code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/turf/closed/wall/r_wall,
/area/ruin/space/abandoned_tele)
"c" = (
/obj/structure/lattice,
/turf/template_noop,
/area/template_noop)
"d" = (
/obj/structure/frame/computer,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"e" = (
/obj/machinery/teleport/station,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"f" = (
/obj/machinery/teleport/hub,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"g" = (
/obj/item/shard{
	icon_state = "medium"
	},
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"h" = (
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"i" = (
/obj/structure/rack,
/obj/item/clothing/gloves/color/yellow,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"j" = (
/obj/effect/spawner/structure/window/hollow/reinforced/end{
	dir = 8
	},
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"k" = (
/obj/effect/spawner/structure/window/hollow/reinforced/end{
	dir = 4
	},
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"l" = (
/obj/item/stock_parts/cell,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"m" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"n" = (
/obj/effect/decal/cleanable/robot_debris/old,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"o" = (
/obj/effect/spawner/random/structure/crate_abandoned,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"p" = (
/obj/machinery/door/airlock/external/ruin,
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
	dir = 4
	},
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"q" = (
/obj/effect/decal/cleanable/dirt,
/obj/item/flashlight,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"r" = (
/obj/effect/decal/cleanable/dirt,
/obj/item/beacon,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"s" = (
/obj/machinery/portable_atmospherics/canister/air,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"u" = (
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"v" = (
/obj/effect/decal/cleanable/oil,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"w" = (
/obj/item/shard,
/obj/item/electronics/apc,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"x" = (
/obj/structure/closet,
/obj/item/gps/spaceruin,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"y" = (
/obj/item/storage/toolbox/electrical{
	pixel_x = 1;
	pixel_y = -1
	},
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"z" = (
/obj/structure/closet/crate,
/obj/item/aicard,
/obj/item/multitool,
/obj/item/weldingtool,
/obj/item/wrench,
/obj/item/circuitboard/computer/teleporter,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"A" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"B" = (
/obj/structure/girder,
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)
"O" = (
/obj/machinery/door/airlock/external/ruin,
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
	dir = 8
	},
/turf/open/floor/plating/airless,
/area/ruin/space/abandoned_tele)

(1,1,1) = {"
a
a
a
a
c
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
a
c
a
c
a
c
a
a
a
a
a
"}
(3,1,1) = {"
a
a
c
j
p
j
c
a
a
a
a
a
"}
(4,1,1) = {"
a
c
c
k
h
k
c
c
a
a
a
a
"}
(5,1,1) = {"
a
c
b
b
O
b
b
c
a
a
a
a
"}
(6,1,1) = {"
a
b
b
h
h
s
b
b
a
a
a
a
"}
(7,1,1) = {"
b
b
g
l
q
u
h
b
b
c
a
a
"}
(8,1,1) = {"
b
d
h
m
n
h
h
z
b
c
c
a
"}
(9,1,1) = {"
b
e
h
h
r
v
m
h
c
c
a
c
"}
(10,1,1) = {"
b
f
h
n
h
h
h
A
h
a
a
c
"}
(11,1,1) = {"
b
b
i
m
h
w
y
b
B
c
a
a
"}
(12,1,1) = {"
c
b
b
o
s
x
b
b
c
a
a
a
"}
(13,1,1) = {"
a
a
b
b
b
b
b
a
a
a
a
a
"}

repo_name: AnalWerewolf/sundown

license: mit


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/template_noop,
/area/template_noop)
"ac" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable,
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"ag" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"ah" = (
/turf/closed/mineral/random,
/area/ruin/space/has_grav/abandonedzoo)
"ai" = (
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/abandonedzoo)
"aj" = (
/obj/structure/flora/rock,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/abandonedzoo)
"al" = (
/obj/structure/flora/ausbushes/genericbush,
/turf/open/floor/grass,
/area/ruin/space/has_grav/abandonedzoo)
"ao" = (
/obj/structure/flora/ausbushes/lavendergrass,
/turf/open/floor/grass,
/area/ruin/space/has_grav/abandonedzoo)
"ap" = (
/mob/living/simple_animal/hostile/asteroid/goldgrub{
	will_burrow = 0
	},
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/abandonedzoo)
"aq" = (
/obj/structure/flora/ausbushes/grassybush,
/turf/open/floor/grass,
/area/ruin/space/has_grav/abandonedzoo)
"ar" = (
/obj/structure/flora/rock/pile,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/abandonedzoo)
"as" = (
/mob/living/simple_animal/hostile/asteroid/basilisk,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/abandonedzoo)
"at" = (
/turf/closed/wall/r_wall,
/area/ruin/space/has_grav/abandonedzoo)
"av" = (
/obj/structure/flora/ausbushes/brflowers,
/turf/open/floor/grass,
/area/ruin/space/has_grav/abandonedzoo)
"ay" = (
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"aA" = (
/obj/structure/flora/ausbushes/ywflowers,
/turf/open/floor/grass,
/area/ruin/space/has_grav/abandonedzoo)
"aC" = (
/obj/structure/flora/ausbushes/ppflowers,
/turf/open/floor/grass,
/area/ruin/space/has_grav/abandonedzoo)
"aD" = (
/obj/machinery/door/airlock/highsecurity{
	name = "Bio Containment";
	req_one_access_txt = "47"
	},
/obj/structure/cable,
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
	dir = 4
	},
/obj/effect/turf_decal/tile/neutral{
	dir = 1
	},
/obj/effect/turf_decal/tile/neutral{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"aG" = (
/obj/structure/table/reinforced,
/obj/item/gun/energy/floragun,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"aI" = (
/obj/structure/table/reinforced,
/obj/machinery/computer/med_data/laptop{
	dir = 8;
	pixel_y = 1
	},
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"aK" = (
/obj/structure/window/reinforced{
	dir = 4
	},
/turf/template_noop,
/area/template_noop)
"aL" = (
/obj/structure/cable,
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
	dir = 4
	},
/obj/effect/turf_decal/tile/neutral{
	dir = 1
	},
/obj/effect/turf_decal/tile/neutral{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"aN" = (
/obj/structure/table/reinforced,
/obj/item/folder,
/obj/item/gps/spaceruin,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"aO" = (
/obj/structure/chair/office/light{
	dir = 8
	},
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"aP" = (
/obj/structure/table/reinforced,
/obj/item/reagent_containers/glass/bottle/random_virus,
/obj/item/reagent_containers/dropper,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"aQ" = (
/obj/structure/window/reinforced{
	dir = 8
	},
/turf/template_noop,
/area/template_noop)
"aT" = (
/obj/structure/rack,
/obj/item/clothing/suit/space/eva,
/obj/item/tank/internals/emergency_oxygen/double,
/obj/item/clothing/head/helmet/space/eva,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"aV" = (
/obj/machinery/smartfridge/chemistry,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"aW" = (
/obj/structure/table/reinforced,
/obj/item/gun/syringe,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"aY" = (
/obj/structure/table/reinforced,
/obj/item/gun/energy/temperature{
	pin = /obj/item/firing_pin
	},
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"aZ" = (
/obj/structure/table/reinforced,
/obj/item/cultivator,
/obj/item/shovel,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bb" = (
/obj/machinery/door/airlock/hatch{
	name = "Bio-Research Station"
	},
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"bd" = (
/obj/machinery/power/terminal,
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/obj/structure/cable,
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"be" = (
/obj/structure/reagent_dispensers/fueltank,
/obj/structure/cable,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bf" = (
/obj/structure/cable,
/obj/machinery/power/smes/engineering,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bh" = (
/obj/machinery/disposal/bin,
/obj/structure/disposalpipe/trunk,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bi" = (
/obj/structure/table/reinforced,
/obj/item/reagent_containers/hypospray/medipen/stimpack,
/obj/item/reagent_containers/glass/bottle/mutagen,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bk" = (
/obj/structure/table/optable,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bl" = (
/obj/machinery/computer/operating{
	dir = 8
	},
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bm" = (
/obj/structure/closet/wardrobe/science_white,
/obj/structure/disposalpipe/segment,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bn" = (
/obj/structure/table/reinforced,
/obj/item/food/carrotfries,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bp" = (
/obj/structure/bed,
/obj/item/bedsheet/green,
/obj/structure/disposalpipe/segment,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"br" = (
/obj/structure/table/reinforced,
/obj/machinery/microwave,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bu" = (
/obj/structure/flora/ausbushes/sunnybush,
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"bv" = (
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"bx" = (
/obj/structure/flora/ausbushes/palebush,
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"by" = (
/obj/structure/disposalpipe/segment{
	dir = 6
	},
/turf/closed/wall/r_wall,
/area/ruin/space/has_grav/abandonedzoo)
"bA" = (
/obj/structure/table/reinforced,
/obj/machinery/reagentgrinder,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bB" = (
/obj/structure/alien/weeds,
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"bD" = (
/obj/item/clothing/mask/facehugger/dead,
/obj/structure/alien/weeds,
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"bE" = (
/obj/structure/flora/ausbushes/sparsegrass,
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"bF" = (
/obj/structure/disposalpipe/segment,
/turf/closed/wall/r_wall,
/area/ruin/space/has_grav/abandonedzoo)
"bG" = (
/obj/machinery/door/airlock/external/ruin,
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"bH" = (
/obj/structure/alien/resin/wall,
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"bI" = (
/obj/structure/flora/ausbushes/reedbush,
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"bJ" = (
/mob/living/simple_animal/crab{
	faction = list("carp")
	},
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"bK" = (
/obj/structure/disposalpipe/segment,
/turf/open/floor/plating/airless,
/area/template_noop)
"bN" = (
/obj/structure/grille/broken,
/obj/item/stack/cable_coil/cut,
/obj/item/shard{
	icon_state = "small"
	},
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"bO" = (
/obj/item/shard,
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"bP" = (
/obj/structure/lattice,
/turf/template_noop,
/area/template_noop)
"bQ" = (
/obj/structure/table/reinforced,
/obj/item/grenade/chem_grenade/antiweed{
	pixel_x = 3;
	pixel_y = 5
	},
/obj/item/grenade/chem_grenade/antiweed{
	pixel_x = 4
	},
/obj/item/grenade/chem_grenade/antiweed{
	pixel_x = -3;
	pixel_y = -1
	},
/obj/machinery/light/directional/north,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"bR" = (
/obj/structure/disposalpipe/trunk{
	dir = 1
	},
/obj/structure/disposaloutlet,
/turf/open/floor/plating/airless,
/area/template_noop)
"bT" = (
/obj/structure/grille,
/obj/item/shard{
	icon_state = "medium"
	},
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"bU" = (
/obj/structure/grille/broken,
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"bW" = (
/obj/item/shard,
/turf/template_noop,
/area/template_noop)
"bX" = (
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"gE" = (
/mob/living/simple_animal/hostile/bee,
/turf/open/floor/grass,
/area/ruin/space/has_grav/abandonedzoo)
"ix" = (
/obj/structure/cable,
/obj/machinery/power/shieldwallgen/unlocked/anchored,
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"iZ" = (
/obj/machinery/light/small/directional/west,
/obj/item/stack/cable_coil/cut,
/obj/item/stack/tile/iron/base{
	pixel_x = 3;
	pixel_y = -4
	},
/obj/item/wirecutters,
/obj/structure/cable,
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
	dir = 4
	},
/obj/effect/turf_decal/tile/neutral{
	dir = 1
	},
/obj/effect/turf_decal/tile/neutral{
	dir = 8
	},
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"kp" = (
/obj/machinery/light/small/directional/west,
/obj/structure/cable,
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
	dir = 4
	},
/obj/effect/turf_decal/tile/neutral{
	dir = 1
	},
/obj/effect/turf_decal/tile/neutral{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"kF" = (
/obj/machinery/space_heater,
/obj/structure/disposalpipe/segment{
	dir = 9
	},
/obj/machinery/light/directional/west,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"lo" = (
/obj/machinery/door/airlock/external/ruin,
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
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	},
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"ly" = (
/obj/machinery/power/shieldwallgen/unlocked,
/turf/template_noop,
/area/template_noop)
"mY" = (
/obj/structure/alien/weeds/node,
/obj/machinery/light/directional/north,
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"nY" = (
/obj/structure/flora/ausbushes/leafybush,
/mob/living/simple_animal/hostile/bee,
/turf/open/floor/grass,
/area/ruin/space/has_grav/abandonedzoo)
"qX" = (
/obj/machinery/power/shieldwallgen/unlocked/anchored,
/obj/structure/cable,
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"rG" = (
/obj/machinery/light/small/directional/west,
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"sT" = (
/obj/structure/cable,
/obj/machinery/power/shieldwallgen/unlocked/anchored,
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"uA" = (
/obj/structure/rack,
/obj/item/crowbar,
/obj/item/shield/riot,
/obj/machinery/light/directional/north,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"wc" = (
/obj/machinery/light/small/directional/east,
/obj/structure/cable,
/obj/effect/turf_decal/tile/neutral,
/obj/effect/turf_decal/tile/neutral{
	dir = 4
	},
/obj/effect/turf_decal/tile/neutral{
	dir = 1
	},
/obj/effect/turf_decal/tile/neutral{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"wF" = (
/obj/machinery/door/airlock/hatch{
	name = "Bio-Research Station"
	},
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/obj/structure/cable,
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"xW" = (
/obj/structure/flora/rock,
/obj/machinery/light/directional/south,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/abandonedzoo)
"Ck" = (
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/obj/structure/cable,
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"Ct" = (
/obj/structure/table/reinforced,
/obj/item/storage/box/syringes{
	pixel_x = 5;
	pixel_y = 5
	},
/obj/item/storage/box/beakers,
/obj/machinery/light/directional/east,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"Gh" = (
/obj/machinery/power/shieldwallgen/unlocked/anchored,
/obj/structure/cable,
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"GX" = (
/obj/structure/reagent_dispensers/watertank,
/obj/machinery/light/directional/south,
/obj/structure/cable,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"Ig" = (
/obj/machinery/light/directional/north,
/mob/living/simple_animal/hostile/carp,
/turf/open/floor/plating,
/area/ruin/space/has_grav/abandonedzoo)
"LD" = (
/obj/structure/rack,
/obj/effect/spawner/random/maintenance,
/obj/structure/cable,
/obj/machinery/power/apc/unlocked{
	dir = 8;
	environ = 0;
	lighting = 0;
	name = "Worn-out APC";
	pixel_x = -25
	},
/obj/item/melee/baton/security/cattleprod,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"Mb" = (
/mob/living/simple_animal/hostile/bee,
/mob/living/simple_animal/hostile/bee,
/mob/living/simple_animal/hostile/bee,
/mob/living/simple_animal/hostile/bee,
/mob/living/simple_animal/hostile/bee,
/mob/living/simple_animal/hostile/bee,
/turf/open/floor/grass,
/area/ruin/space/has_grav/abandonedzoo)
"Ng" = (
/obj/structure/alien/weeds,
/obj/structure/alien/weeds/node,
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/abandonedzoo)
"OR" = (
/obj/structure/table/reinforced,
/obj/item/clipboard,
/obj/item/clothing/mask/surgical,
/obj/item/razor,
/obj/machinery/light/directional/west,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)
"Po" = (
/obj/machinery/light/small/directional/east,
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/abandonedzoo)
"PF" = (
/obj/machinery/light/directional/south,
/mob/living/simple_animal/hostile/bee,
/mob/living/simple_animal/hostile/bee,
/turf/open/floor/grass,
/area/ruin/space/has_grav/abandonedzoo)
"ZP" = (
/obj/structure/table/reinforced,
/obj/item/surgicaldrill,
/obj/item/hemostat,
/obj/item/scalpel,
/obj/item/surgical_drapes,
/obj/item/retractor,
/obj/item/cautery,
/obj/item/circular_saw,
/obj/machinery/light/directional/south,
/turf/open/floor/iron/dark/side,
/area/ruin/space/has_grav/abandonedzoo)

(1,1,1) = {"
Gh
ac
ac
ac
ac
Gh
aa
aa
aa
aa
aa
aa
Gh
ac
ac
ac
ac
Gh
aa
"}
(2,1,1) = {"
ac
ah
ai
ar
ah
ac
aK
aK
aK
aK
aK
aK
ac
bu
bv
bI
bv
ac
aa
"}
(3,1,1) = {"
ac
ah
ap
ai
ai
aD
aL
wc
aL
aL
wc
aL
aD
bv
bv
bJ
bv
ac
aa
"}
(4,1,1) = {"
ac
ai
ah
ai
xW
ac
at
at
bb
wF
at
at
ac
Ig
bv
bv
bv
ac
aa
"}
(5,1,1) = {"
ac
aj
ai
as
ar
ac
at
LD
Ck
Ck
be
at
ac
bx
bE
bv
bv
ac
aa
"}
(6,1,1) = {"
Gh
ac
ac
ac
ac
qX
at
aT
ay
bd
bf
at
qX
ac
ac
ac
ac
Gh
aa
"}
(7,1,1) = {"
aa
aa
aa
at
at
at
at
uA
ay
Ck
GX
at
at
by
bF
bK
bK
bR
aa
"}
(8,1,1) = {"
aa
aa
aa
ag
OR
aG
aN
aV
ay
Ck
bh
bm
bp
kF
at
at
at
aa
aa
"}
(9,1,1) = {"
aa
aa
aa
ag
ay
ay
aO
ay
ay
Ck
ay
ay
ay
ay
bG
rG
lo
aa
aa
"}
(10,1,1) = {"
aa
aa
aa
ag
ay
ay
ay
ay
ay
Ck
ay
ay
ay
ay
bG
Po
lo
aa
aa
"}
(11,1,1) = {"
aa
aa
aa
ag
Ct
aI
aP
aW
ay
Ck
bi
bn
br
bA
at
at
at
aa
aa
"}
(12,1,1) = {"
aa
aa
aa
at
at
at
at
bQ
ay
Ck
ZP
at
at
at
at
aa
aa
aa
aa
"}
(13,1,1) = {"
Gh
ac
ac
ac
ac
qX
at
aY
ay
Ck
bk
at
sT
ac
ac
ac
ac
ix
aa
"}
(14,1,1) = {"
ac
al
gE
gE
aA
ac
at
aZ
ay
Ck
bl
at
ac
bB
Ng
bD
bH
ac
aa
"}
(15,1,1) = {"
ac
Mb
Mb
ao
PF
ac
at
at
bb
wF
at
at
ac
mY
bH
bH
bB
bT
aa
"}
(16,1,1) = {"
ac
gE
aq
nY
Mb
aD
aL
kp
aL
aL
iZ
aL
aD
bD
bB
Ng
bO
bU
bW
"}
(17,1,1) = {"
ac
ao
gE
av
aC
ac
aQ
aQ
aQ
aQ
aQ
aQ
ac
bB
bB
bB
bX
bP
aa
"}
(18,1,1) = {"
Gh
ac
ac
ac
ac
Gh
aa
aa
aa
aa
aa
aa
ix
ac
ac
bN
bP
aa
aa
"}
(19,1,1) = {"
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
ly
aa
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"c" = (
/turf/closed/mineral/random/high_chance,
/area/ruin/unpowered/no_grav)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
b
b
b
a
a
a
a
"}
(2,1,1) = {"
a
b
b
a
a
a
a
a
a
c
c
c
b
a
a
a
b
"}
(3,1,1) = {"
a
b
b
a
a
a
a
b
b
c
c
c
b
a
a
a
a
"}
(4,1,1) = {"
a
a
b
a
a
a
a
b
c
c
c
a
a
a
a
a
a
"}
(5,1,1) = {"
a
a
a
a
a
a
b
c
c
c
b
a
a
a
a
a
a
"}
(6,1,1) = {"
a
a
a
a
a
a
a
b
b
a
a
a
a
a
a
a
a
"}
(7,1,1) = {"
a
a
a
b
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(8,1,1) = {"
a
a
a
b
b
b
a
a
a
a
a
a
a
a
a
a
a
"}
(9,1,1) = {"
a
a
a
c
b
a
a
a
a
b
b
a
a
a
a
b
b
"}
(10,1,1) = {"
a
a
a
b
a
a
a
a
a
b
b
b
a
a
a
c
b
"}
(11,1,1) = {"
a
a
a
a
a
a
a
a
a
c
c
b
a
a
a
a
a
"}
(12,1,1) = {"
a
a
a
a
a
a
a
b
b
c
c
a
a
a
a
a
a
"}
(13,1,1) = {"
a
a
a
a
a
a
a
b
c
b
a
a
a
a
a
a
a
"}
(14,1,1) = {"
a
a
a
a
a
a
a
b
b
b
a
a
a
a
a
a
a
"}
(15,1,1) = {"
b
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"c" = (
/turf/closed/mineral/random,
/area/ruin/unpowered/no_grav)
"d" = (
/turf/closed/mineral/random/high_chance,
/area/ruin/unpowered/no_grav)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
b
a
"}
(2,1,1) = {"
a
a
a
b
b
b
b
a
a
a
a
a
a
a
a
a
a
a
"}
(3,1,1) = {"
a
a
b
b
b
b
b
a
b
b
b
b
a
a
a
a
a
a
"}
(4,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
a
a
b
a
a
"}
(5,1,1) = {"
a
b
b
b
c
c
c
c
b
b
b
b
b
b
a
a
a
a
"}
(6,1,1) = {"
b
b
b
b
c
c
c
c
d
d
d
d
d
b
a
a
a
a
"}
(7,1,1) = {"
b
b
b
c
c
c
c
c
d
d
d
d
d
b
b
b
a
a
"}
(8,1,1) = {"
b
b
c
c
c
c
d
c
c
c
c
c
c
b
b
b
a
a
"}
(9,1,1) = {"
b
b
b
c
c
c
d
c
c
c
c
d
d
d
c
b
b
a
"}
(10,1,1) = {"
a
b
b
b
c
c
d
d
c
c
d
d
c
c
c
b
b
a
"}
(11,1,1) = {"
a
b
b
b
c
c
c
d
d
d
d
d
c
c
c
b
b
a
"}
(12,1,1) = {"
a
a
b
b
d
d
c
d
d
d
d
c
c
c
b
c
b
a
"}
(13,1,1) = {"
a
a
b
b
d
d
d
c
c
c
c
c
c
c
c
c
b
b
"}
(14,1,1) = {"
a
a
b
b
b
b
b
c
c
c
c
c
c
d
c
c
c
b
"}
(15,1,1) = {"
a
a
a
a
b
b
b
c
d
c
c
d
d
d
c
c
c
b
"}
(16,1,1) = {"
a
a
a
a
a
a
b
b
b
c
c
d
d
d
b
b
b
b
"}
(17,1,1) = {"
a
b
a
a
a
a
b
b
b
b
b
b
b
b
b
b
a
a
"}
(18,1,1) = {"
a
b
b
a
a
a
a
a
b
b
b
b
b
b
b
a
a
a
"}
(19,1,1) = {"
a
a
a
a
a
a
a
a
b
b
b
b
b
b
b
a
a
a
"}
(20,1,1) = {"
b
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"c" = (
/turf/closed/mineral/random,
/area/ruin/unpowered/no_grav)
"d" = (
/turf/closed/mineral/random/high_chance,
/area/ruin/unpowered/no_grav)
"e" = (
/obj/effect/decal/remains/human,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"f" = (
/obj/item/pickaxe/diamond,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)

(1,1,1) = {"
a
a
b
a
a
a
a
a
b
c
c
c
c
b
a
a
a
a
"}
(2,1,1) = {"
a
a
a
a
a
a
a
b
b
d
d
c
c
c
c
c
a
a
"}
(3,1,1) = {"
b
b
a
b
b
b
a
b
b
d
d
c
c
d
d
d
b
a
"}
(4,1,1) = {"
b
b
b
b
c
c
b
b
c
d
d
c
c
d
d
d
b
a
"}
(5,1,1) = {"
b
b
c
c
c
c
c
c
c
c
c
c
c
d
d
d
c
a
"}
(6,1,1) = {"
a
b
c
c
c
c
c
c
c
c
b
c
c
c
c
c
b
a
"}
(7,1,1) = {"
a
a
b
b
c
d
c
c
b
b
b
b
c
c
c
c
b
a
"}
(8,1,1) = {"
a
b
b
c
c
c
c
b
b
b
f
b
b
c
c
b
b
b
"}
(9,1,1) = {"
a
b
b
c
c
c
c
b
b
e
b
b
b
c
c
c
b
b
"}
(10,1,1) = {"
a
b
b
c
c
b
b
b
b
b
b
b
c
c
c
c
c
b
"}
(11,1,1) = {"
a
b
b
c
c
c
c
c
b
b
c
c
c
c
d
d
b
b
"}
(12,1,1) = {"
a
a
b
d
d
c
c
c
c
c
c
c
c
c
d
d
b
b
"}
(13,1,1) = {"
a
a
b
d
d
c
c
c
d
c
c
c
c
c
c
b
b
a
"}
(14,1,1) = {"
a
a
b
d
d
c
c
c
c
c
c
c
c
b
b
b
a
a
"}
(15,1,1) = {"
b
a
b
c
c
c
c
c
c
c
c
c
c
b
a
a
a
b
"}
(16,1,1) = {"
a
a
b
b
b
c
c
c
c
c
c
b
b
a
a
a
a
a
"}
(17,1,1) = {"
a
a
a
b
b
c
c
d
d
c
c
b
b
a
a
a
a
a
"}
(18,1,1) = {"
a
a
a
a
a
a
c
d
d
a
a
a
a
a
a
a
a
a
"}
(19,1,1) = {"
a
a
b
a
a
a
a
a
a
a
a
a
b
a
a
a
b
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/turf/closed/mineral/random,
/area/ruin/unpowered/no_grav)
"c" = (
/turf/closed/mineral/random/high_chance,
/area/ruin/unpowered/no_grav)
"d" = (
/turf/closed/mineral/random,
/area/ruin/unpowered)
"e" = (
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"f" = (
/turf/closed/mineral/random/high_chance,
/area/ruin/unpowered)
"g" = (
/turf/closed/mineral/bananium,
/area/ruin/unpowered)
"h" = (
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered)
"i" = (
/turf/open/floor/plating/asteroid,
/area/ruin/unpowered)
"j" = (
/turf/closed/wall/mineral/titanium,
/area/ruin/unpowered)
"k" = (
/obj/item/stack/sheet/mineral/bananium{
	amount = 15
	},
/turf/closed/wall/mineral/titanium,
/area/ruin/unpowered)
"m" = (
/obj/structure/chair{
	dir = 1
	},
/obj/item/shard,
/obj/effect/mob_spawn/human/clown{
	brute_damage = 120;
	oxy_damage = 75
	},
/obj/item/paper/fluff/ruins/asteroid4/extraction,
/obj/item/stack/sheet/mineral/bananium{
	amount = 15
	},
/turf/open/floor/mineral/titanium/blue,
/area/ruin/unpowered)
"n" = (
/obj/structure/chair{
	dir = 1
	},
/obj/item/storage/pod{
	pixel_x = -26
	},
/turf/open/floor/mineral/titanium/blue,
/area/ruin/unpowered)
"o" = (
/obj/structure/shuttle/engine/propulsion/burst,
/turf/closed/wall/mineral/titanium/overspace,
/area/ruin/unpowered)
"p" = (
/obj/machinery/door/airlock/titanium{
	name = "Escape Pod Airlock"
	},
/turf/open/floor/mineral/titanium/blue,
/area/ruin/unpowered)

(1,1,1) = {"
a
c
c
b
b
a
a
a
a
a
a
a
a
a
b
b
a
a
"}
(2,1,1) = {"
b
c
c
b
e
e
a
a
a
a
a
a
b
b
b
b
a
a
"}
(3,1,1) = {"
b
c
c
b
e
e
e
a
a
a
b
b
b
b
b
a
a
b
"}
(4,1,1) = {"
b
b
b
b
b
e
e
a
a
a
a
a
b
b
b
a
a
a
"}
(5,1,1) = {"
a
b
b
b
b
b
e
e
a
a
a
a
a
a
a
a
b
a
"}
(6,1,1) = {"
a
b
c
b
b
b
e
e
a
a
a
a
a
a
a
a
a
a
"}
(7,1,1) = {"
a
b
b
b
b
b
e
e
a
a
a
a
a
a
a
a
a
a
"}
(8,1,1) = {"
a
a
b
b
b
b
b
b
a
a
a
a
h
h
h
a
a
a
"}
(9,1,1) = {"
a
a
b
b
b
b
a
a
a
a
a
d
d
h
h
a
a
a
"}
(10,1,1) = {"
a
a
a
b
c
c
a
a
a
a
d
d
d
d
d
d
a
a
"}
(11,1,1) = {"
a
a
a
a
a
a
a
a
a
a
d
d
g
j
j
j
o
a
"}
(12,1,1) = {"
a
a
a
a
a
a
a
a
a
f
f
g
g
k
m
n
p
a
"}
(13,1,1) = {"
a
a
a
a
a
a
a
a
a
f
f
d
i
j
j
j
o
a
"}
(14,1,1) = {"
a
a
a
a
a
a
d
d
d
d
d
d
d
d
d
d
a
a
"}
(15,1,1) = {"
a
a
a
d
d
d
d
d
d
d
a
a
f
f
d
a
a
a
"}
(16,1,1) = {"
a
a
d
d
d
d
d
a
a
a
a
a
a
a
a
a
a
a
"}
(17,1,1) = {"
a
a
a
a
d
a
a
a
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/turf/closed/mineral/random,
/area/ruin/unpowered)
"c" = (
/turf/closed/mineral/random/high_chance,
/area/ruin/unpowered)
"d" = (
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
b
c
c
c
a
a
a
a
"}
(2,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
b
c
c
c
c
b
a
a
"}
(3,1,1) = {"
a
a
a
a
a
b
b
c
c
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
d
b
c
c
c
b
b
b
"}
(4,1,1) = {"
a
a
a
a
a
b
b
b
b
b
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
d
d
d
b
b
b
b
b
b
b
"}
(5,1,1) = {"
a
a
a
c
c
c
b
b
b
b
b
b
b
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
d
d
d
b
b
b
b
b
b
b
"}
(6,1,1) = {"
a
a
a
c
c
c
c
b
b
b
b
b
b
c
c
c
a
a
a
a
a
a
a
a
b
b
d
d
d
d
b
b
b
b
b
b
b
b
"}
(7,1,1) = {"
a
a
a
c
c
c
c
b
b
b
b
b
b
c
c
c
a
a
a
a
a
a
a
b
d
d
d
d
b
c
c
c
c
b
b
b
b
b
"}
(8,1,1) = {"
a
a
b
c
c
c
b
b
b
d
d
d
d
b
b
b
a
a
a
a
a
a
a
d
d
d
b
b
b
c
c
c
c
b
b
c
c
a
"}
(9,1,1) = {"
a
a
b
b
b
b
b
d
d
d
d
d
d
d
d
b
a
a
a
a
a
a
b
d
d
b
b
b
b
c
c
c
c
b
b
c
c
a
"}
(10,1,1) = {"
a
b
b
b
b
b
c
d
d
d
a
a
d
d
d
c
a
a
a
a
a
a
d
d
d
b
c
c
c
c
c
c
c
b
b
b
b
a
"}
(11,1,1) = {"
a
b
b
b
b
b
d
d
a
a
a
a
d
d
d
b
a
a
a
a
a
a
d
d
b
b
c
c
c
c
d
d
d
b
b
b
a
a
"}
(12,1,1) = {"
a
b
b
b
b
d
d
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
c
c
c
d
d
d
d
d
d
b
b
b
b
a
"}
(13,1,1) = {"
a
b
b
b
c
d
d
a
a
a
a
a
a
a
a
a
a
a
a
a
a
b
d
d
c
c
b
d
d
c
d
d
d
b
b
b
b
a
"}
(14,1,1) = {"
a
b
b
b
c
d
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
b
c
c
b
d
d
b
d
d
d
b
b
b
b
a
"}
(15,1,1) = {"
b
b
b
d
d
d
a
a
a
a
a
b
a
a
a
a
a
a
a
a
a
d
d
b
c
c
b
b
b
b
d
d
d
b
b
b
b
a
"}
(16,1,1) = {"
b
b
b
d
d
d
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
b
c
c
b
b
d
d
d
d
d
b
b
b
b
b
"}
(17,1,1) = {"
b
b
b
d
d
d
a
a
a
a
a
a
a
a
a
b
b
b
a
a
a
d
d
b
b
b
b
b
d
d
d
d
b
b
b
b
c
c
"}
(18,1,1) = {"
c
c
d
d
d
a
a
b
b
a
a
a
a
a
a
b
b
b
b
a
a
d
d
b
b
b
b
d
d
d
c
b
b
c
c
b
c
c
"}
(19,1,1) = {"
c
c
d
d
d
a
a
b
b
b
a
a
a
a
b
b
c
c
b
a
a
b
d
b
b
b
b
d
d
d
b
b
b
c
c
b
c
c
"}
(20,1,1) = {"
c
c
d
d
d
a
a
b
b
b
a
a
a
a
b
b
b
a
a
a
a
b
d
d
d
b
b
d
d
d
d
b
b
b
b
b
c
c
"}
(21,1,1) = {"
c
c
b
d
d
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
b
d
d
d
c
c
c
b
d
d
b
b
b
b
b
b
b
"}
(22,1,1) = {"
b
b
b
d
d
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
d
c
c
c
b
d
d
b
b
b
b
b
b
b
"}
(23,1,1) = {"
a
b
b
d
d
d
a
a
a
a
a
a
a
a
b
a
a
a
a
a
a
a
a
a
d
d
d
d
d
d
d
b
b
b
b
b
b
a
"}
(24,1,1) = {"
a
b
b
c
d
d
d
d
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
b
c
d
d
d
d
d
b
b
b
b
b
b
a
"}
(25,1,1) = {"
a
b
b
b
b
d
d
d
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
d
d
d
c
c
b
a
a
a
a
"}
(26,1,1) = {"
a
b
b
b
b
d
d
d
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(27,1,1) = {"
a
b
b
c
c
b
b
b
a
a
a
b
b
a
a
a
a
a
a
a
a
b
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(28,1,1) = {"
a
a
b
c
c
b
b
b
b
b
b
b
b
a
a
a
a
d
d
d
b
b
b
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(29,1,1) = {"
a
a
a
a
a
a
b
b
b
b
b
a
a
a
a
a
a
d
d
d
c
b
b
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(30,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
d
b
b
b
b
b
b
a
a
a
a
a
a
a
a
a
a
a
a
"}
(31,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
d
d
d
b
b
b
b
b
b
b
a
a
a
a
a
a
a
a
a
a
a
"}
(32,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
d
b
b
b
b
b
b
b
b
c
a
a
a
a
a
a
a
a
a
a
a
"}
(33,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
d
d
d
d
d
c
c
c
b
b
c
b
a
a
a
a
a
a
a
b
b
a
"}
(34,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
d
d
d
d
d
d
d
d
d
d
b
b
b
b
a
a
a
a
a
a
b
b
b
a
"}
(35,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
b
b
b
d
d
d
b
b
b
d
d
d
d
b
b
b
c
a
a
a
a
a
b
b
b
b
a
"}
(36,1,1) = {"
a
a
a
a
a
a
a
a
a
a
b
c
c
c
b
b
b
b
b
b
b
d
d
b
b
b
a
a
a
a
a
a
a
b
b
b
a
a
"}
(37,1,1) = {"
a
a
a
a
a
a
a
a
a
b
c
c
c
c
b
b
b
b
b
b
c
c
b
b
b
b
a
a
a
a
a
a
a
a
a
a
a
a
"}
(38,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
c
c
c
b
a
a
a
b
b
b
b
b
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/template_noop,
/area/template_noop)
"ab" = (
/turf/closed/wall,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"ac" = (
/obj/machinery/door/poddoor{
	id = "bigderelictshipdock"
	},
/turf/open/floor/plating/airless,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"ad" = (
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"ae" = (
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"af" = (
/obj/structure/sign/warning/vacuum{
	pixel_y = 32
	},
/obj/effect/decal/cleanable/cobweb,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"ag" = (
/obj/machinery/door/poddoor{
	id = "bigderelictshipdock"
	},
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"ah" = (
/obj/structure/sign/warning/vacuum{
	pixel_y = 32
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"ai" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"aj" = (
/obj/machinery/button/door/directional/north{
	id = "bigderelictshipdock";
	name = "tradepost entry doors"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"ak" = (
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"al" = (
/obj/structure/reagent_dispensers/watertank,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"am" = (
/turf/open/floor/engine,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"an" = (
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"ao" = (
/obj/machinery/power/apc{
	dir = 4;
	name = "Cargo Bay APC";
	pixel_x = 24;
	start_charge = 0
	},
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"ap" = (
/obj/structure/table,
/obj/machinery/light/directional/west,
/obj/item/reagent_containers/glass/bucket,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"aq" = (
/turf/closed/wall/mineral/titanium/interior,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"ar" = (
/obj/structure/shuttle/engine/propulsion/burst/right{
	dir = 1
	},
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"as" = (
/obj/structure/shuttle/engine/propulsion/burst/left{
	dir = 1
	},
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"at" = (
/turf/closed/wall/mineral/titanium,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"av" = (
/obj/structure/table,
/obj/machinery/light/directional/east,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"aw" = (
/obj/structure/table,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"ax" = (
/obj/structure/window/reinforced{
	dir = 1
	},
/obj/structure/window/reinforced{
	dir = 8
	},
/obj/structure/shuttle/engine/heater{
	dir = 1
	},
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"ay" = (
/obj/structure/window/reinforced{
	dir = 1
	},
/obj/structure/window/reinforced{
	dir = 4
	},
/obj/structure/shuttle/engine/heater{
	dir = 1
	},
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"az" = (
/obj/structure/table,
/obj/item/clothing/head/soft,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"aA" = (
/turf/closed/wall,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"aB" = (
/obj/machinery/door/airlock/external/ruin,
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"aC" = (
/turf/closed/mineral/random,
/area/ruin/unpowered/no_grav)
"aD" = (
/obj/machinery/door/poddoor{
	id = "bigderelictship"
	},
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aE" = (
/obj/structure/closet/crate/medical,
/obj/item/storage/firstaid/o2,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aF" = (
/obj/structure/closet/crate/medical,
/obj/item/storage/firstaid/regular,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aG" = (
/obj/structure/closet/crate/medical,
/obj/item/storage/firstaid/brute,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aH" = (
/obj/structure/closet/crate/engineering,
/obj/item/storage/toolbox/mechanical,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aI" = (
/obj/structure/closet/crate/engineering/electrical,
/obj/item/storage/toolbox/electrical,
/obj/item/stock_parts/cell/hyper,
/obj/item/stock_parts/cell/high,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aJ" = (
/obj/structure/table,
/obj/item/clothing/gloves/fingerless,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"aK" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost)
"aL" = (
/obj/machinery/door/airlock/external/ruin,
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost)
"aM" = (
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"aN" = (
/obj/structure/closet/crate{
	icon_state = "crateopen"
	},
/obj/effect/turf_decal/delivery,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"aO" = (
/obj/structure/closet/crate/secure/loot,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aP" = (
/obj/structure/closet/crate/internals,
/obj/item/storage/toolbox/emergency,
/obj/item/clothing/mask/breath,
/obj/item/tank/internals/emergency_oxygen/engi,
/obj/item/tank/internals/emergency_oxygen/engi,
/obj/item/clothing/mask/breath,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aQ" = (
/obj/structure/closet/crate/radiation,
/obj/item/clothing/head/radiation,
/obj/item/clothing/suit/radiation,
/obj/item/geiger_counter,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aR" = (
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost)
"aS" = (
/turf/closed/wall/r_wall,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"aT" = (
/obj/structure/extinguisher_cabinet/directional/west,
/obj/effect/turf_decal/delivery,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"aU" = (
/obj/structure/closet/crate/critter{
	name = "critter crate - mr.tiggles";
	opened = 1
	},
/obj/item/paper/crumpled/ruins/bigderelict1/manifest,
/obj/structure/alien/weeds/creature,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aV" = (
/obj/structure/closet/crate/engineering,
/obj/item/storage/toolbox/mechanical,
/obj/structure/alien/weeds/creature,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aW" = (
/obj/structure/closet/crate/engineering/electrical,
/obj/item/storage/toolbox/electrical,
/obj/item/stock_parts/cell/hyper,
/turf/open/floor/mineral/titanium/yellow,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"aX" = (
/obj/structure/closet/crate,
/obj/effect/turf_decal/delivery,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"aY" = (
/obj/structure/lattice,
/turf/template_noop,
/area/template_noop)
"aZ" = (
/turf/closed/wall,
/area/ruin/space/has_grav/derelictoutpost)
"ba" = (
/obj/item/clothing/head/helmet,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"bb" = (
/obj/machinery/power/smes,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"bc" = (
/obj/structure/table,
/obj/item/stock_parts/cell/hyper,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"be" = (
/obj/structure/alien/weeds/creature,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bf" = (
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bg" = (
/obj/structure/alien/weeds/creature,
/obj/structure/glowshroom/single,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bh" = (
/obj/structure/alien/weeds/creature,
/obj/machinery/button/door/directional/east{
	id = "bigderelictship";
	name = "shuttle cargo doors"
	},
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bi" = (
/obj/effect/decal/cleanable/cobweb,
/obj/structure/alien/weeds/creature,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bj" = (
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bk" = (
/obj/structure/sign/warning/vacuum{
	pixel_y = 32
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bl" = (
/obj/structure/alien/weeds/creature,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bm" = (
/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 9;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bn" = (
/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bo" = (
/obj/structure/alien/weeds/creature,
/obj/structure/glowshroom/single,
/obj/structure/sign/warning/vacuum{
	pixel_y = 32
	},
/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bp" = (
/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 5;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bq" = (
/obj/effect/mob_spawn/human/corpse/nanotrasensoldier{
	head = null;
	name = "Tradeport Officer";
	random = 1
	},
/obj/item/paper/crumpled/ruins/bigderelict1/coward,
/obj/effect/decal/cleanable/blood/old{
	name = "dried blood splatter";
	pixel_x = -29
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"br" = (
/obj/machinery/power/terminal{
	dir = 1
	},
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"bs" = (
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"bt" = (
/obj/machinery/door/airlock/titanium,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bu" = (
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bv" = (
/obj/item/chair,
/obj/effect/decal/cleanable/blood/old,
/obj/structure/alien/weeds/creature,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bw" = (
/obj/effect/decal/cleanable/blood/old{
	dir = 5;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bx" = (
/obj/structure/alien/weeds/creature,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"by" = (
/obj/machinery/door/airlock/security/glass{
	id_tag = "innerbrig";
	name = "Security Checkpoint";
	req_access_txt = "63"
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/derelictoutpost)
"bz" = (
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/derelictoutpost)
"bA" = (
/obj/structure/alien/weeds/creature,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/derelictoutpost)
"bB" = (
/obj/effect/decal/cleanable/cobweb/cobweb2,
/obj/structure/table,
/obj/machinery/recharger,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/derelictoutpost)
"bC" = (
/turf/closed/wall/r_wall,
/area/ruin/space/has_grav/derelictoutpost)
"bD" = (
/obj/machinery/light/directional/west,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bE" = (
/obj/effect/decal/cleanable/blood/old{
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bF" = (
/obj/structure/alien/resin/wall/creature,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bG" = (
/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old,
/obj/effect/decal/cleanable/blood/old{
	dir = 1;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bH" = (
/obj/item/ammo_casing/c45{
	caliber = null;
	desc = "A .45 bullet casing. This one is spent.";
	name = "spent bullet casing"
	},
/obj/machinery/light/directional/west,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"bI" = (
/obj/item/gun/ballistic/automatic/pistol/m1911{
	spawnwithmagazine = 0
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"bJ" = (
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"bK" = (
/obj/structure/table,
/obj/machinery/light/directional/west,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"bL" = (
/obj/structure/table,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bM" = (
/obj/machinery/computer{
	dir = 1
	},
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bN" = (
/obj/structure/table_frame,
/obj/item/stack/sheet/iron,
/obj/effect/decal/cleanable/blood/old{
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bO" = (
/obj/item/shard,
/obj/structure/alien/weeds/creature,
/turf/open/floor/mineral/titanium/blue,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"bP" = (
/obj/effect/gibspawner/human,
/obj/structure/alien/weeds/creature,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"bQ" = (
/obj/structure/filingcabinet,
/obj/machinery/light/directional/west,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/derelictoutpost)
"bR" = (
/obj/item/shard,
/obj/structure/alien/weeds/creature,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/derelictoutpost)
"bS" = (
/obj/item/chair,
/obj/structure/alien/weeds/creature,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/derelictoutpost)
"bT" = (
/obj/effect/decal/cleanable/blood/old,
/obj/structure/alien/weeds/creature,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/machinery/button/door/directional/south{
	id = "bigderelictcheckpoint";
	name = "security checkpoint control"
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/derelictoutpost)
"bU" = (
/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/plating{
	icon_state = "wall_thermite";
	name = "melted wall"
	},
/area/ruin/space/has_grav/derelictoutpost)
"bV" = (
/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bW" = (
/obj/effect/decal/cleanable/blood/old{
	dir = 6;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bX" = (
/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 1;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/machinery/light/directional/east,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"bY" = (
/obj/item/gps/spaceruin,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"ca" = (
/obj/machinery/power/apc{
	dir = 4;
	name = "Power Storage APC";
	pixel_x = 24;
	pixel_y = 2;
	start_charge = 0
	},
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"cb" = (
/obj/structure/closet/wardrobe/cargotech,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"cc" = (
/obj/effect/spawner/structure/window/reinforced/shuttle,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"cd" = (
/obj/structure/grille/broken,
/obj/effect/decal/cleanable/blood/old{
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/turf/closed/wall/mineral/iron,
/area/ruin/space/has_grav/derelictoutpost/dockedship)
"ce" = (
/obj/structure/alien/weeds/creature,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"cf" = (
/obj/structure/table/reinforced,
/obj/structure/window/reinforced{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/derelictoutpost)
"cg" = (
/obj/item/shard,
/obj/item/stack/cable_coil{
	amount = 2
	},
/obj/structure/alien/weeds/creature,
/obj/structure/table_frame,
/obj/item/stack/sheet/iron,
/obj/item/stack/sheet/plasteel,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/space/has_grav/derelictoutpost)
"ch" = (
/obj/structure/extinguisher_cabinet/directional/west,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/structure/glowshroom/single,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/machinery/power/apc{
	name = "Tradepost APC";
	pixel_y = -23;
	start_charge = 0
	},
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/structure/glowshroom/single,
/obj/effect/decal/cleanable/blood/old{
	dir = 1;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"cm" = (
/obj/structure/alien/resin/wall/creature,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
"cn" = (
/obj/structure/table,
/obj/item/storage/toolbox/electrical,
/obj/item/stack/cable_coil,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"co" = (
/obj/structure/table,
/obj/item/storage/toolbox/mechanical,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
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/obj/structure/barricade/wooden,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
"cr" = (
/obj/machinery/door/airlock/engineering{
	name = "Power Storage";
	req_access_txt = "10"
	},
/obj/structure/barricade/wooden,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/powerstorage)
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/obj/effect/decal/cleanable/blood/old{
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/structure/alien/weeds/creature,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"cy" = (
/obj/machinery/door/airlock/public/glass,
/obj/machinery/door/poddoor{
	id = "bigderelictcheckpoint";
	name = "checkpoint security doors"
	},
/obj/machinery/door/firedoor,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/mob/living/simple_animal/hostile/netherworld{
	desc = "Awh its so sm-OH GOD WHAT THE FUCK.";
	health = 25;
	maxHealth = 25;
	name = "hatchling";
	resize = 0.85
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 10;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/mob/living/simple_animal/hostile/netherworld{
	desc = "Awh its so sm-OH GOD WHAT THE FUCK.";
	health = 25;
	maxHealth = 25;
	name = "hatchling";
	resize = 0.85
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
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/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 5;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
"cG" = (
/obj/machinery/firealarm/directional/west,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"cH" = (
/obj/structure/closet/crate{
	icon_state = "crateopen"
	},
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"cI" = (
/obj/structure/janitorialcart,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/structure/alien/weeds/creature,
/obj/item/mop,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/blood/old{
	dir = 10;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/blood/old{
	dir = 5;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/structure/alien/weeds/creature,
/obj/structure/glowshroom/single,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/machinery/light/directional/south,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/item/shard,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/machinery/firealarm/directional/east,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 1;
	icon_state = "trails_1";
	name = "dried blood trail"
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/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/item/ammo_casing/c45{
	caliber = null;
	desc = "A .45 bullet casing. This one is spent.";
	name = "spent bullet casing"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/machinery/door/airlock/public/glass,
/obj/machinery/door/firedoor,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/xenoblood/xsplatter,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/turf_decal/delivery,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/blood/old{
	dir = 1;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"cY" = (
/obj/structure/grille/broken,
/obj/structure/alien/weeds/creature,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old,
/obj/effect/decal/cleanable/blood/old{
	dir = 1;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/structure/glowshroom/single,
/obj/machinery/door/firedoor,
/obj/machinery/door/airlock/public/glass,
/obj/machinery/door/firedoor,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/item/ammo_casing/c45{
	caliber = null;
	desc = "A .45 bullet casing. This one is spent.";
	name = "spent bullet casing"
	},
/obj/structure/alien/weeds/creature,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/structure/alien/weeds/creature,
/obj/machinery/light/directional/south,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/blood/old{
	dir = 10;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/obj/machinery/light/directional/south,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/obj/structure/cable,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
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/obj/structure/alien/weeds/creature,
/obj/structure/door_assembly/door_assembly_mai{
	density = 0;
	desc = "A pried-open airlock. Scratch marks mark the sidings of the door.";
	name = "pried-open airlock"
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/obj/structure/cable,
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/blood/old{
	dir = 5;
	icon_state = "trails_1";
	name = "dried blood trail"
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/obj/effect/decal/cleanable/cobweb/cobweb2,
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/obj/structure/cable,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/item/shard,
/turf/open/floor/plating/asteroid,
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/iron,
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/obj/structure/alien/weeds/creature,
/mob/living/simple_animal/hostile/netherworld{
	name = "Miss Tiggles"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old,
/obj/structure/alien/gelpod,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 8;
	icon_state = "trails_1";
	name = "dried blood trail"
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 6;
	icon_state = "trails_1";
	name = "dried blood trail"
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/obj/machinery/light/directional/west,
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/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/obj/effect/decal/cleanable/xenoblood/xsplatter,
/obj/structure/alien/weeds/creature,
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/obj/effect/decal/cleanable/blood/old{
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/obj/structure/cable,
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/area/ruin/space/has_grav/derelictoutpost)
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/turf/closed/mineral/random,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
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/obj/structure/alien/weeds/creature,
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/obj/item/ammo_box/magazine/m45,
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/area/ruin/space/has_grav/derelictoutpost)
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/obj/effect/decal/cleanable/blood/old{
	dir = 9;
	icon_state = "trails_1";
	name = "dried blood trail"
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/obj/structure/alien/weeds/creature,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
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/obj/structure/alien/weeds/creature,
/obj/structure/alien/weeds/creature,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
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/obj/structure/alien/weeds/creature,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
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/obj/structure/alien/weeds/creature,
/obj/structure/glowshroom/single,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/effect/decal/cleanable/blood/old{
	dir = 5;
	icon_state = "trails_1";
	name = "dried blood trail"
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/obj/effect/decal/cleanable/cobweb/cobweb2,
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/turf/open/floor/plating/asteroid,
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/obj/effect/decal/cleanable/blood/old{
	dir = 4;
	icon_state = "trails_1";
	name = "dried blood trail"
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/turf/open/floor/plating/asteroid,
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/obj/effect/decal/cleanable/blood/old{
	dir = 6;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/obj/structure/cable,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	icon_state = "trails_1";
	name = "dried blood trail"
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/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
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/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/structure/alien/weeds/creature,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/effect/decal/cleanable/blood/old{
	dir = 10;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/effect/decal/cleanable/blood/old{
	dir = 8;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/effect/decal/cleanable/blood/old{
	dir = 6;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/weeds/creature,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/structure/cable,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/item/gun/ballistic/automatic/pistol/m1911{
	spawnwithmagazine = 0
	},
/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"dK" = (
/obj/item/ammo_casing/c45{
	caliber = null;
	desc = "A .45 bullet casing. This one is spent.";
	name = "spent bullet casing"
	},
/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 5;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
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/turf/closed/wall,
/area/ruin/space/has_grav/derelictoutpost/cargostorage)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 9;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/cable,
/turf/open/floor/plating,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/effect/decal/cleanable/blood/old{
	dir = 8;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/obj/structure/alien/resin/membrane/creature,
/turf/open/floor/plating{
	icon_state = "wall_thermite";
	name = "melted wall"
	},
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/structure/glowshroom/single,
/obj/effect/decal/cleanable/blood/old{
	dir = 8;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	dir = 6;
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost)
"dR" = (
/obj/structure/alien/resin/membrane/creature,
/turf/open/floor/plating/asteroid,
/area/ruin/space/has_grav/derelictoutpost)
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/obj/structure/alien/weeds/creature,
/obj/effect/decal/cleanable/blood/old{
	icon_state = "trails_1";
	name = "dried blood trail"
	},
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargobay)
"dT" = (
/obj/machinery/suit_storage_unit/standard_unit,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargostorage)
"dU" = (
/obj/machinery/suit_storage_unit/standard_unit,
/obj/machinery/light/directional/north,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargostorage)
"dV" = (
/obj/structure/closet/crate,
/obj/item/stack/sheet/glass/fifty,
/obj/item/stack/sheet/glass/fifty,
/obj/effect/turf_decal/delivery,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargostorage)
"dW" = (
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargostorage)
"dX" = (
/obj/structure/closet/crate/secure/loot,
/obj/effect/turf_decal/delivery,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargostorage)
"dY" = (
/obj/structure/closet/crate{
	icon_state = "crateopen"
	},
/obj/item/stack/sheet/plasteel/twenty,
/obj/effect/turf_decal/delivery,
/turf/open/floor/iron,
/area/ruin/space/has_grav/derelictoutpost/cargostorage)
"dZ" = (
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bl
bF
dk
cR
cm
cR
cm
aa
aa
aa
aa
aa
aa
aa
aa
"}
(36,1,1) = {"
aa
aa
aa
aa
aa
aa
aa
aL
aR
LB
bn
bF
bl
bF
bF
bF
bF
ci
bF
bl
bF
bl
cm
cm
eg
dR
aa
aa
aa
aa
aa
aa
aa
aa
"}
(37,1,1) = {"
aa
aa
aa
aa
aa
aa
aa
aK
aK
aZ
bp
bG
bX
cl
cD
cR
cm
dm
cm
dD
cm
cm
cm
cR
bl
dR
aa
aa
aa
aa
aa
aa
aa
aa
"}
(38,1,1) = {"
aa
aa
aa
aa
aa
aa
aa
aa
ad
aZ
aZ
aZ
aZ
aZ
cE
cR
cm
dn
du
cR
dt
cR
cR
cR
ev
cm
aa
aa
aa
aa
aa
aa
aa
aa
"}
(39,1,1) = {"
aa
aa
aa
aa
aa
aa
aa
aa
ad
ad
aC
aC
aC
cm
cF
cS
cZ
do
cR
cm
cm
dR
dR
dR
cm
cm
aa
aa
aa
aa
aa
aa
aa
aa
"}
(40,1,1) = {"
aa
aa
aa
aa
aa
aa
aa
aa
aa
ad
ad
ad
aC
cm
cm
cm
cm
cm
cm
cm
aa
ad
ad
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"aa" = (
/turf/template_noop,
/area/template_noop)
"ab" = (
/turf/closed/mineral/ash_rock,
/area/ruin/unpowered/no_grav)
"ac" = (
/obj/item/trash/sosjerky,
/turf/template_noop,
/area/template_noop)
"ad" = (
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"ae" = (
/mob/living/simple_animal/hostile/lizard,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"af" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"ag" = (
/obj/item/stack/rods/fifty,
/obj/item/stock_parts/manipulator/femto,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"ah" = (
/obj/item/stack/cable_coil{
	amount = 5
	},
/obj/item/shard{
	icon_state = "small"
	},
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"ai" = (
/obj/item/book/random,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aj" = (
/obj/structure/fluff/bus/dense,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"ak" = (
/obj/structure/fluff/bus/passable{
	icon_state = "wheredahoodat"
	},
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"al" = (
/obj/effect/decal/cleanable/food/salt,
/obj/item/reagent_containers/food/condiment/saltshaker,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"am" = (
/obj/structure/fluff/bus/passable/seat,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"an" = (
/obj/structure/fluff/bus/passable/seat,
/obj/item/food/meatball,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"ao" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"ap" = (
/obj/structure/fluff/bus/passable/seat{
	pixel_y = 15
	},
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"aq" = (
/obj/structure/fluff/bus/passable/seat,
/obj/item/food/meatball,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"ar" = (
/obj/structure/fluff/bus/passable/seat,
/obj/item/food/grown/cherry_bomb,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"as" = (
/obj/structure/fluff/bus/passable/seat/driver,
/obj/effect/decal/cleanable/dirt,
/obj/item/food/grown/citrus/orange,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"at" = (
/obj/structure/fluff/bus/dense{
	icon_state = "hoodtop"
	},
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"au" = (
/obj/item/clothing/head/cone,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"av" = (
/obj/structure/table,
/obj/item/paicard,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aw" = (
/obj/effect/decal/cleanable/oil,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"ax" = (
/obj/structure/fluff/bus/passable,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"ay" = (
/obj/structure/fluff/bus/passable,
/obj/item/storage/firstaid/regular,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"az" = (
/obj/structure/fluff/bus/passable,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"aA" = (
/obj/structure/fluff/bus/passable,
/obj/structure/closet/crate/freezer,
/obj/item/food/meatball,
/obj/item/food/meatball,
/obj/item/food/meatball,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"aB" = (
/obj/structure/fluff/bus/passable,
/obj/effect/mine/sound/bwoink,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"aC" = (
/obj/structure/fluff/bus/passable,
/obj/item/reagent_containers/food/condiment/saltshaker,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"aD" = (
/obj/structure/fluff/bus/passable,
/obj/item/food/meatball,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"aE" = (
/obj/structure/fluff/bus/passable{
	icon_state = "topdoor"
	},
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"aF" = (
/obj/structure/fluff/bus/dense{
	icon_state = "hoodbottom"
	},
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aG" = (
/obj/structure/fluff/bus/passable/seat,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aH" = (
/obj/structure/table,
/obj/item/reagent_containers/food/drinks/coffee,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aI" = (
/obj/structure/fluff/bus/dense{
	icon_state = "frontwallbottomrear"
	},
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aJ" = (
/obj/structure/fluff/bus/dense{
	icon_state = "frontwallbottom"
	},
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aK" = (
/obj/structure/fluff/bus/dense{
	icon_state = "reartire"
	},
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aL" = (
/obj/structure/fluff/bus/dense{
	icon_state = "frontwallbottom"
	},
/obj/effect/decal/cleanable/oil,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aM" = (
/obj/structure/fluff/bus/passable{
	icon_state = "bottomdoor";
	layer = 3
	},
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aN" = (
/obj/structure/fluff/bus/dense{
	icon_state = "fronttire"
	},
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aO" = (
/obj/effect/decal/cleanable/robot_debris/old,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aP" = (
/obj/item/food/meatball,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aQ" = (
/obj/item/reagent_containers/glass/rag,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aR" = (
/obj/item/storage/toolbox/mechanical,
/obj/effect/decal/cleanable/oil,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aS" = (
/obj/item/clothing/head/helmet/space,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aT" = (
/obj/effect/decal/remains/human,
/obj/item/clothing/head/helmet/space,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aU" = (
/obj/structure/fluff/bus/passable/seat,
/obj/effect/decal/cleanable/dirt,
/obj/item/food/meatball,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"aV" = (
/obj/structure/fluff/bus/passable/seat,
/obj/effect/decal/remains/human,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"aW" = (
/obj/structure/fluff/bus/passable/seat/driver,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"aX" = (
/obj/effect/decal/cleanable/shreds,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aY" = (
/obj/effect/decal/remains/human,
/obj/item/clothing/suit/space,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"aZ" = (
/obj/structure/fluff/bus/passable,
/obj/effect/decal/cleanable/dirt,
/obj/item/food/meatball,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"ba" = (
/obj/structure/fluff/bus/passable,
/obj/item/banhammer,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)
"bb" = (
/obj/item/stack/sheet/iron/fifty,
/turf/open/floor/plating/asteroid/airless,
/area/ruin/unpowered/no_grav)
"XA" = (
/obj/structure/fluff/bus/passable/seat,
/obj/effect/decal/cleanable/dirt,
/obj/item/toy/plush/awakenedplushie,
/turf/open/floor/iron/dark/airless{
	icon_state = "bus"
	},
/area/ruin/unpowered/no_grav)

(1,1,1) = {"
aa
aa
aa
aa
aa
ab
ab
ab
ad
ad
ad
au
aa
ad
ad
ad
aa
aa
"}
(2,1,1) = {"
aa
aa
aa
aa
ab
ab
ab
ab
ad
ad
aw
ad
ad
ad
ad
ad
ad
aa
"}
(3,1,1) = {"
aa
aa
aa
ab
ab
ab
ab
ab
ad
aw
ad
aP
aj
aU
az
aI
ad
ad
"}
(4,1,1) = {"
aa
aa
aa
ab
ab
ab
ab
ad
al
ad
ad
ad
aj
am
aZ
aK
ad
ad
"}
(5,1,1) = {"
aa
aa
ab
ab
ab
ab
ad
ad
ad
ad
aw
ad
aj
aV
ba
aL
ad
ad
"}
(6,1,1) = {"
aa
aa
ab
ab
ab
ad
ad
aj
am
ax
aI
ad
aj
aU
az
aJ
ad
ad
"}
(7,1,1) = {"
aa
ab
ab
ab
ab
ad
ad
aj
an
ay
aJ
ad
aj
aW
aE
aM
ad
ad
"}
(8,1,1) = {"
aa
ab
ab
ab
ab
ae
ad
aj
XA
az
aK
ad
ak
at
aF
aN
ad
ad
"}
(9,1,1) = {"
ab
ab
ab
ab
ab
ab
ad
aj
ao
aA
aJ
aQ
ad
aX
ad
ad
ad
aa
"}
(10,1,1) = {"
ab
ab
ab
ab
ab
ab
ad
aj
ap
aB
aJ
ad
aR
ad
ad
au
ad
aa
"}
(11,1,1) = {"
ab
ab
ab
ab
ab
ab
ad
aj
aq
aC
aL
ad
ad
aY
ad
ad
aa
aa
"}
(12,1,1) = {"
aa
ab
ab
ab
ab
af
ad
aj
ar
ax
aJ
ad
aS
ad
bb
ad
aa
aa
"}
(13,1,1) = {"
ab
ab
ab
ab
ab
ag
ad
aj
am
aD
aJ
ad
aO
ad
ad
ad
aa
aa
"}
(14,1,1) = {"
ab
ab
ab
ab
ab
ah
ad
aj
as
aE
aM
ad
ad
aP
ad
aa
aa
aa
"}
(15,1,1) = {"
ab
ab
ab
ab
ab
ab
ai
ak
at
aF
aN
ad
ad
ad
ad
aa
aa
aa
"}
(16,1,1) = {"
aa
ab
ab
ab
ab
ab
ab
ad
au
ad
ad
au
ad
ad
ad
aa
aa
aa
"}
(17,1,1) = {"
aa
aa
ab
ab
ab
ab
ab
ab
ad
ad
aO
ad
ad
ad
ad
aa
aa
aa
"}
(18,1,1) = {"
aa
aa
aa
ab
ab
ab
ab
ab
ab
ad
ad
ad
aT
ad
ad
aa
aa
aa
"}
(19,1,1) = {"
aa
aa
aa
aa
ab
ab
ab
ab
ab
ab
ad
ad
ad
ad
aa
aa
aa
aa
"}
(20,1,1) = {"
aa
aa
aa
aa
aa
ab
ab
ab
ad
aG
ad
ad
ad
ad
aa
aa
aa
aa
"}
(21,1,1) = {"
aa
ac
aa
aa
aa
aa
aa
ad
av
aH
ad
ad
aa
aa
aa
aa
aa
aa
"}