code:
Player variables documentation - Pregmod

**anything labeled accepts string will return any string entered into it**

name:

your first name
accepts string

surname:

your last name
accepts string
0 - no surname

title:

(common in events)
your title's gender
0 - female
1 - male

ID:

The player's ID is always -1.

dick:

(common in events)
Player has a cock
0 - no
1 - yes

vagina:

(common in events)
Player has a pussy
0 - no
1 - yes

preg:

(uncommon in events)
How far along the your pregnancy is (pregMood kicks in at 24+ weeks)
-2      menopausal
-1      contraceptives
 0      not pregnant
 1 - 42 pregnant
 43+    giving birth

pregType:

How many fetuses the you are carrying
1 - 8

pregKnown:

Do you know you are pregnant (currently unused due to lack of menstrual cycle)
0 - no
1 - yes

belly:

(uncommon in events)
how big your belly is in CCs (preg only)
thresholds
100    - bloated
1500   - early pregnancy
5000   - obviously pregnant
10000  - very pregnant
15000  - full term
30000  - full term twins
45000  - full term triplets
60000  - full term quads
75000  - full term quints
90000  - full term sextuplets
105000 - full term septuplets
120000 - full term octuplets

mpreg:

used for <<KnockMeUp>> compatibility

pregSource:

who knocked you up
 0 - unknown
-1 - Societal Elite
-2 - client
-3 - former master
-4 - male arc owner
-5 - citizen
-6 - self-impreg

pregMood:

(uncommon in events)
how you act when heavily pregnant
0 - no change
1 - aggressive and dominant
2 - submissive and motherly

labor:

are you giving birth this week
0 - no
1 - yes

births:

how many children you've had
accepts int

boobsBonus:

(rare in events)
breast size
-1   - C-cup
-0.5 - D-cup
 0   - DD-cup
 1   - F-cup
 2   - G-cup
 3   - H-cup

degeneracy:

How strong/are there rumors about you doing unsavory things with your slaves
0  - 10  - occasional whispers
11 - 25  - minor rumors
26 - 50  - rumors
51 - 75  - bad rumors
70 - 100 - severe rumors
101+     - life ruining rumors

voiceImplant:

no effect

accent:

no effect

shoulders:

no effect

shouldersImplant:

no effect

boobs:

(common in events)
0 - masculine chest
1 - feminine bust

career:

Your career before becoming owner
"wealth"
"capitalist"
"mercenary"
"slaver"
"engineer"
"medicine"
"celebrity"
"escort"
"servant"
"gang"

rumor:

"wealth"
"diligence"
"force"
"social engineering"
"luck"

indenture:

no effect

indentureRestrictions:

no effect

birthWeek:

your week of birth in a year
accepts int between 0-51

age:

(uncommon in events)
your age (deprecated)
0 - young
1 - typical
2 - middle age

sexualEnergy:

how much fucking you can do in a week
accepts int

refreshment:

your favorite refreshment
accepts string

refreshmentType:

(uncommon in events)
The method of consumption of .refreshment
0 - smoked
1 - drank
2 - eaten
3 - snorted
4 - injected
5 - popped
6 - orally disolved

trading:

your trading skill
accepts int between -100 and 100

warfare:

your warfare skill
accepts int between -100 and 100

slaving:

your slaving skill
accepts int between -100 and 100

engineering:

your engineering skill
accepts int between -100 and 100

medicine:

your medicine skill
accepts int between -100 and 100

cumTap:

how acclimated you are to taking huge loads

race:

your race
accepts string

origRace:

your original race
accpets string

skin:

your skin color
accepts string

origSkin:

your original skin tone
accepts string

markings:

do you have markings?
"none"
"freckles"
"heavily freckled"

eyeColor:

your eye color
accepts string

origEyeColor:

your original eye color
accepts string

hColor:

your hair color
accepts string

origHColor:

your original hair color
accepts string

nationality:

your nationality
accepts string

father:

your father

mother:

your mother

sisters:

how many sisters you have

daughters:

how many daighterse you have

birthElite:

how many children you've carried for the SE

birthMaster:

how many children you've carried for your former master (servant start only)

birthDegenerate:

how many slave babies you've had

birthClient:

how many whoring babies you've had

birthOther:

untracked births

birthArcOwner:

how many children you've carried for other arc owners

birthCitizen:

how many children you've had by sex with citizens (not whoring)

birthSelf:

how many times you've giving birth to your own self-cest babies

slavesFathered:

how many babies you are the father of

slavesKnockedUp:

how many slaves you've gotten pregnant

intelligence:

3

face:

100

actualAge:

(uncommon in events)
your actualAge
16+

physicalAge:

your body's age
16+

visualAge:

(uncommon in events)
how old you look
16+

boobsImplant:

do you have breast implants
0 - no
1 - yes

butt:

how big your butt is
0 - normal
1 - big
2 - huge
3 - enormous

buttImplant:

do you have butt implants
0 - no
1 - yes

balls:

how big your balls are (requires dick == 1)
0 - normal
1 - big
2 - huge

ballsImplant:

how big your balls are (requires dick == 1)
0 - normal
1 - large
2 - huge
3 - enormous
4 - monstrous

ageImplant:

have your had age altering surgery
0 - no
1 - yes

newVag:

have you had a loose vagina restored
0 - no
1 - yes

reservedChildren:

how many of your children will be added to the incubator

fertDrugs:

are you on fertility supplements
0 - no
1 - yes

forcedFertDrugs:

have you been drugged with fertility drugs
0  - no
1+ - how many weeks they will remain in your system

ovaryAge:

How old your ovaries are
Used to delay menopause temporarily

path: player variables documentation - Pregmod.txt

license: mit


code:
How to mod (basic doc):

1. All sources now in the src subdir, in separate files. 1 passage = 1 file.

2. Special files and dir's:
    - src/config 		- configuration of the story is here.
    - src/config/start.tw 	- contains list of .tw passage files, regenerated automatic, by building scripts. Do not change by hands. (origial passage Start from pregmod renamed and moved to src/events/intro/introSummary.tw)
    - src/js/storyJS.tw		- special passage with [script] tag - contain all native JavaScript from pregmod.
    - devTools/tweeGo/targets/sugarcube-2/userlib.js - on original FC JS moved here (I deleted it after moving JS to storyJS.tw). Compare to storyJS.tw but do not copy file here. May conflict with src/js/storyJS.tw if copied.
    - src/pregmod 		- I put all pregmod-only passages here.
    - .gitignore 		- special file for git - to ignore some files. For example - compilation results.

3. Compilation:

    Windows:
    Run compile.bat - result will be file bin/FC_pregmod.html
    Second run of compile.but will overwrite bin/FC_pregmod.html without prompt.

    Linux:
    Ensure executable permission on file "devTools/tweeGo/tweego" (not tweego.exe!)
    Ensure executable permission on file "compile"
    In the root dir of sources (where you see src, devTools, bin...) run command "./compile" from console
    compile-git will produce the same result file but with current commit hash in filename.

    Mac:
    Don't supported directly (I don't have access to Mac for testing).
    But potentially can be used linux compilation script if you download tweego for mac from here: https://bitbucket.org/tmedwards/tweego/downloads/ and replace linux executable with mac executable in ./devTools/tweeGo/ folder. This is not tested though.

4. Simple comparing and merging with original FC:

    Use meld tool. Place folder FreeCities (original FC sources tree) near FreeCitiesPregmod (this sources tree) and use command:
    meld FreeCities FreeCitiesPregmod
    or just select these folders in meld's GUI.

5. All modders will be wery grateful if any, who make some changes to game, with .html file also post his/her resulting src folder tree.

6. For contributors to pregmod: if you don't use git, then you need to post yours version of src folder tree, not just produced FC_pregmod.html file!!! This html file can't be reverted to proper sources, and useless as contribution!

7. Git workflow:
    - Master branch is pregmod-master. Only Pregmodder can add something to it directly. Always contain his last public changes.
    - pregmod-dev - branch with experimental code mainly by pregmodfan.
    - Any contributions will be placed in separate branches like pregmod-mod-<something> (if it's ready to merge with master complete feature/mod) or pregmod-contrib-<something> if it's partial work until contributions is reviewed.

    Typical cycle with git:
	1. Make account on gitgud if you don't have usable one.
	2. Fork main repository through gitgud interface. (Or pull changes from main repo if you already have fork.)
	3. Clone your fork to local machine witn git client  (Or pull changes if already cloned.)
	4. Make you changes as you like, commit, and push result into your forked repository (with git client).
	5. Make merge request through gitgud interface.


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