue

			if(jobban_isbanned(M, job.title))
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++
			else
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++

			if(counter >= 6) //So things dont get squiiiiished!
				jobs += "

"
				counter = 0
		jobs += "

"

	//Security (Red)
		counter = 0
		jobs += "
"
		jobs += "
Security Positions

"
		for(var/jobPos in security_positions)
			if(!jobPos)	continue
			var/datum/job/job = SSjob.GetJob(jobPos)
			if(!job) continue

			if(jobban_isbanned(M, job.title))
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++
			else
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++

			if(counter >= 5) //So things dont get squiiiiished!
				jobs += "

"
				counter = 0
		jobs += "

"

	//Engineering (Yellow)
		counter = 0
		jobs += "
"
		jobs += "
Engineering Positions

"
		for(var/jobPos in engineering_positions)
			if(!jobPos)	continue
			var/datum/job/job = SSjob.GetJob(jobPos)
			if(!job) continue

			if(jobban_isbanned(M, job.title))
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++
			else
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++

			if(counter >= 5) //So things dont get squiiiiished!
				jobs += "

"
				counter = 0
		jobs += "

"

	//Medical (White)
		counter = 0
		jobs += "
"
		jobs += "
Medical Positions

"
		for(var/jobPos in medical_positions)
			if(!jobPos)	continue
			var/datum/job/job = SSjob.GetJob(jobPos)
			if(!job) continue

			if(jobban_isbanned(M, job.title))
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++
			else
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++

			if(counter >= 5) //So things dont get squiiiiished!
				jobs += "

"
				counter = 0
		jobs += "

"

	//Science (Purple)
		counter = 0
		jobs += "
"
		jobs += "
Science Positions

"
		for(var/jobPos in science_positions)
			if(!jobPos)	continue
			var/datum/job/job = SSjob.GetJob(jobPos)
			if(!job) continue

			if(jobban_isbanned(M, job.title))
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++
			else
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++

			if(counter >= 5) //So things dont get squiiiiished!
				jobs += "

"
				counter = 0
		jobs += "

"

	//Supply (Brown)
		counter = 0
		jobs += "
"
		jobs += "
Supply Positions

"
		for(var/jobPos in supply_positions)
			if(!jobPos)	continue
			var/datum/job/job = SSjob.GetJob(jobPos)
			if(!job) continue

			if(jobban_isbanned(M, job.title))
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++
			else
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++

			if(counter >= 5) //So things dont get COPYPASTE!
				jobs += "

"
				counter = 0
		jobs += "

"

	//Civilian (Grey)
		counter = 0
		jobs += "
"
		jobs += "
Civilian Positions

"
		for(var/jobPos in civilian_positions)
			if(!jobPos)	continue
			var/datum/job/job = SSjob.GetJob(jobPos)
			if(!job) continue

			if(jobban_isbanned(M, job.title))
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++
			else
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++

			if(counter >= 5) //So things dont get squiiiiished!
				jobs += "

"
				counter = 0
		jobs += "

"

	//Non-Human (Green)
		counter = 0
		jobs += "
"
		jobs += "
Non-human Positions

"
		for(var/jobPos in nonhuman_positions)
			if(!jobPos)	continue
			var/datum/job/job = SSjob.GetJob(jobPos)
			if(!job) continue

			if(jobban_isbanned(M, job.title))
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++
			else
				jobs += "[replacetext(job.title, " ", "&nbsp")]	"
				counter++

			if(counter >= 5) //So things dont get squiiiiished!
				jobs += "

"
				counter = 0

		jobs += "

"

		//Ghost Roles (light light gray)
		jobs += "
"
		jobs += "
Ghost Roles

"

		//pAI
		if(jobban_isbanned(M, "pAI"))
			jobs += "[replacetext("pAI", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("pAI", " ", "&nbsp")]	"

/*		implying
		//Drones
		if(jobban_isbanned(M, "drone"))
			jobs += "[replacetext("Drone", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Drone", " ", "&nbsp")]	"
*/

		//Positronic Brains
		if(jobban_isbanned(M, "posibrain"))
			jobs += "[replacetext("Posibrain", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Posibrain", " ", "&nbsp")]	"
/* Soon

		//Deathsquad
		if(jobban_isbanned(M, "deathsquad"))
			jobs += "[replacetext("Deathsquad", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Deathsquad", " ", "&nbsp")]	"

		jobs += "

"
*/

	//Antagonist (Orange)
		var/isbanned_dept = jobban_isbanned(M, "Syndicate")
		jobs += "
"
		jobs += "
Antagonist Positions

"

		//Traitor
		if(jobban_isbanned(M, "traitor") || isbanned_dept)
			jobs += "[replacetext("Traitor", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Traitor", " ", "&nbsp")]	"

		//Changeling
		if(jobban_isbanned(M, "changeling") || isbanned_dept)
			jobs += "[replacetext("Changeling", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Changeling", " ", "&nbsp")]	"

		//Nuke Operative
		if(jobban_isbanned(M, "operative") || isbanned_dept)
			jobs += "[replacetext("Nuke Operative", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Nuke Operative", " ", "&nbsp")]	"

		//Revolutionary
		if(jobban_isbanned(M, "revolutionary") || isbanned_dept)
			jobs += "[replacetext("Revolutionary", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Revolutionary", " ", "&nbsp")]	"

		jobs += "

" //Breaking it up so it fits nicer on the screen every 5 entries

		//Gangster
		if(jobban_isbanned(M, "gangster") || isbanned_dept)
			jobs += "[replacetext("Gangster", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Gangster", " ", "&nbsp")]	"

		//Cultist
		if(jobban_isbanned(M, "cultist") || isbanned_dept)
			jobs += "[replacetext("Cultist", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Cultist", " ", "&nbsp")]	"

		//Wizard
		if(jobban_isbanned(M, "wizard") || isbanned_dept)
			jobs += "[replacetext("Wizard", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Wizard", " ", "&nbsp")]	"

/*		//Malfunctioning AI	//Removed Malf-bans because they're a pain to impliment
		if(jobban_isbanned(M, "malf AI") || isbanned_dept)
			jobs += "[replacetext("Malf AI", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Malf AI", " ", "&nbsp")]	"

		//Alien
		if(jobban_isbanned(M, "alien candidate") || isbanned_dept)
			jobs += "[replacetext("Alien", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Alien", " ", "&nbsp")]	"

		//Infested Monkey
		if(jobban_isbanned(M, "infested monkey") || isbanned_dept)
			jobs += "[replacetext("Infested Monkey", " ", "&nbsp")]	"
		else
			jobs += "[replacetext("Infested Monkey", " ", "&nbsp")]	"
*/
		jobs += "

"

		body = "[jobs]"
		dat = "<tt>[header][body]</tt>"
		usr << browse(dat, "window=jobban2;size=800x450")
		return

	//JOBBAN'S INNARDS
	else if(href_list["jobban3"])
		if(!check_rights(R_BAN))	return

		var/mob/M = locate(href_list["jobban4"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob"
			return

		if(!SSjob)
			usr << "Job Master has not been setup!"
			return

		//get jobs for department if specified, otherwise just returnt he one job in a list.
		var/list/joblist = list()
		switch(href_list["jobban3"])
			if("commanddept")
				for(var/jobPos in command_positions)
					if(!jobPos)	continue
					var/datum/job/temp = SSjob.GetJob(jobPos)
					if(!temp) continue
					joblist += temp.title
			if("securitydept")
				for(var/jobPos in security_positions)
					if(!jobPos)	continue
					var/datum/job/temp = SSjob.GetJob(jobPos)
					if(!temp) continue
					joblist += temp.title
			if("engineeringdept")
				for(var/jobPos in engineering_positions)
					if(!jobPos)	continue
					var/datum/job/temp = SSjob.GetJob(jobPos)
					if(!temp) continue
					joblist += temp.title
			if("medicaldept")
				for(var/jobPos in medical_positions)
					if(!jobPos)	continue
					var/datum/job/temp = SSjob.GetJob(jobPos)
					if(!temp) continue
					joblist += temp.title
			if("sciencedept")
				for(var/jobPos in science_positions)
					if(!jobPos)	continue
					var/datum/job/temp = SSjob.GetJob(jobPos)
					if(!temp) continue
					joblist += temp.title
			if("supplydept")
				for(var/jobPos in supply_positions)
					if(!jobPos)	continue
					var/datum/job/temp = SSjob.GetJob(jobPos)
					if(!temp) continue
					joblist += temp.title
			if("civiliandept")
				for(var/jobPos in civilian_positions)
					if(!jobPos)	continue
					var/datum/job/temp = SSjob.GetJob(jobPos)
					if(!temp) continue
					joblist += temp.title
			if("nonhumandept")
				for(var/jobPos in nonhuman_positions)
					if(!jobPos)	continue
					var/datum/job/temp = SSjob.GetJob(jobPos)
					if(!temp) continue
					joblist += temp.title
			if("ghostroles")
				joblist += list("pAI", "posibrain", "deathsquad")
			else
				joblist += href_list["jobban3"]

		//Create a list of unbanned jobs within joblist
		var/list/notbannedlist = list()
		for(var/job in joblist)
			if(!jobban_isbanned(M, job))
				notbannedlist += job

		//Banning comes first
		if(notbannedlist.len) //at least 1 unbanned job exists in joblist so we have stuff to ban.
			switch(alert("Temporary Ban?",,"Yes","No", "Cancel"))
				if("Yes")
					if(config.ban_legacy_system)
						usr << "Your server is using the legacy banning system, which does not support temporary job bans. Consider upgrading. Aborting ban."
						return
					var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null
					if(!mins)
						return
					var/reason = input(usr,"Reason?","Please State Reason","") as text|null
					if(!reason)
						return

					var/msg
					for(var/job in notbannedlist)
						ban_unban_log_save("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes. reason: [reason]")
						log_admin("[key_name(usr)] temp-jobbanned [key_name(M)] from [job] for [mins] minutes")
						feedback_inc("ban_job_tmp",1)
						DB_ban_record(BANTYPE_JOB_TEMP, M, mins, reason, job)
						feedback_add_details("ban_job_tmp","- [job]")
						jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]") //Legacy banning does not support temporary jobbans.
						if(!msg)
							msg = job
						else
							msg += ", [job]"
					notes_add(M.ckey, "Banned  from [msg] - [reason]")
					message_admins("[key_name_admin(usr)] banned [key_name_admin(M)] from [msg] for [mins] minutes")
					M << "<BIG>You have been jobbanned by [usr.client.ckey] from: [msg].</BIG>"
					M << "The reason is: [reason]"
					M << "This jobban will be lifted in [mins] minutes."
					href_list["jobban2"] = 1 // lets it fall through and refresh
					return 1
				if("No")
					var/reason = input(usr,"Reason?","Please State Reason","") as text|null
					if(reason)
						var/msg
						for(var/job in notbannedlist)
							ban_unban_log_save("[key_name(usr)] perma-jobbanned [key_name(M)] from [job]. reason: [reason]")
							log_admin("[key_name(usr)] perma-banned [key_name(M)] from [job]")
							feedback_inc("ban_job",1)
							DB_ban_record(BANTYPE_JOB_PERMA, M, -1, reason, job)
							feedback_add_details("ban_job","- [job]")
							jobban_fullban(M, job, "[reason]; By [usr.ckey] on [time2text(world.realtime)]")
							if(!msg)	msg = job
							else		msg += ", [job]"
						notes_add(M.ckey, "Banned  from [msg] - [reason]")
						message_admins("[key_name_admin(usr)] banned [key_name_admin(M)] from [msg]")
						M << "<BIG>You have been jobbanned by [usr.client.ckey] from: [msg].</BIG>"
						M << "The reason is: [reason]"
						M << "Jobban can be lifted only upon request."
						href_list["jobban2"] = 1 // lets it fall through and refresh
						return 1
				if("Cancel")
					return

		//Unbanning joblist
		//all jobs in joblist are banned already OR we didn't give a reason (implying they shouldn't be banned)
		if(joblist.len) //at least 1 banned job exists in joblist so we have stuff to unban.
			if(!config.ban_legacy_system)
				usr << "Unfortunately, database based unbanning cannot be done through this panel"
				DB_ban_panel(M.ckey)
				return
			var/msg
			for(var/job in joblist)
				var/reason = jobban_isbanned(M, job)
				if(!reason) continue //skip if it isn't jobbanned anyway
				switch(alert("Job: '[job]' Reason: '[reason]' Un-jobban?","Please Confirm","Yes","No"))
					if("Yes")
						ban_unban_log_save("[key_name(usr)] unjobbanned [key_name(M)] from [job]")
						log_admin("[key_name(usr)] unbanned [key_name(M)] from [job]")
						DB_ban_unban(M.ckey, BANTYPE_JOB_PERMA, job)
						feedback_inc("ban_job_unban",1)
						feedback_add_details("ban_job_unban","- [job]")
						jobban_unban(M, job)
						if(!msg)	msg = job
						else		msg += ", [job]"
					else
						continue
			if(msg)
				message_admins("[key_name_admin(usr)] unbanned [key_name_admin(M)] from [msg]")
				M << "<BIG>You have been un-jobbanned by [usr.client.ckey] from [msg].</BIG>"
				href_list["jobban2"] = 1 // lets it fall through and refresh
			return 1
		return 0 //we didn't do anything!

	else if(href_list["boot2"])
		var/mob/M = locate(href_list["boot2"])
		if (ismob(M))
			if(!check_if_greater_rights_than(M.client))
				usr << "Error: They have more rights than you do."
				return
			M << "You have been kicked from the server."
			log_admin("[key_name(usr)] booted [key_name(M)].")
			message_admins("[key_name_admin(usr)] booted [key_name_admin(M)].")
			//M.client = null
			del(M.client)

	//Player Notes
	else if(href_list["notes"])
		var/ckey = href_list["ckey"]
		switch(href_list["notes"])
			if("show")
				notes_show(ckey)
			if("add")
				notes_add(ckey,href_list["text"], 1)
				notes_show(ckey)
			if("remove")
				notes_remove(ckey,text2num(href_list["from"]),text2num(href_list["to"]))
				notes_show(ckey)

	else if(href_list["removejobban"])
		if(!check_rights(R_BAN))	return

		var/t = href_list["removejobban"]
		if(t)
			if((alert("Do you want to unjobban [t]?","Unjobban confirmation", "Yes", "No") == "Yes") && t) //No more misclicks! Unless you do it twice.
				log_admin("[key_name(usr)] removed [t]")
				message_admins("[key_name_admin(usr)] removed [t]")
				jobban_remove(t)
				href_list["ban"] = 1 // lets it fall through and refresh
				var/t_split = text2list(t, " - ")
				var/key = t_split[1]
				var/job = t_split[2]
				DB_ban_unban(ckey(key), BANTYPE_JOB_PERMA, job)

	else if(href_list["newban"])
		if(!check_rights(R_BAN))	return

		var/mob/M = locate(href_list["newban"])
		if(!ismob(M)) return

		if(M.client && M.client.holder)	return	//admins cannot be banned. Even if they could, the ban doesn't affect them anyway

		switch(alert("Temporary Ban?",,"Yes","No", "Cancel"))
			if("Yes")
				var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num|null
				if(!mins)
					return
				if(mins >= 525600) mins = 525599
				var/reason = input(usr,"Reason?","reason","Griefer") as text|null
				if(!reason)
					return
				AddBan(M.ckey, M.computer_id, reason, usr.ckey, 1, mins)
				ban_unban_log_save("[usr.client.ckey] has banned [M.ckey]. - Reason: [reason] - This will be removed in [mins] minutes.")
				M << "<BIG>You have been banned by [usr.client.ckey].\nReason: [reason]</BIG>"
				M << "This is a temporary ban, it will be removed in [mins] minutes."
				feedback_inc("ban_tmp",1)
				DB_ban_record(BANTYPE_TEMP, M, mins, reason)
				feedback_inc("ban_tmp_mins",mins)
				if(config.banappeals)
					M << "To try to resolve this matter head to [config.banappeals]"
				else
					M << "No ban appeals URL has been set."
				log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
				message_admins("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")

				del(M.client)
				//qdel(M)	// See no reason why to delete mob. Important stuff can be lost. And ban can be lifted before round ends.
			if("No")
				var/reason = input(usr,"Reason?","reason","Griefer") as text|null
				if(!reason)
					return
				switch(alert(usr,"IP ban?",,"Yes","No","Cancel"))
					if("Cancel")	return
					if("Yes")
						AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0, M.lastKnownIP)
					if("No")
						AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0)
				M << "<BIG>You have been banned by [usr.client.ckey].\nReason: [reason]</BIG>"
				M << "This is a permanent ban."
				if(config.banappeals)
					M << "To try to resolve this matter head to [config.banappeals]"
				else
					M << "No ban appeals URL has been set."
				ban_unban_log_save("[usr.client.ckey] has permabanned [M.ckey]. - Reason: [reason] - This is a permanent ban.")
				log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
				message_admins("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
				feedback_inc("ban_perma",1)
				DB_ban_record(BANTYPE_PERMA, M, -1, reason)

				del(M.client)
				//qdel(M)
			if("Cancel")
				return

	else if(href_list["unjobbanf"])
		if(!check_rights(R_BAN))	return

		var/banfolder = href_list["unjobbanf"]
		Banlist.cd = "/base/[banfolder]"
		var/key = Banlist["key"]
		if(alert(usr, "Are you sure you want to unban [key]?", "Confirmation", "Yes", "No") == "Yes")
			if (RemoveBanjob(banfolder))
				unjobbanpanel()
			else
				alert(usr,"This ban has already been lifted / does not exist.","Error","Ok")
				unjobbanpanel()

	else if(href_list["mute"])
		if(!check_rights(R_ADMIN))	return
		cmd_admin_mute(href_list["mute"], text2num(href_list["mute_type"]))

	else if(href_list["c_mode"])
		if(!check_rights(R_ADMIN))	return

		if(ticker && ticker.mode)
			return alert(usr, "The game has already started.", null, null, null, null)
		var/dat = {"What mode do you wish to play?
"}
		for(var/mode in config.modes)
			dat += {"[config.mode_names[mode]]
"}
		dat += {"Secret
"}
		dat += {"Random
"}
		dat += {"Now: [master_mode]"}
		usr << browse(dat, "window=c_mode")

	else if(href_list["f_secret"])
		if(!check_rights(R_ADMIN))	return

		if(ticker && ticker.mode)
			return alert(usr, "The game has already started.", null, null, null, null)
		if(master_mode != "secret")
			return alert(usr, "The game mode has to be secret!", null, null, null, null)
		var/dat = {"What game mode do you want to force secret to be? Use this if you want to change the game mode, but want the players to believe it's secret. This will only work if the current game mode is secret.
"}
		for(var/mode in config.modes)
			dat += {"[config.mode_names[mode]]
"}
		dat += {"Random (default)
"}
		dat += {"Now: [secret_force_mode]"}
		usr << browse(dat, "window=f_secret")

	else if(href_list["c_mode2"])
		if(!check_rights(R_ADMIN|R_SERVER))	return

		if (ticker && ticker.mode)
			return alert(usr, "The game has already started.", null, null, null, null)
		master_mode = href_list["c_mode2"]
		log_admin("[key_name(usr)] set the mode as [master_mode].")
		message_admins("[key_name_admin(usr)] set the mode as [master_mode].")
		world << "The mode is now: [master_mode]"
		Game() // updates the main game menu
		world.save_mode(master_mode)
		.(href, list("c_mode"=1))

	else if(href_list["f_secret2"])
		if(!check_rights(R_ADMIN|R_SERVER))	return

		if(ticker && ticker.mode)
			return alert(usr, "The game has already started.", null, null, null, null)
		if(master_mode != "secret")
			return alert(usr, "The game mode has to be secret!", null, null, null, null)
		secret_force_mode = href_list["f_secret2"]
		log_admin("[key_name(usr)] set the forced secret mode as [secret_force_mode].")
		message_admins("[key_name_admin(usr)] set the forced secret mode as [secret_force_mode].")
		Game() // updates the main game menu
		.(href, list("f_secret"=1))

	else if(href_list["monkeyone"])
		if(!check_rights(R_SPAWN))	return

		var/mob/living/carbon/human/H = locate(href_list["monkeyone"])
		if(!istype(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return

		log_admin("[key_name(usr)] attempting to monkeyize [key_name(H)]")
		message_admins("[key_name_admin(usr)] attempting to monkeyize [key_name_admin(H)]")
		H.monkeyize()

	else if(href_list["humanone"])
		if(!check_rights(R_SPAWN))	return

		var/mob/living/carbon/monkey/Mo = locate(href_list["humanone"])
		if(!istype(Mo))
			usr << "This can only be used on instances of type /mob/living/carbon/monkey"
			return

		log_admin("[key_name(usr)] attempting to humanize [key_name(Mo)]")
		message_admins("[key_name_admin(usr)] attempting to humanize [key_name_admin(Mo)]")
		Mo.humanize()

	else if(href_list["corgione"])
		if(!check_rights(R_SPAWN))	return

		var/mob/living/carbon/human/H = locate(href_list["corgione"])
		if(!istype(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return

		log_admin("[key_name(usr)] attempting to corgize [key_name(H)]")
		message_admins("[key_name_admin(usr)] attempting to corgize [key_name_admin(H)]")
		H.corgize()

	else if(href_list["forcespeech"])
		if(!check_rights(R_FUN))	return

		var/mob/M = locate(href_list["forcespeech"])
		if(!ismob(M))
			usr << "this can only be used on instances of type /mob"

		var/speech = input("What will [key_name(M)] say?.", "Force speech", "")// Don't need to sanitize, since it does that in say(), we also trust our admins.
		if(!speech)	return
		M.say(speech)
		speech = sanitize(speech) // Nah, we don't trust them
		log_admin("[key_name(usr)] forced [key_name(M)] to say: [speech]")
		message_admins("[key_name_admin(usr)] forced [key_name_admin(M)] to say: [speech]")

	else if(href_list["sendtoprison"])
		if(!check_rights(R_ADMIN))	return

		var/mob/M = locate(href_list["sendtoprison"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob"
			return
		if(istype(M, /mob/living/silicon/ai))
			usr << "This cannot be used on instances of type /mob/living/silicon/ai"
			return

		if(alert(usr, "Send [key_name(M)] to Prison?", "Message", "Yes", "No") != "Yes")
			return

		M.loc = pick(prisonwarp)
		M << "You have been sent to Prison!"

		log_admin("[key_name(usr)] has sent [key_name(M)] to Prison!")
		message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] Prison!")

	else if(href_list["sendbacktolobby"])
		if(!check_rights(R_ADMIN))
			return

		var/mob/M = locate(href_list["sendbacktolobby"])

		if(!isobserver(M))
			usr << "You can only send ghost players back to the Lobby."
			return

		if(!M.client)
			usr << "[M] doesn't seem to have an active client."
			return

		if(alert(usr, "Send [key_name(M)] back to Lobby?", "Message", "Yes", "No") != "Yes")
			return

		log_admin("[key_name(usr)] has sent [key_name(M)] back to the Lobby.")
		message_admins("[key_name(usr)] has sent [key_name(M)] back to the Lobby.")

		var/mob/new_player/NP = new()
		NP.ckey = M.ckey
		qdel(M)

	else if(href_list["tdome1"])
		if(!check_rights(R_FUN))	return

		if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
			return

		var/mob/M = locate(href_list["tdome1"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob"
			return
		if(istype(M, /mob/living/silicon/ai))
			usr << "This cannot be used on instances of type /mob/living/silicon/ai"
			return

		for(var/obj/item/I in M)
			M.unEquip(I)
			if(I)
				I.loc = M.loc
				I.layer = initial(I.layer)
				I.dropped(M)

		M.Paralyse(5)
		sleep(5)
		M.loc = pick(tdome1)
		spawn(50)
			M << "You have been sent to the Thunderdome."
		log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 1)")
		message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 1)")

	else if(href_list["tdome2"])
		if(!check_rights(R_FUN))	return

		if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
			return

		var/mob/M = locate(href_list["tdome2"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob"
			return
		if(istype(M, /mob/living/silicon/ai))
			usr << "This cannot be used on instances of type /mob/living/silicon/ai"
			return

		for(var/obj/item/I in M)
			M.unEquip(I)
			if(I)
				I.loc = M.loc
				I.layer = initial(I.layer)
				I.dropped(M)

		M.Paralyse(5)
		sleep(5)
		M.loc = pick(tdome2)
		spawn(50)
			M << "You have been sent to the Thunderdome."
		log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Team 2)")
		message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Team 2)")

	else if(href_list["tdomeadmin"])
		if(!check_rights(R_FUN))	return

		if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
			return

		var/mob/M = locate(href_list["tdomeadmin"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob"
			return
		if(istype(M, /mob/living/silicon/ai))
			usr << "This cannot be used on instances of type /mob/living/silicon/ai"
			return

		M.Paralyse(5)
		sleep(5)
		M.loc = pick(tdomeadmin)
		spawn(50)
			M << "You have been sent to the Thunderdome."
		log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Admin.)")
		message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Admin.)")

	else if(href_list["tdomeobserve"])
		if(!check_rights(R_FUN))	return

		if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")
			return

		var/mob/M = locate(href_list["tdomeobserve"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob"
			return
		if(istype(M, /mob/living/silicon/ai))
			usr << "This cannot be used on instances of type /mob/living/silicon/ai"
			return

		for(var/obj/item/I in M)
			M.unEquip(I)
			if(I)
				I.loc = M.loc
				I.layer = initial(I.layer)
				I.dropped(M)

		if(istype(M, /mob/living/carbon/human))
			var/mob/living/carbon/human/observer = M
			observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket(observer), slot_w_uniform)
			observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(observer), slot_shoes)
		M.Paralyse(5)
		sleep(5)
		M.loc = pick(tdomeobserve)
		spawn(50)
			M << " You have been sent to the Thunderdome."
		log_admin("[key_name(usr)] has sent [key_name(M)] to the thunderdome. (Observer.)")
		message_admins("[key_name_admin(usr)] has sent [key_name_admin(M)] to the thunderdome. (Observer.)")

	else if(href_list["revive"])
		if(!check_rights(R_REJUVINATE))	return

		var/mob/living/L = locate(href_list["revive"])
		if(!istype(L))
			usr << "This can only be used on instances of type /mob/living"
			return

		L.revive()
		message_admins("Admin [key_name_admin(usr)] healed / revived [key_name_admin(L)]!")
		log_admin("[key_name(usr)] healed / Revived [key_name(L)]")

	else if(href_list["makeai"])
		if(!check_rights(R_SPAWN))	return

		var/mob/living/carbon/human/H = locate(href_list["makeai"])
		if(!istype(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return

		message_admins("Admin [key_name_admin(usr)] AIized [key_name_admin(H)]!")
		log_admin("[key_name(usr)] AIized [key_name(H)]")
		H.AIize()

	else if(href_list["makealien"])
		if(!check_rights(R_SPAWN))	return

		var/mob/living/carbon/human/H = locate(href_list["makealien"])
		if(!istype(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return

		usr.client.cmd_admin_alienize(H)

	else if(href_list["makeslime"])
		if(!check_rights(R_SPAWN))	return

		var/mob/living/carbon/human/H = locate(href_list["makeslime"])
		if(!istype(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return

		usr.client.cmd_admin_slimeize(H)

	else if(href_list["makeblob"])
		if(!check_rights(R_SPAWN))	return

		var/mob/living/carbon/human/H = locate(href_list["makeblob"])
		if(!istype(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return

		usr.client.cmd_admin_blobize(H)

	else if(href_list["makerobot"])
		if(!check_rights(R_SPAWN))	return

		var/mob/living/carbon/human/H = locate(href_list["makerobot"])
		if(!istype(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return

		usr.client.cmd_admin_robotize(H)

	else if(href_list["makemommi"])
		if(!check_rights(R_SPAWN))	return

		var/mob/living/carbon/human/H = locate(href_list["makemommi"])
		if(!istype(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return

		usr.client.cmd_admin_mommize(H)

	else if(href_list["makeanimal"])
		if(!check_rights(R_SPAWN))	return

		var/mob/M = locate(href_list["makeanimal"])
		if(istype(M, /mob/new_player))
			usr << "This cannot be used on instances of type /mob/new_player"
			return

		usr.client.cmd_admin_animalize(M)

/***************** BEFORE**************

	if (href_list["l_players"])
		var/dat = "Name/Real Name/Key/IP:
"
		for(var/mob/M in world)
			var/foo = ""
			if (ismob(M) && M.client)
				if(!M.client.authenticated && !M.client.authenticating)
					foo += text("\[ Authorize | ", src, M)
				else
					foo += text("\[ Authorized | ")
				if(M.start)
					if(!istype(M, /mob/living/carbon/monkey))
						foo += text("Monkeyize | ", src, M)
					else
						foo += text("Monkeyized | ")
					if(istype(M, /mob/living/silicon/ai))
						foo += text("Is an AI | ")
					else
						foo += text("Make AI | ", src, M)
					if(M.z != 2)
						foo += text("Prison | ", src, M)
						foo += text("Maze | ", src, M)
					else
						foo += text("On Z = 2 | ")
				else
					foo += text("Hasn't Entered Game | ")
				foo += text("Heal/Revive | ", src, M)

				foo += text("Say \]", src, M)
			dat += text("N: [] R: [] (K: []) (IP: []) []
", M.name, M.real_name, (M.client ? M.client : "No client"), M.lastKnownIP, foo)

		usr << browse(dat, "window=players;size=900x480")

*****************AFTER******************/

// Now isn't that much better? IT IS NOW A PROC, i.e. kinda like a big panel like unstable

	else if(href_list["adminplayeropts"])
		var/mob/M = locate(href_list["adminplayeropts"])
		show_player_panel(M)

	else if(href_list["adminplayerobservejump"])
		if(!isobserver(usr) && !check_rights(R_ADMIN))	return

		var/mob/M = locate(href_list["adminplayerobservejump"])

		var/client/C = usr.client
		if(!isobserver(usr))	C.admin_ghost()
		sleep(2)
		C.jumptomob(M)

	else if(href_list["adminplayerobservecoodjump"])
		if(!isobserver(usr) && !check_rights(R_ADMIN))	return

		var/x = text2num(href_list["X"])
		var/y = text2num(href_list["Y"])
		var/z = text2num(href_list["Z"])

		var/client/C = usr.client
		if(!isobserver(usr))	C.admin_ghost()
		sleep(2)
		C.jumptocoord(x,y,z)

	else if(href_list["adminchecklaws"])
		output_ai_laws()

	else if(href_list["adminmoreinfo"])
		var/mob/M = locate(href_list["adminmoreinfo"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob"
			return

		var/location_description = ""
		var/special_role_description = ""
		var/health_description = ""
		var/gender_description = ""
		var/turf/T = get_turf(M)

		//Location
		if(isturf(T))
			if(isarea(T.loc))
				location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z] in area [T.loc])"
			else
				location_description = "([M.loc == T ? "at coordinates " : "in [M.loc] at coordinates "] [T.x], [T.y], [T.z])"

		//Job + antagonist
		if(M.mind)
			special_role_description = "Role: [M.mind.assigned_role]; Antagonist: [M.mind.special_role]"
		else
			special_role_description = "Role: Mind datum missing Antagonist: Mind datum missing"

		//Health
		if(isliving(M))
			var/mob/living/L = M
			var/status
			switch (M.stat)
				if (0) status = "Alive"
				if (1) status = "Unconscious"
				if (2) status = "Dead"
			health_description = "Status = [status]"
			health_description += "
Oxy: [L.getOxyLoss()] - Tox: [L.getToxLoss()] - Fire: [L.getFireLoss()] - Brute: [L.getBruteLoss()] - Clone: [L.getCloneLoss()] - Brain: [L.getBrainLoss()] - Stamina: [L.getStaminaLoss()]"
		else
			health_description = "This mob type has no health to speak of."

		//Gender
		switch(M.gender)
			if(MALE,FEMALE)	gender_description = "[M.gender]"
			else			gender_description = "[M.gender]"

		src.owner << "Info about [M.name]: "
		src.owner << "Mob type = [M.type]; Gender = [gender_description] Damage = [health_description]"
		src.owner << "Name = [M.name]; Real_name = [M.real_name]; Mind_name = [M.mind?"[M.mind.name]":""]; Key = [M.key];"
		src.owner << "Location = [location_description];"
		src.owner << "[special_role_description]"
		src.owner << "(PM) (PP) (VV) (SM) (JMP) (CA)"

	else if(href_list["addjobslot"])
		if(!check_rights(R_ADMIN))	return

		var/Add = href_list["addjobslot"]

		for(var/datum/job/job in SSjob.occupations)
			if(job.title == Add)
				job.total_positions += 1
				break

		src.manage_free_slots()

	else if(href_list["removejobslot"])
		if(!check_rights(R_ADMIN))	return

		var/Remove = href_list["removejobslot"]

		for(var/datum/job/job in SSjob.occupations)
			if(job.title == Remove && job.total_positions - job.current_positions > 0)
				job.total_positions -= 1
				break

		src.manage_free_slots()

	else if(href_list["unlimitjobslot"])
		if(!check_rights(R_ADMIN))	return

		var/Unlimit = href_list["unlimitjobslot"]

		for(var/datum/job/job in SSjob.occupations)
			if(job.title == Unlimit)
				job.total_positions = -1
				break

		src.manage_free_slots()

	else if(href_list["limitjobslot"])
		if(!check_rights(R_ADMIN))	return

		var/Limit = href_list["limitjobslot"]

		for(var/datum/job/job in SSjob.occupations)
			if(job.title == Limit)
				job.total_positions = job.current_positions
				break

		src.manage_free_slots()

	else if(href_list["adminspawncookie"])
		if(!check_rights(R_ADMIN|R_FUN))	return

		var/mob/living/carbon/human/H = locate(href_list["adminspawncookie"])
		if(!ishuman(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return

		H.equip_to_slot_or_del( new /obj/item/weapon/reagent_containers/food/snacks/cookie(H), slot_l_hand )
		if(!(istype(H.l_hand,/obj/item/weapon/reagent_containers/food/snacks/cookie)))
			H.equip_to_slot_or_del( new /obj/item/weapon/reagent_containers/food/snacks/cookie(H), slot_r_hand )
			if(!(istype(H.r_hand,/obj/item/weapon/reagent_containers/food/snacks/cookie)))
				log_admin("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].")
				message_admins("[key_name(H)] has their hands full, so they did not receive their cookie, spawned by [key_name(src.owner)].")
				return
			else
				H.update_inv_r_hand()//To ensure the icon appears in the HUD
		else
			H.update_inv_l_hand()
		log_admin("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]")
		message_admins("[key_name(H)] got their cookie, spawned by [key_name(src.owner)]")
		feedback_inc("admin_cookies_spawned",1)
		H << "Your prayers have been answered!! You received the best cookie!"

	else if(href_list["BlueSpaceArtillery"])
		if(!check_rights(R_ADMIN|R_FUN))	return

		var/mob/living/M = locate(href_list["BlueSpaceArtillery"])
		if(!isliving(M))
			usr << "This can only be used on instances of type /mob/living"
			return

		if(alert(src.owner, "Are you sure you wish to hit [key_name(M)] with Blue Space Artillery?",  "Confirm Firing?" , "Yes" , "No") != "Yes")
			return

		if(BSACooldown)
			src.owner << "Standby!  Reload cycle in progress!  Gunnary crews ready in five seconds!"
			return

		BSACooldown = 1
		spawn(50)
			BSACooldown = 0

		M << "You've been hit by bluespace artillery!"
		log_admin("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]")
		message_admins("[key_name(M)] has been hit by Bluespace Artillery fired by [src.owner]")

		var/turf/simulated/floor/T = get_turf(M)
		if(istype(T))
			if(prob(80))	T.break_tile_to_plating()
			else			T.break_tile()

		if(M.health == 1)
			M.gib()
		else
			M.adjustBruteLoss( min( 99 , (M.health - 1) )    )
			M.Stun(20)
			M.Weaken(20)
			M.stuttering = 20

	else if(href_list["CentcommReply"])
		var/mob/living/carbon/human/H = locate(href_list["CentcommReply"])
		if(!istype(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return
		if(!istype(H.ears, /obj/item/device/radio/headset))
			usr << "The person you are trying to contact is not wearing a headset"
			return

		var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from Centcom", "")
		if(!input)	return

		src.owner << "You sent [input] to [H] via a secure channel."
		log_admin("[src.owner] replied to [key_name(H)]'s Centcom message with the message [input].")
		message_admins("[src.owner] replied to [key_name(H)]'s Centcom message with: \"[input]\"")
		H << "You hear something crackle in your ears for a moment before a voice speaks.  \"Please stand by for a message from Central Command.  Message as follows. [input].  Message ends.\""

	else if(href_list["SyndicateReply"])
		var/mob/living/carbon/human/H = locate(href_list["SyndicateReply"])
		if(!istype(H))
			usr << "This can only be used on instances of type /mob/living/carbon/human"
			return
		if(!istype(H.ears, /obj/item/device/radio/headset))
			usr << "The person you are trying to contact is not wearing a headset"
			return

		var/input = input(src.owner, "Please enter a message to reply to [key_name(H)] via their headset.","Outgoing message from The Syndicate", "")
		if(!input)	return

		src.owner << "You sent [input] to [H] via a secure channel."
		log_admin("[src.owner] replied to [key_name(H)]'s Syndicate message with the message [input].")
		message_admins("[src.owner] replied to [key_name(H)]'s Syndicate message with: \"[input]\"")
		H << "You hear something crackle in your ears for a moment before a voice speaks.  \"Please stand by for a message from your benefactor.  Message as follows, agent. [input].  Message ends.\""

	else if(href_list["jumpto"])
		if(!isobserver(usr) && !check_rights(R_ADMIN))	return

		var/mob/M = locate(href_list["jumpto"])
		usr.client.jumptomob(M)

	else if(href_list["getmob"])
		if(!check_rights(R_ADMIN))	return

		if(alert(usr, "Confirm?", "Message", "Yes", "No") != "Yes")	return
		var/mob/M = locate(href_list["getmob"])
		usr.client.Getmob(M)

	else if(href_list["sendmob"])
		if(!check_rights(R_ADMIN))	return

		var/mob/M = locate(href_list["sendmob"])
		usr.client.sendmob(M)

	else if(href_list["narrateto"])
		if(!check_rights(R_ADMIN))	return

		var/mob/M = locate(href_list["narrateto"])
		usr.client.cmd_admin_direct_narrate(M)

	else if(href_list["subtlemessage"])
		if(!check_rights(R_ADMIN))	return

		var/mob/M = locate(href_list["subtlemessage"])
		usr.client.cmd_admin_subtle_message(M)

	else if(href_list["traitor"])
		if(!check_rights(R_ADMIN))	return

		if(!ticker || !ticker.mode)
			alert("The game hasn't started yet!")
			return

		var/mob/M = locate(href_list["traitor"])
		if(!ismob(M))
			usr << "This can only be used on instances of type /mob."
			return
		show_traitor_panel(M)

	else if(href_list["create_object"])
		if(!check_rights(R_SPAWN))	return
		return create_object(usr)

	else if(href_list["quick_create_object"])
		if(!check_rights(R_SPAWN))	return
		return quick_create_object(usr)

	else if(href_list["create_turf"])
		if(!check_rights(R_SPAWN))	return
		return create_turf(usr)

	else if(href_list["create_mob"])
		if(!check_rights(R_SPAWN))	return
		return create_mob(usr)

	else if(href_list["object_list"])			//this is the laggiest thing ever
		if(!check_rights(R_SPAWN))	return

		var/atom/loc = usr.loc

		var/dirty_paths
		if (istext(href_list["object_list"]))
			dirty_paths = list(href_list["object_list"])
		else if (istype(href_list["object_list"], /list))
			dirty_paths = href_list["object_list"]

		var/paths = list()

		for(var/dirty_path in dirty_paths)
			var/path = text2path(dirty_path)
			paths += path

		if(!paths)
			alert("The path list you sent is empty")
			return
		if(length(paths) > 5)
			alert("Select fewer object types, (max 5)")
			return

		var/list/offset = text2list(href_list["offset"],",")
		var/number = dd_range(1, 100, text2num(href_list["object_count"]))
		var/X = offset.len > 0 ? text2num(offset[1]) : 0
		var/Y = offset.len > 1 ? text2num(offset[2]) : 0
		var/Z = offset.len > 2 ? text2num(offset[3]) : 0
		var/tmp_dir = href_list["object_dir"]
		var/obj_dir = tmp_dir ? text2num(tmp_dir) : 2
		if(!obj_dir || !(obj_dir in list(1,2,4,8,5,6,9,10)))
			obj_dir = 2
		var/obj_name = sanitize(href_list["object_name"])
		var/where = href_list["object_where"]
		if (!( where in list("onfloor","inhand","inmarked") ))
			where = "onfloor"

		if( where == "inhand" )
			usr << "Support for inhand not available yet. Will spawn on floor."
			where = "onfloor"

		if ( where == "inhand" )	//Can only give when human or monkey
			if ( !( ishuman(usr) || ismonkey(usr) ) )
				usr << "Can only spawn in hand when you're a human or a monkey."
				where = "onfloor"
			else if ( usr.get_active_hand() )
				usr << "Your active hand is full. Spawning on floor."
				where = "onfloor"

		if ( where == "inmarked" )
			if ( !marked_datum )
				usr << "You don't have any object marked. Abandoning spawn."
				return
			else
				if ( !istype(marked_datum,/atom) )
					usr << "The object you have marked cannot be used as a target. Target must be of type /atom. Abandoning spawn."
					return

		var/atom/target //Where the object will be spawned
		switch ( where )
			if ( "onfloor" )
				switch (href_list["offset_type"])
					if ("absolute")
						target = locate(0 + X,0 + Y,0 + Z)
					if ("relative")
						target = locate(loc.x + X,loc.y + Y,loc.z + Z)
			if ( "inmarked" )
				target = marked_datum

		if(target)
			for (var/path in paths)
				for (var/i = 0; i < number; i++)
					if(path in typesof(/turf))
						var/turf/O = target
						var/turf/N = O.ChangeTurf(path)
						if(N)
							if(obj_name)
								N.name = obj_name
					else
						var/atom/O = new path(target)
						if(O)
							O.dir = obj_dir
							if(obj_name)
								O.name = obj_name
								if(istype(O,/mob))
									var/mob/M = O
									M.real_name = obj_name

		if (number == 1)
			log_admin("[key_name(usr)] created a [english_list(paths)]")
			for(var/path in paths)
				if(ispath(path, /mob))
					message_admins("[key_name_admin(usr)] created a [english_list(paths)]")
					break
		else
			log_admin("[key_name(usr)] created [number]ea [english_list(paths)]")
			for(var/path in paths)
				if(ispath(path, /mob))
					message_admins("[key_name_admin(usr)] created [number]ea [english_list(paths)]")
					break
		return

	else if(href_list["secretsfun"])
		if(!check_rights(R_FUN))	return
		var/datum/round_event/E
		var/ok = 0
		switch(href_list["secretsfun"])
			if("tdomereset")
				var/delete_mobs = alert("Clear all mobs?","Confirm","Yes","No","Cancel")
				if(delete_mobs == "Cancel")
					return

				var/area/thunderdome = locate(/area/tdome/arena)
				if(delete_mobs == "Yes")
					for(var/mob/living/mob in thunderdome)
						qdel(mob) //Clear mobs
				for(var/obj/obj in thunderdome)
					if(!istype(obj,/obj/machinery/camera))
						qdel(obj) //Clear objects

				var/area/template = locate(/area/tdome/arena_source)
				template.copy_contents_to(thunderdome)

				log_admin("[key_name(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].", 1)
				message_admins("[key_name_admin(usr)] reset the thunderdome to default with delete_mobs==[delete_mobs].")

			if("monkey")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","M")
				for(var/mob/living/carbon/human/H in mob_list)
					spawn(0)
						H.monkeyize()
				ok = 1
			if("allspecies")
				var/result = input(usr, "Please choose a new species","Species") as null|anything in species_list
				if(result)
					log_admin("[key_name(usr)] turned all humans into [result]", 1)
					message_admins("\blue [key_name_admin(usr)] turned all humans into [result]")
					var/newtype = species_list[result]
					for(var/mob/living/carbon/human/H in mob_list)
						hardset_dna(H, null, null, null, null, newtype)
						H.regenerate_icons()
			if("corgi")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","M")
				for(var/mob/living/carbon/human/H in mob_list)
					spawn(0)
						H.corgize()
				ok = 1
/* DEATH SQUADS
			if("striketeam")
				if(usr.client.strike_team())
					feedback_inc("admin_secrets_fun_used",1)
					feedback_add_details("admin_secrets_fun_used","Strike")
*/
			if("tripleAI")
				usr.client.triple_ai()
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","TriAI")
			if("power")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","P")
				log_admin("[key_name(usr)] made all areas powered", 1)
				message_admins("[key_name_admin(usr)] made all areas powered")
				power_restore()
			if("unpower")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","UP")
				log_admin("[key_name(usr)] made all areas unpowered", 1)
				message_admins("[key_name_admin(usr)] made all areas unpowered")
				power_failure()
			if("quickpower")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","QP")
				log_admin("[key_name(usr)] made all SMESs powered", 1)
				message_admins("[key_name_admin(usr)] made all SMESs powered")
				power_restore_quick()
			if("traitor_all")
				if(!ticker)
					alert("The game hasn't started yet!")
					return
				var/objective = copytext(sanitize(input("Enter an objective")),1,MAX_MESSAGE_LEN)
				if(!objective)
					return
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","TA([objective])")
				for(var/mob/living/carbon/human/H in player_list)
					if(H.stat == 2 || !H.client || !H.mind) continue
					if(is_special_character(H)) continue
					//traitorize(H, objective, 0)
					ticker.mode.traitors += H.mind
					H.mind.special_role = "traitor"
					var/datum/objective/new_objective = new
					new_objective.owner = H
					new_objective.explanation_text = objective
					H.mind.objectives += new_objective
					ticker.mode.greet_traitor(H.mind)
					//ticker.mode.forge_traitor_objectives(H.mind)
					ticker.mode.finalize_traitor(H.mind)
				for(var/mob/living/silicon/A in player_list)
					if(A.stat == 2 || !A.client || !A.mind) continue
					if(ispAI(A)) continue
					else if(is_special_character(A)) continue
					ticker.mode.traitors += A.mind
					A.mind.special_role = "traitor"
					var/datum/objective/new_objective = new
					new_objective.owner = A
					new_objective.explanation_text = objective
					A.mind.objectives += new_objective
					ticker.mode.greet_traitor(A.mind)
					ticker.mode.finalize_traitor(A.mind)
				message_admins("[key_name_admin(usr)] used everyone is a traitor secret. Objective is [objective]")
				log_admin("[key_name(usr)] used everyone is a traitor secret. Objective is [objective]")
			if("togglebombcap")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","BC")
				switch(MAX_EX_LIGHT_RANGE)
					if(14)
						MAX_EX_LIGHT_RANGE = 16
						MAX_EX_HEAVY_RANGE = 8
						MAX_EX_DEVESTATION_RANGE = 4
					if(16)
						MAX_EX_LIGHT_RANGE = 20
						MAX_EX_HEAVY_RANGE = 10
						MAX_EX_DEVESTATION_RANGE = 5
					if(20)
						MAX_EX_LIGHT_RANGE = 28
						MAX_EX_HEAVY_RANGE = 14
						MAX_EX_DEVESTATION_RANGE = 7
					if(28)
						MAX_EX_LIGHT_RANGE = 56
						MAX_EX_HEAVY_RANGE = 28
						MAX_EX_DEVESTATION_RANGE = 14
					if(56)
						MAX_EX_LIGHT_RANGE = 128
						MAX_EX_HEAVY_RANGE = 64
						MAX_EX_DEVESTATION_RANGE = 32
					if(128)
						MAX_EX_LIGHT_RANGE = 14
						MAX_EX_HEAVY_RANGE = 7
						MAX_EX_DEVESTATION_RANGE = 3
				message_admins("[key_name_admin(usr)] changed the bomb cap to [MAX_EX_DEVESTATION_RANGE], [MAX_EX_HEAVY_RANGE], [MAX_EX_LIGHT_RANGE]")
				log_admin("[key_name(usr)] changed the bomb cap to [MAX_EX_DEVESTATION_RANGE], [MAX_EX_HEAVY_RANGE], [MAX_EX_LIGHT_RANGE]")

			if("lightsout")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","LO")
				message_admins("[key_name_admin(usr)] has broke a lot of lights")
				E = new /datum/round_event/electrical_storm{lightsoutAmount = 2}()
			if("blackout")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","BO")
				message_admins("[key_name_admin(usr)] broke all lights")
				for(var/obj/machinery/light/L in world)
					L.broken()
			if("whiteout")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","WO")
				message_admins("[key_name_admin(usr)] fixed all lights")
				for(var/obj/machinery/light/L in world)
					L.fix()
			if("floorlava")
				if(floorIsLava)
					usr << "The floor is lava already."
					return
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","LF")

				//Options
				var/length = input(usr, "How long will the lava last? (in seconds)", "Length", 180) as num
				length = min(abs(length), 1200)

				var/damage = input(usr, "How deadly will the lava be?", "Damage", 2) as num
				damage = min(abs(damage), 100)

				var/sure = alert(usr, "Are you sure you want to do this?", "Confirmation", "YES!", "Nah")
				if(sure == "Nah")
					return
				floorIsLava = 1

				message_admins("[key_name_admin(usr)] made the floor LAVA! It'll last [length] seconds and it will deal [damage] damage to everyone.")

				for(var/turf/simulated/floor/F in world)
					if(F.z == ZLEVEL_STATION)
						F.name = "lava"
						F.desc = "The floor is LAVA!"
						F.overlays += "lava"
						F.lava = 1

				spawn(0)
					for(var/i = i, i < length, i++) // 180 = 3 minutes
						if(damage)
							for(var/mob/living/carbon/L in living_mob_list)
								if(istype(L.loc, /turf/simulated/floor)) // Are they on LAVA?!
									var/turf/simulated/floor/F = L.loc
									if(F.lava)
										var/safe = 0
										for(var/obj/structure/O in F.contents)
											if(O.level > F.level && !istype(O, /obj/structure/window)) // Something to stand on and it isn't under the floor!
												safe = 1
												break
										if(!safe)
											L.adjustFireLoss(damage)

						sleep(10)

					for(var/turf/simulated/floor/F in world) // Reset everything.
						if(F.z == ZLEVEL_STATION)
							F.name = initial(F.name)
							F.desc = initial(F.desc)
							F.overlays.Cut()
							F.lava = 0
							F.update_icon()
					floorIsLava = 0
				return
			if("virus")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","V")
				switch(alert("Do you want this to be a random disease or do you have something in mind?",,"Make Your Own","Random","Choose"))
					if("Make Your Own")
						AdminCreateVirus(usr.client)
					if("Random")
						E = new /datum/round_event/disease_outbreak()
					if("Choose")
						var/virus = input("Choose the virus to spread", "BIOHAZARD") as null|anything in typesof(/datum/disease)
						E = new /datum/round_event/disease_outbreak{}()
						var/datum/round_event/disease_outbreak/DO = E
						DO.virus_type = virus
			if("retardify")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","RET")
				for(var/mob/living/carbon/human/H in player_list)
					H << "You suddenly feel stupid."
					H.setBrainLoss(60)
				message_admins("[key_name_admin(usr)] made everybody retarded")
			if("schoolgirl")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","SG")
				for(var/obj/item/clothing/under/W in world)
					W.icon_state = "schoolgirl" //Maybe add the other colors in a pick()?
					W.item_state = "schoolgirl"
					W.item_color = "schoolgirl"

					if(ishuman(W.loc))
						var/mob/living/carbon/human/H = W.loc
						spawn (0)
							H.update_inv_w_uniform()
							H.update_inv_r_hand()
							H.update_inv_l_hand()
				message_admins("[key_name_admin(usr)] activated Japanese Animes mode")
				world << sound('sound/AI/animes.ogg')
			if("eagles")//SCRAW
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","EgL")
				for(var/obj/machinery/door/airlock/W in world)
					if(W.z == ZLEVEL_STATION && !istype(get_area(W), /area/bridge) && !istype(get_area(W), /area/crew_quarters) && !istype(get_area(W), /area/security/prison))
						W.req_access = list()
				message_admins("[key_name_admin(usr)] activated Egalitarian Station mode")
				priority_announce("Centcom airlock control override activated. Please take this time to get acquainted with your coworkers.", null, 'sound/AI/commandreport.ogg')

			if("hellonearth")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","NS")
				var/choice = input("You sure you want to end the round and summon narsie at your location?") in list("PRAISE SATAN", "Cancel")
				if(choice == "PRAISE SATAN")
					message_admins("[key_name_admin(usr)] has summoned narsie and brought about a new realm of suffering.")
					new /obj/singularity/narsie/large(get_turf(usr))
			if("supermattercascade")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","SC")
				var/choice = input("You sure you want to destroy the universe and create a large explosion at your location?") in list("NO TIME TO EXPLAIN", "Cancel")
				if(choice == "NO TIME TO EXPLAIN")
					message_admins("[key_name_admin(usr)] has managed to destroy the universe with a supermatter cascade. Good job, [key_name_admin(usr)]")
					explosion(get_turf(usr), 8, 16, 24, 32, 1)
					new /turf/simulated/supermatter(get_turf(usr))
					SetUniversalState(/datum/universal_state/supermatter_cascade)

			if("guns")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","SG")
				var/survivor_probability = 0
				switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!"))
					if("Some Antags")
						survivor_probability = 25
					if("All Antags!")
						survivor_probability = 100

				rightandwrong(0, usr, survivor_probability)
			if("magic")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","SM")
				var/survivor_probability = 0
				switch(alert("Do you want this to create survivors antagonists?",,"No Antags","Some Antags","All Antags!"))
					if("Some Antags")
						survivor_probability = 25
					if("All Antags!")
						survivor_probability = 100

				rightandwrong(1, usr, survivor_probability)
			if("events")
				if(!SSevent.wizardmode)
					if(alert("Do you want to toggle summon events on?",,"Yes","No") == "Yes")
						summonevents()
						feedback_inc("admin_secrets_fun_used",1)
						feedback_add_details("admin_secrets_fun_used","SE")

				else
					switch(alert("What would you like to do?",,"Intensify Summon Events","Turn Off Summon Events","Nothing"))
						if("Intensify Summon Events")
							summonevents()
							feedback_inc("admin_secrets_fun_used",1)
							feedback_add_details("admin_secrets_fun_used","SE")
						if("Turn Off Summon Events")
							SSevent.toggleWizardmode()
							SSevent.resetFrequency()
			if("dorf")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","DF")
				for(var/mob/living/carbon/human/B in mob_list)
					B.facial_hair_style = "Dward Beard"
					B.update_hair()
				message_admins("[key_name_admin(usr)] activated dorf mode")
			if("onlyone")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","OO")
				usr.client.only_one()
//				message_admins("[key_name_admin(usr)] has triggered a battle to the death (only one)")
		if(E)
			E.processing = 0
			if(E.announceWhen>0)
				if(alert(usr, "Would you like to alert the crew?", "Alert", "Yes", "No") == "No")
					E.announceWhen = -1
			E.processing = 1
		if(usr)
			log_admin("[key_name(usr)] used secret [href_list["secretsfun"]]")
			if (ok)
				world << text("A secret has been activated by []!", usr.key)

	else if(href_list["secretsadmin"])
		if(!check_rights(R_ADMIN))	return

		var/ok = 0
		switch(href_list["secretsadmin"])
			if("clear_virus")
				var/choice = input("Are you sure you want to cure all disease?") in list("Yes", "Cancel")
				if(choice == "Yes")
					message_admins("[key_name_admin(usr)] has cured all diseases.")
					for(var/datum/disease/D in SSdisease.processing)
						D.cure(D)
			if("list_bombers")
				var/dat = "Bombing List
"
				for(var/l in bombers)
					dat += text("[l]
")
				usr << browse(dat, "window=bombers")
			if("list_signalers")
				var/dat = "Showing last [length(lastsignalers)] signalers.
"
				for(var/sig in lastsignalers)
					dat += "[sig]
"
				usr << browse(dat, "window=lastsignalers;size=800x500")
			if("list_lawchanges")
				var/dat = "Showing last [length(lawchanges)] law changes.
"
				for(var/sig in lawchanges)
					dat += "[sig]
"
				usr << browse(dat, "window=lawchanges;size=800x500")
			if("check_antagonist")
				check_antagonists()

			if("moveminingshuttle")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","ShM")
				if(!SSshuttle.toggleShuttle("mining","mining_home","mining_away"))
					message_admins("[key_name_admin(usr)] moved mining shuttle")
					log_admin("[key_name(usr)] moved the mining shuttle")

			if("movelaborshuttle")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","ShL")
				if(!SSshuttle.toggleShuttle("laborcamp","laborcamp_home","laborcamp_away"))
					message_admins("[key_name_admin(usr)] moved labor shuttle")
					log_admin("[key_name(usr)] moved the labor shuttle")

			if("moveferry")
				feedback_inc("admin_secrets_fun_used",1)
				feedback_add_details("admin_secrets_fun_used","ShF")
				if(!SSshuttle.toggleShuttle("ferry","ferry_home","ferry_away"))
					message_admins("[key_name_admin(usr)] moved the centcom ferry")
					log_admin("[key_name(usr)] moved the centcom ferry")

			if("kick_all_from_lobby")
				if(ticker && ticker.current_state == GAME_STATE_PLAYING)
					var/afkonly = text2num(href_list["afkonly"])
					if(alert("Are you sure you want to kick all [afkonly ? "AFK" : ""] clients from the lobby??","Message","Yes","Cancel") != "Yes")
						usr << "Kick clients from lobby aborted"
						return
					var/list/listkicked = kick_clients_in_lobby("The admin [usr.ckey] issued a 'kick all clients from lobby' command.", afkonly)
					var/strkicked = ""
					for(var/name in listkicked)
						strkicked += "[name], "
					message_admins("[key_name_admin(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]")
					log_admin("[key_name(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]")
				else
					usr << "You may only use this when the game is running"
			if("showailaws")
				output_ai_laws()
			if("showgm")
				if(!ticker)
					alert("The game hasn't started yet!")
				else if (ticker.mode)
					alert("The game mode is [ticker.mode.name]")
				else alert("For some reason there's a ticker, but not a game mode")
			if("manifest")
				var/dat = "Showing Crew Manifest.
"
				dat += "

Name	Position
"
				for(var/datum/data/record/t in data_core.general)
					dat += "
[t.fields["name"]]	[t.fields["rank"]]
"
				dat += "
"
				usr << browse(dat, "window=manifest;size=440x410")
			if("DNA")
				var/dat = "Showing DNA from blood.
"
				dat += "

Name	DNA	Blood Type
"
				for(var/mob/living/carbon/human/H in mob_list)
					if(H.dna && H.ckey)
						dat += "
[H]	[H.dna.unique_enzymes]	[H.blood_type]
"
				dat += "
"
				usr << browse(dat, "window=DNA;size=440x410")
			if("fingerprints")
				var/dat = "Showing Fingerprints.
"
				dat += "

Name	Fingerprints
"
				for(var/mob/living/carbon/human/H in mob_list)
					if(H.ckey)
						if(H.dna && H.dna.uni_identity)
							dat += "
[H]	[md5(H.dna.uni_identity)]
"
						else if(H.dna && !H.dna.uni_identity)
							dat += "
[H]	H.dna.uni_identity = null
"
						else if(!H.dna)
							dat += "
[H]	H.dna = null
"
				dat += "
"
				usr << browse(dat, "window=fingerprints;size=440x410")
			else
		if (usr)
			log_admin("[key_name(usr)] used secret [href_list["secretsadmin"]]")
			if (ok)
				world << text("A secret has been activated by []!", usr.key)

	else if(href_list["secretsgeneral"])
		switch(href_list["secretsgeneral"])
			if("spawn_objects")
				var/dat = "Admin Log
"
				for(var/l in admin_log)
					dat += "
[l]
"
				if(!admin_log.len)
					dat += "No-one has done anything this round!"
				usr << browse(dat, "window=admin_log")
			if("list_job_debug")
				var/dat = "Job Debug info.
"
				if(SSjob)
					for(var/line in SSjob.job_debug)
						dat += "[line]
"
					dat+= "*******

"
					for(var/datum/job/job in SSjob.occupations)
						if(!job)	continue
						dat += "job: [job.title], current_positions: [job.current_positions], total_positions: [job.total_positions]
"
					usr << browse(dat, "window=jobdebug;size=600x500")
			if("show_admins")
				var/dat = "Current admins:
"
				if(admin_datums)
					for(var/ckey in admin_datums)
						var/datum/admins/D = admin_datums[ckey]
						dat += "[ckey] - [D.rank.name]
"
					usr << browse(dat, "window=showadmins;size=600x500")

	else if(href_list["secretscoder"])
		if(!check_rights(R_DEBUG))	return

		switch(href_list["secretscoder"])
			if("maint_access_brig")
				for(var/obj/machinery/door/airlock/maintenance/M in world)
					M.check_access()
					if (access_maint_tunnels in M.req_access)
						M.req_access = list(access_brig)
				message_admins("[key_name_admin(usr)] made all maint doors brig access-only.")
			if("maint_access_engiebrig")
				for(var/obj/machinery/door/airlock/maintenance/M in world)
					M.check_access()
					if (access_maint_tunnels in M.req_access)
						M.req_access = list()
						M.req_one_access = list(access_brig,access_engine)
				message_admins("[key_name_admin(usr)] made all maint doors engineering and brig access-only.")
			if("infinite_sec")
				var/datum/job/J = SSjob.GetJob("Security Officer")
				if(!J) return
				J.total_positions = -1
				J.spawn_positions = -1
				message_admins("[key_name_admin(usr)] has removed the cap on security officers.")

	else if(href_list["ac_view_wanted"])            //Admin newscaster Topic() stuff be here
		src.admincaster_screen = 18                 //The ac_ prefix before the hrefs stands for AdminCaster.
		src.access_news_network()

	else if(href_list["ac_set_channel_name"])
		src.admincaster_feed_channel.channel_name = stripped_input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "")
		while (findtext(src.admincaster_feed_channel.channel_name," ") == 1)
			src.admincaster_feed_channel.channel_name = copytext(src.admincaster_feed_channel.channel_name,2,lentext(src.admincaster_feed_channel.channel_name)+1)
		src.access_news_network()

	else if(href_list["ac_set_channel_lock"])
		src.admincaster_feed_channel.locked = !src.admincaster_feed_channel.locked
		src.access_news_network()

	else if(href_list["ac_submit_new_channel"])
		var/check = 0
		for(var/datum/feed_channel/FC in news_network.network_channels)
			if(FC.channel_name == src.admincaster_feed_channel.channel_name)
				check = 1
				break
		if(src.admincaster_feed_channel.channel_name == "" || src.admincaster_feed_channel.channel_name == "\[REDACTED\]" || check )
			src.admincaster_screen=7
		else
			var/choice = alert("Please confirm Feed channel creation","Network Channel Handler","Confirm","Cancel")
			if(choice=="Confirm")
				news_network.CreateFeedChannel(src.admincaster_feed_channel.channel_name, src.admincaster_signature, src.admincaster_feed_channel.locked, 1)
				feedback_inc("newscaster_channels",1)
				log_admin("[key_name(usr)] created command feed channel: [src.admincaster_feed_channel.channel_name]!")
				src.admincaster_screen=5
		src.access_news_network()

	else if(href_list["ac_set_channel_receiving"])
		var/list/available_channels = list()
		for(var/datum/feed_channel/F in news_network.network_channels)
			available_channels += F.channel_name
		src.admincaster_feed_channel.channel_name = adminscrub(input(usr, "Choose receiving Feed Channel", "Network Channel Handler") in available_channels )
		src.access_news_network()

	else if(href_list["ac_set_new_message"])
		src.admincaster_feed_message.body = adminscrub(input(usr, "Write your Feed story", "Network Channel Handler", ""))
		while (findtext(src.admincaster_feed_message.body," ") == 1)
			src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,lentext(src.admincaster_feed_message.body)+1)
		src.access_news_network()

	else if(href_list["ac_submit_new_message"])
		if(src.admincaster_feed_message.body =="" || src.admincaster_feed_message.body =="\[REDACTED\]" || src.admincaster_feed_channel.channel_name == "" )
			src.admincaster_screen = 6
		else
			news_network.SubmitArticle(src.admincaster_feed_message.body, src.admincaster_signature, src.admincaster_feed_channel.channel_name, null, 1)
			feedback_inc("newscaster_stories",1)
			src.admincaster_screen=4

		for(var/obj/machinery/newscaster/NEWSCASTER in allCasters)
			NEWSCASTER.newsAlert(src.admincaster_feed_channel.channel_name)

		log_admin("[key_name(usr)] submitted a feed story to channel: [src.admincaster_feed_channel.channel_name]!")
		src.access_news_network()

	else if(href_list["ac_create_channel"])
		src.admincaster_screen=2
		src.access_news_network()

	else if(href_list["ac_create_feed_story"])
		src.admincaster_screen=3
		src.access_news_network()

	else if(href_list["ac_menu_censor_story"])
		src.admincaster_screen=10
		src.access_news_network()

	else if(href_list["ac_menu_censor_channel"])
		src.admincaster_screen=11
		src.access_news_network()

	else if(href_list["ac_menu_wanted"])
		var/already_wanted = 0
		if(news_network.wanted_issue)
			already_wanted = 1

		if(already_wanted)
			src.admincaster_feed_message.author = news_network.wanted_issue.author
			src.admincaster_feed_message.body = news_network.wanted_issue.body
		src.admincaster_screen = 14
		src.access_news_network()

	else if(href_list["ac_set_wanted_name"])
		src.admincaster_feed_message.author = adminscrub(input(usr, "Provide the name of the Wanted person", "Network Security Handler", ""))
		while (findtext(src.admincaster_feed_message.author," ") == 1)
			src.admincaster_feed_message.author = copytext(admincaster_feed_message.author,2,lentext(admincaster_feed_message.author)+1)
		src.access_news_network()

	else if(href_list["ac_set_wanted_desc"])
		src.admincaster_feed_message.body = adminscrub(input(usr, "Provide the a description of the Wanted person and any other details you deem important", "Network Security Handler", ""))
		while (findtext(src.admincaster_feed_message.body," ") == 1)
			src.admincaster_feed_message.body = copytext(src.admincaster_feed_message.body,2,lentext(src.admincaster_feed_message.body)+1)
		src.access_news_network()

	else if(href_list["ac_submit_wanted"])
		var/input_param = text2num(href_list["ac_submit_wanted"])
		if(src.admincaster_feed_message.author == "" || src.admincaster_feed_message.body == "")
			src.admincaster_screen = 16
		else
			var/choice = alert("Please confirm Wanted Issue [(input_param==1) ? ("creation.") : ("edit.")]","Network Security Handler","Confirm","Cancel")
			if(choice=="Confirm")
				if(input_param==1)          //If input_param == 1 we're submitting a new wanted issue. At 2 we're just editing an existing one. See the else below
					var/datum/feed_message/WANTED = new /datum/feed_message
					WANTED.author = src.admincaster_feed_message.author               //Wanted name
					WANTED.body = src.admincaster_feed_message.body                   //Wanted desc
					WANTED.backup_author = src.admincaster_signature                  //Submitted by
					WANTED.is_admin_message = 1
					news_network.wanted_issue = WANTED
					for(var/obj/machinery/newscaster/NEWSCASTER in allCasters)
						NEWSCASTER.newsAlert()
						NEWSCASTER.update_icon()
					src.admincaster_screen = 15
				else
					news_network.wanted_issue.author = src.admincaster_feed_message.author
					news_network.wanted_issue.body = src.admincaster_feed_message.body
					news_network.wanted_issue.backup_author = src.admincaster_feed_message.backup_author
					src.admincaster_screen = 19
				log_admin("[key_name(usr)] issued a Station-wide Wanted Notification for [src.admincaster_feed_message.author]!")
		src.access_news_network()

	else if(href_list["ac_cancel_wanted"])
		var/choice = alert("Please confirm Wanted Issue removal","Network Security Handler","Confirm","Cancel")
		if(choice=="Confirm")
			news_network.wanted_issue = null
			for(var/obj/machinery/newscaster/NEWSCASTER in allCasters)
				NEWSCASTER.update_icon()
			src.admincaster_screen=17
		src.access_news_network()

	else if(href_list["ac_censor_channel_author"])
		var/datum/feed_channel/FC = locate(href_list["ac_censor_channel_author"])
		if(FC.author != "\[REDACTED\]")
			FC.backup_author = FC.author
			FC.author = "\[REDACTED\]"
		else
			FC.author = FC.backup_author
		src.access_news_network()

	else if(href_list["ac_censor_channel_story_author"])
		var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_author"])
		if(MSG.author != "\[REDACTED\]")
			MSG.backup_author = MSG.author
			MSG.author = "\[REDACTED\]"
		else
			MSG.author = MSG.backup_author
		src.access_news_network()

	else if(href_list["ac_censor_channel_story_body"])
		var/datum/feed_message/MSG = locate(href_list["ac_censor_channel_story_body"])
		if(MSG.body != "\[REDACTED\]")
			MSG.backup_body = MSG.body
			MSG.body = "\[REDACTED\]"
		else
			MSG.body = MSG.backup_body
		src.access_news_network()

	else if(href_list["ac_pick_d_notice"])
		var/datum/feed_channel/FC = locate(href_list["ac_pick_d_notice"])
		src.admincaster_feed_channel = FC
		src.admincaster_screen=13
		src.access_news_network()

	else if(href_list["ac_toggle_d_notice"])
		var/datum/feed_channel/FC = locate(href_list["ac_toggle_d_notice"])
		FC.censored = !FC.censored
		src.access_news_network()

	else if(href_list["ac_view"])
		src.admincaster_screen=1
		src.access_news_network()

	else if(href_list["ac_setScreen"]) //Brings us to the main menu and resets all fields~
		src.admincaster_screen = text2num(href_list["ac_setScreen"])
		if (src.admincaster_screen == 0)
			if(src.admincaster_feed_channel)
				src.admincaster_feed_channel = new /datum/feed_channel
			if(src.admincaster_feed_message)
				src.admincaster_feed_message = new /datum/feed_message
		src.access_news_network()

	else if(href_list["ac_show_channel"])
		var/datum/feed_channel/FC = locate(href_list["ac_show_channel"])
		src.admincaster_feed_channel = FC
		src.admincaster_screen = 9
		src.access_news_network()

	else if(href_list["ac_pick_censor_channel"])
		var/datum/feed_channel/FC = locate(href_list["ac_pick_censor_channel"])
		src.admincaster_feed_channel = FC
		src.admincaster_screen = 12
		src.access_news_network()

	else if(href_list["ac_refresh"])
		src.access_news_network()

	else if(href_list["ac_set_signature"])
		src.admincaster_signature = adminscrub(input(usr, "Provide your desired signature", "Network Identity Handler", ""))
		src.access_news_network()

	else if(href_list["ac_del_comment"])
		var/datum/feed_comment/FC = locate(href_list["ac_del_comment"])
		var/datum/feed_message/FM = locate(href_list["ac_del_comment_msg"])
		FM.comments -= FC
		qdel(FC)
		src.access_news_network()

	else if(href_list["ac_lock_comment"])
		var/datum/feed_message/FM = locate(href_list["ac_lock_comment"])
		FM.locked ^= 1
		src.access_news_network()

license: mit


code:
/proc/getbrokeninhands()
	var/text
	for(var/A in typesof(/obj/item))
		var/obj/item/O = new A( locate(1,1,1) )
		if(!O) continue
		var/icon/IL = new(O.lefthand_file)
		var/list/Lstates = IL.IconStates()
		var/icon/IR = new(O.righthand_file)
		var/list/Rstates = IR.IconStates()
		var/icon/J = new(O.icon)
		var/list/istates = J.IconStates()
		if(!Lstates.Find(O.icon_state) && !Lstates.Find(O.item_state))
			if(O.icon_state)
				text += "[O.type] WANTS IN LEFT HAND CALLED\n\"[O.icon_state]\".\n"
		if(!Rstates.Find(O.icon_state) && !Rstates.Find(O.item_state))
			if(O.icon_state)
				text += "[O.type] WANTS IN RIGHT HAND CALLED\n\"[O.icon_state]\".\n"

		if(O.icon_state)
			if(!istates.Find(O.icon_state))
				text += "[O.type] MISSING NORMAL ICON CALLED\n\"[O.icon_state]\" IN \"[O.icon]\"\n"
		if(O.item_state)
			if(!istates.Find(O.item_state))
				text += "[O.type] MISSING NORMAL ICON CALLED\n\"[O.item_state]\" IN \"[O.icon]\"\n"
		text+="\n"
		qdel(O)
	if(text)
		var/F = file("broken_icons.txt")
		fdel(F)
		F << text
		world << "Completely successfully and written to [F]"