code:
2016-09-01:
  Cruix:
  - bugfix: fortune cookies will now drop their fortunes when they are eaten.
  Iamgoofball:
  - tweak: NULL Crate in cargo was added again because people are fucking idiots so
      if we're going to have this stupid fucking crate might as well make it not fucking
      garbo
  Kor:
  - rscadd: Watertanks will now explode when shot.
  Lzimann:
  - tweak: You can now open all access doors while restrained.
  Shadowlight213:
  - tweak: Rad storms are more obvious
  - bugfix: Pizza bombs will now delete after exploding.
  phil235:
  - tweak: Putting packagewrap or hand labeler in a backpack is now done by clicking
      and dragging.
  - bugfix: You can now wrap backpacks and other storage items with packagewrap.
2016-09-02:
  A-t48:
  - bugfix: Fixed cyborgs being able to use Power Warning emote when broken.
  Iamgoofball:
  - experiment: Freon has been reworked completely.
  - rscadd: Water Vapor has been added to the Janitor's Closet.
  RemieRichards:
  - bugfix: Cutting bedsheets with a sharp object/wirecutters no longer puts the resulting
      cloth INSIDE OF YOU if you're holding it, what a bug.
  bgobandit:
  - tweak: You can hide small items in urinals now. Use a screwdriver to screw open
      the drain enclosure.
  - rscadd: Every space urinal comes complete with space urinal cake. Do not eat.
2016-09-04:
  A-t48:
  - bugfix: Radiation storms no longer spam "Your armor softened the blow."
  - bugfix: Radiation always gives a message that you are being irradiated, regardless
      of armor level (only an issue if you stripped off all clothing)
  - bugfix: Radiation now displays a message appropriate for all mob types (no longer
      references clothes).
  Gun Hog:
  - rscadd: Ghosts may now read an AI or Cyborg's laws by examining them.
  Joan:
  - rscadd: The talisman of construction now has 25 uses, each of which can convert
      a sheet of plasteel to a sheet of runed metal. It can still convert metal into
      construct shells, and requires no specific amount of uses to do so.
  - rscadd: Added the 'Drain Life' rune to the runes cultists can make. It will drain
      life from all creatures on the rune, healing the invoker.
  - imageadd: The 'Astral Communion' rune has a new sprite, made by WJohnston.
  - rscdel: You can no longer use telekinesis to hit people with items they're holding,
      items inside items they're holding, items embedded in them, items actually implanted
      in them, or items they're wearing.
  MMMiracles:
  - rscadd: A set of combat gear for bears has been added, see your local russian
      for more information.
  XDTM:
  - tweak: Nanotrasen has now stocked the DNA Manipulators with potassium iodide instead
      of epinephrine as rejuvenators.
2016-09-07:
  A-t48:
  - bugfix: you can now scrub freon and water vapor
  - bugfix: you can now label canisters as freon and water vapor
  AnturK:
  - rscadd: Watch out for special instructions from Centcom in the intercept report.
  Cheridan:
  - tweak: Brain damage no longer causes machines to be inoperable.
  Ergovisavi:
  - bugfix: Stops ash drakes from swooping across zlevels
  Impisi:
  - tweak: Increased chances of Modular Receiver drop in Maintenance
  Incoming5643:
  - rscdel: Wizards can no longer purchase the Cursed Heart from their spellbook.
  Joan:
  - experiment: The lava staff now has a short delay before creating lava, with a
      visible indicator.
  - tweak: The lava staff's cooldown is now somewhat shorter, and turning lava back
      into basalt has a much shorter cooldown and no delay.
  Lzimann:
  - tweak: Stunprods no longer fit in your backpack, they go on your back now.
  MrStonedOne:
  - bugfix: Fixed lava sometimes doing massive amounts of damage.
  - tweak: AFK players will no longer default to continue playing during restart votes.
  XDTM:
  - bugfix: Cloners now preserve your genetic mutations.
  pubby:
  - tweak: Changed military belt TC cost from 3 -> 1
  - tweak: Update ingredient boxes to have more useful ingredients
2016-09-08:
  Jordie0608:
  - rscadd: Notes can now be tagged as secret to be hidden from player viewed notes.
  Lzimann:
  - tweak: Legion implants now have a full heal when implanted instead of passive
      heal + spawn tentacles. The healing also goes off when you enter crit.
  Yackemflam:
  - rscadd: You can now buy a box for a chance to mess with the stations meta for
      ops.
2016-09-09:
  Ergovisavi:
  - rscadd: Adds new loot for the colossus, the "Anomalous Crystal"
  - tweak: Enabled colossus spawning again
  Joan, Ausops:
  - rscadd: Added some very fancy tables, constructed by adding carpet tiles to a
      standard table frame.
  MrStonedOne:
  - experiment: Blessed our beloved code with dark magic.
  Shadowlight213:
  - tweak: Radiation storm direct tox loss removed
  - tweak: Radiation storms now cause a radiation alert to appear for the duration
2016-09-12:
  Joan:
  - rscadd: Cult structures can once again be constructed with runed metal.
  - experiment: Cult structures can now take damage and be destroyed. Artificers can
      repair them if they're damaged.
  - tweak: The Recollection function of the clockwork slab is much more useful and
      easier to parse.
  - wip: Tweaked the Recital menus for scripture so the scripture are all in the proper
      order. This might fuck you up if you were used to the incorrect order, but you'll
      get used to it.
  Nanotrasen Anti-Cheese Committee:
  - bugfix: A glitch in the hydroponics tray firmware allowed it to retain plant growth
      even after the plant was removed, resulting in the next planted seed being grown
      instantaneously. This is no longer possible.
  PKPenguin321:
  - bugfix: Tesla shocks from grilles will no longer do thousands and thousands of
      damage. They now properly deal burn damage that is equal to the current power
      in the powernet divided by 5000.
  Papa Bones:
  - tweak: You can now rename the captain's sabre by using a pen on it.
  RemieRichards:
  - rscadd: Added the functionality for mobs to have multiple hands, this might have
      broken some things, so please report any weirdness
  Shadowlight213:
  - rscdel: The surplus crate and random item will now only contain items allowed
      by the gamemode
  - rscdel: removes sleeping carp scroll from surplus crates
  - experiment: Minimaps will now try to load from a cache or backup file if minimap
      generation is disabled.
  TheCarlSaganExpress:
  - rscadd: Crayons, lipstick, cigarettes, and penlights can now be inserted into
      PDAs.
  phil235:
  - rscadd: Monkeys can be dismembered.
  - rscadd: Humans, monkeys and aliens can drop limbs when they are gibbed.
  - rscadd: Roboticists can remove flashes, wires and power cells that they inserted
      in robot head or torso by using a crowbar on it.
  - rscadd: visual wounds appear on a monkey's bodyparts when injured, exactly like
      humans.
  - rscadd: Using a health analyzer on a monkey or alien shows the injuries to each
      bodypart.
  - rscadd: Monkeys can become husks.
  - bugfix: Human-monkey transformations now respect missing limbs. No more limb regrowth
      by becoming a monkey.
  - bugfix: Changeling's regenerate ability also work while in monkey form.
  - bugfix: Alien larva has its own gib and dust animation.
  - bugfix: A bodypart that looks wounded still looks bloody when dismembered.
  - bugfix: Amputation surgery now works on robotic limbs, and monkeys.
2016-09-14:
  Ergovisavi:
  - bugfix: Fixes lockers, bodybags, etc, giving you ash storm / radiation storm protection
  Erwgd:
  - rscadd: Upgraded sleepers can now inject inacusiate to treat ear damage.
  Joan:
  - rscadd: Added brass, producible by proselytizing rods, metal, or plasteel, or
      by using Replicant Alloy in-hand, and usable to construct a variety of cult-y
      brass objects.
  - tweak: Objects constructable with brass include; wall gears, pinion airlocks,
      brass windoors, brass windows, brass table frames and tables, and brass floor
      tiles.
  - rscadd: Cogscarabs can convert brass sheets into liquified alloy with their proselytizer.
  - tweak: You can use brass sheets on wall gears to produce clockwork walls, or,
      if the gear is unanchored, false clockwork walls.
  - bugfix: Fixed a bug preventing you from converting grilles into ratvar grilles.
  - experiment: Please note that conservation of mass exists.
  Sligneris:
  - tweak: Captain's space armor has been readapted with modern hardsuit technology.
  oranges:
  - tweak: Examine code for dismembered humans now has better easter eggs
2016-09-17:
  BoxcarRacer41:
  - rscadd: Added a new food, bacon. Bacon is made by processing raw meat cutlets.
  - rscadd: Added a new burger recipe, the Bacon Burger. It is made with one bun,
      one cheese wedge and three pieces of cooked bacon.
  Ergovisavi:
  - rscadd: Added a nightvision toggle to Shadowpeople
  - tweak: Made several anomalous crystal variants more easily identified/easier to
      see the effects thereof, and removed the "magic" activation possibility (replaced
      with the "bomb" flag)
  Gun Hog:
  - tweak: Nanotrasen Robotics Division is proud to announce slightly less clunky
      leg servo designs relating to the "Ripley" APLU and "Firefighter" exosuits.
      Tests show increased mobility in both high and low pressure environments. The
      previous designer has been fired for incompetence.
  Improves tablets design:
  - imageadd: Brings the tablet icons into the holy light of having depth
  Joan:
  - rscadd: Megafauna will now use ranged attacks even if they don't have direct vision
      on their target.
  - rscadd: Volt Void and Interdiction Lenses will now drain mech cells of energy.
  - tweak: Ocular Wardens do slightly more damage to mechs.
  - experiment: Replicant, Soul Vessel, Cogscarab, and Anima Fragment now take an
      additional second to recite.
  - tweak: Anima Fragments do slightly less damage in melee.
  - tweak: Mending Motors and Clockwork Obelisks have slightly less health.
  - tweak: Invoking Nezbere now requires 3 invokers.
  - rscdel: Clockwork armor no longer has 5% energy resistance.
  - bugfix: You can no longer construct clockwork structures on space turfs.
  Papa Bones:
  - tweak: BZ gas is no longer available on Box and Metastation layouts.
  phil235:
  - tweak: You no longer have to click a megaphone to use it, you simply keep it in
      your active hand and talk normally.
  - rscadd: Added new things
  - imageadd: added some icons and images
2016-09-20:
  Ergovisavi:
  - bugfix: fixed "friendly" xenobio mobs and mining drones attacking station drones
  Joan:
  - rscadd: Miners can now buy KA AoE damage mods from the mining vendor for 2000
      points per mod.
  - rscadd: 'Combined the Convert and Sacrifice runes into one rune. It''ll convert
      targets that are alive and eligible, and attempt to sacrifice them otherwise.
      The only changes to mechanics are that: Converting someone will heal them of
      all brute and burn damage they had, and sacrificing anything will always produce
      a soulstone(but will still only sometimes fill it)'
  - tweak: You can no longer teleport to Teleport runes that have dense objects on
      top of them.
  - experiment: Wall runes will now activate other nearby wall runes when activated,
      but will automatically disable after a minute and a half of continuous activity
      and become unusable for 5 seconds.
  - experiment: The Blood Boil rune no longer does all of its damage instantly or
      stuns, but if you remain in range for the full duration you will be sent deep
      into critical.
  - experiment: Bubblegum has been seen reaching through blood. Try not to get hit.
  - experiment: The Raise Dead rune no longer requires a noncultist corpse to revive
      a cultist; instead, it will draw from the pool of all people sacrificed to power
      the rune.
  Mekhi:
  - rscadd: Nanotrasen has been experimenting on cybernetics for a while, and rumors
      are they have a few combat prototypes available...
  - experiment: 'New arm implants: Energy-blade projector, implanted medical beamgun,
      stun-arm implant (Like the borg version), flash implant that is automatically-regenerating
      and doubles as a powerful flashlight. There is also one with all four items
      in one. Also, a surgery toolkit implant. Adminspawn only for the moment.'
  MrStonedOne:
  - bugfix: Fixed space/nograv movement not triggering when atoms moved twice quickly
      in space/nograv
  Nanotrasen Stress Relief Board:
  - rscadd: Latecomers to highlander can now join in on the fun.
  - rscadd: The crew are encouraged to less pacifistic during highlander. Failing
      to shed blood will result in your soul being devoured. Have a nice day.
  Nicho1010:
  - bugfix: Fixed lattices appearing after exploding lava
  Screemonster:
  - tweak: Abandoned crates no longer accept impossible guesses.
  - tweak: Lets players know that all the digits in the code must be unique.
  - tweak: Reads the last guess back on the multitool along with the correct/incorrect
      guess readout.
  - bugfix: multitool output on crates no longer returns nonsense values.
  XDTM:
  - rscadd: Positive viruses are now recognized by medical HUDs with a special icon.
  - tweak: fully_heal no longer removes nonharmful viruses. This affects legion souls,
      staffs of healing, and changeling's revive.
  - rscadd: Canisters of any type of gas are now orderable in cargo. Dangerous experimental
      gases will require Research Director approval.
  Yackemflam:
  - rscadd: The syndicate has learned on how to give their agents a true syndicate
      ninja experience.
  chickenboy10:
  - rscadd: Added a Experimental Limb Grower to the medbay department, now medical
      stuff can grow synthetic limbs using Synthflesh to help crew that suffer any
      work related accidents. There may also be a limb that can be grown with a special
      card...
  feemjmeem:
  - tweak: You can now disassemble meatspike frames with a welding tool.
  phil235:
  - experiment: 'adds a talk button next to the crafting button. Clicking it makes
      a "wheel" appear around you with short predetermined messages that you click
      to say them. This lets you say common responses without having to type in the
      chat bar. Current messages available are:  "Hi", "Bye", "Thanks", "Come", "Help",
      "Stop", "Get out", "Yes", and "No". The talk button can be activated with the
      hotkey "H" or "CTRL+H"'
  - rscadd: Wearing colored glasses colors your vision. This option can be enabled/disabled
      by alt-clicking any glasses with such feature.
2016-09-21:
  Cyberboss:
  - bugfix: The food processor's sprite's maintenance panel is no longer open while
      closed and vice/versa
  - tweak: Tesla arcs no longer lose power when passing through a coil that isn't
      connected to a grid
  MrStonedOne:
  - bugfix: Fixes minimap generation crashes by making parts of it less precise
2016-09-23:
  Cyberboss:
  - rscadd: Wire layouts of NanoTransen devices for the round can now be found in
      the Station Blueprints
  Incoming5643 + WJohnston:
  - imageadd: Lizard sprites have received an overhaul, sprites courtesy of WJohnston!
  - rscdel: While there are some new bits, a few old bits have gone by the wayside,
      if your lizard has been affected by this the specific feature will be randomized
      until you pick a new setting.
  - rscadd: Lizards can now choose to have digitigrade legs (those weird backwards
      bending ones). Keep in mind that they can only be properly seen in rather short
      pants. They also preclude the use of shoes. By default no lizard will have these
      legs, you have to opt in.
  - rscadd: All ash walker lizards however are forced to have these legs.
  - experiment: There is absolutely no tactical benefits to using digitigrade legs,
      you are only crippling yourself if you use them.
  Papa Bones:
  - tweak: You can now quick-draw the officer's sabre from its sheath by alt-clicking
      it.
  XDTM:
  - bugfix: Holy Water no longer leaves you stuttering for years.
2016-09-24:
  Cheridan:
  - tweak: Nerfed Critical Hits
  MrStonedOne:
  - tweak: Orbits now use a subsystem.
  - tweak: Orbits now bind to object's moving to allow for quicker updates, subsystem
      fallback for when that doesn't work (for things inside of things or things that
      move without announcing it)
  XDTM:
  - rscdel: Viruses start with 0 in every stat instead of 1.
  - bugfix: Atomic Bomb, Pan-Galactic Gargle Blaster, Neurotoxin and Hippie's Delight
      are now proper alcoholic drinks, and as such can disinfect, ignite, and be purged
      by antihol.
  optional name here:
  - tweak: Changes cursed heart description to something slightly more clear.
  - bugfix: Fixes a capitalization issue
2016-09-26:
  Cuboos:
  - rscadd: Added E-cigarettes as contraband to cigarettes vending machines. They
      take reagents instead of dried plants and also hold more than cigarettes or
      pipes. You can modify them to puff out clouds of reagents or emag them to fill
      a whole room with reagent vapor.
  - rscadd: Added a new shirt to the clothing vendor relating to the newly added vapes.
  Joan:
  - tweak: Blobs will generally require fewer blobs to win during the blob mode, which
      should hopefully make the mode end faster at lower overmind amounts.
  Razharas:
  - rscadd: '"Kudzu now keeps the mutations it had before and thus can be properly
      cultivated to be whatever you want"'
  TheCarlSaganExpress:
  - rscadd: You may now insert crayons, lipstick, penlights, or cigarettes in your
      PDA.
  - bugfix: Removing cartridges from the PDA will no longer cause them to automatically
      fall to the floor.
  oranges:
  - rscadd: It looks like a pizza delivery from an un-named station got misplaced
2016-09-27:
  Cobby:
  - tweak: Nanotrasen has buffed the electronic safety devices found in Secure Briefcases
      and Wallsafes, making them... well... more secure. In Particular, we added more
      wires that do absolutely nothing but hinder the use of the multitool, along
      with removing the ID slot only used by syndicates to emag the safe.
  Incoming5643:
  - rscadd: The secret satchels system has been updated to hide more smuggler's satchels
      hidden randomly under the station
  - experiment: In case you forgot about the secret satchel system, basically if you
      take a smuggler's satchel (a traitor item also occasionally found under a random
      tile in the station [USE T-RAYS]), stow away an item in it, and bury it under
      the floor tiles that item can reappear in a random later round!
  MrStonedOne:
  - tweak: Custom Round end sounds selected by admins will be preloaded to all clients
      before actually rebooting the world
  Shadowlight213:
  - bugfix: Fixes broken icon states when replacing warning floor tile
  Supermichael777:
  - tweak: Cat men have finally achieved equal discrimination.
  TrustyGun+Pubby:
  - imageadd: Lawyers now have unique speech bubbles.
  XDTM:
  - tweak: Using plasma on dark blue slimes will now spawn freon instead of arbitrarily
      freezing mobs.
  uraniummeltdown:
  - tweak: Protolathe stock parts now build 5 times faster
2016-09-28:
  Cuboos:
  - bugfix: Removed the admin message spam from the smoke_spread proc. You may now
      vape in peace without the threat of a Blue Space Artillery
  LanCartwright:
  - rscdel: Removed Stimulants and Coffee from survival pens.
  - tweak: Nanites have been replaced with Mining Nanites which heal more when you
      are lower health, and do not have the ridiculous healing Adminorazine had.


code:
2016-10-01:
  Incoming5643:
  - rscadd: After years of having to live on a mostly blown up hunk of junk the wizard's
      ship has finally been repaired
  - rscdel: No one paid attention to that lore anyway
2016-10-07:
  WJohnston:
  - imageadd: Improved/resprited AI card, pAI, easel/canvases, shotgun shells, RCD
      cartridge, speedloaders, and certain older buttons.
  - imageadd: Improved/resprited a few bar signs, basketball/dodgeball/hoop, blood
      bags, and body bags.
  - imageadd: Improved/resprited Paper, stamps, folders, small fires, pens, energy
      daggers, cabinets, newspaper and other bureaucracy related items.
2016-10-10:
  ChemicalRascal:
  - bugfix: Previously, improving the incinerator's efficiency made the RPM decay
      more quickly, instead of less quickly. No more!
  Cyberboss:
  - rscadd: More reagent containers can be used for filling your dirty vapor cancer
      sticks
  - spellcheck: Fixed some vape spelling/grammar
  MrStonedOne:
  - tweak: Player Preferences window made slightly faster.
  Nanotrasen Stress Relief Board:
  - rscdel: Claymores created through Highlander no longer thirst for blood or announce
      their wielder's location incessantly.
  - bugfix: Claymores should now properly absorb fallen foes' corpses.
  - bugfix: Losing a limb now properly destroys your claymore.
  Supermichael777:
  - bugfix: The wizards federation have instituted a strict 1 demon limit on demon
      bottles.
  XDTM:
  - rscadd: Using blood on an Oil Slime will create Corn Oil.
  - rscadd: Using blood on Pyrite Slimes will create a random crayon.
  - rscadd: Using water on Orange Slimes will create a small smoke cloud.
  - rscadd: Using water on Blue Slimes will spawn foam.
  - rscadd: You can now retrieve materials inserted in a Drone Shell Dispenser with
      a crowbar.
  phil235:
  - rscadd: A whole bunch of structures and machines can now be broken and destroyed
      using conventional attack methods.
  - rscadd: The effect of fire on objects is overhauled. When on fire, your external
      clothes now take fire damage and can become ashes, unless fire proof. All objects
      caught in a fire can now take fire damage, instead of just flammable ones, unless
      fire proof.
  - rscadd: Acid effect is overhauled. Splashing acid on something puts a green effect
      on it and start slowly melting it. Throwing acid on mobs puts acid on their
      clothes. Acid can destroy structures and items alike, as long as they're not
      acid proof. The more acid put on an object, the faster it melts. Walking on
      an acid puddle puts acid on your shoes or burns your bare feet. Picking up an
      item with acid without adequate glove protection burns your hand. Acid can be
      washed away with any sort of water source (extinguisher, shower, water glass,etc...).
  - rscadd: When a mob receives melee attacks, its clothes also get damaged. Clothes
      with enough damage get a visual effect. Damaged clothes can be repaired with
      cloth (produced with botany's biogenerator). Clothes that receives too much
      melee damage become shreds.
  - tweak: Clicking a structure/machine with an item on help intent can never result
      in an attack.
  - tweak: Hostile animals that are environment destroyers no longer destroys tables&closets
      in one hit. It now takes several hits depending on the animal.
2016-10-11:
  Cyberboss:
  - rscadd: The waste line now has a digital valve leading to space (off by default)
      along with a port on it's far side
  Incoming5643:
  - rscadd: Wizards may finally use jaunt and blink on the escape shuttle. Maybe elsewhere
      too?
  - bugfix: The previously broken radios in the wizards den should work now. You still
      have to turn them on though.
  Kor:
  - rscadd: Added frogs, with sprites by WJ and sounds by Cuboos.
  Papa Bones:
  - rscadd: Flora now spawns in lavaland tunnels, they can be harvested with a knife.
  - rscadd: Flora have a range of effects, be careful what you eat!
  - bugfix: You harvest flora on lavaland with your hands, not a knife. My bad.
  Shadowlight213:
  - rscadd: Cargo can order the antimatter engine
2016-10-12:
  Cyberboss:
  - bugfix: Fixed motion alarms instantly triggering and de/un/re/triggering
  - bugfix: Airlock speed mode now works
  Joan:
  - rscadd: You can now deconstruct AI cores that contain no actual AI.
  WJohnston:
  - imageadd: Recolored and resprited candles and ID cards. Folders should have improved
      color contrast.
  XDTM:
  - rscadd: Exhausted slime extracts will now dissolve instead of leaving useless
      used slime extracts.
  - tweak: Airlocks are now immune to any damage below 20, to prevent pickaxe prison
      breaks.
  - tweak: High-Security Airlocks, such as the vault or the AI core's airlocks, are
      now immune to any damage below 30.
2016-10-13:
  Razharas:
  - tweak: Makes clicking something in heat of battle a bit easier by making drag&drops
      that dont have any effect be counted as clicks
  XDTM:
  - rscadd: 'Added four new symptoms: Regeneration and Tissue Regrowth heal respectively
      brute and burn damage slowly; Flesh Mending and Heat Resistance are the level
      8 version of those symptoms, and heal faster.'
  - rscdel: The Toxic Compensation, Toxic Metabolism and Stimulants symptoms have
      been removed.
  - rscdel: Viruses no longer stack. Viruses can be overridden if the infecting virus
      has higher transmittability than the previous virus' resistance.
  - tweak: Viruses can now have 8 symptoms, up from 6.
  - rscadd: You can now store monkey cubes in bio bags; using bio bags on the consoles
      will load them with the monkey cubes inside the bags.
  ma44:
  - rscadd: Cargo can now order a 2500 supply point crate that requires a QM or above
      to unlock. This crates contains a explorer suit, compact pickaxe, mesons, and
      a bag to hold ore with.
2016-10-16:
  Cuboos:
  - rscadd: Added a new unique tool belt to the CE
  - rscadd: Added new power tools, a hand drill that can be used as a screw driver
      or wrench and jaws of life which can be used as either a crowbar or wire cutters
  - rscadd: Power tools can also be made from the protolathe with engineering and
      electromagnet 6
  - tweak: slightly revamped how construction/deconstruction handle sound
  - soundadd: added new sounds for the power tools
  - soundadd: added a new sound for activating and deactivating welding tools, just
      because.
  Cyberboss:
  - bugfix: Plasma fires no longer cause cameras to break.
  Joan:
  - tweak: Blazing Oil blobs are now outright immune to fire. This does not affect
      damage taken from other sources that happen to do burn damage.
  - tweak: Normal blob spores now take two welder hits to die, from three.
  - tweak: Cyborgs now die much less rapidly to blob attacks.
  Lzimann:
  - tweak: 'Changed two admin hotkeys: f7 is now stealth-mode and f8 to toggle-build-mode-self.'
  Shadowlight213:
  - bugfix: Modular consoles have been fixed.
  Supermichael777:
  - tweak: Changeling Sting is now one part screwdriver cocktail and 2 parts lemon-lime
      soda.
  - bugfix: Triple citrus now actually displays its sprite.
  Yackemflam:
  - tweak: extinguishers now spray faster
  coiax:
  - rscadd: RCDs have a Toggle Window Type verb allowing the rapid construction of
      reinforced windows, rather than regular windows.
  - rscadd: RCDs can now finish and deconstruct wall girders.
  phil235:
  - tweak: Clicking a floor with a bodybag or roller bed now deploys them directly
      (and the bodybag starts open)
  scoopscoop:
  - bugfix: The cult shifter will now properly spawn as part of the veil walker set.
2016-10-18:
  Basilman:
  - rscadd: A third martial art, CQC, has been added and is now available to nuke
      ops instead of sleeping carp
  Kor:
  - rscadd: Added sloths to cargobay on Box and Meta
  MrPerson:
  - rscadd: New toxin - Rotatium. It doesn't quite do what it does on other servers.
      Instead it rocks your game view back and forth while slowly doing toxin damage.
      The rocking gets more intense with time.
  - rscadd: To make it, mix equal parts mindbreaker, neurotoxin, and teslium.
  MrStonedOne:
  - experiment: Byond 511 beta users may now choose their own FPS. This will apply
      to animations and other client side only effects. Find it in your game preferences.
  Shadowlight213:
  - bugfix: fixed removing modular computer components
  TheCarlSaganExpress:
  - tweak: Provided you have access, you may now use your ID to unlock the display
      case.
  - tweak: The fire axe cabinet and display case may now be repaired with the welder.
  XDTM:
  - rscadd: You can now grind slime extracts in a reagent grinder. If the slime was
      unused it will result in slime jelly, while if used it will only output the
      reagents inside the extract.
  Yackemflam:
  - bugfix: fixed the standard vest being weaker than the slim variant
  lordpidey:
  - rscadd: There is a new potential obligation for devils to have.  Musical duels.  Ask
      your nearest devil for a musical duel, there's a 14% chance he's obligated to
      do it.
  - rscdel: Removed the old offering a drink obligation for devils, it overlapped
      too much with the food obligation.
  - tweak: Trying to clone people who've sold their soul now results in FUN.
  - tweak: Devils can no longer spam ghosts with revival contracts.
  phil235:
  - rscadd: Visual effects appear on the target of an attack, similar to the item
      attack effect.
  - rscdel: You now only see a message in chat when witnessing someone else getting
      attacked or hit by a bullet if you are close enough to the action.
2016-10-19:
  Cyberboss:
  - bugfix: Physically speaking is no longer delayed by your radio's lag
  - bugfix: You can now attack doors with fireaxes and crowbars when using the harm
      intent
  - tweak: The BSA is no longer ready to fire when constructed
  - bugfix: The BSA can no longer be reloaded faster by rebuilding the console
  MrStonedOne:
  - tweak: tweaked the settings of the space drift subsystem to be less effected by
      anti-lag slowdowns
  Pubby:
  - rscadd: 'A new map: PubbyStation. Set it to your favorite in map preferences!'
  XDTM:
  - rscadd: PanD.E.M.I.C. now displays the statistics of the viruses inside.
  phil235:
  - tweak: Made the singularity gen and tesla gen immune to fire.
  - tweak: All unique traitor steal objective item are now immune to all damage except
      severity=1 explosion.
  - tweak: Mobs on fire no longer get damage to their worn backpacks, belts, id, pocket
      stuff, and suit storage.
  - bugfix: Mob receiving melee attacks now only have its outer layer of clothes damaged,
      e.g. no damage to jumpsuit when wearing a suit.
  - bugfix: now all hardsuit have 50% more health, as intended.
  wrist:
  - rscadd: Toxins is different now.
2016-10-21:
  Adam E.:
  - tweak: Added cargo and engi access to auxillary mine base launching console.
  Cyberboss:
  - tweak: Your brain is now gibbed upon chestburst
  - bugfix: The safe is indestructible again
  Joan:
  - rscadd: Wraith Spectacles will now slowly repair the eye damage they did to you
      as long as you aren't wearing them.
  - experiment: You can now see how much eye damage the spectacles have done to you
      overall, as well as how close you are to being nearsighted/blinded.
  - tweak: Mending Motors heal for more.
  - wip: Mania Motors are overall more powerful; they have greater effect, but require
      more power to run and less power to convert adjacent targets.
  - experiment: Interdiction Lenses no longer require power to disrupt electronics
      and will no longer disrupt the radios of servants.
  - bugfix: You need to be holding teleport talismans and wizard teleport scrolls
      in your hands when you finish the input, and cannot simply open the input and
      finish it whenever you get stunned.
  - tweak: The range for seeing visible messages in combat is a tile higher.
  Screemonster:
  - tweak: The anti-tamper mechanism on abandoned crates now resists tampering.
  - tweak: Secure, non-abandoned crates can be given a %chance of exploding when tampered
      with. Defaults to 0.
  Shadowlight213:
  - bugfix: The Swap minds wizard event will now function
  Swindly:
  - rscadd: The action button for a dental implant now includes the name of the pill
  - bugfix: The pill activation button now properly displays the pill's icon
  uraniummeltdown:
  - rscadd: Adds more replacements to the Swedish gene
2016-10-22:
  Shadowlight213:
  - experiment: Breathing has been moved from species to the lung organ
  - rscadd: Lung transplants are now possible!
2016-10-23:
  Cyberboss:
  - bugfix: Fixed a bug that caused door buttons to open doors one after another rather
      than simultaneously like they are suppose to
  - bugfix: NOHUNGER species no longer hunger
  - bugfix: Appropriate gloves now protect you from getting burned by cheap cigarette
      lighters
  - rscdel: Labcoats no longer have pockets
  Yackemflam:
  - tweak: Riot helmets are now more useful in melee situations and the standard helmet
      is now slightly weaker
  uraniummeltdown:
  - rscadd: Atmos grenades are now in the game and uplink
2016-10-24:
  Batman:
  - tweak: The sniper rifle descriptions are less edgy.
  Cobby:
  - rscadd: Finally, a way to relate to Bees!
  Cyberboss:
  - bugfix: Morphs no longer gain the transparency of chameleons
  - bugfix: Turrets can no longer shoot when unwrenched
  - bugfix: Spray bottle can now be used in the chem dispenser
  Joan:
  - rscadd: Clockwork marauders now have a HUD, showing block chance, counter chance,
      health, fatigue, and host health(if applicable), as well as including a button
      to try to emerge/recall.
  - experiment: Clockwork marauders can now block bullets and thrown items, even if
      Ratvar has not risen.
  - rscadd: The Judicial Visor no longer requires an open hand to use. Instead, clicking
      the button will give you a target selector to place the Judicial Marker.
  - experiment: Tinkerer's Daemons are now a structure instead of a Cache addon.
  - wip: Tinkerer's Daemons now consume a small amount of power when producing a component,
      but produce components every 12 seconds with no additional delay.
  - tweak: Adjusted the costs of the Tinkerer's Daemon and Interdiction Lens.
  - imageadd: Floaty component images appear when Tinkerer's Caches and Daemons produce
      components.
  MrStonedOne:
  - bugfix: Spectral sword now tracks orbiting ghosts correctly.
  Shadowlight213:
  - imageadd: Damaged airlocks now have a sparking effect
  Swindly:
  - rscadd: Added a button to the ChemMaster that dispenses the entire buffer to bottles.
  ma44:
  - rscadd: Reminds the user that reading or writing a book is stupid.
2016-10-27:
  Chowder McArthor:
  - rscadd: Added a neck slot.
  - tweak: Modified some of the attachment items (ties, scarves, etc) to be neck slot
      items instead.
  Cyberboss:
  - rscadd: NEW HOTKEYS
  - rscadd: The number pad can be used to select the body part you want to target
      (Cycle through head -> eyes -> mouth with 8) in hotkey mode. Be sure Numlock
      is on!
  - rscadd: Holding shift can be used as a modifier to your current run state in both
      hotkey and normal mode.
  - bugfix: Emag can no longer be spammed on shuttle console
  Gun Hog:
  - bugfix: Fixed AIs uploaded to mechs having their camera view stuck to their card.
  Joan:
  - rscadd: Clockwork Floors now have a glow when healing servants of toxin damage.
      Only other servants can see it, so don't get any funny ideas.
  - bugfix: The Interdiction Lens now properly has a high Belligerent Eye cost instead
      of a high Replicant Alloy cost.
  Pubby:
  - tweak: PubbyStation's bar is now themed like a spooky castle!
  Swindly:
  - bugfix: Chem implants can now be properly filled and implanted
  WJohnston:
  - rscadd: Adds an unlocked miner equipment locker on Boxstation and Metastation's
      Aux Base Construction area, as well as a telescreen to the camera inside. All
      mining outpost computers can also see through that camera.
  lordpidey:
  - rscadd: The wizard federation has teamed up with various LARP groups to invent
      a new type of spell.
2016-10-28:
  Erwgd:
  - rscadd: You can now use cloth to make black or fingerless gloves.
  - tweak: Biogenerators require less biomass to produce botanist's leather gloves.
  Tacolizard:
  - rscadd: Added a new contraband crate to cargo, the ATV crate.
2016-10-29:
  Chowder McArthor:
  - bugfix: Added in icons for the neck slot for the other huds.
  Cobby:
  - rscadd: Adds several Halloween-Themed Emojis. See if you can get them all! [no
      code diving cheaters!]
  Erwgd:
  - rscadd: The NanoMed Plus now stocks premium items.
  Joan:
  - experiment: Guvax is now targeted; invoking it charges your slab to bind and start
      converting the next target attacked in melee within 10 seconds. This makes your
      slab visible in-hand.
  - tweak: Above 5 Servants, the invocation to charge your slab is not whispered,
      and the conversion time is increased for each Servant above 5.
  - wip: Using Guvax on an already bound target will stun them. The bound target can
      resist out, which will prevent conversion.
  - experiment: Sentinel's Compromise is now targeted, like Guvax, but can select
      any target in vision range.
  - rscadd: Sentinel's Compromise now also removes holy water from the target Servant.
  - wip: Clicking your slab will cancel these scriptures.
  - imageadd: Both of these will change your cursor, to make it obvious they're active
      and you can't do anything else.
  - rscadd: Arks of the Clockwork Justicar that do not summon Ratvar will still quick-call
      the shuttle.
  - bugfix: Clockwork structures that return power can now return power to the APC
      of the area they're in if there happens to be one.
  - bugfix: Clockwork structures that use power from an APC will cause that APC to
      start charging and update the tgUI of anyone looking at the APC.
  - bugfix: Converting metal, rods, or plasteel to brass with a clockwork proselytizer
      while holding it will no longer leave a remainder inside of you.
  - tweak: Plasteel to brass is now a 2:1 ratio, from a 2.5:1 ratio. Accordingly,
      you now only need 2 sheets of plasteel to convert it to brass instead of 10
      sheets.
  - tweak: Wall gears are now converted to brass sheets instead of directly to alloy.
  - rscdel: You can no longer do other proselytizer actions while refueling from a
      cache.
  - bugfix: Fixed a bug where certain stacks wouldn't merge with other stacks, even
      when they should have been.
  - bugfix: Clockwork structures constructed from brass sheets now all have appropriate
      construction value to replicant alloy ratios.
  - bugfix: Tinkerer's Caches no longer need to see a clockwork wall to link to it
      and generate components.
  MrStonedOne:
  - experiment: Shoes do not go on heads.
  NikNak:
  - rscadd: Action figures are finally winnable at arcade machines.  Comes in boxes
      of 4.
  Pubby:
  - rscadd: The holodeck has been upgraded with new programs. Try them out!
  Shadowlight213:
  - rscdel: The HOS and other heads of staff no longer have a chance to be revheads
  TehZombehz:
  - tweak: Custom food items can now fit inside of smaller containers, such as paper
      sacks.
  - rscadd: Small cartons can be crafted using 1 piece of cardboard. Don't be late
      for school.
  - rscadd: Apples can now be juiced for apple juice. Chocolate milk can now be crafted
      using milk and cocoa.
  - tweak: Chocolate bar recipe has been modified to compensate for chocolate milk.
      The soy milk version of the chocolate bar recipe remains unchanged.
  - bugfix: Grapes can now be properly juiced for grape juice using a grinder.
  XDTM:
  - tweak: Wizards no longer need sandals to cast robed spells.
  Xhuis:
  - rscadd: Syndicate and malfunctioning AIs may now be transferred onto an intelliCard
      if their parent core has been destroyed. This may only be done with the AI's
      consent, and the AI may not be re-transferred onto another APC or the APC it
      came from.
  - rscadd: New additions have been made for this Halloween and all future ones. Happy
      Halloween!
  ma44:
  - rscadd: You can now solidify liquid gold into sheets of gold with frostoil and
      a very little amount of iron
2016-10-30:
  Joan:
  - rscadd: The Recollection option in the Clockwork Slab has been significantly improved,
      with a better information to fluff ratio, and the ability to toggle which tiers
      of scripture that are visible in Recollection.
  Lzimann:
  - bugfix: You can once again order books by its ID in the library.
  Mysak0CZ:
  - bugfix: You no longer need to deconstruct emagged (or AI-hacked) APC to fix them,
      replacing board is sufficient
  - bugfix: You can no longer unlock AI-hacked APCs
  - bugfix: Removing APC's and SMES's terminal no longer ignore current tool's speed
  - rscadd: You can repair APC's cover (only if APC is not compleatly broken) by using
      APC frame on it
  - rscadd: closing APC's cover will lock it
  bgobandit:
  - rscadd: The creepy clown epidemic has arrived at Space Station 13.
  - rscadd: Honk.
2016-10-31:
  Joan:
  - experiment: Brass windows will now survive two fireaxe hits, and are slightly
      more resistant to bullets.
  Lzimann:
  - rscdel: Changelings no longer have the Swap Forms ability.
  Xhuis:
  - rscadd: Disposal units, outlets, etc. are now fireproof.
  - rscadd: Changelings can now use biodegrade to escape silk cocoons.

repo_name: AnalWerewolf/sundown

license: mit


code:
2016-11-02:
  Iamgoofball:
  - rscadd: Added a new lobby menu sound.
  Joan:
  - rscdel: Brass windows and windoors no longer drop full sheets of brass when destroyed.
  - rscadd: Instead, they'll drop gear bits, which can be proselytized for a small
      amount of liquified alloy; 80% of the materials used to construct the window.
  - tweak: Mending Motors have an increased range and heal for more.
  - experiment: Mending Motors will no longer waste massive amounts of power on slightly
      damaged objects; instead, they will heal a small amount, use a small amount
      of power, and stop if the object is fully healed.
  - wip: Mending Motors can now heal all clockwork objects, including pinion airlocks,
      brass windows, and anything else you can think of.
  - rscadd: Ocular Wardens will no longer attack targets that are handcuffed, buckled
      to something AND lying, or in the process of being converted by Guvax.
  - tweak: Also, they do very slightly more damage.
  - rscdel: Hulks no longer one-shot most clockwork structures and will no longer
      four-shot the Gateway to the Celestial Derelict.
  - bugfix: Hulks are no longer a blob counter.
  XDTM:
  - tweak: Ninjas are now slightly visible when stealthing.
  phil235:
  - rscadd: Spray cleaner and soap can now wash off paint color.
2016-11-03:
  Cobby:
  - rscadd: Adds a geisha outfit to the clothesmate on hacking. QT space ninja BF
      not included
  Joan:
  - rscadd: 'Proselytizing a window will automatically proselytize any grilles under
      it. This is free, so don''t worry about wasting alloy. rcsadd: Trying to proselytize
      something that can''t be proselytized will try to proselytize the turf under
      it, instead.'
  - experiment: Clockcult's "Convert All Silicons" objective now also requires that
      Application scripture is unlocked.
  - wip: The "Convert All Silicons" objective will also only be given if there is
      an AI, instead of only if there is a silicon.
2016-11-05:
  Joan:
  - rscadd: Proselytizer conversion now accounts for existing materials, and deconstructing
      a wall, a girder, or a window for its materials is no longer more efficient
      than just converting it.
  - imageadd: Heal glows now appear when mending motors repair clockwork mobs and
      objects.
  Lzimann:
  - rscdel: You can no longer walk holding shift.
2016-11-06:
  Joan:
  - bugfix: Dragging people over a Vitality Matrix will actually cause the Matrix
      to start working on them instead of failing to start draining because it's "active"
      from when the dragging person crossed it.
  phil235:
  - rscadd: You can now climb on transit tube, like tables.
  - rscadd: You can now use tabs when writing on paper by writing "[tab]"
2016-11-07:
  Basilman:
  - rscadd: CQC users can now block attacks by having their throw mode on.
  - tweak: The CQC kick and Disorient-disarm combos are now much easier to use, CQC
      harm intent attacks are stronger aswell.
  - bugfix: Fixed being able to CQC restrain someone, let him go, then 10 minutes
      later disarm someone else to instantly chokehold them.
  - tweak: CQC costs more TC (13)
  Cyberboss:
  - bugfix: Tesla zaps that don't come from an energy ball can no longer destroy nukes
      and gravity generators
  El Tacolizard:
  - rscadd: A space monastery and chaplain job have been added to PubbyStation.
  - rscadd: Improved pubby's maint detailing
  Joan:
  - tweak: Ratvarian Spears now do 18 damage and ignore a small amount of armor on
      normal attacks, but have a slightly lower chance to knowdown/knockout. Impaling
      also ignores a larger amount of armor.
  - rscadd: Throwing a Ratvarian Spear at a Servant will not damage them and may cause
      them to catch the spear.
  - rscadd: Standard drones will be converted to Cogscarabs by Ratvar and the Celestial
      Gateway proselytization.
  - rscdel: Cogscarabs no longer receive station alerts.
  - bugfix: Anima Fragments, Clockwork Marauders, and cult constructs are now properly
      immune to heat and electricity.
  - tweak: Clockwork armor is much stronger against bullets and bombs but much weaker
      against lasers.
  - wip: Specific numbers; Bullet armor from 50% to 70%, bomb armor from 35% to 60%,
      laser armor from -15% to -25%. This means lasers are a 4-hit crit.
  - rscadd: You can now Quickbind scripture other than Guvax and Vanguard to the Clockwork
      Slab's action buttons, via Recollection.
  - rscadd: You can also recite scripture directly from Recollection, if doing so
      suits your taste. Of course it suits your taste, it's way easier than menus.
  - tweak: You can also toggle compact scripture in Recollection, so that you don't
      see description, invocation time, component cost, or tips.
  - tweak: Dropping items into Spatial Gateways no longer consumes a use from the
      gateway.
  - rscadd: If your Spatial Gateway target is unconscious, you can pick a new target
      instead.
  Kor:
  - rscadd: Multiverse teams now have HUD icons.
  - rscadd: Multiverse war is back in the spellbook.
  phil235:
  - rscadd: Altclicking a PDA without id now removes its pen.
  - rscadd: The PDA's sprite now shows whether it has an id, a pAI, a pen, or if its
      light is on.
2016-11-09:
  Changes:
  - tweak: Old mining asteroid is more interesting (mining world can be picked in
      ministation.dm)
  - tweak: Space around ministation is now half(?) the size of normal space
  - rscadd: Loot spawners to maintenance
  - bugfix: Rad storms frying maintenance
  - bugfix: Bad conveyor belts in mining/cargo area of station
  - bugfix: Bombs completely destroying toxins test site
  - rscadd: Cyborg job available again
  - tweak: Mining cyborgs can use steel rods when asteroid mining is enabled
  Joan:
  - tweak: Repairing clockwork structures with a Clockwork Proselytizer now only costs
      1 alloy per point of damage.
  - experiment: Vitality Matrices will no longer heal dead Servants that they cannot
      outright revive.
  - rscadd: The Celestial Gateway will now prevent the emergency shuttle from leaving.
  - tweak: However, Centcom will alert, in general terms, the location of the Celestial
      Gateway two minutes after it is summoned.
  - rscadd: Reciting scripture while not on the station, centcom, or mining/lavaland
      will double recital time and component costs.
  Kor:
  - rscadd: You can now examine an r-wall to find out which tool is needed to continue
      deconstructing it.
  - rscadd: The game will now recognize a successful detonation of the nuclear bomb
      in the syndicate base.
  - rscadd: Cloaks are now cosmetic items that can be worn in the neck slot, allowing
      you to wear them over armour.
  Shadowlight213:
  - rscdel: Removed the restriction on attacking people with a fire extinguisher on
      help intent if the safety is on.
  uraniummeltdown:
  - rscadd: Added Cortical Borers, a brainslug parasite.
  - rscadd: Added Cortical Borer Event
2016-11-10:
  Kor:
  - rscadd: The wizard has a new spell, Rod Form, which allows him to transform into
      an immovable rod.
  uraniummeltdown:
  - bugfix: fixed brains not having ckeys when removed
  - bugfix: hopefully fixed multiple ghosts entering a borer ghosting all but one
  - tweak: tweaked the formula for hosts needed for borer event to 1+humans/6
  - tweak: borer endround report is a lot nicer
2016-11-11:
  Cyberboss:
  - bugfix: Promotion of revheads won't occur if they are restrained/incapacitated
  - bugfix: Facehuggers can no longer latch onto mobs without a head... How the fuck
      did you get a living mob without a head?
  - bugfix: Hulks and monkeys can no longer bypass armor
  - rscadd: Metastation now has a waste to space line
  - bugfix: Objects will no longer get stuck behind the recycler on Boxstation
  Joan:
  - rscadd: You can now repair reinforced walls by using the tool you'd use to get
      to the state they're currently in. Examining will give you a hint as to which
      tool to use.
  - spellcheck: Renamed Guvax to Geis. This also applies to the component, which has
      been similarly renamed.
  Kor:
  - rscadd: The Captain can now purchase alternate escape shuttles from the communications
      console. This drains from the station supply of cargo points, and you can only
      do so once per round, so spend wisely.
  - rscadd: Some shuttles are less desirable than the default, and will instead grant
      the station a credit bonus when purchased.
  - rscadd: Explosions are no longer capped on the mining z level.
  - rscadd: The forcewall spell now creates a 3x1 wall which the caster can pass through.
  - rscadd: Bedsheets are now worn in the neck slot, rather than the back slot.
2016-11-13:
  Cyberboss:
  - rscadd: Using a screwdriver on a conveyor belt will reverse it's direction
  - bugfix: Medibots, by default, can no longer OD you on tricord
  - tweak: They will now use charcoal instead of anti-toxin to heal tox damage
  - bugfix: Silicons no longer get warm skin when irradiated
  Gun Hog:
  - tweak: Wizard (and Devil) fireballs now automatically toggle off once fired.
  Joan:
  - tweak: Judicial Visors now protect from flashes.
  - rscadd: Reciting Scripture is now done through an actual interface, and can thus
      be done much faster.
  - rscdel: The recital and quickbind functions that Recollection had have been moved
      to this interface instead.
  - rscadd: Servants of Ratvar can now unsecure and move most Clockwork Structures
      with a wrench, though doing so will damage the structure by 25% of its maximum
      integrity.
  - rscadd: Clockwork Structures become less effective as their integrity lowers,
      reducing their effect by up to 50% at 25% integrity.
  - tweak: You can now deconstruct unsecured wall gears with a screwdriver.
  - tweak: Wall gears now have much more health and can be repaired with a proselytizer.
  Mysak0CZ:
  - rscadd: You can now use wrech to anchor (as long as it is not in space) / unanchor
      lockers
  - bugfix: Cyborgs can now simply use "hand" to open / close lockers (instead of
      using toggle open verb)
  - bugfix: You can now properly put unlit welder inside lockers
  - bugfix: Lockers using different decostruction tools (like cardboard boxes wirecutters)
      can now be deconstructed too
  Xhuis:
  - rscadd: All computers now have sounds. Try them out!
  coiax:
  - rscadd: Swarmers can now use :b to talk on Swarm Communication.
  - rscadd: Lich phylacteries are now in the "points of interest" for ghosts.
  uraniummeltdown:
  - bugfix: Cancel Assume Control works as borer now
  - rscadd: Added the cueball helmet, scratch suit, joy mask to Autodrobe
2016-11-14:
  Joan:
  - rscdel: You can no longer pick up cogscarabs.
  - rscadd: Servants of Ratvar can now reactivate Cogscarabs with a screwdriver.
  - tweak: Cogscarab proselytizers proselytize things twice as fast.
  - tweak: Cogscarabs now have 1.6 seconds of delay when firing guns, as much as an
      unmodded kinetic accelerator.
  - bugfix: Fixed Vitality Matrices and Raise Dead runes not reviving if the target
      happened to be in their body already.
  Kor:
  - rscadd: Extended mode now has a special command report that tells you the round
      type. This is to let people know they have time to start on large scale projects
      rather than milling about waiting for antagonists to attack.
  - rscadd: All station goals are now unlocked during extended.
  Mysak0CZ:
  - bugfix: MetaStation's xenobiology disposals now work properly
  uraniummeltdown:
  - tweak: Changed the Command and Security radio colors
  - rscadd: Added raw telecrystals to the uplink, can be used with uplinks and uplink
      implants.
  - rscadd: Added 10mm ammo variants to uplink
2016-11-15:
  Cyberboss:
  - bugfix: Brains and heads with brains trigger the emergency stop on the recycler
  Kor:
  - rscadd: The vault is now home to a new machine which can accept cash deposits,
      adding to the cargo point total.
  - rscadd: You can also use this machine to steal credits from the cargo point total.
      Doing so takes time, and will set off an alarm.
  - rscadd: You can now buy an asteroid with engines strapped to it to replace the
      emergency escape shuttle.
  - rscadd: You can now buy a luxury shuttle to replace the emergency escape shuttle.
      Each crewmember must bring 500 credits worth of cash or coins to board though.
  Lexorion & Lzimann:
  - tweak: Wizards have developed a new spell. It's called Arcane Barrage and it has
      been reported that it has a similar function to Lesser Summon Guns!
  Supermichael777:
  - rscdel: The atmos grenades have been removed. if you want to burn down the shuttle
      use canisters or something but at least work at it.
  coiax:
  - rscadd: Mice (the rodent, not the peripheral) now start in random locations.
2016-11-16:
  Mysak0CZ:
  - rscadd: Door can now have higher security, making them stronger and wires harder
      to access
  - rscadd: More info can be found on github or wiki (if this passes)
  - imageadd: Protected wires now have sprites
  Pubby:
  - bugfix: cyclelinked airlock pairs now close behind you even when running through
      at full speed.
  Swindly:
  - rscadd: Dice can now be rigged by microwaving them.
2016-11-18:
  Cyberboss:
  - bugfix: The amount of metal used to construct High Security airlocks with the
      RCD is now consistent with the actual cost
  Incoming5643:
  - bugfix: The charge spell should once again work correctly with guns/wands
  Joan:
  - rscadd: Clockcult AIs have power as long as they are on a Clockwork Floor or next
      to a Sigil of Transmission. This is in addition to having power under normal
      conditions.
  - rscadd: Clockcult silicons can now activate Clockwork Structures from a distance.
  - rscdel: Interdiction Lenses will not disable cameras if there are no living unconverted
      AIs.
  - rscadd: Clockcult Cyborgs can charge from Sigils of Transmission by crossing them;
      after a 5 second delay, the cyborg regains either their missing charge or the
      amount of power in the sigil(whichever is lower) over 10 seconds.
  - rscadd: You can now cancel out of selecting a robot module!
  - imagedel: Robot modules now only have a generic transform animation when selected;
      the borg is locked in place for 5 seconds in a small cloud of smoke while the
      base borg sprite fades out and the new module fades in.
  - tweak: Resetting a borg will do that animation.
  - rscadd: Adds Networked Fibers, which gains points instead of automatic expansion
      and causes manual expansion near its core to move its core.
  - rscadd: Added a new UI style, Clockwork.
  NikNak:
  - rscadd: Added tator tots, made my putting a potato in the food processor
  - tweak: French fries are now made by cutting up a potato into wedges and putting
      the wedges (plate and all) into the food processor
  coiax:
  - bugfix: The observer visible countdown timer for the malfunctioning AI doomsday
      device is now formatted and rounded appropriately.
  erwgd:
  - rscadd: You can now make emergency welding tools in the autolathe.
2016-11-19:
  Crushtoe:
  - imageadd: Added a shiny new icon for the reaper's scythe in-hand and normal sprite.
      It's 25% less gardener.
  RandomMarine:
  - rscadd: An instruction paper has been added to the morgue on most maps, because
      somehow it's needed.
  Shadowlight213:
  - rscadd: Added the AI integrity restorer as a modular computer program
  - rscadd: Added an AI intelliCard slot. Insert an Intellicard into it to be able
      to use the restoration program.
  - bugfix: Fixes Alarm program detecting ruins
  - bugfix: Fixes being unable to toggle the card reader module power
  - tweak: The downloader will now tell you if a program is incompatible with your
      hardware
2016-11-20:
  Basilman:
  - rscadd: Added a new beard style, Broken Man.
  Cobby:
  - tweak: Airlock security is only given to vault doors, centcomm, and Secure Tech
      [Secure Tech just requires a welder]
  Incoming5643:
  - rscadd: The warp whistle has been added to the wizard's repertoire of spells and
      artifacts.
  - rscadd: The drop table for summon magic has been expanded.
  Joan:
  - rscdel: Servant cyborgs no longer have emagged modules.
  - rscadd: Servant cyborgs now have a limited selection of scripture and tools, which
      varies by cyborg type.
  Kor:
  - bugfix: Station goals will once again function in extended.
  Swindly:
  - rscadd: Added a nitrous oxide reagent. It can be created by heating 3 parts ammonia,
      1 part nitrogen, and 2 parts oxygen to 525K. The process produces water as a
      by-product and will cause an explosion if too much heat is applied.
2016-11-21:
  Cobby:
  - tweak: mining/labor shuttles are now radiation proof.
2016-11-23:
  Crushtoe:
  - rscadd: Added more tips.
  - bugfix: Fixes some sprites and spelling issues, namely bedsheet capes.
  Cyberboss:
  - bugfix: Changing an airlock's security level no longer heals it
  Gun Hog:
  - bugfix: Medibots now heal toxin damage again.
  Joan:
  - rscadd: Clockcult AIs can now listen to conversations through cameras.
  - rscadd: Due to complaints that the new slab interface was too difficult to navigate,
      it now starts off in compressed format. The button to toggle this is now also
      larger.
  Kor:
  - rscadd: Rounds ending on one server will send a news report to the other server.
  Shadowlight213:
  - tweak: Borers now have a 10 second delay before waking up after sugar leaves the
      host system
  - tweak: There is a chance for borers to lose control, based on brain damage levels
  Swindly:
  - rscadd: Most small items can now be placed in the microwave. Remember not to microwave
      metallic objects.
  XDTM:
  - rscadd: 'Golems now have special properties based on the mineral they''re made
      of:'
  - rscadd: Silver golems have a higher chance of stun when punching
  - rscadd: Gold golems are faster but less armoured
  - rscadd: Diamond golems are more armoured
  - rscadd: Uranium golems are radioactive
  - rscadd: Plasma golems explode on death
  - rscadd: Iron and adamantine golems are unchanged.
  jakeramsay007:
  - tweak: Borers can no longer take control of people who have a mindshield implant
      or are a member of either cult. This however does not stop them from infesting
      and controlling them through other means, such as chemicals.
2016-11-24:
  Kor:
  - rscadd: Shaft miners now have access to the science channel.
  Lzimann:
  - rscdel: Multiverse sword is no longer buyable by wizards
  erwgd:
  - rscadd: Plasmamen get their own random names.
2016-11-25:
  Joan:
  - rscadd: Clockcult AIs with borgs 'slaved' to them will convert them when hacking
      via the robotics console.
  - experiment: Replaced the "No Cache" alert with an alert that will show what you
      need for the next tier of scripture.
  Kor:
  - rscadd: The captain may now purchase an unfinished shuttle chassis, which will
      dock immediately when bought, but will not launch until the end of the regular
      shuttle call procedure. The shuttle is empty and devoid of atmosphere however,
      so you'll need to do some work on it if you want a safe trip home.
  Shadowlight213:
  - bugfix: The activation button for the AI integrity restorer modular program actually
      works now!
  - rscdel: The cortical borer event is now admin only
2016-11-27:
  Cyberboss:
  - bugfix: False armblades are now removed after one minute. Start feeling the P
      A R A N O I A when you see em
  Gun Hog:
  - rscadd: AIs piloting a mech may now be recovered with an Intellicard from the
      wreckage if the mech is destroyed. They will be require repair once recovered.
  - tweak: Instructions for piloting mechs as an AI are now more obvious.
  - tweak: Traitor and Ratvar AIs may now be carded from mechs, at their discretion.
  Joan:
  - tweak: Clockwork walls are now about as hard for hulks to break as rwalls.
  - rscadd: You can now quickbind up to 5 scriptures from the recital menu, and the
      recital menu has less empty space.
  - tweak: Clockwork slabs now only start with only Geis pre-bound.
  Kor:
  - rscadd: Shaft miners can now redeem their starting voucher for a conscription
      kit, which contains everything they need to rope their friend into joining them
      on lavaland.
  - rscadd: You can now see which emergency shuttle is coming in the status panel.
  Lzimann:
  - rscadd: The robots stole Santa's Elfs jobs.
  MMMiracles:
  - tweak: Jump boots now have a pocket
  - imageadd: Jump boots from mining now have on-character icons.
  Mervill:
  - imageadd: Disposal units now use a tgui instead of plain html
  - rscadd: 'As the AI: Click an AI status display to bring up the prompt for changing
      the image'
  Swindly:
  - rscadd: Wet leather can be dried by putting it on a drying rack.
  Xhuis:
  - bugfix: Plastic explosives now actually explode when you commit suicide with them.
  - bugfix: Resisting out of straight jackets now works properly.
  - rscdel: Highlander will no longer announce the last man standing.
  - rscadd: Cyborgs can now open morgue trays. This does not include crematoriums!
  uraniummeltdown:
  - rscdel: Borers no longer randomly lose control based on host brain damage
  - tweak: Borer Dominate Victim stun time reduced from 4 -> 2.
  - tweak: Borers no longer force unhidden when infesting someone.
  - tweak: Borer event is rarer (weight 20->15).
  - tweak: Borer reproduction chemicals required increased from 100 to 200.
2016-11-29:
  Joan:
  - tweak: Interdiction Lenses are more likely to turn off if damaged.
  - tweak: Reduced Interdiction Lens and Tinkerer's Daemon CV from 25 to 20.
  RemieRichards:
  - rscadd: Devils may now spawn with an obligation to accept dance off challanges,
      if they have this obligation they also gain a spell to summon/unsummon a 3x3
      dance floor at will.
  Swindly:
  - rscadd: Microwaves now heat open reagent containers to 1000K.
  XDTM:
  - rscadd: 'Added new types of golem: glass, sand, wood, plasteel, titanium, plastitanium,
      alien alloy, bananium, bluespace, each with their own traits. Experiment!'
  - tweak: Golems will be told what their traits are when spawning.
  - rscadd: Putting a golem in a gibber will give ores of its mineral type, instead
      of meat.
  - rscadd: Using Iron on an adamantine slime extract will spawn an incomplete golem
      shell, that will be slaved to whoever completes it, much like a normal adamantine
      golem.
  jughu:
  - tweak: Proselytizing airlocks into pinion airlocks takes longer.
2016-11-30:
  ANGRY CODER:
  - tweak: NT news reports the clandestine criminal organization known as the syndicate
      may have upgraded one of their illegally stolen cyborg modules with additional
      healing technology.
  Cobby [Idea stolen from Shaps]:
  - rscadd: For objects that you could previously rename with a pen, you can now edit
      their description as well.
  Cyberboss:
  - rscdel: Due to budget cuts. Firelocks no longer have safety features
  - bugfix: Roundstart airlock electronics now properly generate the correct accesses
  - bugfix: tgui windows will now close on round end
  Gun Hog:
  - bugfix: Syndicate Medical Cyborg hyposprays now properly work through Operative
      hardsuits and other thick clothing.
  Joan:
  - tweak: Cogscarabs will once again convert metal, rods, and plasteel directly to
      alloy.
  - tweak: Tinkerer's caches now increase in cost every 4 caches, from 5.
  - rscadd: The Ark of the Clockwork Justicar now converts all silicons once it finishes
      proselytizing the station.
  Mervill:
  - rscadd: AI hologram can move seamlessly between holopads
  Thunder12345:
  - rscadd: Added anti-armour launcher. A single-use rocket launcher capable of penetrating
      all but the heaviest of armour. Deals massively increased damage to cyborgs
      and mechs.


code:
2016-12-02:
  Cobby:
  - bugfix: Removes the exploit that allowed you to bypass grabcooldowns with Ctrl+Click
  PeopleAreStrange:
  - tweak: Changed F7 to buildmode, F8 to Invismin (again). Removed stealthmin toggle
  RemieRichards:
  - rscadd: Added a new lavaland "boss"
  - tweak: Hostile mobs will now find a new target if they failed to attack their
      current one for 30 seconds, this reduces cheese by simply making the mob find
      something else to do/someone to kill
  - bugfix: Hostile mobs with search_objects will now regain that value after a certain
      amount of time (per-mob, base 3 seconds), this is because being attacked causes
      mobs with this var to turn it off, so they can run away, however it was literally
      never turned on which caused swarmers to get depression and never do anything.
2016-12-03:
  Joan:
  - rscadd: Trying to move while bound by Geis will cause you to start resisting,
      but the time required to resist is up by half a second.
  - experiment: Resisting out of Geis now does damage to the binding, and as such
      being stunned while bound will no longer totally reset your resist progress.
  - rscadd: Using Geis on someone already bound by Geis will interrupt them resisting
      out of it and will fully repair the binding.
  - tweak: Geis's pre-binding channel now takes longer for each servant above 5. Geis's
      conversion channel also takes slightly longer for each servant above 5.
  - rscadd: Converted engineering and miner cyborgs can now create Sigils of Transgression.
  RandomMarine:
  - tweak: Airlocks will keep their original name when their electronics are removed
      and replaced. You may still use a pen to rename the assembly if desired.
2016-12-04:
  Durkel:
  - tweak: Recent enemy reports indicate that changelings have grown bored with attacking
      near desolate stations and have shifted focus to more fertile hunting grounds.
2016-12-06:
  BASILMAN YOUR MAIN MAN:
  - bugfix: fixes people "walking over the glass shard!" when they're on the ground,
      changes message when incapacitated
  Chnkr:
  - rscadd: Nuclear Operatives can now customize the message broadcast to the station
      when declaring war.
  Cyberboss:
  - bugfix: The atmos waste lines for the Metastation Kitchen and Botany departments
      is now actually connected
  Gun Hog:
  - rscadd: Nanotrasen Janitorial Sciences Division is proud to announce a new concept
      for the Advanced Mop prototype; It now includes a built-in condenser for self
      re-hydration! See your local Scientist today! In the event that janitorial staff
      wish to use more expensive solutions, the condenser may be shut off with a handy
      handle switch!
  Incoming5643:
  - bugfix: The timer for shuttle calls/recalls now scales with the security level
      of the station (Code Red/Green, etc.). You no longer have to feel dumb if you
      forget to call Code Red before you call the shuttle!
  - rscadd: Shuttles called in Code Green (the lowest level) now take 20 minutes to
      arrive, but may be recalled for up to 10 minutes. They also don't require a
      reason to be called.
  - experiment: That doesn't mean you should call a code green shuttle every round
      the moment it finishes refueling.
  - rscadd: Server owners may now customize the population levels required to play
      various modes. Keep in mind that this does not preserve the balance of the mode
      if you change it drastically. See game_modes.txt for details.
  Joan:
  - rscadd: You can now proselytize floor tiles at a rate of 20 tiles to 1 brass sheet
      or 2 tiles to 1 liquified alloy for cogscarabs.
  - rscadd: Proselytizers will automatically pry up floor tiles if those tiles can
      be proselytized.
  - tweak: Brass floor tiles no longer exist. Instead, you can just apply brass sheets
      to a tile. Crowbarring up a clockwork floor will yield that brass sheet.
  - rscadd: You can now cancel AI intellicard wiping.
  - tweak: Geis now takes 5 seconds to resist.
  Mervill:
  - bugfix: Examining now lists the neck slot
  MisterTikva:
  - rscadd: Nanotrasen informs that certain berry and root plants have been infused
      with additional genetic traits.
  - rscadd: Watermelons now have water in them!
  - rscadd: Blumpkin's chlorine production has been reduced for better workplace efficiency.
  - rscadd: Squishy plants now obey the laws of physics and will squash all over you
      if fall on them.
  Shadowlight213:
  - bugfix: The lavaland syndicate agents, as well as the ID for all simple_animal
      syndicate corpses should have their ID actually have syndicate access on it
      now!
  Swindly:
  - rscadd: 'Adds a new toxin: Anacea. It metabolizes very slowly and quickly purges
      medicines in the victim while dealing light toxin damage. Its recipe is 1 part
      Haloperidol, 1 part Impedrezene, 1 part Radium.'
  WJohn:
  - bugfix: AI core turrets can once again hit you if you are standing in front of
      the glass panes, or in the viewing area's doorway.
  XDTM:
  - rscadd: Quantum Pads are now buildable in R&D!
  - rscadd: Quantum Pads, once built, can be linked to other Quantum Pads using a
      multitool. Using a Pad who has been linked will teleport everything on the sending
      pad to the linked pad!
  - rscadd: 'Pads do not need to be linked in pairs: Pad A can lead to Pad B which
      can lead to pad C.'
  - rscadd: Upgrading a Quantum Pad will reduce the cooldown, charge-up time, and
      power consumption.
  - rscadd: Quantum Pads require a bluespace crystal, a micro manipulator, a capacitor
      and a cable piece.
  kilkun:
  - rscadd: New lore surrounding the various SWAT suits.
  - tweak: Captain's hardsuit/SWAT suit got a few buffs. It's now much more robust.
  - bugfix: Captain's space suit is now heat proof as well as fireproof. Long overlooked
      no longer.
2016-12-07:
  Cyberboss:
  - bugfix: Atmos canisters now stay connected after relabeling them
  Incoming5643:
  - rscadd: Server owners that use the panic bunker feature can now optionally redirect
      new players to a different server. See config.txt for details.
  LOOT DUDE:
  - tweak: Swarmers will drop bluespace crystals on death, non-artificial crystals.
  MisterTikva:
  - rscadd: Nanotrasen Mushroom Studies Division proudly announces that growth serum
      producing plants were genetically reassembled. You no longer alternate between
      sizes with doses 20u+ and more effects were added to higher doses.
  Thunder12345:
  - bugfix: You can now only order a replacement shuttle once
2016-12-08:
  Fox McCloud:
  - rscadd: The ability to harvest a plant, repeatedly, is now a gene-extractable
      trait that can be spliced into other plants
  - rscadd: can extract the battery capabilities of potatoes and splice them into
      other plants
  - rscadd: Plants types are now gene traits that can be added/removed from plants
  - rscadd: Adds new stinging plant trait that will inject a bit of a plant's reagents
      when thrown at someone
  Joan:
  - rscadd: The clockwork slab's interface is now TGUI.
  - imageadd: You can now see what an ocular warden is attacking.
  Mervill:
  - rscadd: The light replacer can now create bulbs from glass shards
  - rscadd: Click a light replacer while holding a glass shard to add the shard to
      the replacer
  - rscadd: Click a glass shard while holding a light replacer to consume the shard
  MrStonedOne:
  - tweak: world initialization is now faster.
  - bugfix: fixed the modify bodypart admin tool not working
  PKPenguin321:
  - tweak: Swarmer beacons now have 750 health, down from 3000.
  TehZombehz:
  - rscadd: Nanotrasen Culinary Division has authorized the production of tacos, both
      plain and classic.
  XDTM:
  - bugfix: Replica Pod cloning now works on people who have been decapitated.
  coiax:
  - rscadd: Additional mice sometimes appear in the maintenance tunnels. Engineers
      beware!
2016-12-10:
  Cyberboss:
  - bugfix: The slips bug (which made freon laggy) is fixed
  Kor:
  - imagedel: Deleted all (3000+) left handed inhand icons. They are now automatically
      mirrored from the right hand, saving spriters a lot of tedious busywork.
  - rscadd: By crafting a wall mounted flasher frame (can be ordered via cargo), a
      flash, and a riot shield, you can now construct a strobe shield. The strobe
      shield combines the functionality of a riot shield and a flash, and can be reloaded
      with flash bulbs.
  Supermichael777:
  - tweak: Conveyors have been more firmly anchored. No fun allowed
  Thunder12345:
  - rscadd: Added the Standby Emergency Vessel "Scrapheap Challenge" as a new emergency
      shuttle option. You'll even be paid 1000 credits to use it!
  coiax:
  - rscadd: Due to a combination of radiation and water supply contamination, stations
      have been reporting animals gaining self awareness.
  optional name here:
  - bugfix: fixed ashdrake's flame wall.
  - bugfix: fixed walls decon spawning metal in a random location in the same room.
2016-12-11:
  Cobby:
  - bugfix: Fixes literally everything regarding renaming so far. When adding unique_rename
      to objects, make sure the attackby checks for inheritance.
  - bugfix: You can pull as other mobs now. Sorry, clickcode is stupid.
  Cyberboss:
  - bugfix: Frozen things will now unfreeze above 0C
  Joan:
  - tweak: Invoking Nezbere now increases ocular warden damage slightly more, but
      increases ocular warden range slightly less.
  Swindly:
  - tweak: The recipe for moonshine now calls for 5 units of nutriment and 5 units
      of sugar instead of 10 units of nutriment.
  Thunder12345:
  - bugfix: Scrapheap Challenge shuttle now actually works
  coiax:
  - rscadd: Cyborgs now have a reset module wire, that when pulsed, triggers the cyborg's
      reset module hardware.
  - rscadd: Cyborgs now eject all upgrades when reset, rather than the upgrades being
      destroyed.
  - rscdel: Removed redundant reset module.
2016-12-12:
  Dannno:
  - rscadd: more chaplain outfits
  - rscadd: animal and tribal masks to the theater vendor
2016-12-13:
  Fox McCloud:
  - rscadd: Adds in random botany seeds; never the same twice.
  - rscadd: Adds in new trait that makes a grown release smoke when squashed
  - rscadd: Weed rates and chances are now core seed genes
  Joan:
  - experiment: Clockwork proselytizers suffer doubled cost and proselytization time
      when not on the station, mining, or centcom.
  - soundadd: Trying to recite scripture offstation is more clearly disapproved of.
  XDTM:
  - bugfix: The internal rage of the crew has been suppressed, and they will no longer
      attack their own backpacks when opening them.
2016-12-14:
  Incoming5643:
  - rscadd: Recently we've been receiving reports of cheap knock off nuclear authentication
      disks circulating among the syndicate network. Don't be fooled by these decoys,
      only the real deal can be used to destroy the station!
  - experiment: Please don't destroy the station in an attempt to make sure the disk
      is real.
  Joan:
  - rscdel: The Ark of the Clockwork Justicar can no longer be repaired.
  - tweak: The Ark now has 20% more health.
  - rscadd: The Ark of the Clockwork Justicar will now force objects away from it.
  - tweak: Faster-than-normal tools are somewhat slower than before.
  - tweak: Mania Motors now require a much larger amount of power to convert people
      adjacent, and people converted by it are knocked out.
  Mindustry:
  - bugfix: Goliath meat can be cooked in lava again
  Okand37:
  - rscadd: DeltaStation's emergency shuttle
  XDTM:
  - rscadd: Abductor Agents have now been equipped with extremely advanced construction
      and hacking tools.
2016-12-18:
  Dannno:
  - rscadd: Sec hailers can now be emagged for a more rational, calm message.
  Erwgd:
  - rscadd: Limb Grower circuit boards can now be made in Research and Development,
      requiring level 3 in data theory and level 2 in biological technology.
  Firecage:
  - rscadd: The NanoTrasen Airlock Builder Federation(NTABF) has recently released
      the blueprints involving building and deconstructing Titanium Airlocks! These
      airlocks are now being used on all of our shuttles.
  Fox McCloud:
  - bugfix: Fixes the personal crafting cost of ED-209's being too expensive
  Hyena:
  - tweak: adds 2 geiger counters to radition protection crates and a gift from the
      russians
  Joan:
  - rscadd: Adds Replicant and Tinkerer's Cache to the default slab quickbind.
  - rscadd: Revenants will be revealed by ocular wardens when targeted.
  Joan, Dagdammit:
  - rscadd: You can now push Wraith Spectacles up to avoid vision damage, but lose
      xray vision.
  - wip: Do note that flicking them on and off very quickly may cause you to lose
      vision rather quickly.
  Kor:
  - rscadd: Added the treasure hunter's hat, coat, uniform, and whip. These aren't
      available on the map yet, but will be available to the librarian soon.
  Mervill:
  - rscadd: Notice boards can now have photographs pined to them
  - tweak: Items removed from the notice board are placed in your hands
  - bugfix: Intents can be cycled forward and backwards with hotkeys again
  - bugfix: Russian revolver ammo display works correctly
  - rscadd: Added a credit deposit to pubbystation's vault
  - rscdel: Removed a rather garish golden statue of the HoP from pubbystation's vault
  Okand37 & Lexorion:
  - rscadd: Added a new hair style, the Sidecut!
  Supermichael777:
  - rscadd: Clockwork components the chaplain picks up are now destroyed.
  Swindly:
  - rscadd: Adds eggnog. It can be made by mixing 5 parts rum, 5 parts cream, and
      5 parts egg yolk.
  XDTM:
  - rscadd: Changelings can now buy Tentacles on the Cellular emporium for 2 evolution
      points.
  - rscadd: Tentacles, once used, can be fired once against an item or mob to pull
      it towards yourself. Items will be automatically grabbed. Costs 10 chemicals
      per tentacle.
  - rscadd: 'On humanoid mobs tentacles have a varying effect depending on intent:
      - Help intent simply pulls the target closer without harming him; - Disarm intent
      does not pull the target but instead pulls whatever item he''s holding in his
      hands to yours; - Grab intent puts the target into an aggressive grab after
      it is pulled, allowing you to throw it or try to consume it; - Harm intent will
      briefly stun the target on landing; if you''re holding a sharp weapon you''ll
      also impale the target, dealing increased damage and a longer stun.'
  - bugfix: Random golems now properly acquire the properties of the golem they pick.
  - rscadd: When becoming a random golem the user is informed of the properties of
      the picked golem.
  coiax:
  - rscadd: Chameleon clothing produced by the syndicate has been found to react negatively
      to EMPs, randomly switching forms for a time.
  - rscadd: Anomalies now have observer-visible countdowns to their detonation.
  - rscadd: Adds upgrades for the medical cyborg!
  - rscadd: The Hypospray Expanded Synthesiser that adds chemicals to treat blindness,
      deafness, brain damage, genetic corruption and drug abuse.
  - rscadd: The Hypospray High-Strength Synthesiser, containing stronger versions
      of drugs to treat brute, burn, oxyloss and toxic damage.
  - rscadd: The Piercing Hypospray (also applicable to the Standard and Peacekeeper
      borgs) that allows a hypospray to pierce thick clothing and hardsuits.
  - rscadd: The Defibrillator, giving the medical cyborg an onboard defibrillator.
  - rscadd: Loose atmospherics pipes are now dangerous to be hit by.
  - rscadd: Whenever you automatically pick up ore with an ore satchel, if you are
      dragging a wooden ore box, the satchel automatically empties into the box.
  dannno:
  - rscadd: Adds a villain costume to the autodrobe.
  - bugfix: Fixes autodrobe failing to stock items.
  jughu:
  - tweak: 'sandals are not fireproof or acidproof anymore :add: Magical sandals for
      the wizard that are still fireproof/acid proof :tweak: makes the marisa boots
      acid and fire proof too'
  karlnp:
  - bugfix: made facehuggers work again
  - bugfix: vendors, airlocks, etc now cannot shock at a distance
  uraniummeltdown:
  - tweak: Side entrance to Box Medbay, a few layout changes.
2016-12-19:
  spudboy:
  - bugfix: Fixed items not appearing in the detective's fedora.
2016-12-20:
  Kor:
  - rscadd: You can put a variety of hats on cyborgs using help intent (the engiborg
      can't wear hats though, as it is shaped too oddly. Sorry!)
  - rscadd: 'The complete list of currently equippable hats is as follows: Cakehat,
      Captains Hat, Centcomm Hat, Witch Hunter Hat, HoS Cap, HoP Cap, Sombrero, Wizard
      Hat, Nurse Hat.'
  Lzimann:
  - bugfix: Mjor the Creative will drop his loot correctly now.
  Mekhi Anderson:
  - rscdel: Fixes various PAI bugs, various tweaks and bullshit.
  MrPerson:
  - rscadd: Starlight will have more of a gradient and generally shine a more constant
      amount of light regardless of how many tiles are touching space. In dark places
      with long borders to space, starlight will be much darker.
2016-12-21:
  FTL13, yogstation, Iamgoofball, and MrStonedOne:
  - rscadd: Space is pretty.
  - tweak: You can configure how pretty space is in preferences, those of you on toasters
      should go to low to remove the need to do client side animations. (standard
      fanfare as job selection, left click to increase, right click to decrease) (Changes
      are applied immediately in most cases, on reconnect otherwise)
  Joan:
  - rscadd: EMPs will generally fuck up clockwork structures.
  - rscdel: Cogscarabs can no longer hold slabs to produce components.
  - rscadd: Slabs will now produce components even if in a box in your backpack inside
      of a bag of holding on your back; any depth you can hide the slab in will still
      produce components.
  - bugfix: Non-Servants in possession of clockwork slabs will also no longer produce
      components.
  Mekhi Anderson:
  - bugfix: PAI notifications no longer flood those who do not wish to be flooded.
  Shadowlight213:
  - imageadd: 2 new performer's outfits have been added to the autodrobe
2016-12-24:
  AnturK:
  - rscadd: Implants now work on animals.
  Cyberboss:
  - bugfix: Dead things can no longer be used to open doors
  F-OS:
  - bugfix: swarmers can no longer destroy airlocks.
  MrStonedOne:
  - tweak: AI's call bot command has been throttled to prevent edge cases causing
      lag. You will not be able to call another bot until the first bot has finished
      mapping out it's route.
  TehZombehz:
  - tweak: Observers can now orbit derelict station drone shells, much like current
      lavaland ghost role spawners, to make finding them easier. Regular drone shells
      are not affected by this.
  XDTM:
  - rscadd: Autolathes are now true to their name and can queue 5 or 10 copies of
      the same item.
  coiax:
  - rscadd: Cyborg renaming boards cannot be used if no name has been entered.
  - rscdel: Cyborg rename and emergency reboot modules are destroyed upon use, and
      not stored inside the cyborg to be ejected if modules are reset.
  - rscadd: Emagging the book management console and printing forbidden lore now has
      a chance of producing a clockwork slab rather than an arcane tome.
  kevinz000:
  - experiment: Flightsuits now have their own subsystem!
  - bugfix: Flightsuits properly account for power before calculating drifting
  - experiment: Flightpack users will automatically fly over anyone buckled without
      crashing.
  - experiment: Flightpack users automatically slip through mineral doors
  - experiment: Flightpack users will crash straight through grills at appropriate
      times
  - experiment: Flightpack users automatically slip through unbolted airlocks
  - experiment: Flightpacks are faster in space, but their space momentum decay has
      been upped significantly to compensate
  - experiment: Flighthelmets now have a function to allow the wearer to zoom out
      to see further. Helps you not crash eh?
  spudboy:
  - bugfix: Gave cyborgs some hotkeys they should have had.
2016-12-27:
  Firecage:
  - bugfix: The Nanotrasen Sewing Club has finally fixed the problem which rendered
      NT, Ian, and Grey bedsheets invisible when worn!
  Hyena:
  - tweak: Detective coats can now hold police batons
  - bugfix: Fixes disabler in hand sprites
  Joan:
  - rscadd: You can now put syndicate MMIs and soul vessels into AI cores.
  - rscadd: The Hierophant boss will now create an arena if you try to leave its arena.
  - imageadd: The Hierophant boss, its arena, and the weapon it drops all have new
      sprites.
  - soundadd: And new sounds.
  - wip: And new text.
  - rscadd: Wizards can now buy magic guardians for 2 points. They are not limited
      to one guardian, meaning they can have up to 5. If that's wise is an entirely
      different question.
  - experiment: Wizards cannot buy support guardians, but can buy dexterous guardians,
      which can hold items.
  Shadowlight213:
  - tweak: Shuttle are now safe from radstorms
  XDTM:
  - bugfix: HUD implants now properly allow you to modify the records of those you
      examine, like HUD glasses do.
  - bugfix: Organ Manipulation surgery now properly heals on the cautery step.
  - bugfix: The maintenance door adjacent to R&D in metastation is now accessible
      to scientists, instead of requiring both science and robotics access.
2016-12-28:
  Erwgd:
  - rscadd: A new access level is available, named "Cloning Room". Medical Doctors,
      Geneticists and CMOs start with it.
  - tweak: On Box Station and on Meta Station, the cloning lab doors require Cloning
      Room access in addition to each door's previous requirements.
  - tweak: Cloning pods are now unlocked with Cloning Room access only.
  Incoming5643:
  - rscadd: There's a new category in uplinks for discounted gear. These special discounts
      however can only be taken once, so even if you are lucky enough to see syndibombs
      for 75% off you won't be able to nuke the entire station with them.
  - bugfix: The charge spell will no longer bilk you on wand charges, and wands that
      are dead won't show up as charged.
  Joan:
  - rscdel: Clockwork Marauders no longer have Fatigue. It was difficult to balance
      and made them too easy to force into recalling. This means they just have health;
      they aren't forced to recall by anything, but can accordingly die much more
      easily.
  - rscadd: Accordingly Clockwork Marauders now have more health, do slightly more
      damage, block slightly more often, and have to go slightly further from their
      host to take damage.
  - rscadd: Marauders that are not recovering(from recalling while the host's health
      is too high to emerge) and are inside their host, or are within a tile of their
      host, will gradually heal their host until their host is above the health threshold
      to emerge.
  - tweak: Chaos guardians transfer slightly less damage to their summoner.
  XDTM:
  - tweak: Armblades now go slash slash instead of thwack thwack
  - imageadd: Tentacles have some fancier sprites
2016-12-29:
  Mervill:
  - bugfix: Patched an exploit related to pulling a vehicle as its driver while in
      space
  - bugfix: Fixed evidence bags not displaying their contents when held
  - bugfix: Clothing without a casual variant will no longer say it can be worn differently
      when examined
  - bugfix: Only standard handcuffs can be used to make chained shoes
  - bugfix: Fixed cards against space
  - bugfix: Drying rack sprite updates properly when things are removed without drying
  XDTM:
  - rscadd: Colossi now drop the Voice of God, a mouth organ that, if implanted, allows
      you to speak in a HEAVY TONE. This voice can compel hearers to briefly obey
      certain codewords, such as "STOP". Using these codewords will severely increase
      this ability's cooldown, and only one will be used per sentence.
  - rscadd: 'Use .x, :x, or #x as a prefix to use Voice of God or any future vocal
      cord organs.'
  - rscadd: Chaplains, being closer to the gods, and command staff, being used to
      giving orders, gain an increased effect when using the Voice of God. The mime,
      not being used to speaking, has a reduced effect.
2016-12-31:
  hyena:
  - bugfix: fixes caps suit fire immunity
  kevinz000:
  - bugfix: Machine overloads/overrides aren't as bullshit as you'll actually be able
      to dodge it now.