code:
# Translation of openrpgeditor.pot to LANGUAGE
# Copyright (C) YEAR OpenRPGEditor Team
# This file is distributed under the same license as the OpenRPG Editor package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: OpenRPG Editor\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2025-03-21 13:12-0700\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: src/librpgm/Database/Globals.hpp:37 src/librpgm/Database/Globals.hpp:48
#: src/librpgm/Database/Globals.hpp:363 src/librpgm/Database/Globals.hpp:376
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:61
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:226
msgid "Max HP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:38 src/librpgm/Database/Globals.hpp:49
#: src/librpgm/Database/Globals.hpp:364 src/librpgm/Database/Globals.hpp:377
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:64
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:228
msgid "Max MP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:39 src/librpgm/Database/Globals.hpp:50
#: src/librpgm/Database/Globals.hpp:365 src/librpgm/Database/Globals.hpp:378
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:67
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:139
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:230
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:253
msgid "Attack"
msgstr ""

#: src/librpgm/Database/Globals.hpp:40 src/librpgm/Database/Globals.hpp:51
#: src/librpgm/Database/Globals.hpp:366 src/librpgm/Database/Globals.hpp:379
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:70
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:232
msgid "Defense"
msgstr ""

#: src/librpgm/Database/Globals.hpp:41 src/librpgm/Database/Globals.hpp:367
#: src/librpgm/Database/Globals.hpp:380
msgid "MAttack"
msgstr ""

#: src/librpgm/Database/Globals.hpp:41 src/librpgm/Database/Globals.hpp:52
#: src/librpgm/Database/Globals.hpp:367 src/librpgm/Database/Globals.hpp:380
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:73
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:234
msgid "M.Attack"
msgstr ""

#: src/librpgm/Database/Globals.hpp:42 src/librpgm/Database/Globals.hpp:368
#: src/librpgm/Database/Globals.hpp:381
msgid "MDefense"
msgstr ""

#: src/librpgm/Database/Globals.hpp:42 src/librpgm/Database/Globals.hpp:53
#: src/librpgm/Database/Globals.hpp:368 src/librpgm/Database/Globals.hpp:381
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:76
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:236
msgid "M.Defense"
msgstr ""

#: src/librpgm/Database/Globals.hpp:43 src/librpgm/Database/Globals.hpp:54
#: src/librpgm/Database/Globals.hpp:369 src/librpgm/Database/Globals.hpp:382
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:79
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:238
msgid "Agility"
msgstr ""

#: src/librpgm/Database/Globals.hpp:44 src/librpgm/Database/Globals.hpp:55
#: src/librpgm/Database/Globals.hpp:370 src/librpgm/Database/Globals.hpp:383
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:82
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:240
msgid "Luck"
msgstr ""

#: src/librpgm/Database/Globals.hpp:52
msgid "M Attack"
msgstr ""

#: src/librpgm/Database/Globals.hpp:53
msgid "M Defense"
msgstr ""

#: src/librpgm/Database/Globals.hpp:59
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:242
msgid "Hit Rate"
msgstr ""

#: src/librpgm/Database/Globals.hpp:60
msgid "Evasion Rate"
msgstr ""

#: src/librpgm/Database/Globals.hpp:61
msgid "Critical Rate"
msgstr ""

#: src/librpgm/Database/Globals.hpp:62
msgid "Critical Evasion"
msgstr ""

#: src/librpgm/Database/Globals.hpp:63 src/librpgm/Database/Globals.hpp:879
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:513
msgid "Magic Evasion"
msgstr ""

#: src/librpgm/Database/Globals.hpp:64 src/librpgm/Database/Globals.hpp:880
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:518
msgid "Magic Reflection"
msgstr ""

#: src/librpgm/Database/Globals.hpp:65
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:522
msgid "Counter Attack"
msgstr ""

#: src/librpgm/Database/Globals.hpp:66
msgid "HP Regeneration"
msgstr ""

#: src/librpgm/Database/Globals.hpp:67
msgid "MP Regeneration"
msgstr ""

#: src/librpgm/Database/Globals.hpp:68
msgid "TP Regeneration"
msgstr ""

#: src/librpgm/Database/Globals.hpp:72
msgid "Target Rate"
msgstr ""

#: src/librpgm/Database/Globals.hpp:73
msgid "Guard Effect"
msgstr ""

#: src/librpgm/Database/Globals.hpp:74
msgid "Recovery Effect"
msgstr ""

#: src/librpgm/Database/Globals.hpp:75
msgid "Pharmacology"
msgstr ""

#: src/librpgm/Database/Globals.hpp:76
msgid "MP Cost Rate"
msgstr ""

#: src/librpgm/Database/Globals.hpp:77
msgid "TP Charge Rate"
msgstr ""

#: src/librpgm/Database/Globals.hpp:78
msgid "Physical Damage"
msgstr ""

#: src/librpgm/Database/Globals.hpp:79
msgid "Magical Damage"
msgstr ""

#: src/librpgm/Database/Globals.hpp:80
msgid "Floor Damage"
msgstr ""

#: src/librpgm/Database/Globals.hpp:81
msgid "Experience"
msgstr ""

#: src/librpgm/Database/Globals.hpp:85 src/librpgm/Database/Globals.hpp:97
#: src/librpgm/Database/Globals.hpp:221 src/librpgm/Database/Globals.hpp:698
#: src/librpgm/Database/Globals.hpp:741 src/librpgm/Database/Globals.hpp:762
msgid "Normal"
msgstr ""

#: src/librpgm/Database/Globals.hpp:86
msgid "Dual Wield"
msgstr ""

#: src/librpgm/Database/Globals.hpp:90
msgid "Auto Battle"
msgstr ""

#: src/librpgm/Database/Globals.hpp:91
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:142
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:255
msgid "Guard"
msgstr ""

#: src/librpgm/Database/Globals.hpp:92
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:527
msgid "Substitute"
msgstr ""

#: src/librpgm/Database/Globals.hpp:93
msgid "Preserve TP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:98
msgid "Boss"
msgstr ""

#: src/librpgm/Database/Globals.hpp:99
msgid "Instant"
msgstr ""

#: src/librpgm/Database/Globals.hpp:100
msgid "No Disappear"
msgstr ""

#: src/librpgm/Database/Globals.hpp:104
msgid "Encounter Half"
msgstr ""

#: src/librpgm/Database/Globals.hpp:105
msgid "Encounter None"
msgstr ""

#: src/librpgm/Database/Globals.hpp:106
msgid "Cancel Surprise"
msgstr ""

#: src/librpgm/Database/Globals.hpp:107
msgid "Raise Preemptive"
msgstr ""

#: src/librpgm/Database/Globals.hpp:108
msgid "Gold Double"
msgstr ""

#: src/librpgm/Database/Globals.hpp:109
msgid "Drop Item Double"
msgstr ""

#: src/librpgm/Database/Globals.hpp:112
msgid "Recover HP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:113
msgid "Recover MP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:114
msgid "Gain TP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:115
msgid "Add State"
msgstr ""

#: src/librpgm/Database/Globals.hpp:116
msgid "Remove State"
msgstr ""

#: src/librpgm/Database/Globals.hpp:117
msgid "Add Buff"
msgstr ""

#: src/librpgm/Database/Globals.hpp:118
msgid "Add Debuff"
msgstr ""

#: src/librpgm/Database/Globals.hpp:119
msgid "Remove Buff"
msgstr ""

#: src/librpgm/Database/Globals.hpp:120
msgid "Remove Debuff"
msgstr ""

#: src/librpgm/Database/Globals.hpp:121
msgid "Special Effect"
msgstr ""

#: src/librpgm/Database/Globals.hpp:122
msgid "Grow"
msgstr ""

#: src/librpgm/Database/Globals.hpp:123
msgid "Learn Skill"
msgstr ""

#: src/librpgm/Database/Globals.hpp:124 src/librpgm/Database/Globals.hpp:537
msgid "Common Event"
msgstr ""

#: src/librpgm/Database/Globals.hpp:128
msgid "Element Rate"
msgstr ""

#: src/librpgm/Database/Globals.hpp:129
msgid "Debuff Rate"
msgstr ""

#: src/librpgm/Database/Globals.hpp:130
msgid "State Rate"
msgstr ""

#: src/librpgm/Database/Globals.hpp:131
msgid "State Resist"
msgstr ""

#: src/librpgm/Database/Globals.hpp:132
msgid "Parameter"
msgstr ""

#: src/librpgm/Database/Globals.hpp:133
msgid "ExParameter"
msgstr ""

#: src/librpgm/Database/Globals.hpp:133
msgid "Ex-Parameter"
msgstr ""

#: src/librpgm/Database/Globals.hpp:134
msgid "SpParameter"
msgstr ""

#: src/librpgm/Database/Globals.hpp:134
msgid "Sp-Parameter"
msgstr ""

#: src/librpgm/Database/Globals.hpp:135
msgid "Attack Element"
msgstr ""

#: src/librpgm/Database/Globals.hpp:136
msgid "Attack State"
msgstr ""

#: src/librpgm/Database/Globals.hpp:137
msgid "Attack Speed"
msgstr ""

#: src/librpgm/Database/Globals.hpp:138
msgid "Attack Times "
msgstr ""

#: src/librpgm/Database/Globals.hpp:138
msgid "Attack Times +"
msgstr ""

#: src/librpgm/Database/Globals.hpp:139
msgid "Add Skill Type"
msgstr ""

#: src/librpgm/Database/Globals.hpp:140
msgid "Seal Skill Type"
msgstr ""

#: src/librpgm/Database/Globals.hpp:141
msgid "Add Skill"
msgstr ""

#: src/librpgm/Database/Globals.hpp:142
msgid "Seal Skill"
msgstr ""

#: src/librpgm/Database/Globals.hpp:143
msgid "Equip Weapon"
msgstr ""

#: src/librpgm/Database/Globals.hpp:144
msgid "Equip Armor"
msgstr ""

#: src/librpgm/Database/Globals.hpp:145
msgid "Lock Equip"
msgstr ""

#: src/librpgm/Database/Globals.hpp:146
msgid "Seal Equip"
msgstr ""

#: src/librpgm/Database/Globals.hpp:147
msgid "Slot Type"
msgstr ""

#: src/librpgm/Database/Globals.hpp:148
msgid "Action Times "
msgstr ""

#: src/librpgm/Database/Globals.hpp:148
msgid "Action Times +"
msgstr ""

#: src/librpgm/Database/Globals.hpp:149
msgid "Special Flag"
msgstr ""

#: src/librpgm/Database/Globals.hpp:150
msgid "Collapse Effect"
msgstr ""

#: src/librpgm/Database/Globals.hpp:151
msgid "Party Ability"
msgstr ""

#: src/librpgm/Database/Globals.hpp:155
msgid "Retain"
msgstr ""

#: src/librpgm/Database/Globals.hpp:156 src/librpgm/Database/Globals.hpp:166
msgid "Down"
msgstr ""

#: src/librpgm/Database/Globals.hpp:157 src/librpgm/Database/Globals.hpp:167
#: src/librpgm/Database/Globals.hpp:732
msgid "Left"
msgstr ""

#: src/librpgm/Database/Globals.hpp:158 src/librpgm/Database/Globals.hpp:168
#: src/librpgm/Database/Globals.hpp:734
msgid "Right"
msgstr ""

#: src/librpgm/Database/Globals.hpp:159 src/librpgm/Database/Globals.hpp:169
msgid "Up"
msgstr ""

#: src/librpgm/Database/Globals.hpp:163 src/librpgm/Database/Globals.hpp:861
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:311
msgid "OK"
msgstr ""

#: src/librpgm/Database/Globals.hpp:164 src/librpgm/Database/Globals.hpp:862
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:202
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:297
#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:483
#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:501
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:329
#: src/openrpgeditor/Core/MainWindow.cpp:407
#: src/openrpgeditor/Core/MainWindow.cpp:421
msgid "Cancel"
msgstr ""

#: src/librpgm/Database/Globals.hpp:165
msgid "Shift"
msgstr ""

#: src/librpgm/Database/Globals.hpp:170
msgid "Pageup"
msgstr ""

#: src/librpgm/Database/Globals.hpp:171
msgid "Pagedown"
msgstr ""

#: src/librpgm/Database/Globals.hpp:175
msgid "Certain Hit"
msgstr ""

#: src/librpgm/Database/Globals.hpp:176
msgid "Physical Attack"
msgstr ""

#: src/librpgm/Database/Globals.hpp:177
msgid "Magical Attack"
msgstr ""

#: src/librpgm/Database/Globals.hpp:181 src/librpgm/Database/Globals.hpp:674
msgid "Always"
msgstr ""

#: src/librpgm/Database/Globals.hpp:182
msgid "BattleScreen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:183
msgid "MenuScreen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:184
msgid "Never"
msgstr ""

#: src/librpgm/Database/Globals.hpp:188 src/librpgm/Database/Globals.hpp:203
#: src/librpgm/Database/Globals.hpp:228 src/librpgm/Database/Globals.hpp:249
#: src/librpgm/Database/Globals.hpp:442 src/librpgm/Database/Globals.hpp:469
#: src/librpgm/Database/Globals.hpp:684 src/librpgm/Database/Globals.hpp:705
#: src/librpgm/Database/Globals.hpp:803 src/librpgm/Database/Globals.hpp:826
msgid "None"
msgstr ""

#: src/librpgm/Database/Globals.hpp:189
msgid "1 Enemy"
msgstr ""

#: src/librpgm/Database/Globals.hpp:190
msgid "All Enemies"
msgstr ""

#: src/librpgm/Database/Globals.hpp:191
msgid "1 Random Enemy"
msgstr ""

#: src/librpgm/Database/Globals.hpp:192
msgid "2 Random Enemies"
msgstr ""

#: src/librpgm/Database/Globals.hpp:193
msgid "3 Random Enemies"
msgstr ""

#: src/librpgm/Database/Globals.hpp:194
msgid "4 Random Enemies"
msgstr ""

#: src/librpgm/Database/Globals.hpp:195
msgid "1 Ally"
msgstr ""

#: src/librpgm/Database/Globals.hpp:196
msgid "All Allies"
msgstr ""

#: src/librpgm/Database/Globals.hpp:197
msgid "1 Ally Dead"
msgstr ""

#: src/librpgm/Database/Globals.hpp:197
msgid "1 Ally (Dead)"
msgstr ""

#: src/librpgm/Database/Globals.hpp:198
msgid "All Allies Dead"
msgstr ""

#: src/librpgm/Database/Globals.hpp:198
msgid "All Allies (Dead)"
msgstr ""

#: src/librpgm/Database/Globals.hpp:199
msgid "The User"
msgstr ""

#: src/librpgm/Database/Globals.hpp:204
msgid "Action End"
msgstr ""

#: src/librpgm/Database/Globals.hpp:205
msgid "Turn End"
msgstr ""

#: src/librpgm/Database/Globals.hpp:209
msgid "Regular Item"
msgstr ""

#: src/librpgm/Database/Globals.hpp:210
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:175
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:279
msgid "Key Item"
msgstr ""

#: src/librpgm/Database/Globals.hpp:211
msgid "Hidden Item A"
msgstr ""

#: src/librpgm/Database/Globals.hpp:212
msgid "Hidden Item B"
msgstr ""

#: src/librpgm/Database/Globals.hpp:216
msgid "No"
msgstr ""

#: src/librpgm/Database/Globals.hpp:217
#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:493
msgid "Yes"
msgstr ""

#: src/librpgm/Database/Globals.hpp:222
msgid "Additive"
msgstr ""

#: src/librpgm/Database/Globals.hpp:223
msgid "Multiply"
msgstr ""

#: src/librpgm/Database/Globals.hpp:224 src/librpgm/Database/Globals.hpp:230
#: src/librpgm/Database/Globals.hpp:245
msgid "Screen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:229
msgid "Target"
msgstr ""

#: src/librpgm/Database/Globals.hpp:231
msgid "Hide Target"
msgstr ""

#: src/librpgm/Database/Globals.hpp:242
msgid "Head"
msgstr ""

#: src/librpgm/Database/Globals.hpp:243 src/librpgm/Database/Globals.hpp:465
msgid "Center"
msgstr ""

#: src/librpgm/Database/Globals.hpp:244
msgid "Feet"
msgstr ""

#: src/librpgm/Database/Globals.hpp:250
msgid "HP Damage"
msgstr ""

#: src/librpgm/Database/Globals.hpp:251
msgid "MP Damage"
msgstr ""

#: src/librpgm/Database/Globals.hpp:252
msgid "HP Recover"
msgstr ""

#: src/librpgm/Database/Globals.hpp:253
msgid "MP Recover"
msgstr ""

#: src/librpgm/Database/Globals.hpp:254
msgid "HP Drain"
msgstr ""

#: src/librpgm/Database/Globals.hpp:255
msgid "MP Drain"
msgstr ""

#: src/librpgm/Database/Globals.hpp:259 src/librpgm/Database/Globals.hpp:312
#: src/librpgm/Database/Globals.hpp:320
msgid "Greater than or Equal to"
msgstr ""

#: src/librpgm/Database/Globals.hpp:259 src/librpgm/Database/Globals.hpp:312
#: src/librpgm/Database/Globals.hpp:320
msgid "≥"
msgstr ""

#: src/librpgm/Database/Globals.hpp:260 src/librpgm/Database/Globals.hpp:313
#: src/librpgm/Database/Globals.hpp:321
msgid "Less than or Equal to"
msgstr ""

#: src/librpgm/Database/Globals.hpp:260 src/librpgm/Database/Globals.hpp:313
#: src/librpgm/Database/Globals.hpp:321
msgid "≤"
msgstr ""

#: src/librpgm/Database/Globals.hpp:264 src/librpgm/Database/Globals.hpp:680
#: src/librpgm/Database/Globals.hpp:893
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:82
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:86
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:116
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:126
msgid "Switch"
msgstr ""

#: src/librpgm/Database/Globals.hpp:265 src/librpgm/Database/Globals.hpp:297
#: src/librpgm/Database/Globals.hpp:302 src/librpgm/Database/Globals.hpp:341
#: src/librpgm/Database/Globals.hpp:659 src/librpgm/Database/Globals.hpp:892
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:90
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:138
msgid "Variable"
msgstr ""

#: src/librpgm/Database/Globals.hpp:266
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:95
msgid "Self Switch"
msgstr ""

#: src/librpgm/Database/Globals.hpp:267 src/librpgm/Database/Globals.hpp:400
msgid "Timer"
msgstr ""

#: src/librpgm/Database/Globals.hpp:268 src/librpgm/Database/Globals.hpp:307
#: src/librpgm/Database/Globals.hpp:351 src/librpgm/Database/Globals.hpp:904
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:103
msgid "Actor"
msgstr ""

#: src/librpgm/Database/Globals.hpp:269 src/librpgm/Database/Globals.hpp:306
#: src/librpgm/Database/Globals.hpp:352 src/librpgm/Database/Globals.hpp:899
msgid "Enemy"
msgstr ""

#: src/librpgm/Database/Globals.hpp:270 src/librpgm/Database/Globals.hpp:353
msgid "Character"
msgstr ""

#: src/librpgm/Database/Globals.hpp:271 src/librpgm/Database/Globals.hpp:397
msgid "Gold"
msgstr ""

#: src/librpgm/Database/Globals.hpp:272 src/librpgm/Database/Globals.hpp:348
#: src/librpgm/Database/Globals.hpp:663
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:145
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:257
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:99
msgid "Item"
msgstr ""

#: src/librpgm/Database/Globals.hpp:273 src/librpgm/Database/Globals.hpp:285
#: src/librpgm/Database/Globals.hpp:349 src/librpgm/Database/Globals.hpp:664
#: src/librpgm/Database/Globals.hpp:917
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:169
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:275
msgid "Weapon"
msgstr ""

#: src/librpgm/Database/Globals.hpp:274 src/librpgm/Database/Globals.hpp:286
#: src/librpgm/Database/Globals.hpp:350 src/librpgm/Database/Globals.hpp:665
#: src/librpgm/Database/Globals.hpp:918
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:172
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:277
msgid "Armor"
msgstr ""

#: src/librpgm/Database/Globals.hpp:275
msgid "Button"
msgstr ""

#: src/librpgm/Database/Globals.hpp:276 src/librpgm/Database/Globals.hpp:344
#: src/librpgm/Database/Globals.hpp:526 src/librpgm/Database/Globals.hpp:630
#: src/librpgm/Database/Globals.hpp:908
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:299
msgid "Script"
msgstr ""

#: src/librpgm/Database/Globals.hpp:277
msgid "Vehicle"
msgstr ""

#: src/librpgm/Database/Globals.hpp:281
msgid "In The Party"
msgstr ""

#: src/librpgm/Database/Globals.hpp:282
#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:78
msgid "Name"
msgstr ""

#: src/librpgm/Database/Globals.hpp:283 src/librpgm/Database/Globals.hpp:902
msgid "Class"
msgstr ""

#: src/librpgm/Database/Globals.hpp:284 src/librpgm/Database/Globals.hpp:905
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:148
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:259
msgid "Skill"
msgstr ""

#: src/librpgm/Database/Globals.hpp:287 src/librpgm/Database/Globals.hpp:292
#: src/librpgm/Database/Globals.hpp:678 src/librpgm/Database/Globals.hpp:906
msgid "State"
msgstr ""

#: src/librpgm/Database/Globals.hpp:291
msgid "Appeared"
msgstr ""

#: src/librpgm/Database/Globals.hpp:296 src/librpgm/Database/Globals.hpp:340
#: src/librpgm/Database/Globals.hpp:658
msgid "Constant"
msgstr ""

#: src/librpgm/Database/Globals.hpp:301 src/librpgm/Database/Globals.hpp:753
msgid "Fixed"
msgstr ""

#: src/librpgm/Database/Globals.hpp:311
msgid "Equal To"
msgstr ""

#: src/librpgm/Database/Globals.hpp:311 src/librpgm/Database/Globals.hpp:331
msgid "="
msgstr ""

#: src/librpgm/Database/Globals.hpp:314
msgid "Greater than"
msgstr ""

#: src/librpgm/Database/Globals.hpp:314
msgid ">"
msgstr ""

#: src/librpgm/Database/Globals.hpp:315 src/librpgm/Database/Globals.hpp:322
msgid "Less than"
msgstr ""

#: src/librpgm/Database/Globals.hpp:315 src/librpgm/Database/Globals.hpp:322
msgid "<"
msgstr ""

#: src/librpgm/Database/Globals.hpp:316
msgid "Not Equal to"
msgstr ""

#: src/librpgm/Database/Globals.hpp:316
msgid "!="
msgstr ""

#: src/librpgm/Database/Globals.hpp:326
msgid "ON"
msgstr ""

#: src/librpgm/Database/Globals.hpp:327
msgid "OFF"
msgstr ""

#: src/librpgm/Database/Globals.hpp:331
msgid "Set"
msgstr ""

#: src/librpgm/Database/Globals.hpp:332 src/librpgm/Database/Globals.hpp:412
msgid "Add"
msgstr ""

#: src/librpgm/Database/Globals.hpp:332
msgid "+="
msgstr ""

#: src/librpgm/Database/Globals.hpp:333
msgid "Sub"
msgstr ""

#: src/librpgm/Database/Globals.hpp:333
msgid "-="
msgstr ""

#: src/librpgm/Database/Globals.hpp:334
msgid "Mul"
msgstr ""

#: src/librpgm/Database/Globals.hpp:334
msgid "*="
msgstr ""

#: src/librpgm/Database/Globals.hpp:335
msgid "Div"
msgstr ""

#: src/librpgm/Database/Globals.hpp:335
msgid "/="
msgstr ""

#: src/librpgm/Database/Globals.hpp:336
msgid "Mod"
msgstr ""

#: src/librpgm/Database/Globals.hpp:336
msgid "%="
msgstr ""

#: src/librpgm/Database/Globals.hpp:342 src/librpgm/Database/Globals.hpp:754
msgid "Random"
msgstr ""

#: src/librpgm/Database/Globals.hpp:343
msgid "Game Data"
msgstr ""

#: src/librpgm/Database/Globals.hpp:354
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:363
msgid "Party"
msgstr ""

#: src/librpgm/Database/Globals.hpp:355
msgid "Other"
msgstr ""

#: src/librpgm/Database/Globals.hpp:359
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:96
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:218
msgid "Level"
msgstr ""

#: src/librpgm/Database/Globals.hpp:360
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:120
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:123
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:222
msgid "EXP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:361 src/librpgm/Database/Globals.hpp:374
#: src/librpgm/Database/Globals.hpp:676
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:102
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:105
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:219
msgid "HP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:362 src/librpgm/Database/Globals.hpp:375
#: src/librpgm/Database/Globals.hpp:677
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:108
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:111
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:220
msgid "MP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:387
msgid "Map X"
msgstr ""

#: src/librpgm/Database/Globals.hpp:388
msgid "Map Y"
msgstr ""

#: src/librpgm/Database/Globals.hpp:389
msgid "Direction"
msgstr ""

#: src/librpgm/Database/Globals.hpp:390
msgid "Screen X"
msgstr ""

#: src/librpgm/Database/Globals.hpp:391
msgid "Screen Y"
msgstr ""

#: src/librpgm/Database/Globals.hpp:395
msgid "Map ID"
msgstr ""

#: src/librpgm/Database/Globals.hpp:396
msgid "Party Members"
msgstr ""

#: src/librpgm/Database/Globals.hpp:398
msgid "Steps"
msgstr ""

#: src/librpgm/Database/Globals.hpp:399
msgid "Play Time"
msgstr ""

#: src/librpgm/Database/Globals.hpp:401
msgid "Save Count"
msgstr ""

#: src/librpgm/Database/Globals.hpp:402
msgid "Battle Count"
msgstr ""

#: src/librpgm/Database/Globals.hpp:403
msgid "Win Count"
msgstr ""

#: src/librpgm/Database/Globals.hpp:404
msgid "Escape Count"
msgstr ""

#: src/librpgm/Database/Globals.hpp:408 src/librpgm/Database/Globals.hpp:868
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:136
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:251
msgid "Escape"
msgstr ""

#: src/librpgm/Database/Globals.hpp:412 src/librpgm/Database/Globals.hpp:424
#: src/librpgm/Database/Globals.hpp:653
msgid "+"
msgstr ""

#: src/librpgm/Database/Globals.hpp:413
msgid "Remove"
msgstr ""

#: src/librpgm/Database/Globals.hpp:413 src/librpgm/Database/Globals.hpp:425
#: src/librpgm/Database/Globals.hpp:654
msgid "-"
msgstr ""

#: src/librpgm/Database/Globals.hpp:417
msgid "Red"
msgstr ""

#: src/librpgm/Database/Globals.hpp:418
msgid "Green"
msgstr ""

#: src/librpgm/Database/Globals.hpp:419
msgid "Blue"
msgstr ""

#: src/librpgm/Database/Globals.hpp:420
msgid "Gray"
msgstr ""

#: src/librpgm/Database/Globals.hpp:424
msgid "Learn"
msgstr ""

#: src/librpgm/Database/Globals.hpp:425
msgid "Forget"
msgstr ""

#: src/librpgm/Database/Globals.hpp:429
msgid "Disable"
msgstr ""

#: src/librpgm/Database/Globals.hpp:430
msgid "Enable"
msgstr ""

#: src/librpgm/Database/Globals.hpp:434
msgid "Direct"
msgstr ""

#: src/librpgm/Database/Globals.hpp:435
msgid "Variable Designation"
msgstr ""

#: src/librpgm/Database/Globals.hpp:436
msgid "Exchange With Another Event"
msgstr ""

#: src/librpgm/Database/Globals.hpp:440
msgid "Black"
msgstr ""

#: src/librpgm/Database/Globals.hpp:441
msgid "White"
msgstr ""

#: src/librpgm/Database/Globals.hpp:446
msgid "Exclamation"
msgstr ""

#: src/librpgm/Database/Globals.hpp:447
msgid "Question"
msgstr ""

#: src/librpgm/Database/Globals.hpp:448
msgid "Music Note"
msgstr ""

#: src/librpgm/Database/Globals.hpp:449
msgid "Heart"
msgstr ""

#: src/librpgm/Database/Globals.hpp:450
msgid "Anger"
msgstr ""

#: src/librpgm/Database/Globals.hpp:451
msgid "Sweat"
msgstr ""

#: src/librpgm/Database/Globals.hpp:452
msgid "Cobweb"
msgstr ""

#: src/librpgm/Database/Globals.hpp:453 src/librpgm/Database/Globals.hpp:687
msgid "Silence"
msgstr ""

#: src/librpgm/Database/Globals.hpp:454
msgid "Light Bulb"
msgstr ""

#: src/librpgm/Database/Globals.hpp:455
msgid "Zzz"
msgstr ""

#: src/librpgm/Database/Globals.hpp:456 src/librpgm/Database/Globals.hpp:851
msgid "Userdefined 1"
msgstr ""

#: src/librpgm/Database/Globals.hpp:456 src/librpgm/Database/Globals.hpp:851
msgid "User-defined 1"
msgstr ""

#: src/librpgm/Database/Globals.hpp:457 src/librpgm/Database/Globals.hpp:852
msgid "Userdefined 2"
msgstr ""

#: src/librpgm/Database/Globals.hpp:457 src/librpgm/Database/Globals.hpp:852
msgid "User-defined 2"
msgstr ""

#: src/librpgm/Database/Globals.hpp:458 src/librpgm/Database/Globals.hpp:853
msgid "Userdefined 3"
msgstr ""

#: src/librpgm/Database/Globals.hpp:458 src/librpgm/Database/Globals.hpp:853
msgid "User-defined 3"
msgstr ""

#: src/librpgm/Database/Globals.hpp:459 src/librpgm/Database/Globals.hpp:854
msgid "Userdefined 4"
msgstr ""

#: src/librpgm/Database/Globals.hpp:459 src/librpgm/Database/Globals.hpp:854
msgid "User-defined 4"
msgstr ""

#: src/librpgm/Database/Globals.hpp:460 src/librpgm/Database/Globals.hpp:855
msgid "Userdefined 5"
msgstr ""

#: src/librpgm/Database/Globals.hpp:460 src/librpgm/Database/Globals.hpp:855
msgid "User-defined 5"
msgstr ""

#: src/librpgm/Database/Globals.hpp:464
msgid "Upper Left"
msgstr ""

#: src/librpgm/Database/Globals.hpp:470
msgid "Rain"
msgstr ""

#: src/librpgm/Database/Globals.hpp:471
msgid "Storm"
msgstr ""

#: src/librpgm/Database/Globals.hpp:472
msgid "Snow"
msgstr ""

#: src/librpgm/Database/Globals.hpp:476 src/librpgm/Database/Globals.hpp:778
#: src/librpgm/Database/Globals.hpp:783
msgid "Direct designation"
msgstr ""

#: src/librpgm/Database/Globals.hpp:477 src/librpgm/Database/Globals.hpp:779
#: src/librpgm/Database/Globals.hpp:784
msgid "Designation with variables"
msgstr ""

#: src/librpgm/Database/Globals.hpp:482
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:146
msgid "Move Down"
msgstr ""

#: src/librpgm/Database/Globals.hpp:483
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:149
msgid "Move Left"
msgstr ""

#: src/librpgm/Database/Globals.hpp:484
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:152
msgid "Move Right"
msgstr ""

#: src/librpgm/Database/Globals.hpp:485
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:155
msgid "Move Up"
msgstr ""

#: src/librpgm/Database/Globals.hpp:486
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:158
msgid "Move Lower Left"
msgstr ""

#: src/librpgm/Database/Globals.hpp:487
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:161
msgid "Move Lower Right"
msgstr ""

#: src/librpgm/Database/Globals.hpp:488
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:164
msgid "Move Upper Left"
msgstr ""

#: src/librpgm/Database/Globals.hpp:489
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:167
msgid "Move Upper Right"
msgstr ""

#: src/librpgm/Database/Globals.hpp:490
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:170
msgid "Move at Random"
msgstr ""

#: src/librpgm/Database/Globals.hpp:491
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:173
msgid "Move toward Player"
msgstr ""

#: src/librpgm/Database/Globals.hpp:492
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:176
msgid "Move away from Player"
msgstr ""

#: src/librpgm/Database/Globals.hpp:493
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:179
msgid "1 Step Forward"
msgstr ""

#: src/librpgm/Database/Globals.hpp:494
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:182
msgid "1 Step Backward"
msgstr ""

#: src/librpgm/Database/Globals.hpp:495
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:186
msgid "Jump"
msgstr ""

#: src/librpgm/Database/Globals.hpp:496 src/librpgm/Database/Globals.hpp:575
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:190
msgid "Wait"
msgstr ""

#: src/librpgm/Database/Globals.hpp:497
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:198
msgid "Turn Down"
msgstr ""

#: src/librpgm/Database/Globals.hpp:498
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:201
msgid "Turn Left"
msgstr ""

#: src/librpgm/Database/Globals.hpp:499
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:204
msgid "Turn Right"
msgstr ""

#: src/librpgm/Database/Globals.hpp:500
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:207
msgid "Turn Up"
msgstr ""

#: src/librpgm/Database/Globals.hpp:501
msgid "Turn 90 Right"
msgstr ""

#: src/librpgm/Database/Globals.hpp:501
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:210
msgid "Turn 90° Right"
msgstr ""

#: src/librpgm/Database/Globals.hpp:502
msgid "Turn 90 Left"
msgstr ""

#: src/librpgm/Database/Globals.hpp:502
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:213
msgid "Turn 90° Left"
msgstr ""

#: src/librpgm/Database/Globals.hpp:503
msgid "Turn 180"
msgstr ""

#: src/librpgm/Database/Globals.hpp:503
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:216
msgid "Turn 180°"
msgstr ""

#: src/librpgm/Database/Globals.hpp:504
msgid "Turn 90 Left or Right"
msgstr ""

#: src/librpgm/Database/Globals.hpp:504
msgid "Turn 90° Left or Right"
msgstr ""

#: src/librpgm/Database/Globals.hpp:505
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:222
msgid "Turn at Random"
msgstr ""

#: src/librpgm/Database/Globals.hpp:506
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:225
msgid "Turn toward Player"
msgstr ""

#: src/librpgm/Database/Globals.hpp:507
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:228
msgid "Turn away from Player"
msgstr ""

#: src/librpgm/Database/Globals.hpp:508
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:232
msgid "Switch ON"
msgstr ""

#: src/librpgm/Database/Globals.hpp:509
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:236
msgid "Switch OFF"
msgstr ""

#: src/librpgm/Database/Globals.hpp:510
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:214
msgid "Speed"
msgstr ""

#: src/librpgm/Database/Globals.hpp:511
msgid "Frequency"
msgstr ""

#: src/librpgm/Database/Globals.hpp:512
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:252
msgid "Walking Animation ON"
msgstr ""

#: src/librpgm/Database/Globals.hpp:513
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:255
msgid "Walking Animation OFF"
msgstr ""

#: src/librpgm/Database/Globals.hpp:514
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:258
msgid "Stepping Animation ON"
msgstr ""

#: src/librpgm/Database/Globals.hpp:515
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:261
msgid "Stepping Animation OFF"
msgstr ""

#: src/librpgm/Database/Globals.hpp:516
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:264
msgid "Direction Fix ON"
msgstr ""

#: src/librpgm/Database/Globals.hpp:517
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:267
msgid "Direction Fix OFF"
msgstr ""

#: src/librpgm/Database/Globals.hpp:518
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:270
msgid "Through ON"
msgstr ""

#: src/librpgm/Database/Globals.hpp:519
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:273
msgid "Through OFF"
msgstr ""

#: src/librpgm/Database/Globals.hpp:520
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:276
msgid "Transparent ON"
msgstr ""

#: src/librpgm/Database/Globals.hpp:521
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:279
msgid "Transparent OFF"
msgstr ""

#: src/librpgm/Database/Globals.hpp:522
msgid "Change Image"
msgstr ""

#: src/librpgm/Database/Globals.hpp:523
msgid "Change Opacity"
msgstr ""

#: src/librpgm/Database/Globals.hpp:524
msgid "Change Blend Mode"
msgstr ""

#: src/librpgm/Database/Globals.hpp:525 src/librpgm/Database/Globals.hpp:589
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:295
msgid "Play SE"
msgstr ""

#: src/librpgm/Database/Globals.hpp:527
msgid "Show Text"
msgstr ""

#: src/librpgm/Database/Globals.hpp:528
msgid "Show Choices"
msgstr ""

#: src/librpgm/Database/Globals.hpp:529
msgid "Input Number"
msgstr ""

#: src/librpgm/Database/Globals.hpp:530
msgid "Select Item"
msgstr ""

#: src/librpgm/Database/Globals.hpp:531
msgid "Show Scrolling Text"
msgstr ""

#: src/librpgm/Database/Globals.hpp:532
msgid "Comment"
msgstr ""

#: src/librpgm/Database/Globals.hpp:533
msgid "Conditional Branch"
msgstr ""

#: src/librpgm/Database/Globals.hpp:534
msgid "Loop"
msgstr ""

#: src/librpgm/Database/Globals.hpp:535
msgid "Break Loop"
msgstr ""

#: src/librpgm/Database/Globals.hpp:536
msgid "Exit Event Processing"
msgstr ""

#: src/librpgm/Database/Globals.hpp:538
msgid "Label"
msgstr ""

#: src/librpgm/Database/Globals.hpp:539
msgid "Jump To Label"
msgstr ""

#: src/librpgm/Database/Globals.hpp:540
msgid "Control Switches"
msgstr ""

#: src/librpgm/Database/Globals.hpp:541
msgid "Control Variables"
msgstr ""

#: src/librpgm/Database/Globals.hpp:542
msgid "Control Self Switch"
msgstr ""

#: src/librpgm/Database/Globals.hpp:543
msgid "Control Timer"
msgstr ""

#: src/librpgm/Database/Globals.hpp:544
msgid "Change Gold"
msgstr ""

#: src/librpgm/Database/Globals.hpp:545
msgid "Change Items"
msgstr ""

#: src/librpgm/Database/Globals.hpp:546
msgid "Change Weapons"
msgstr ""

#: src/librpgm/Database/Globals.hpp:547
msgid "Change Armors"
msgstr ""

#: src/librpgm/Database/Globals.hpp:548
msgid "Change Party Member"
msgstr ""

#: src/librpgm/Database/Globals.hpp:549
msgid "Change Battle BGM"
msgstr ""

#: src/librpgm/Database/Globals.hpp:550
msgid "Change Victory ME"
msgstr ""

#: src/librpgm/Database/Globals.hpp:551
msgid "Change Save Access"
msgstr ""

#: src/librpgm/Database/Globals.hpp:552
msgid "Change Menu Access"
msgstr ""

#: src/librpgm/Database/Globals.hpp:553
msgid "Change Encounter Disable"
msgstr ""

#: src/librpgm/Database/Globals.hpp:554
msgid "Change Formation Access"
msgstr ""

#: src/librpgm/Database/Globals.hpp:555
msgid "Change Window Color"
msgstr ""

#: src/librpgm/Database/Globals.hpp:556
msgid "Change Defeat ME"
msgstr ""

#: src/librpgm/Database/Globals.hpp:557
msgid "Change Vechicle BGM"
msgstr ""

#: src/librpgm/Database/Globals.hpp:558
msgid "Transfer Player"
msgstr ""

#: src/librpgm/Database/Globals.hpp:559
msgid "Set Vehicle Location"
msgstr ""

#: src/librpgm/Database/Globals.hpp:560
msgid "Set Event Location"
msgstr ""

#: src/librpgm/Database/Globals.hpp:561
msgid "Scroll Map"
msgstr ""

#: src/librpgm/Database/Globals.hpp:562
msgid "Set Movement Route"
msgstr ""

#: src/librpgm/Database/Globals.hpp:563
msgid "Get On Off Vehicle"
msgstr ""

#: src/librpgm/Database/Globals.hpp:564
msgid "Change Transparency"
msgstr ""

#: src/librpgm/Database/Globals.hpp:565
msgid "Show Animation"
msgstr ""

#: src/librpgm/Database/Globals.hpp:566
msgid "Show Balloon Icon"
msgstr ""

#: src/librpgm/Database/Globals.hpp:567
msgid "Erase Event"
msgstr ""

#: src/librpgm/Database/Globals.hpp:568
msgid "Change Player Followers"
msgstr ""

#: src/librpgm/Database/Globals.hpp:569
msgid "Gather Followers"
msgstr ""

#: src/librpgm/Database/Globals.hpp:570
msgid "Fadeout Screen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:571
msgid "Fadein Screen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:572
msgid "Tint Screen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:573
msgid "Flash Screen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:574
msgid "Shake Screen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:576
msgid "Show Picture"
msgstr ""

#: src/librpgm/Database/Globals.hpp:577
msgid "Move Picture"
msgstr ""

#: src/librpgm/Database/Globals.hpp:578
msgid "Rotate Picture"
msgstr ""

#: src/librpgm/Database/Globals.hpp:579
msgid "Tint Picture"
msgstr ""

#: src/librpgm/Database/Globals.hpp:580
msgid "Erase Picture"
msgstr ""

#: src/librpgm/Database/Globals.hpp:581
msgid "Set Weather Effect"
msgstr ""

#: src/librpgm/Database/Globals.hpp:582
msgid "Play BGM"
msgstr ""

#: src/librpgm/Database/Globals.hpp:583
msgid "Fadeout BGM"
msgstr ""

#: src/librpgm/Database/Globals.hpp:584
msgid "Save BGM"
msgstr ""

#: src/librpgm/Database/Globals.hpp:585
msgid "Resume BGM"
msgstr ""

#: src/librpgm/Database/Globals.hpp:586
msgid "Play BGS"
msgstr ""

#: src/librpgm/Database/Globals.hpp:587
msgid "Fadeout BGS"
msgstr ""

#: src/librpgm/Database/Globals.hpp:588
msgid "Play ME"
msgstr ""

#: src/librpgm/Database/Globals.hpp:590
msgid "Stop SE"
msgstr ""

#: src/librpgm/Database/Globals.hpp:591
msgid "Play Movie"
msgstr ""

#: src/librpgm/Database/Globals.hpp:592
msgid "Change Map Name Display"
msgstr ""

#: src/librpgm/Database/Globals.hpp:593
msgid "Change Tileset"
msgstr ""

#: src/librpgm/Database/Globals.hpp:594
msgid "Change Battle Back"
msgstr ""

#: src/librpgm/Database/Globals.hpp:595
msgid "Change Parallax"
msgstr ""

#: src/librpgm/Database/Globals.hpp:596
msgid "Get Location Info"
msgstr ""

#: src/librpgm/Database/Globals.hpp:597
msgid "Battle Processing"
msgstr ""

#: src/librpgm/Database/Globals.hpp:598
msgid "Shop Processing"
msgstr ""

#: src/librpgm/Database/Globals.hpp:599
msgid "Name Input Processing"
msgstr ""

#: src/librpgm/Database/Globals.hpp:600
msgid "Change HP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:601
msgid "Change MP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:602
msgid "Change State"
msgstr ""

#: src/librpgm/Database/Globals.hpp:603
msgid "Recover All"
msgstr ""

#: src/librpgm/Database/Globals.hpp:604
msgid "Change EXP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:605
msgid "Change Level"
msgstr ""

#: src/librpgm/Database/Globals.hpp:606
msgid "Change Parameter"
msgstr ""

#: src/librpgm/Database/Globals.hpp:607
msgid "Change Skill"
msgstr ""

#: src/librpgm/Database/Globals.hpp:608
msgid "Change Equipment"
msgstr ""

#: src/librpgm/Database/Globals.hpp:609
msgid "Change Name"
msgstr ""

#: src/librpgm/Database/Globals.hpp:610
msgid "Change Class"
msgstr ""

#: src/librpgm/Database/Globals.hpp:611
msgid "Change Actor Images"
msgstr ""

#: src/librpgm/Database/Globals.hpp:612
msgid "Change Vehicle Image"
msgstr ""

#: src/librpgm/Database/Globals.hpp:613
msgid "Change Nickname"
msgstr ""

#: src/librpgm/Database/Globals.hpp:614
msgid "Change Profile"
msgstr ""

#: src/librpgm/Database/Globals.hpp:615
msgid "Change TP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:616
msgid "Change Enemy HP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:617
msgid "Change Enemy MP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:618
msgid "Change Enemy State"
msgstr ""

#: src/librpgm/Database/Globals.hpp:619
msgid "Enemy Recover All"
msgstr ""

#: src/librpgm/Database/Globals.hpp:620
msgid "Enemy Appear"
msgstr ""

#: src/librpgm/Database/Globals.hpp:621
msgid "Enemy Transform"
msgstr ""

#: src/librpgm/Database/Globals.hpp:622
msgid "Show Battle Animation"
msgstr ""

#: src/librpgm/Database/Globals.hpp:623
msgid "Force Action"
msgstr ""

#: src/librpgm/Database/Globals.hpp:624
msgid "Abort Battle"
msgstr ""

#: src/librpgm/Database/Globals.hpp:625
msgid "Change Enemy TP"
msgstr ""

#: src/librpgm/Database/Globals.hpp:626
msgid "Open Menu Screen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:627
msgid "Open Save Screen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:628
msgid "Game Over"
msgstr ""

#: src/librpgm/Database/Globals.hpp:629
msgid "Return To Title Screen"
msgstr ""

#: src/librpgm/Database/Globals.hpp:631
msgid "PluginMV Command"
msgstr ""

#: src/librpgm/Database/Globals.hpp:632
msgid "PluginMZ Command"
msgstr ""

#: src/librpgm/Database/Globals.hpp:633
msgid "Next Text"
msgstr ""

#: src/librpgm/Database/Globals.hpp:634
msgid "When Selected"
msgstr ""

#: src/librpgm/Database/Globals.hpp:635
msgid "When Cancel"
msgstr ""

#: src/librpgm/Database/Globals.hpp:636 src/librpgm/Database/Globals.hpp:640
#: src/librpgm/Database/Globals.hpp:646
msgid "End"
msgstr ""

#: src/librpgm/Database/Globals.hpp:637
msgid "Next Scrolling Text"
msgstr ""

#: src/librpgm/Database/Globals.hpp:638
msgid "Next Comment"
msgstr ""

#: src/librpgm/Database/Globals.hpp:639
msgid "Else"
msgstr ""

#: src/librpgm/Database/Globals.hpp:641
msgid "Repeat Above"
msgstr ""

#: src/librpgm/Database/Globals.hpp:642
msgid "Movement Route Step"
msgstr ""

#: src/librpgm/Database/Globals.hpp:643
msgid "If Win"
msgstr ""

#: src/librpgm/Database/Globals.hpp:644
msgid "If Escape"
msgstr ""

#: src/librpgm/Database/Globals.hpp:645
msgid "If Lose"
msgstr ""

#: src/librpgm/Database/Globals.hpp:647
msgid "Shop Processing Good"
msgstr ""

#: src/librpgm/Database/Globals.hpp:648
msgid "Next Script"
msgstr ""

#: src/librpgm/Database/Globals.hpp:649
msgid "Next PluginMZ Command"
msgstr ""

#: src/librpgm/Database/Globals.hpp:653
msgid "Increase"
msgstr ""

#: src/librpgm/Database/Globals.hpp:654
msgid "Decrease"
msgstr ""

#: src/librpgm/Database/Globals.hpp:669
msgid "Standard"
msgstr ""

#: src/librpgm/Database/Globals.hpp:670
msgid "Specific"
msgstr ""

#: src/librpgm/Database/Globals.hpp:675 src/librpgm/Database/Globals.hpp:887
msgid "Turn"
msgstr ""

#: src/librpgm/Database/Globals.hpp:679
msgid "Party Level"
msgstr ""

#: src/librpgm/Database/Globals.hpp:685
msgid "Poison"
msgstr ""

#: src/librpgm/Database/Globals.hpp:686
msgid "Blind"
msgstr ""

#: src/librpgm/Database/Globals.hpp:688
msgid "Rage"
msgstr ""

#: src/librpgm/Database/Globals.hpp:689
msgid "Confusion"
msgstr ""

#: src/librpgm/Database/Globals.hpp:690
msgid "Fascination"
msgstr ""

#: src/librpgm/Database/Globals.hpp:691 src/librpgm/Database/Globals.hpp:700
msgid "Sleep"
msgstr ""

#: src/librpgm/Database/Globals.hpp:692
msgid "Paralyze"
msgstr ""

#: src/librpgm/Database/Globals.hpp:693
msgid "Curse"
msgstr ""

#: src/librpgm/Database/Globals.hpp:694
msgid "Fear"
msgstr ""

#: src/librpgm/Database/Globals.hpp:699
msgid "Abnormal"
msgstr ""

#: src/librpgm/Database/Globals.hpp:701
msgid "Dead"
msgstr ""

#: src/librpgm/Database/Globals.hpp:706
msgid "Attack an Enemy"
msgstr ""

#: src/librpgm/Database/Globals.hpp:707
msgid "Attack anyone"
msgstr ""

#: src/librpgm/Database/Globals.hpp:708
msgid "Attack an ally"
msgstr ""

#: src/librpgm/Database/Globals.hpp:709
msgid "Cannot move"
msgstr ""

#: src/librpgm/Database/Globals.hpp:713
msgid "No Loop"
msgstr ""

#: src/librpgm/Database/Globals.hpp:714
#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:234
msgid "Loop Vertically"
msgstr ""

#: src/librpgm/Database/Globals.hpp:715
#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:216
msgid "Loop Horizontally"
msgstr ""

#: src/librpgm/Database/Globals.hpp:716
msgid "Loop Both"
msgstr ""

#: src/librpgm/Database/Globals.hpp:720
msgid "Window"
msgstr ""

#: src/librpgm/Database/Globals.hpp:721
msgid "Dim"
msgstr ""

#: src/librpgm/Database/Globals.hpp:722
msgid "Transparent"
msgstr ""

#: src/librpgm/Database/Globals.hpp:726
msgid "Top"
msgstr ""

#: src/librpgm/Database/Globals.hpp:727
msgid "Bottom"
msgstr ""

#: src/librpgm/Database/Globals.hpp:728 src/librpgm/Database/Globals.hpp:733
msgid "Middle"
msgstr ""

#: src/librpgm/Database/Globals.hpp:738
msgid "x8 Slower"
msgstr ""

#: src/librpgm/Database/Globals.hpp:739
msgid "x4 Slower"
msgstr ""

#: src/librpgm/Database/Globals.hpp:740
msgid "x2 Slower"
msgstr ""

#: src/librpgm/Database/Globals.hpp:742
msgid "x2 Faster"
msgstr ""

#: src/librpgm/Database/Globals.hpp:743
msgid "x4 Faster"
msgstr ""

#: src/librpgm/Database/Globals.hpp:747
msgid "Boat"
msgstr ""

#: src/librpgm/Database/Globals.hpp:748
msgid "Ship"
msgstr ""

#: src/librpgm/Database/Globals.hpp:749
msgid "Airship"
msgstr ""

#: src/librpgm/Database/Globals.hpp:755
msgid "Approach"
msgstr ""

#: src/librpgm/Database/Globals.hpp:756
msgid "Custom"
msgstr ""

#: src/librpgm/Database/Globals.hpp:760
msgid "Lowest"
msgstr ""

#: src/librpgm/Database/Globals.hpp:761
#: src/openrpgeditor/Core/MainWindow.cpp:533
msgid "Lower"
msgstr ""

#: src/librpgm/Database/Globals.hpp:763
msgid "Higher"
msgstr ""

#: src/librpgm/Database/Globals.hpp:764
msgid "Highest"
msgstr ""

#: src/librpgm/Database/Globals.hpp:768
msgid "Terrain Tag"
msgstr ""

#: src/librpgm/Database/Globals.hpp:769
msgid "Event ID"
msgstr ""

#: src/librpgm/Database/Globals.hpp:770
msgid "Tile ID Layer 1"
msgstr ""

#: src/librpgm/Database/Globals.hpp:771
msgid "Tile ID Layer 2"
msgstr ""

#: src/librpgm/Database/Globals.hpp:772
msgid "Tile ID Layer 3"
msgstr ""

#: src/librpgm/Database/Globals.hpp:773
msgid "Tile ID Layer 4"
msgstr ""

#: src/librpgm/Database/Globals.hpp:774
msgid "Region ID"
msgstr ""

#: src/librpgm/Database/Globals.hpp:785
msgid "Same as random encounter"
msgstr ""

#: src/librpgm/Database/Globals.hpp:789
msgid "Below character"
msgstr ""

#: src/librpgm/Database/Globals.hpp:790
msgid "Same as characters"
msgstr ""

#: src/librpgm/Database/Globals.hpp:791
msgid "Above characters"
msgstr ""

#: src/librpgm/Database/Globals.hpp:795
msgid "Action Button"
msgstr ""

#: src/librpgm/Database/Globals.hpp:796
msgid "Player Touch"
msgstr ""

#: src/librpgm/Database/Globals.hpp:797
msgid "Event Touch"
msgstr ""

#: src/librpgm/Database/Globals.hpp:798 src/librpgm/Database/Globals.hpp:804
msgid "Autorun"
msgstr ""

#: src/librpgm/Database/Globals.hpp:799 src/librpgm/Database/Globals.hpp:805
msgid "Parallel"
msgstr ""

#: src/librpgm/Database/Globals.hpp:809
msgid "Start"
msgstr ""

#: src/librpgm/Database/Globals.hpp:810
msgid "Stop"
msgstr ""

#: src/librpgm/Database/Globals.hpp:820
msgid "Thrust"
msgstr ""

#: src/librpgm/Database/Globals.hpp:821
msgid "Swing"
msgstr ""

#: src/librpgm/Database/Globals.hpp:822
msgid "Missile"
msgstr ""

#: src/librpgm/Database/Globals.hpp:827
msgid "Dagger"
msgstr ""

#: src/librpgm/Database/Globals.hpp:828
msgid "Sword"
msgstr ""

#: src/librpgm/Database/Globals.hpp:829
msgid "Flail"
msgstr ""

#: src/librpgm/Database/Globals.hpp:830
msgid "Axe"
msgstr ""

#: src/librpgm/Database/Globals.hpp:831
msgid "Whip"
msgstr ""

#: src/librpgm/Database/Globals.hpp:832
msgid "Cane"
msgstr ""

#: src/librpgm/Database/Globals.hpp:833
msgid "Bow"
msgstr ""

#: src/librpgm/Database/Globals.hpp:834
msgid "Crossbow"
msgstr ""

#: src/librpgm/Database/Globals.hpp:835
msgid "Gun"
msgstr ""

#: src/librpgm/Database/Globals.hpp:836
msgid "Claw"
msgstr ""

#: src/librpgm/Database/Globals.hpp:837
msgid "Glove"
msgstr ""

#: src/librpgm/Database/Globals.hpp:838
msgid "Spear"
msgstr ""

#: src/librpgm/Database/Globals.hpp:839
msgid "Mace"
msgstr ""

#: src/librpgm/Database/Globals.hpp:840
msgid "Rod"
msgstr ""

#: src/librpgm/Database/Globals.hpp:841
msgid "Club"
msgstr ""

#: src/librpgm/Database/Globals.hpp:842
msgid "Combat Chain"
msgstr ""

#: src/librpgm/Database/Globals.hpp:843
msgid "Futuristic Sword"
msgstr ""

#: src/librpgm/Database/Globals.hpp:844
msgid "Iron Pipe"
msgstr ""

#: src/librpgm/Database/Globals.hpp:845
msgid "Slingshot"
msgstr ""

#: src/librpgm/Database/Globals.hpp:846
msgid "Shotgun"
msgstr ""

#: src/librpgm/Database/Globals.hpp:847
msgid "Rifle"
msgstr ""

#: src/librpgm/Database/Globals.hpp:848
msgid "Chainsaw"
msgstr ""

#: src/librpgm/Database/Globals.hpp:849
msgid "Railgun"
msgstr ""

#: src/librpgm/Database/Globals.hpp:850
msgid "Stun Rod"
msgstr ""

#: src/librpgm/Database/Globals.hpp:856
msgid "Userdefined 6"
msgstr ""

#: src/librpgm/Database/Globals.hpp:856
msgid "User-defined 6"
msgstr ""

#: src/librpgm/Database/Globals.hpp:860
msgid "Cursor"
msgstr ""

#: src/librpgm/Database/Globals.hpp:863
msgid "Buzzer"
msgstr ""

#: src/librpgm/Database/Globals.hpp:864 src/librpgm/Database/Globals.hpp:919
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:151
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:178
msgid "Equip"
msgstr ""

#: src/librpgm/Database/Globals.hpp:865
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:163
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:269
msgid "Save"
msgstr ""

#: src/librpgm/Database/Globals.hpp:866
msgid "Load"
msgstr ""

#: src/librpgm/Database/Globals.hpp:867
msgid "Battle Start"
msgstr ""

#: src/librpgm/Database/Globals.hpp:869
msgid "Enemy Attack"
msgstr ""

#: src/librpgm/Database/Globals.hpp:870
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:475
msgid "Enemy Damage"
msgstr ""

#: src/librpgm/Database/Globals.hpp:871
msgid "Enemy Collapse"
msgstr ""

#: src/librpgm/Database/Globals.hpp:872
msgid "Boss Collapse 1"
msgstr ""

#: src/librpgm/Database/Globals.hpp:873
msgid "Boss Collapse 2"
msgstr ""

#: src/librpgm/Database/Globals.hpp:874
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:442
msgid "Actor Damage"
msgstr ""

#: src/librpgm/Database/Globals.hpp:875
msgid "Actor Collapse"
msgstr ""

#: src/librpgm/Database/Globals.hpp:876
msgid "Recovery"
msgstr ""

#: src/librpgm/Database/Globals.hpp:877
msgid "Miss"
msgstr ""

#: src/librpgm/Database/Globals.hpp:878
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:88
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:244
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:508
msgid "Evasion"
msgstr ""

#: src/librpgm/Database/Globals.hpp:881
msgid "Shop"
msgstr ""

#: src/librpgm/Database/Globals.hpp:882
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:426
msgid "Use Item"
msgstr ""

#: src/librpgm/Database/Globals.hpp:883
msgid "Use Skill"
msgstr ""

#: src/librpgm/Database/Globals.hpp:886
msgid "Battle"
msgstr ""

#: src/librpgm/Database/Globals.hpp:888
msgid "Moment"
msgstr ""

#: src/librpgm/Database/Globals.hpp:894
msgid "EventName"
msgstr ""

#: src/librpgm/Database/Globals.hpp:895
msgid "CommonEvent"
msgstr ""

#: src/librpgm/Database/Globals.hpp:896
#: src/openrpgeditor/Core/DatabaseEditor.cpp:77
msgid "Armors"
msgstr ""

#: src/librpgm/Database/Globals.hpp:897 src/librpgm/Database/Globals.hpp:915
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:173
#: src/openrpgeditor/Core/DatabaseEditor.cpp:71
msgid "Items"
msgstr ""

#: src/librpgm/Database/Globals.hpp:898
#: src/openrpgeditor/Core/DatabaseEditor.cpp:74
msgid "Weapons"
msgstr ""

#: src/librpgm/Database/Globals.hpp:900
msgid "Audio"
msgstr ""

#: src/librpgm/Database/Globals.hpp:901
msgid "PictureId"
msgstr ""

#: src/librpgm/Database/Globals.hpp:903
msgid "Equipment"
msgstr ""

#: src/librpgm/Database/Globals.hpp:907 src/librpgm/Database/Globals.hpp:921
msgid "Animation"
msgstr ""

#: src/librpgm/Database/Globals.hpp:909
msgid "Range"
msgstr ""

#: src/librpgm/Database/Globals.hpp:910
msgid "Text"
msgstr ""

#: src/librpgm/Database/Globals.hpp:914
#: src/openrpgeditor/Core/DatabaseEditor.cpp:68
msgid "Skills"
msgstr ""

#: src/librpgm/Database/Globals.hpp:916
#: src/openrpgeditor/Core/DatabaseEditor.cpp:86
msgid "States"
msgstr ""

#: src/openrpgeditor/Core/CommonUI/ColorTonePicker.cpp:11
#: src/openrpgeditor/Core/CommonUI/ColorFlashPicker.cpp:16
msgid "Red:"
msgstr ""

#: src/openrpgeditor/Core/CommonUI/ColorTonePicker.cpp:13
#: src/openrpgeditor/Core/CommonUI/ColorFlashPicker.cpp:18
msgid "Green:"
msgstr ""

#: src/openrpgeditor/Core/CommonUI/ColorTonePicker.cpp:15
#: src/openrpgeditor/Core/CommonUI/ColorFlashPicker.cpp:20
msgid "Blue:"
msgstr ""

#: src/openrpgeditor/Core/CommonUI/ColorTonePicker.cpp:17
msgid "Gray:"
msgstr ""

#: src/openrpgeditor/Core/CommonUI/ColorFlashPicker.cpp:22
msgid "Intensity:"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:20
msgid "Full"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:28
msgid "Abbreviation"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:85
msgid "Hit"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:99
msgid "Lv"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:114
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:117
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:221
msgid "TP"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:133
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:249
msgid "Fight"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:154
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:263
msgid "Status"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:157
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:265
msgid "Formation"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:160
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:267
#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:123
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:271
msgid "Options"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:166
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:271
msgid "Game End"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:181
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:283
msgid "Optimize"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:184
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:285
#: src/openrpgeditor/Core/MainWindow.cpp:609
msgid "Clear"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:187
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:287
msgid "Buy"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:190
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:289
msgid "Sell"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:193
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:291
msgid "New Game"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:196
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:293
msgid "Continue"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:199
#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:295
msgid "To Title"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:217
msgid "Basic Statuses"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:225
msgid "Parameters"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:247
msgid "Commands"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:261
msgid "Equip (Pause Screen)"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:301
msgid "Messages"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:306
msgid "Always Dash"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:311
msgid "Command Remember"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:316
msgid "BGM Volume"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:320
msgid "BGS Volume"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:325
msgid "ME Volume"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:330
msgid "SE Volume"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:335
msgid "Possession"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:340
msgid "EXP Total"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:345
msgid "EXP Next"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:349
msgid "Save Message"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:354
msgid "Load Message"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:359
#: src/openrpgeditor/Core/MainWindow.cpp:594
msgid "File"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:368
msgid "Emerge"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:373
msgid "Preemptive"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:377
msgid "Surprise"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:382
msgid "Escape Start"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:387
msgid "Escape Failure"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:392
msgid "Victory"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:398
msgid "Defeat"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:403
msgid "Obtain EXP"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:407
msgid "Obtain Gold"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:412
msgid "Obtain Item"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:417
msgid "Level Up"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:421
msgid "Obtain Skill"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:431
msgid "Critical To Enemy"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:436
msgid "Critical To Actor"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:447
msgid "Actor Recovery"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:452
msgid "Actor Gain"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:456
msgid "Actor Loss"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:461
msgid "Actor Drain"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:466
msgid "Actor No Damage"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:470
msgid "Actor No Hit"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:480
msgid "Enemy Recovery"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:485
msgid "Enemy Gain"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:489
msgid "Enemy Loss"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:494
msgid "Enemy Drain"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:499
msgid "Enemy No Damage"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:503
msgid "Enemy No Hit"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:532
msgid "Buff Add"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:536
msgid "Debuff Add"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:541
msgid "Buff Remove"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBTermsTab.cpp:546
msgid "Action Failure"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:53
#: src/openrpgeditor/Core/DatabaseEditor.cpp:89
msgid "Animations"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:73
#, c++-format
msgid "Max Animations {}"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:74
msgid "Change Max"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:90
#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:41
msgid "General Settings"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:96
#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:168
msgid "Name:"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:105
msgid "Images:"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:124
msgid "Play"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:132
msgid "Frame:"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:472
msgid "Change Max Animations"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:475
msgid ""
"Specify an amount to resize the animation list to\n"
"This cannot be undone!"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:479
msgid "Accept"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:490
msgid "Confirm Change"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBAnimationsTab.cpp:492
msgid "Are you sure?"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:40
msgid "New Category"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:41
msgid "Begin adding text!"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:50
msgid "Adds a new category."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:75
msgid "Removes a category."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:92
msgid "Moves the selected category up by one on its index."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:110
msgid "Moves the selected category down by one on its index."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:131
msgid "No headers available"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:184
#: src/openrpgeditor/Core/MainWindow.cpp:649
msgid "Edit"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:192
msgid "Apply"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:264
msgid "\tNo documentation available."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBDocTab.cpp:463
msgid ""
"Headers: \n"
"##\n"
"<text>\n"
"/##\n"
"Bullets: -text\n"
"Seperators: ~ or ~text\n"
"Arrow Bullets: >text\n"
"Indent: \\t<text>\n"
"Picture: \\p<name>\n"
"Font Scale: \\f0.5<text>"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBMappingsTab.cpp:423
#: src/openrpgeditor/Core/DatabaseEditor/DBMappingsTab.cpp:434
#, c++-format
msgid "Max Switches {}"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBMappingsTab.cpp:613
#: src/openrpgeditor/Core/DatabaseEditor/DBMappingsTab.cpp:624
#, c++-format
msgid "Max Variables {}"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBMappingsTab.hpp:24
msgid ""
"Reference updating does not support:\n"
"- Ranges\n"
"- Data without game constants\n"
"These must be updated manually."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:97
msgid "Save pending changes if you are editing text."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:106
msgid "Sets the speed at which the text displays."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:116
msgid "Displays the value of a variable."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:126
msgid "Display the name of the actor by index."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:136
msgid "Display the name of the party member by index."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:146
msgid ""
"Draw the text following in the specificed color index. Text color is based "
"off Window.png system image."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:156
msgid "Shows the currency unit."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:166
msgid "Displays an icon by its index."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:176
msgid "Increase the text by 1 step."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:186
msgid "Decrease the text by 1 step."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:196
msgid "Open the gold window."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:206
msgid "Wait for 1/4 second."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:216
msgid "Wait for 1 second."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:226
msgid "Wait for button input."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:236
msgid "Display remaining text on the same line all at once."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:246
msgid "Cancels display all effect."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:256
msgid "Do not wait for input after text display."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:289
msgid "Navigates to the previous untranslated pair."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:303
msgid "Navigates to the next untranslated pair."
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor/DBLocaleTab.cpp:312
msgid "Shows only untranslated pairs or cancels untranslated navigation."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:75
msgid "Player"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:79
msgid "This Event"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:102
msgid "Step"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:125
msgid "Repeat Movements"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:129
msgid "Skip If Cannot Move"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:134
msgid "Wait for Completion"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:185
msgid "Jump..."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:189
msgid "Wait..."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:219
msgid "Turn 90° Right or Left"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:231
msgid "Switch ON..."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:235
msgid "Switch OFF..."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:239
msgid "Change Speed..."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:240
msgid "Change Speed"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:243
msgid "Change Frequency..."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:244
msgid "Change Frequency"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:282
msgid "Change Image..."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:283
#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:196
msgid "Image"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:286
msgid "Change Opacity..."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:287
msgid "Opacity"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:290
msgid "Change Blend Mode..."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:291
msgid "Blend"
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:294
msgid "Play SE..."
msgstr ""

#: src/openrpgeditor/Core/EventCommands/Dialog_SetMovementRoute.cpp:298
msgid "Script..."
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:63
msgid "Page Name:"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:64
msgid ""
"Page names are an Open RPG Editor addition and will not be viewable in RPG "
"Maker MV/MZ"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:71
msgid "Clear Page"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:78
msgid "Conditions"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:183
#: src/openrpgeditor/Core/DatabaseEditor.cpp:62
msgid "Actors"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:206
msgid "Autonomous Movement"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:211
msgid "Type"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:215
msgid "Freq"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:233
msgid "Route..."
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:273
msgid "Walking"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:277
msgid "Stepping"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:281
msgid "Direction Fix"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:285
msgid "Through"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:295
msgid "Priority"
msgstr ""

#: src/openrpgeditor/Core/EventEditor/EVPage.cpp:310
msgid "Trigger"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:37
msgid "Map Properties"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:44
#, c++-format
msgid "Name - ID: {}"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:59
msgid "Display Name"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:69
msgid "Tileset"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:84
msgid "Width"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:96
msgid "Height"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:106
msgid "Scroll Type"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:128
msgid "Enc. Steps"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:142
msgid "Autoplay BGM"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:160
msgid "Autoplay BGS"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:176
msgid "Battleback"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:194
msgid "Disable Dashing"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:206
msgid "Parallax Background"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:251
msgid "Show in Editor"
msgstr ""

#: src/openrpgeditor/Core/MapEditor/MapProperties.cpp:265
msgid "Note"
msgstr ""

#: src/openrpgeditor/Core/SettingsDialog/GeneralSettingsTab.cpp:10
msgid "General"
msgstr ""

#: src/openrpgeditor/Core/SettingsDialog/GeneralSettingsTab.cpp:11
msgid "Debug & Experimental Features"
msgstr ""

#. TL-NOTE: "I Know What I'm Doing" should *not* be localized
#: src/openrpgeditor/Core/SettingsDialog/GeneralSettingsTab.cpp:13
msgid "Type \"I Know What I'm Doing\" to enable features."
msgstr ""

#: src/openrpgeditor/Core/SettingsDialog/GeneralSettingsTab.cpp:17
msgid "Experimental"
msgstr ""

#: src/openrpgeditor/Core/SettingsDialog/GeneralSettingsTab.cpp:20
msgid "Debug"
msgstr ""

#: src/openrpgeditor/Core/SettingsDialog/GeneralSettingsTab.cpp:23
msgid "Max Recent Projects"
msgstr ""

#: src/openrpgeditor/Core/SettingsDialog/GeneralSettingsTab.cpp:33
msgid "Project Base Directory Location"
msgstr ""

#: src/openrpgeditor/Core/SettingsDialog/GeneralSettingsTab.cpp:33
msgid "Sets the directory where projects are stored"
msgstr ""

#: src/openrpgeditor/Core/SettingsDialog/GeneralSettingsTab.cpp:44
msgid "Choose..."
msgstr ""

#: src/openrpgeditor/Core/SettingsDialog/GeneralSettingsTab.cpp:53
msgid "Select a directory to store RPG Maker game projects"
msgstr ""

#: src/openrpgeditor/Core/TroopsEventEditor/TroopsEVEditor.cpp:30
#: src/openrpgeditor/Core/EventEditor.cpp:45
msgid ""
"Copy\n"
"Event Page"
msgstr ""

#: src/openrpgeditor/Core/TroopsEventEditor/TroopsEVEditor.cpp:32
#: src/openrpgeditor/Core/EventEditor.cpp:49
msgid ""
"Paste\n"
"Event Page"
msgstr ""

#: src/openrpgeditor/Core/TroopsEventEditor/TroopsEVEditor.cpp:35
msgid ""
"Delete\n"
"Event Page"
msgstr ""

#: src/openrpgeditor/Core/TroopsEventEditor/TroopsEVEditor.cpp:40
msgid ""
"Clear\n"
"Event Page"
msgstr ""

#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:43
msgid "Plugin Manager"
msgstr ""

#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:46
msgid "Plugins"
msgstr ""

#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:59
msgid "File Listing"
msgstr ""

#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:72
msgid "Information"
msgstr ""

#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:84
msgid "Author"
msgstr ""

#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:90
msgid "Email"
msgstr ""

#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:95
msgid "Date Created"
msgstr ""

#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:97
msgid "Last Modified"
msgstr ""

#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:100
msgid "Description"
msgstr ""

#: src/openrpgeditor/Core/EditorPlugin/EditorPluginManager.cpp:103
msgid "Select a Plugin"
msgstr ""

#: src/openrpgeditor/Core/MapEditor.cpp:515
msgid "Map Editor"
msgstr ""

#: src/openrpgeditor/Core/MapEditor.cpp:536
#: src/openrpgeditor/Core/MapEditor.cpp:549
msgid "Insert template..."
msgstr ""

#: src/openrpgeditor/Core/MapEditor.cpp:538
#: src/openrpgeditor/Core/MapEditor.cpp:556
msgid "Save as template..."
msgstr ""

#: src/openrpgeditor/Core/MapEditor.cpp:540
#: src/openrpgeditor/Core/MapEditor.cpp:551
#: src/openrpgeditor/Core/DatabaseEditor.cpp:110
#: src/openrpgeditor/Core/EventEditor.cpp:53
msgid "Templates"
msgstr ""

#: src/openrpgeditor/Core/MapEditor.cpp:571
#: src/openrpgeditor/Core/EventEditor.cpp:84
msgid "New Event Template"
msgstr ""

#: src/openrpgeditor/Core/MapEditor.cpp:601
#: src/openrpgeditor/Core/EventEditor.cpp:90
msgid "Saved event as template successfully!"
msgstr ""

#: src/openrpgeditor/Core/MapEditor.cpp:603
#: src/openrpgeditor/Core/EventEditor.cpp:92
msgid "Failed to saved event as template!"
msgstr ""

#: src/openrpgeditor/Core/MapEditor.cpp:734
msgid "Scale:"
msgstr ""

#. TL-NOTE: The braces denote the tile ID x and y positions, they get replaced at runtime with those values
#: src/openrpgeditor/Core/MapEditor.cpp:739
#, c++-format
msgid "Tile {}, ({}, {})"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:65
msgid "Classes"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:80
msgid "Enemies"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:83
msgid "Troops"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:92
msgid "Tilesets"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:95
msgid "Common Events"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:98
msgid "System"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:101
msgid "Types"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:104
msgid "Terms"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:107
msgid "Exported Constants"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:113
msgid "Switches & Variables"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:116
msgid "Documentation"
msgstr ""

#: src/openrpgeditor/Core/DatabaseEditor.cpp:119
msgid "Localization"
msgstr ""

#: src/openrpgeditor/Core/EventEditor.cpp:52
msgid ""
"Save as\n"
"Template"
msgstr ""

#: src/openrpgeditor/Core/EventEditor.cpp:56
msgid ""
"Insert\n"
" Locale Keys"
msgstr ""

#: src/openrpgeditor/Core/EventEditor.cpp:69
msgid ""
"Inserts string keys into all ShowText or ShowChoice commands on the page.\n"
"- Keys must be seperated by line.\n"
"- Key total must equal dialogue total.\n"
"This feature is temporary until a proper feature is introduced."
msgstr ""

#: src/openrpgeditor/Core/EventEditor.cpp:184
msgid "No text found"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:220
msgid "New Project"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:220
msgid "Creates a new project. [EXPERIMENTAL]"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:228
msgid "Open Project"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:228
msgid "Opens an existing project."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:237
msgid "Save Project"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:237
msgid "Saves the project. [EXPERIMENTAL]"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:286
#: src/openrpgeditor/Core/MainWindow.cpp:690
msgid "Map"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:286
msgid "Switch to Map Edit mode."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:297
#: src/openrpgeditor/Core/MainWindow.cpp:693
msgid "Event"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:297
msgid "Switch to Event Edit mode."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:305
#: src/openrpgeditor/Core/MainWindow.cpp:697
msgid "Game Preview"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:305
msgid "Toggles Game Preview mode."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:341
msgid "Shadow Pen"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:341
msgid "Adds or removes shadows of walls"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:352
msgid "Eraser"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:352
msgid "Erases tiles at a given point"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:402
msgid "Loading Project...."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:403
#, c++-format
msgid "Loading {0} ({1} of {2})...."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:416
msgid "Saving Project...."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:417
#, c++-format
msgid "Saving {0} ({1} of {2})...."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:508
#, c++-format
msgid ""
"Sheet: {} ({}), ID: {}, x: {}, y: {}, z: {},  width: {}, height: {}, u: {}, "
"v: {}"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:512
#, c++-format
msgid ""
"\n"
"AutoTile Shape: {}, Kind: {}\n"
"WaterTile: {}, WaterfallTile: {}, GroundTile {}, RoofTile: {}, "
"ShadowingTile: {},\n"
"WallSide: {}, WallTop: {}, FloorTypeAutoTile: {}, WallTypeAutoTile: {}\n"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:531
msgid "Tile Debug"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:539
msgid "Upper"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:553
msgid "RPG Maker Projects"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:595
msgid "New Project..."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:598
msgid "Open Project..."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:601
msgid "Close Project..."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:604
msgid "Save Project..."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:608
msgid "Recent Projects"
msgstr ""

#. TL-NOTE: Use ellipses character appropriate for your language
#. Deployment is referring to preparing a game for distribution to end users, exporting all related assets into an easily distributable form
#: src/openrpgeditor/Core/MainWindow.cpp:630
msgid "Deployment..."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:640
msgid "Exit"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:650
msgid "Undo"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:657
msgid "Redo"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:664
msgid "Cut"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:667
msgid "Copy"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:670
msgid "Paste"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:673
msgid "Delete"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:677
msgid "Find"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:680
msgid "Find Next"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:683
msgid "Find Previous"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:689
msgid "Mode"
msgstr ""

#. TL-NOTE: Refers to Game Preview mode and is in reference to how events are drawn to the screen.
#. Displays as a tooltip.
#: src/openrpgeditor/Core/MainWindow.cpp:703
msgid "Toggles event borders, layer render order, and animations."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:707
msgid "Draw"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:716
msgid "Scale"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:717
msgid "Zoom In"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:720
msgid "Zoom Out"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:723
msgid "Actual Size"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:729
msgid "Tools"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:730
msgid "Settings"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:733
msgid "Database"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:736
msgid "NWJS Version Manager"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:739
msgid "Event Searcher..."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:742
msgid "Editor Plugins..."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:745
msgid "LibLCF..."
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:751
msgid "Reset Window Layout"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:756
msgid "Game"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:757
msgid "Play Test"
msgstr ""

#: src/openrpgeditor/Core/MainWindow.cpp:761
msgid "Open Folder"
msgstr ""

#: src/openrpgeditor/Core/LibLCF.cpp:71
msgid "Right-click to open more actions..."
msgstr ""

#: src/openrpgeditor/Core/LibLCF.cpp:96
msgid "Converts all map events into the currently selected map."
msgstr ""

#: src/openrpgeditor/Core/LibLCF.cpp:115
msgid "Converts the selected LCF event into the current map."
msgstr ""

#: src/openrpgeditor/Core/LibLCF.cpp:135
msgid "Converts the current focused page into the current event."
msgstr ""

#: src/openrpgeditor/Core/LibLCF.cpp:156 src/openrpgeditor/Core/LibLCF.cpp:180
msgid "Converts the commands into the current selected page."
msgstr ""

#: src/openrpgeditor/Core/LibLCF.cpp:197
msgid "Click to navigate the LCF map list to the current selected map."
msgstr ""

#: src/openrpgeditor/Core/LibLCF.cpp:204
msgid "Unresolved mappings pending!"
msgstr ""

#: src/openrpgeditor/Core/LibLCF.cpp:566
msgid "Save mapped data to disk"
msgstr ""

#: src/openrpgeditor/Core/LibLCF.cpp:574
msgid "Right-click for more options."
msgstr ""