code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/obj/structure/table/wood/shuttle_bar,
/obj/item/reagent_containers/glass/rag{
	pixel_x = 10;
	pixel_y = 1
	},
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"b" = (
/obj/structure/closet/crate/bin,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"c" = (
/obj/machinery/door/window{
	base_state = "right";
	dir = 4;
	icon_state = "right";
	layer = 3
	},
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"d" = (
/obj/structure/table/wood/shuttle_bar,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"f" = (
/obj/structure/table/wood,
/obj/item/flashlight/lamp/green{
	layer = 3.3
	},
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"h" = (
/obj/structure/table/wood,
/obj/item/clothing/mask/cigarette/pipe,
/obj/effect/holodeck_effect/random_book,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"i" = (
/obj/structure/table/wood/shuttle_bar,
/obj/item/reagent_containers/food/drinks/shaker,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"j" = (
/obj/structure/window/reinforced{
	dir = 4;
	layer = 2.9
	},
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"k" = (
/obj/structure/table/wood/poker,
/obj/item/storage/box/matches,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"l" = (
/obj/structure/chair/stool/bar/directional/north,
/obj/structure/window/reinforced{
	dir = 4;
	layer = 2.9
	},
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"m" = (
/obj/structure/chair/wood,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"o" = (
/obj/structure/chair/wood{
	dir = 1
	},
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"p" = (
/obj/structure/table/wood,
/obj/item/instrument/guitar,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"q" = (
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"t" = (
/obj/structure/table/wood/shuttle_bar,
/obj/item/book/manual/wiki/barman_recipes,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"u" = (
/obj/structure/chair/wood{
	dir = 4
	},
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"w" = (
/obj/structure/table/wood,
/obj/item/instrument/saxophone,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"x" = (
/obj/structure/table/wood,
/obj/item/instrument/violin,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"z" = (
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"A" = (
/obj/structure/table/wood,
/obj/item/paper_bin,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"C" = (
/obj/structure/chair/stool/bar/directional/east,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"D" = (
/obj/structure/table/wood,
/obj/item/kirbyplants{
	icon_state = "plant-05";
	pixel_y = 10
	},
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"E" = (
/obj/structure/chair/comfy/brown{
	dir = 8
	},
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"F" = (
/turf/open/floor/holofloor{
	icon_state = "stairs-r"
	},
/area/template_noop)
"G" = (
/obj/structure/window/reinforced{
	dir = 4
	},
/obj/structure/table/wood/shuttle_bar,
/obj/item/storage/box/cups,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"H" = (
/obj/structure/sink{
	dir = 4;
	pixel_x = -12
	},
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"I" = (
/obj/structure/chair/wood{
	dir = 8
	},
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"J" = (
/obj/structure/table/wood,
/obj/effect/holodeck_effect/random_book,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"K" = (
/obj/structure/table/wood,
/obj/item/storage/fancy/cigarettes/cigars/cohiba,
/obj/item/lighter,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"L" = (
/turf/open/floor/holofloor{
	icon_state = "stairs-l"
	},
/area/template_noop)
"M" = (
/obj/structure/chair/comfy/brown{
	buildstackamount = 0;
	dir = 1
	},
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"N" = (
/obj/structure/table/wood,
/obj/item/instrument/piano_synth/headphones,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"O" = (
/obj/structure/table/wood,
/obj/item/flashlight/lamp/green{
	pixel_y = 4
	},
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"P" = (
/obj/structure/table/wood/poker,
/obj/structure/table/wood/poker,
/obj/effect/holodeck_effect/cards,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"R" = (
/obj/structure/window/reinforced,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"S" = (
/obj/structure/table/wood/poker,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"T" = (
/obj/structure/table/wood/poker,
/obj/item/clothing/mask/cigarette/pipe,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"U" = (
/obj/structure/table/wood/poker,
/obj/item/storage/dice,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"V" = (
/obj/structure/chair/stool/bar/directional/north,
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"Y" = (
/obj/structure/table/wood/shuttle_bar,
/obj/structure/window/reinforced{
	dir = 4;
	layer = 2.9
	},
/turf/open/floor/holofloor{
	dir = 9;
	icon_state = "wood"
	},
/area/template_noop)
"Z" = (
/obj/structure/musician/piano{
	icon_state = "piano"
	},
/turf/open/floor/holofloor/carpet,
/area/template_noop)

(1,1,1) = {"
K
z
z
z
z
z
V
t
H
a
"}
(2,1,1) = {"
f
z
z
z
z
z
V
d
z
i
"}
(3,1,1) = {"
z
u
u
z
z
j
l
Y
c
G
"}
(4,1,1) = {"
m
S
U
o
R
w
N
Z
q
x
"}
(5,1,1) = {"
m
k
S
o
z
L
q
C
q
p
"}
(6,1,1) = {"
m
P
T
o
z
F
q
q
q
M
"}
(7,1,1) = {"
z
I
I
z
R
J
q
q
q
M
"}
(8,1,1) = {"
b
z
z
z
R
D
q
q
q
M
"}
(9,1,1) = {"
A
z
z
z
R
O
q
E
E
h
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"ap" = (
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/structure/table,
/obj/item/reagent_containers/dropper,
/obj/item/assembly/igniter,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"aL" = (
/obj/structure/table/glass,
/obj/item/clothing/gloves/color/latex/nitrile,
/obj/item/clothing/suit/apron/surgical,
/obj/item/clothing/mask/surgical,
/obj/structure/window{
	dir = 4
	},
/obj/item/surgicaldrill,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"ba" = (
/obj/machinery/iv_drip,
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"bw" = (
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/structure/table,
/obj/machinery/reagentgrinder,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"cI" = (
/obj/structure/closet/crate/freezer/blood,
/obj/structure/window{
	dir = 4
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"cO" = (
/obj/machinery/stasis,
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"cR" = (
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"cT" = (
/obj/structure/table,
/obj/item/folder/white,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"dx" = (
/obj/structure/table,
/obj/item/flashlight/lamp,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/obj/structure/window{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"dX" = (
/obj/structure/window{
	dir = 1
	},
/obj/structure/table/glass,
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/item/storage/box/masks,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"gp" = (
/obj/structure/window,
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"gr" = (
/obj/structure/table/glass,
/obj/item/retractor,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"hK" = (
/obj/structure/window{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/structure/table/glass,
/obj/item/storage/box/gloves{
	pixel_x = 3;
	pixel_y = 3
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"hQ" = (
/obj/structure/window{
	dir = 1
	},
/obj/structure/table/glass,
/obj/item/healthanalyzer,
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"jr" = (
/obj/effect/turf_decal/tile/blue,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"kJ" = (
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"lU" = (
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/obj/structure/table,
/obj/item/storage/box/syringes,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"nj" = (
/obj/structure/window{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"pe" = (
/obj/structure/window,
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/obj/item/kirbyplants{
	icon_state = "plant-10"
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"pY" = (
/obj/machinery/computer/operating{
	dir = 8
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"qw" = (
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"qV" = (
/obj/machinery/shower{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"qX" = (
/obj/structure/bed,
/obj/item/bedsheet/medical,
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"tI" = (
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"uj" = (
/obj/machinery/chem_master,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"wu" = (
/obj/structure/filingcabinet,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"wV" = (
/obj/structure/window{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/structure/bed/roller,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"xf" = (
/obj/structure/table/optable,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"xz" = (
/obj/structure/closet/wardrobe/white,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"yk" = (
/obj/structure/window{
	dir = 8
	},
/obj/machinery/computer/crew{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"zd" = (
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/obj/structure/table,
/obj/item/paper_bin,
/obj/item/pen,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Ac" = (
/obj/machinery/washing_machine,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"An" = (
/obj/machinery/computer/operating{
	dir = 4
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"BI" = (
/obj/structure/window{
	dir = 4
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"BS" = (
/obj/machinery/computer/pandemic,
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"BT" = (
/obj/structure/bed,
/obj/item/bedsheet/medical,
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Ck" = (
/obj/machinery/shower{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/obj/effect/turf_decal/tile/blue,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Ct" = (
/obj/structure/chair/office/light{
	dir = 8
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"CQ" = (
/obj/structure/table,
/obj/item/clothing/neck/stethoscope,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"DT" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"DW" = (
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Ea" = (
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/obj/structure/table,
/obj/item/reagent_containers/glass/beaker,
/obj/item/reagent_containers/glass/beaker,
/obj/item/reagent_containers/glass/beaker,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Ga" = (
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"GN" = (
/obj/machinery/door/window/westleft{
	dir = 2
	},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Ig" = (
/obj/machinery/iv_drip,
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Ke" = (
/obj/structure/window,
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"KD" = (
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Lt" = (
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"LW" = (
/obj/structure/window{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/item/kirbyplants{
	icon_state = "plant-21"
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"NV" = (
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"PJ" = (
/obj/structure/window{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/item/kirbyplants{
	icon_state = "plant-08"
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Qu" = (
/obj/structure/table/glass,
/obj/item/stack/medical/gauze,
/obj/item/cautery,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"RA" = (
/obj/structure/window{
	dir = 8
	},
/obj/machinery/computer/med_data{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"RJ" = (
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/obj/structure/table,
/obj/item/reagent_containers/glass/beaker/large,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Sb" = (
/obj/structure/table/glass,
/obj/item/scalpel{
	pixel_y = 10
	},
/obj/item/circular_saw,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Sj" = (
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Tt" = (
/obj/machinery/stasis,
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"TI" = (
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/obj/effect/turf_decal/tile/green,
/obj/effect/turf_decal/tile/green{
	dir = 1
	},
/obj/effect/turf_decal/tile/green{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"WK" = (
/obj/structure/bodycontainer/morgue{
	dir = 2
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Xm" = (
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"XM" = (
/obj/structure/window,
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Zq" = (
/obj/structure/table/glass,
/obj/item/surgical_drapes,
/obj/item/razor,
/obj/item/hemostat,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)

(1,1,1) = {"
WK
Xm
DT
kJ
Ck
qV
gp
qX
qw
ba
"}
(2,1,1) = {"
Zq
tI
xf
LW
jr
NV
Ke
BT
tI
Tt
"}
(3,1,1) = {"
Sb
tI
pY
dX
jr
NV
Ke
BT
tI
Ig
"}
(4,1,1) = {"
gr
tI
An
hQ
jr
NV
GN
TI
cR
cO
"}
(5,1,1) = {"
Qu
tI
xf
hK
jr
NV
pe
yk
RA
dx
"}
(6,1,1) = {"
cI
BI
aL
wV
jr
NV
Ke
Ga
Ct
cT
"}
(7,1,1) = {"
Ea
RJ
lU
PJ
jr
NV
GN
Ga
Ga
zd
"}
(8,1,1) = {"
uj
tI
Sj
DW
jr
NV
Ke
xz
Ga
CQ
"}
(9,1,1) = {"
ap
bw
BS
nj
Lt
KD
XM
Ac
Ga
wu
"}

repo_name: AnalWerewolf/sundown

license: mit


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/floor/holofloor/plating,
/area/template_noop)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(3,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(4,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(5,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(6,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(7,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(8,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(9,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/obj/structure/flora/ausbushes/sparsegrass,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"b" = (
/obj/structure/flora/ausbushes/fernybush,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"c" = (
/obj/machinery/hydroponics/soil,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"f" = (
/obj/structure/flora/ausbushes/genericbush,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"g" = (
/obj/effect/holodeck_effect/mobspawner/pet,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"k" = (
/obj/structure/flora/tree/jungle/small,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"l" = (
/obj/structure/flora/ausbushes/ppflowers,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"p" = (
/obj/structure/flora/ausbushes/ywflowers,
/obj/effect/holodeck_effect/mobspawner/pet,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"q" = (
/obj/machinery/hydroponics/soil,
/obj/effect/holodeck_effect/mobspawner/pet,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"v" = (
/obj/structure/flora/ausbushes/palebush,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"w" = (
/obj/effect/holodeck_effect/mobspawner/pet,
/obj/structure/flora/ausbushes/brflowers,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"y" = (
/obj/structure/flora/ausbushes/pointybush,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"C" = (
/obj/structure/flora/ausbushes/ywflowers,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"D" = (
/obj/structure/flora/ausbushes/reedbush,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"G" = (
/obj/structure/flora/ausbushes/lavendergrass,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"H" = (
/obj/effect/holodeck_effect/mobspawner/pet,
/obj/structure/flora/ausbushes/sparsegrass,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"I" = (
/turf/open/floor/holofloor/grass,
/area/template_noop)
"M" = (
/obj/structure/flora/ausbushes/sunnybush,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"N" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/turf/open/floor/holofloor,
/area/template_noop)
"R" = (
/obj/structure/flora/ausbushes/brflowers,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"S" = (
/obj/item/plate,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/turf/open/floor/holofloor,
/area/template_noop)
"U" = (
/obj/machinery/hydroponics/soil,
/obj/item/cultivator,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"V" = (
/obj/item/shovel/spade{
	pixel_x = 2;
	pixel_y = -2
	},
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/turf/open/floor/holofloor,
/area/template_noop)
"X" = (
/obj/item/reagent_containers/glass/bucket,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"Z" = (
/obj/effect/holodeck_effect/mobspawner/pet,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/turf/open/floor/holofloor,
/area/template_noop)

(1,1,1) = {"
g
I
I
I
f
I
I
f
I
a
"}
(2,1,1) = {"
I
f
I
v
g
I
v
H
M
I
"}
(3,1,1) = {"
M
g
R
I
k
l
I
c
c
I
"}
(4,1,1) = {"
I
l
M
I
I
G
R
U
q
I
"}
(5,1,1) = {"
y
w
N
Z
D
M
X
q
c
f
"}
(6,1,1) = {"
I
I
S
V
I
p
I
c
c
I
"}
(7,1,1) = {"
I
M
g
v
I
f
C
I
I
v
"}
(8,1,1) = {"
f
C
f
I
I
I
g
I
b
I
"}
(9,1,1) = {"
I
I
I
I
I
R
I
I
I
I
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/floor/holofloor/white,
/area/template_noop)
"c" = (
/obj/structure/dresser,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"g" = (
/obj/structure/easel,
/obj/item/canvas/twentythree_twentythree,
/obj/item/canvas/twentythree_twentythree,
/obj/item/canvas/twentythree_twentythree,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"r" = (
/obj/structure/table/wood,
/obj/item/paint/anycolor{
	pixel_x = 7
	},
/obj/item/paint/anycolor{
	pixel_x = -5
	},
/obj/item/paint/anycolor{
	pixel_x = 7
	},
/obj/item/paint/anycolor{
	pixel_x = 7
	},
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"t" = (
/obj/structure/table/wood,
/obj/item/toy/crayon/spraycan{
	pixel_x = 5;
	pixel_y = 5
	},
/obj/item/toy/crayon/spraycan{
	pixel_x = -5;
	pixel_y = 5
	},
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"u" = (
/obj/structure/table/wood,
/obj/item/paper_bin,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"w" = (
/obj/structure/table/wood,
/obj/item/camera,
/obj/item/camera,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"H" = (
/obj/structure/table/wood,
/obj/item/storage/crayons,
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"L" = (
/obj/structure/falsewall/wood,
/obj/structure/mirror,
/turf/open/floor/holofloor/carpet,
/area/template_noop)

(1,1,1) = {"
H
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
L
a
a
a
a
a
a
a
a
a
"}
(3,1,1) = {"
u
a
a
a
a
a
a
a
a
a
"}
(4,1,1) = {"
r
a
a
a
a
a
a
a
a
a
"}
(5,1,1) = {"
w
a
a
a
a
a
a
a
a
a
"}
(6,1,1) = {"
t
a
a
a
a
a
a
a
a
a
"}
(7,1,1) = {"
t
a
a
a
a
a
a
a
a
a
"}
(8,1,1) = {"
g
a
a
a
a
a
a
a
a
a
"}
(9,1,1) = {"
c
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/floor/holofloor/plating,
/area/template_noop)
"j" = (
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/holofloor/plating,
/area/template_noop)
"F" = (
/obj/item/weldingtool,
/turf/open/floor/holofloor/plating,
/area/template_noop)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(3,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(4,1,1) = {"
a
j
j
a
j
j
a
j
j
a
"}
(5,1,1) = {"
a
j
j
F
j
j
F
j
j
a
"}
(6,1,1) = {"
a
j
j
a
j
j
a
j
j
a
"}
(7,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(8,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(9,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/floor/holofloor/plating,
/area/template_noop)
"l" = (
/obj/vehicle/ridden/scooter/skateboard/pro/holodeck{
	dir = 8;
	icon_state = "skateboard2"
	},
/turf/open/floor/holofloor/plating,
/area/template_noop)
"t" = (
/obj/structure/table,
/obj/structure/table,
/turf/open/floor/holofloor/plating,
/area/template_noop)
"H" = (
/obj/structure/table,
/turf/open/floor/holofloor/plating,
/area/template_noop)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
H
H
a
a
a
a
a
a
l
"}
(3,1,1) = {"
a
H
H
H
H
a
H
H
a
l
"}
(4,1,1) = {"
a
a
H
H
H
H
H
a
a
l
"}
(5,1,1) = {"
a
a
H
t
a
H
H
a
a
l
"}
(6,1,1) = {"
a
a
H
H
H
H
a
a
a
l
"}
(7,1,1) = {"
a
H
H
H
H
a
H
H
a
l
"}
(8,1,1) = {"
a
H
a
a
a
a
H
H
a
a
"}
(9,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/floor/holofloor/plating,
/area/template_noop)
"c" = (
/obj/item/cardboard_cutout/adaptive{
	icon_state = "cutout_greytide";
	name = "White Pawn"
	},
/turf/open/floor/holofloor/dark,
/area/template_noop)
"d" = (
/turf/open/floor/holofloor/dark,
/area/template_noop)
"g" = (
/obj/item/cardboard_cutout/adaptive{
	icon_state = "cutout_clown";
	name = "White King"
	},
/obj/item/cardboard_cutout/adaptive{
	icon_state = "cutout_clown";
	name = "White King"
	},
/obj/item/cardboard_cutout/adaptive{
	icon_state = "cutout_clown";
	name = "White King"
	},
/obj/item/cardboard_cutout/adaptive{
	icon_state = "cutout_clown";
	name = "White King"
	},
/obj/item/cardboard_cutout/adaptive{
	icon_state = "cutout_clown";
	name = "White King"
	},
/turf/open/floor/holofloor/plating,
/area/template_noop)
"z" = (
/obj/item/cardboard_cutout/adaptive{
	color = "#9999BB";
	icon_state = "cutout_clown";
	name = "Black King"
	},
/obj/item/cardboard_cutout/adaptive{
	color = "#9999BB";
	icon_state = "cutout_clown";
	name = "Black King"
	},
/obj/item/cardboard_cutout/adaptive{
	color = "#9999BB";
	icon_state = "cutout_clown";
	name = "Black King"
	},
/obj/item/cardboard_cutout/adaptive{
	color = "#9999BB";
	icon_state = "cutout_clown";
	name = "Black King"
	},
/obj/item/cardboard_cutout/adaptive{
	color = "#9999BB";
	icon_state = "cutout_clown";
	name = "Black King"
	},
/turf/open/floor/holofloor/plating,
/area/template_noop)
"J" = (
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"M" = (
/obj/item/cardboard_cutout/adaptive{
	color = "#9999BB";
	icon_state = "cutout_greytide";
	name = "Black Pawn"
	},
/turf/open/floor/holofloor/dark,
/area/template_noop)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
J
M
J
d
J
c
J
c
a
"}
(3,1,1) = {"
a
M
J
M
J
d
J
c
J
a
"}
(4,1,1) = {"
a
J
M
J
d
J
c
J
c
a
"}
(5,1,1) = {"
a
M
J
M
J
d
J
c
J
a
"}
(6,1,1) = {"
a
J
M
J
d
J
c
J
c
a
"}
(7,1,1) = {"
a
M
J
M
J
d
J
c
J
a
"}
(8,1,1) = {"
a
J
M
J
d
J
c
J
c
a
"}
(9,1,1) = {"
z
M
J
M
J
d
J
c
J
g
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/floor/holofloor/carpet,
/area/template_noop)
"b" = (
/obj/structure/chess/blackbishop,
/turf/open/floor/holofloor/dark,
/area/template_noop)
"g" = (
/obj/structure/chess/whitepawn,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"o" = (
/obj/structure/chess/whitebishop,
/turf/open/floor/holofloor/dark,
/area/template_noop)
"q" = (
/obj/structure/chess/blackrook,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"r" = (
/obj/structure/chess/blackpawn,
/turf/open/floor/holofloor/dark,
/area/template_noop)
"s" = (
/obj/structure/chess/whiterook,
/turf/open/floor/holofloor/dark,
/area/template_noop)
"u" = (
/obj/structure/chess/whiteknight,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"y" = (
/obj/structure/chess/blackbishop,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"z" = (
/obj/structure/chess/whiterook,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"A" = (
/obj/structure/chess/blackpawn,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"G" = (
/obj/structure/chess/whiteknight,
/turf/open/floor/holofloor/dark,
/area/template_noop)
"H" = (
/obj/structure/chess/whiteking,
/turf/open/floor/holofloor/dark,
/area/template_noop)
"L" = (
/obj/structure/chess/blackknight,
/turf/open/floor/holofloor/dark,
/area/template_noop)
"M" = (
/obj/structure/chess/blackking,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"N" = (
/obj/structure/chess/whitepawn,
/turf/open/floor/holofloor/dark,
/area/template_noop)
"O" = (
/obj/structure/chess/blackknight,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Q" = (
/turf/open/floor/holofloor/dark,
/area/template_noop)
"U" = (
/obj/structure/chess/whitebishop,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"V" = (
/obj/structure/chess/blackrook,
/turf/open/floor/holofloor/dark,
/area/template_noop)
"X" = (
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)
"Y" = (
/obj/structure/chess/blackqueen,
/turf/open/floor/holofloor/dark,
/area/template_noop)
"Z" = (
/obj/structure/chess/whitequeen,
/turf/open/floor/holofloor{
	icon_state = "white"
	},
/area/template_noop)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
z
N
X
Q
X
Q
A
V
a
"}
(3,1,1) = {"
a
G
g
Q
X
Q
X
r
O
a
"}
(4,1,1) = {"
a
U
N
X
Q
X
Q
A
b
a
"}
(5,1,1) = {"
a
H
g
Q
X
Q
X
r
M
a
"}
(6,1,1) = {"
a
Z
N
X
Q
X
Q
A
Y
a
"}
(7,1,1) = {"
a
o
g
Q
X
Q
X
r
y
a
"}
(8,1,1) = {"
a
u
N
X
Q
X
Q
A
L
a
"}
(9,1,1) = {"
a
s
g
Q
X
Q
X
r
q
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/obj/structure/table,
/turf/open/floor/holofloor/basalt,
/area/template_noop)
"c" = (
/obj/structure/window{
	dir = 1
	},
/turf/open/floor/holofloor/basalt,
/area/template_noop)
"h" = (
/obj/structure/table,
/obj/item/clothing/head/helmet/thunderdome/holosuit,
/obj/item/clothing/suit/armor/tdome/holosuit/green,
/obj/item/clothing/under/color/green,
/obj/item/melee/energy/sword/holographic/green,
/turf/open/floor/holofloor/basalt,
/area/template_noop)
"q" = (
/obj/structure/table,
/obj/item/clothing/head/helmet/thunderdome/holosuit,
/obj/item/clothing/suit/armor/tdome/holosuit/red,
/obj/item/clothing/under/color/red,
/obj/item/melee/energy/sword/holographic/red,
/turf/open/floor/holofloor/basalt,
/area/template_noop)
"x" = (
/obj/structure/window,
/turf/open/floor/holofloor/basalt,
/area/template_noop)
"B" = (
/turf/open/floor/holofloor/basalt,
/area/template_noop)
"Q" = (
/obj/structure/table,
/obj/machinery/readybutton,
/turf/open/floor/holofloor/basalt,
/area/template_noop)

(1,1,1) = {"
Q
B
B
B
x
c
B
B
B
a
"}
(2,1,1) = {"
q
B
B
B
x
c
B
B
B
h
"}
(3,1,1) = {"
q
B
B
B
x
c
B
B
B
h
"}
(4,1,1) = {"
q
B
B
B
x
c
B
B
B
h
"}
(5,1,1) = {"
q
B
B
B
x
c
B
B
B
h
"}
(6,1,1) = {"
q
B
B
B
x
c
B
B
B
h
"}
(7,1,1) = {"
q
B
B
B
x
c
B
B
B
h
"}
(8,1,1) = {"
q
B
B
B
x
c
B
B
B
h
"}
(9,1,1) = {"
a
B
B
B
x
c
B
B
B
Q
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/obj/structure/chair/wood{
	dir = 1
	},
/turf/open/floor/holofloor/grass,
/area/template_noop)
"f" = (
/obj/structure/window/reinforced,
/obj/item/banner/red,
/turf/open/floor/holofloor/asteroid,
/area/template_noop)
"g" = (
/obj/structure/window/reinforced,
/obj/item/banner/blue,
/turf/open/floor/holofloor/asteroid,
/area/template_noop)
"k" = (
/obj/structure/table/wood/fancy,
/obj/item/clothing/suit/armor/riot/knight/blue,
/obj/item/clothing/head/helmet/knight/blue,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"n" = (
/obj/machinery/door/window/westleft{
	dir = 2
	},
/turf/open/floor/holofloor/grass,
/area/template_noop)
"p" = (
/turf/open/floor/holofloor/asteroid,
/area/template_noop)
"r" = (
/obj/structure/table/wood,
/obj/item/scythe,
/obj/item/spear,
/obj/item/melee/chainofcommand{
	name = "chain whip"
	},
/turf/open/floor/holofloor/asteroid,
/area/template_noop)
"s" = (
/obj/machinery/door/window/westleft{
	dir = 2;
	icon_state = "right"
	},
/turf/open/floor/holofloor/grass,
/area/template_noop)
"x" = (
/turf/open/floor/holofloor/grass,
/area/template_noop)
"y" = (
/obj/structure/table/wood,
/obj/item/melee/chainofcommand{
	name = "chain whip"
	},
/obj/item/spear,
/turf/open/floor/holofloor/asteroid,
/area/template_noop)
"B" = (
/turf/open/floor/holofloor{
	icon_state = "stairs-old"
	},
/area/template_noop)
"C" = (
/obj/structure/table/wood/fancy,
/obj/item/clothing/head/crown/fancy{
	pixel_y = 6
	},
/turf/open/floor/holofloor/grass,
/area/template_noop)
"E" = (
/obj/structure/window/reinforced,
/turf/open/floor/holofloor/asteroid,
/area/template_noop)
"H" = (
/obj/structure/statue/diamond/captain,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"J" = (
/obj/structure/window/reinforced,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"N" = (
/obj/structure/table/wood,
/obj/item/spear,
/turf/open/floor/holofloor/asteroid,
/area/template_noop)
"Q" = (
/obj/structure/table/wood/fancy,
/obj/item/clothing/suit/armor/riot/knight/blue,
/obj/item/clothing/head/helmet/knight/blue,
/obj/item/claymore/weak,
/turf/open/floor/holofloor/grass,
/area/template_noop)
"R" = (
/obj/machinery/door/window/westleft{
	dir = 2
	},
/turf/open/floor/holofloor/asteroid,
/area/template_noop)
"T" = (
/obj/structure/table/wood,
/obj/item/tailclub,
/obj/item/spear,
/turf/open/floor/holofloor/asteroid,
/area/template_noop)
"X" = (
/obj/structure/table/wood,
/obj/item/scythe,
/obj/item/spear,
/turf/open/floor/holofloor/asteroid,
/area/template_noop)

(1,1,1) = {"
H
J
N
p
p
p
p
g
x
a
"}
(2,1,1) = {"
x
J
r
p
p
p
p
E
x
a
"}
(3,1,1) = {"
k
s
B
p
p
p
p
E
x
a
"}
(4,1,1) = {"
Q
J
y
p
p
p
p
R
x
a
"}
(5,1,1) = {"
C
J
X
p
p
p
p
E
x
a
"}
(6,1,1) = {"
Q
J
T
p
p
p
p
R
x
a
"}
(7,1,1) = {"
k
n
B
p
p
p
p
E
x
a
"}
(8,1,1) = {"
x
J
y
p
p
p
p
E
x
a
"}
(9,1,1) = {"
H
J
T
p
p
p
p
f
x
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/open/floor/holofloor/plating,
/area/template_noop)
"H" = (
/obj/effect/holodeck_effect/mobspawner,
/turf/open/floor/holofloor/plating,
/area/template_noop)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
a
H
a
a
a
a
a
H
a
"}
(3,1,1) = {"
a
a
a
a
H
a
a
a
a
a
"}
(4,1,1) = {"
a
a
H
a
a
a
a
a
H
a
"}
(5,1,1) = {"
a
a
a
a
a
H
H
a
a
a
"}
(6,1,1) = {"
a
a
H
a
a
a
a
a
H
a
"}
(7,1,1) = {"
a
a
a
a
H
a
a
a
a
a
"}
(8,1,1) = {"
a
a
H
a
a
a
a
a
H
a
"}
(9,1,1) = {"
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/obj/structure/flora/grass/both,
/turf/open/floor/holofloor/snow,
/area/template_noop)
"c" = (
/obj/structure/flora/bush{
	pixel_x = -2;
	pixel_y = 3
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"d" = (
/obj/structure/flora/tree/pine,
/turf/open/floor/holofloor/snow,
/area/template_noop)
"h" = (
/obj/structure/flora/tree/pine{
	pixel_y = -6
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"l" = (
/obj/structure/flora/tree/pine{
	pixel_x = -21
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"m" = (
/obj/effect/holodeck_effect/mobspawner/penguin,
/turf/open/floor/holofloor/snow,
/area/template_noop)
"n" = (
/obj/item/stack/sheet/mineral/coal{
	pixel_x = -8;
	pixel_y = -4
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"q" = (
/obj/structure/flora/grass/brown,
/turf/open/floor/holofloor/snow,
/area/template_noop)
"s" = (
/obj/structure/flora/tree/pine/xmas,
/turf/open/floor/holofloor/snow,
/area/template_noop)
"u" = (
/obj/item/clothing/gloves/color/green{
	pixel_x = -7;
	pixel_y = -7
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"w" = (
/obj/item/clothing/suit/hooded/wintercoat,
/turf/open/floor/holofloor/snow,
/area/template_noop)
"A" = (
/obj/structure/flora/bush,
/turf/open/floor/holofloor/snow,
/area/template_noop)
"D" = (
/obj/structure/statue/snow/snowman{
	anchored = 1
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"E" = (
/obj/effect/holodeck_effect/mobspawner/penguin_baby,
/turf/open/floor/holofloor/snow,
/area/template_noop)
"G" = (
/obj/item/clothing/head/ushanka{
	pixel_x = -5;
	pixel_y = 6
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"H" = (
/obj/item/clothing/neck/stripedredscarf{
	pixel_x = -3;
	pixel_y = -5
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"L" = (
/obj/structure/flora/grass/green,
/turf/open/floor/holofloor/snow,
/area/template_noop)
"O" = (
/obj/structure/flora/bush{
	pixel_x = 5;
	pixel_y = 7
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"P" = (
/obj/item/clothing/head/collectable/tophat{
	pixel_x = 9;
	pixel_y = 7
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"Q" = (
/obj/item/clothing/shoes/winterboots{
	pixel_y = 12
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"R" = (
/obj/structure/flora/tree/pine{
	pixel_x = -10
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"S" = (
/obj/item/hatchet/wooden{
	pixel_x = 7;
	pixel_y = -8
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"U" = (
/obj/item/toy/snowball{
	pixel_y = 6
	},
/obj/item/toy/snowball{
	pixel_x = 5
	},
/obj/item/toy/snowball{
	pixel_x = -4
	},
/turf/open/floor/holofloor/snow,
/area/template_noop)
"Z" = (
/turf/open/floor/holofloor/snow,
/area/template_noop)

(1,1,1) = {"
L
S
Z
Z
A
Z
Z
Z
Z
a
"}
(2,1,1) = {"
Z
h
Z
Z
Z
Z
Z
Z
l
Z
"}
(3,1,1) = {"
Z
P
U
Z
Z
Z
Z
Z
Z
c
"}
(4,1,1) = {"
H
D
Z
Z
Z
Z
Z
Z
m
Z
"}
(5,1,1) = {"
A
n
Z
Z
Z
s
E
Z
w
Q
"}
(6,1,1) = {"
Z
Z
m
Z
Z
Z
Z
U
u
G
"}
(7,1,1) = {"
Z
Z
d
O
Z
Z
Z
Z
Z
Z
"}
(8,1,1) = {"
Z
Z
Z
Z
Z
Z
Z
Z
Z
R
"}
(9,1,1) = {"
Z
a
Z
Z
Z
L
Z
Z
Z
q
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/obj/structure/shuttle/engine/propulsion/burst/left{
	dir = 8
	},
/turf/template_noop,
/area/ruin/powered/shuttle/medium_1)
"c" = (
/obj/structure/shuttle/engine/heater{
	dir = 8
	},
/obj/structure/window/reinforced{
	dir = 4
	},
/turf/open/floor/plating/airless,
/area/ruin/powered/shuttle/medium_1)
"d" = (
/turf/closed/wall/mineral/plastitanium,
/area/ruin/powered/shuttle/medium_1)
"f" = (
/turf/closed/wall/mineral/titanium,
/area/ruin/powered/shuttle/medium_1)
"h" = (
/obj/machinery/door/airlock/external/glass/ruin,
/turf/open/floor/plating,
/area/ruin/powered/shuttle/medium_1)
"i" = (
/turf/closed/wall/mineral/titanium/overspace,
/area/ruin/powered/shuttle/medium_1)
"j" = (
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_1)
"k" = (
/obj/machinery/door/airlock/public/glass,
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_1)
"l" = (
/obj/structure/table,
/obj/item/storage/firstaid/regular,
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_1)
"m" = (
/obj/machinery/sleeper,
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_1)
"n" = (
/turf/open/floor/iron,
/area/ruin/powered/shuttle/medium_1)
"o" = (
/obj/machinery/door/airlock/public/glass,
/turf/open/floor/iron,
/area/ruin/powered/shuttle/medium_1)
"p" = (
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_1)
"q" = (
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_1)
"r" = (
/obj/structure/table/reinforced,
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_1)
"s" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/ruin/powered/shuttle/medium_1)
"t" = (
/obj/machinery/power/smes/magical,
/turf/open/floor/iron,
/area/ruin/powered/shuttle/medium_1)
"u" = (
/obj/effect/spawner/structure/window/reinforced/shuttle,
/turf/open/floor/plating,
/area/ruin/powered/shuttle/medium_1)
"v" = (
/obj/structure/chair/comfy{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_1)
"w" = (
/obj/structure/shuttle/engine/propulsion/burst/right{
	dir = 8
	},
/turf/template_noop,
/area/ruin/powered/shuttle/medium_1)

(1,1,1) = {"
a
a
a
a
a
i
h
f
h
i
a
a
a
a
a
"}
(2,1,1) = {"
a
a
a
a
a
f
n
n
n
f
a
a
a
a
a
"}
(3,1,1) = {"
a
a
a
i
f
f
o
f
o
f
f
i
a
a
a
"}
(4,1,1) = {"
b
b
b
f
j
f
n
n
n
f
j
f
w
w
w
"}
(5,1,1) = {"
c
c
c
f
j
k
n
t
n
k
j
f
c
c
c
"}
(6,1,1) = {"
d
d
f
f
k
f
f
f
f
f
k
f
f
d
d
"}
(7,1,1) = {"
d
d
f
j
j
f
j
j
j
f
j
j
f
d
d
"}
(8,1,1) = {"
d
d
f
j
j
k
j
j
j
k
j
j
f
d
d
"}
(9,1,1) = {"
d
d
f
j
j
f
j
j
j
f
j
j
f
d
a
"}
(10,1,1) = {"
a
d
f
f
f
f
k
f
k
f
f
f
f
a
a
"}
(11,1,1) = {"
a
a
h
j
k
j
j
u
j
j
k
j
h
a
a
"}
(12,1,1) = {"
a
a
h
j
f
j
j
u
j
j
f
j
h
a
a
"}
(13,1,1) = {"
a
a
i
f
f
f
k
f
k
f
f
f
i
a
a
"}
(14,1,1) = {"
a
a
a
a
f
l
p
u
j
j
f
a
a
a
a
"}
(15,1,1) = {"
a
a
a
a
f
m
p
u
j
j
f
a
a
a
a
"}
(16,1,1) = {"
a
a
a
a
f
f
k
f
k
f
f
a
a
a
a
"}
(17,1,1) = {"
a
a
a
a
f
j
j
f
j
j
f
a
a
a
a
"}
(18,1,1) = {"
a
a
a
a
f
j
j
f
j
j
f
a
a
a
a
"}
(19,1,1) = {"
a
a
a
a
i
f
k
f
k
f
i
a
a
a
a
"}
(20,1,1) = {"
a
a
a
a
a
f
q
q
q
f
a
a
a
a
a
"}
(21,1,1) = {"
a
a
a
a
a
f
q
v
q
f
a
a
a
a
a
"}
(22,1,1) = {"
a
a
a
a
a
f
r
r
r
f
a
a
a
a
a
"}
(23,1,1) = {"
a
a
a
a
a
i
s
s
s
i
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/obj/structure/shuttle/engine/propulsion/burst/left{
	dir = 8
	},
/turf/template_noop,
/area/ruin/powered/shuttle/medium_2)
"c" = (
/obj/structure/shuttle/engine/heater{
	dir = 8
	},
/obj/structure/window/reinforced{
	dir = 4
	},
/turf/open/floor/plating/airless,
/area/ruin/powered/shuttle/medium_2)
"d" = (
/turf/closed/wall/mineral/plastitanium,
/area/ruin/powered/shuttle/medium_2)
"f" = (
/obj/structure/shuttle/engine/propulsion/burst/right{
	dir = 8
	},
/turf/template_noop,
/area/ruin/powered/shuttle/medium_2)
"g" = (
/turf/closed/wall/mineral/titanium,
/area/ruin/powered/shuttle/medium_2)
"i" = (
/turf/closed/wall/mineral/titanium/overspace,
/area/ruin/powered/shuttle/medium_2)
"k" = (
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_2)
"l" = (
/obj/machinery/door/airlock/external/glass/ruin,
/turf/open/floor/plating,
/area/ruin/powered/shuttle/medium_2)
"m" = (
/turf/open/floor/iron,
/area/ruin/powered/shuttle/medium_2)
"n" = (
/obj/machinery/door/airlock/public/glass,
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_2)
"o" = (
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_2)
"p" = (
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_2)
"r" = (
/obj/structure/table,
/turf/open/floor/iron,
/area/ruin/powered/shuttle/medium_2)
"s" = (
/obj/structure/table,
/obj/item/storage/firstaid/regular,
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_2)
"t" = (
/obj/machinery/sleeper{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_2)
"u" = (
/obj/structure/table/reinforced,
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_2)
"v" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/ruin/powered/shuttle/medium_2)
"w" = (
/obj/machinery/power/smes/magical,
/turf/open/floor/plating,
/area/ruin/powered/shuttle/medium_2)
"x" = (
/obj/effect/spawner/structure/window/reinforced/shuttle,
/turf/open/floor/plating,
/area/ruin/powered/shuttle/medium_2)
"y" = (
/obj/structure/chair/comfy{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_2)
"B" = (
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/ruin/powered/shuttle/medium_2)

(1,1,1) = {"
a
a
a
b
f
a
a
a
b
f
a
a
a
"}
(2,1,1) = {"
a
a
a
c
c
a
a
a
c
c
a
a
a
"}
(3,1,1) = {"
a
a
a
d
d
a
a
a
d
d
a
a
a
"}
(4,1,1) = {"
b
f
d
d
d
d
a
d
d
d
d
b
f
"}
(5,1,1) = {"
c
c
d
d
g
g
l
g
g
d
d
c
c
"}
(6,1,1) = {"
d
d
g
g
g
r
m
r
g
g
g
d
d
"}
(7,1,1) = {"
d
d
g
m
m
m
m
m
m
m
g
d
d
"}
(8,1,1) = {"
d
g
g
n
g
B
w
B
g
n
g
g
d
"}
(9,1,1) = {"
d
g
k
k
g
g
B
g
g
k
k
g
d
"}
(10,1,1) = {"
d
g
k
k
g
g
g
g
g
k
k
g
d
"}
(11,1,1) = {"
a
i
g
n
g
g
g
g
g
n
g
i
a
"}
(12,1,1) = {"
a
a
g
k
k
n
k
n
k
k
g
a
a
"}
(13,1,1) = {"
a
a
g
k
k
g
g
g
k
k
g
a
a
"}
(14,1,1) = {"
a
a
g
g
n
g
g
g
n
g
g
a
a
"}
(15,1,1) = {"
a
a
l
k
k
g
g
g
k
k
l
a
a
"}
(16,1,1) = {"
a
a
i
g
n
g
g
g
n
g
i
a
a
"}
(17,1,1) = {"
a
a
a
g
k
k
k
k
k
g
a
a
a
"}
(18,1,1) = {"
a
a
a
g
n
g
g
g
n
g
a
a
a
"}
(19,1,1) = {"
a
a
a
g
o
s
x
k
k
g
a
a
a
"}
(20,1,1) = {"
a
a
a
g
o
t
x
k
k
g
a
a
a
"}
(21,1,1) = {"
a
a
a
g
n
g
g
g
n
g
a
a
a
"}
(22,1,1) = {"
a
a
a
g
k
k
x
k
k
g
a
a
a
"}
(23,1,1) = {"
a
a
a
g
k
k
x
k
k
g
a
a
a
"}
(24,1,1) = {"
a
a
a
g
n
g
g
g
n
g
a
a
a
"}
(25,1,1) = {"
a
a
a
g
p
p
y
p
p
g
a
a
a
"}
(26,1,1) = {"
a
a
a
g
p
u
u
u
p
g
a
a
a
"}
(27,1,1) = {"
a
a
a
i
g
v
v
v
g
i
a
a
a
"}
(28,1,1) = {"
a
a
a
a
i
a
a
a
i
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/obj/structure/shuttle/engine/propulsion{
	dir = 1
	},
/turf/template_noop,
/area/ruin/powered/shuttle/medium_3)
"c" = (
/turf/closed/wall/mineral/plastitanium,
/area/ruin/powered/shuttle/medium_3)
"d" = (
/obj/structure/shuttle/engine/heater{
	dir = 1
	},
/turf/open/floor/plating/airless,
/area/ruin/powered/shuttle/medium_3)
"h" = (
/turf/closed/wall/mineral/titanium,
/area/ruin/powered/shuttle/medium_3)
"j" = (
/obj/machinery/door/airlock/external/glass/ruin,
/turf/open/floor/plating,
/area/ruin/powered/shuttle/medium_3)
"k" = (
/obj/machinery/power/smes/magical,
/turf/open/floor/iron,
/area/ruin/powered/shuttle/medium_3)
"l" = (
/turf/open/floor/iron,
/area/ruin/powered/shuttle/medium_3)
"m" = (
/turf/open/floor/plating,
/area/ruin/powered/shuttle/medium_3)
"n" = (
/obj/structure/shuttle/engine/propulsion{
	dir = 8
	},
/turf/template_noop,
/area/ruin/powered/shuttle/medium_3)
"o" = (
/obj/structure/shuttle/engine/heater{
	dir = 8
	},
/turf/open/floor/plating/airless,
/area/ruin/powered/shuttle/medium_3)
"p" = (
/obj/machinery/door/airlock/public/glass,
/turf/open/floor/iron,
/area/ruin/powered/shuttle/medium_3)
"q" = (
/obj/structure/shuttle/engine/heater{
	dir = 4
	},
/turf/open/floor/plating/airless,
/area/ruin/powered/shuttle/medium_3)
"r" = (
/obj/structure/shuttle/engine/propulsion{
	dir = 4
	},
/turf/template_noop,
/area/ruin/powered/shuttle/medium_3)
"t" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/ruin/powered/shuttle/medium_3)
"v" = (
/obj/structure/table,
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_3)
"w" = (
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_3)
"x" = (
/obj/structure/chair/comfy{
	dir = 8
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 1
	},
/obj/effect/turf_decal/tile/yellow,
/obj/effect/turf_decal/tile/yellow{
	dir = 4
	},
/obj/effect/turf_decal/tile/yellow{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_3)
"z" = (
/obj/machinery/sleeper,
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_3)
"A" = (
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_3)
"C" = (
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_3)
"D" = (
/obj/structure/table,
/obj/item/storage/firstaid,
/obj/effect/turf_decal/tile/blue{
	dir = 1
	},
/obj/effect/turf_decal/tile/blue,
/obj/effect/turf_decal/tile/blue{
	dir = 4
	},
/obj/effect/turf_decal/tile/blue{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/ruin/powered/shuttle/medium_3)
"E" = (
/obj/structure/shuttle/engine/heater,
/turf/open/floor/plating/airless,
/area/ruin/powered/shuttle/medium_3)
"F" = (
/obj/structure/shuttle/engine/propulsion,
/turf/template_noop,
/area/ruin/powered/shuttle/medium_3)
"G" = (
/turf/closed/wall/mineral/titanium/nodiagonal,
/area/ruin/powered/shuttle/medium_3)

(1,1,1) = {"
a
a
a
a
a
a
a
a
n
a
a
a
a
n
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
a
a
a
a
a
n
c
o
a
a
a
a
o
c
n
a
a
a
a
a
a
"}
(3,1,1) = {"
a
a
a
a
a
c
o
c
c
c
a
a
c
c
c
o
c
a
a
a
a
a
"}
(4,1,1) = {"
a
a
a
a
c
c
c
c
c
c
a
a
c
c
c
c
c
c
a
a
a
a
"}
(5,1,1) = {"
a
a
a
c
c
h
h
c
c
c
j
j
c
c
c
h
h
c
c
a
a
a
"}
(6,1,1) = {"
a
a
c
c
h
k
l
G
h
G
m
m
G
h
G
l
k
h
c
c
a
a
"}
(7,1,1) = {"
a
b
d
c
h
l
l
l
l
p
l
l
p
l
l
l
l
h
c
E
F
a
"}
(8,1,1) = {"
a
c
c
c
c
G
l
l
l
G
t
t
G
l
l
l
G
c
c
c
c
a
"}
(9,1,1) = {"
b
d
c
c
c
h
l
l
G
z
C
C
D
G
l
l
h
c
c
c
E
F
"}
(10,1,1) = {"
a
a
c
c
c
G
p
G
v
G
C
C
G
A
G
p
G
c
c
c
a
a
"}
(11,1,1) = {"
a
a
a
a
j
m
l
t
w
w
l
l
A
A
t
l
m
j
a
a
a
a
"}
(12,1,1) = {"
a
a
a
a
j
m
l
t
x
w
l
l
A
A
t
l
m
j
a
a
a
a
"}
(13,1,1) = {"
a
a
c
c
c
G
p
G
w
G
A
A
G
A
G
p
G
c
c
c
a
a
"}
(14,1,1) = {"
b
d
c
c
c
h
l
l
G
A
A
A
A
G
l
l
h
c
c
c
E
F
"}
(15,1,1) = {"
a
c
c
c
c
G
l
l
l
G
t
t
G
l
l
l
G
c
c
c
c
a
"}
(16,1,1) = {"
a
b
d
c
h
l
l
l
l
p
l
l
p
l
l
l
l
h
c
E
F
a
"}
(17,1,1) = {"
a
a
c
c
h
k
l
G
h
G
m
m
G
h
G
l
k
h
c
c
a
a
"}
(18,1,1) = {"
a
a
a
c
c
h
h
c
c
c
j
j
c
c
c
h
h
c
c
a
a
a
"}
(19,1,1) = {"
a
a
a
a
c
c
c
c
c
c
a
a
c
c
c
c
c
c
a
a
a
a
"}
(20,1,1) = {"
a
a
a
a
a
c
q
c
c
c
a
a
c
c
c
q
c
a
a
a
a
a
"}
(21,1,1) = {"
a
a
a
a
a
a
r
c
q
a
a
a
a
q
c
r
a
a
a
a
a
a
"}
(22,1,1) = {"
a
a
a
a
a
a
a
a
r
a
a
a
a
r
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/turf/closed/indestructible/oldshuttle/corner{
	dir = 8
	},
/area/ruin/powered/shuttle/medium_4)
"c" = (
/turf/closed/indestructible/oldshuttle,
/area/ruin/powered/shuttle/medium_4)
"d" = (
/obj/machinery/door/airlock/public/glass,
/turf/open/floor/oldshuttle,
/area/ruin/powered/shuttle/medium_4)
"e" = (
/turf/closed/indestructible/oldshuttle/corner,
/area/ruin/powered/shuttle/medium_4)
"f" = (
/turf/closed/indestructible/oldshuttle/corner{
	dir = 1
	},
/area/ruin/powered/shuttle/medium_4)
"g" = (
/turf/open/floor/oldshuttle,
/area/ruin/powered/shuttle/medium_4)
"h" = (
/turf/closed/indestructible/oldshuttle/corner{
	dir = 4
	},
/area/ruin/powered/shuttle/medium_4)
"i" = (
/obj/structure/closet{
	icon_state = "oldcloset"
	},
/turf/open/floor/oldshuttle,
/area/ruin/powered/shuttle/medium_4)
"j" = (
/obj/structure/shuttle/engine/propulsion/burst{
	dir = 1
	},
/turf/template_noop,
/area/ruin/powered/shuttle/medium_4)
"k" = (
/turf/closed/indestructible/oldshuttle{
	icon_state = "orange"
	},
/area/ruin/powered/shuttle/medium_4)
"l" = (
/obj/structure/chair/old{
	dir = 1
	},
/turf/open/floor/oldshuttle,
/area/ruin/powered/shuttle/medium_4)
"r" = (
/obj/machinery/power/generator,
/turf/open/floor/oldshuttle,
/area/ruin/powered/shuttle/medium_4)
"s" = (
/obj/machinery/power/smes,
/turf/open/floor/oldshuttle,
/area/ruin/powered/shuttle/medium_4)
"t" = (
/obj/structure/shuttle/engine/propulsion/burst/left,
/turf/template_noop,
/area/ruin/powered/shuttle/medium_4)
"u" = (
/obj/structure/shuttle/engine/propulsion/burst/right,
/turf/template_noop,
/area/ruin/powered/shuttle/medium_4)
"v" = (
/obj/structure/shuttle/engine/propulsion/burst/right,
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
/area/ruin/powered/shuttle/medium_4)
"w" = (
/obj/structure/shuttle/engine/propulsion/burst,
/turf/template_noop,
/area/ruin/powered/shuttle/medium_4)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
b
c
k
t
a
"}
(2,1,1) = {"
a
a
a
a
a
a
a
b
c
c
f
g
k
k
w
"}
(3,1,1) = {"
a
a
a
a
a
b
d
f
g
g
g
g
k
k
w
"}
(4,1,1) = {"
a
a
a
a
j
k
g
g
g
g
b
d
k
u
a
"}
(5,1,1) = {"
a
a
a
a
b
c
g
g
g
b
f
a
a
a
a
"}
(6,1,1) = {"
a
a
b
c
c
c
c
c
c
c
c
c
c
h
a
"}
(7,1,1) = {"
a
b
f
i
c
i
i
i
i
i
i
c
s
c
h
"}
(8,1,1) = {"
b
f
i
i
c
l
l
l
l
l
l
c
g
e
c
"}
(9,1,1) = {"
c
g
g
g
g
l
l
l
l
l
b
c
g
g
c
"}
(10,1,1) = {"
d
g
g
g
g
g
g
g
g
g
c
r
g
g
d
"}
(11,1,1) = {"
c
g
g
g
g
l
l
l
l
l
e
c
g
g
c
"}
(12,1,1) = {"
e
h
i
i
c
l
l
l
l
l
l
c
g
b
c
"}
(13,1,1) = {"
a
e
h
i
c
i
i
i
i
i
i
c
s
c
f
"}
(14,1,1) = {"
a
a
e
c
c
c
c
c
c
c
c
c
c
f
a
"}
(15,1,1) = {"
a
a
a
a
e
c
g
g
g
e
h
a
a
a
a
"}
(16,1,1) = {"
a
a
a
a
j
k
g
g
g
g
e
d
k
t
a
"}
(17,1,1) = {"
a
a
a
a
a
e
d
h
g
g
g
g
k
k
w
"}
(18,1,1) = {"
a
a
a
a
a
a
a
e
c
c
h
g
k
k
w
"}
(19,1,1) = {"
a
a
a
a
a
a
a
a
a
a
e
c
k
v
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"b" = (
/obj/effect/turf_decal/mining/survival{
	dir = 1
	},
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"c" = (
/obj/structure/fans,
/turf/open/floor/pod,
/area/survivalpod)
"d" = (
/obj/machinery/smartfridge/survival_pod/preloaded,
/turf/open/floor/pod,
/area/survivalpod)
"e" = (
/obj/item/gps/computer,
/turf/open/floor/pod,
/area/survivalpod)
"f" = (
/obj/effect/turf_decal/mining/survival{
	dir = 8
	},
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"g" = (
/obj/machinery/stasis/survival_pod,
/turf/open/floor/pod,
/area/survivalpod)
"h" = (
/turf/open/floor/pod,
/area/survivalpod)
"i" = (
/obj/structure/bed/pod,
/obj/item/bedsheet/black,
/turf/open/floor/pod,
/area/survivalpod)
"j" = (
/obj/effect/turf_decal/mining/survival{
	dir = 4
	},
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"k" = (
/obj/structure/table/survival_pod,
/turf/open/floor/pod,
/area/survivalpod)
"l" = (
/obj/structure/tubes,
/obj/structure/chair/comfy/black{
	dir = 8
	},
/turf/open/floor/pod,
/area/survivalpod)
"m" = (
/obj/effect/turf_decal/mining/survival,
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"n" = (
/obj/structure/fans/tiny,
/obj/machinery/door/airlock/survival_pod/glass,
/turf/open/floor/pod,
/area/survivalpod)
"o" = (
/obj/effect/turf_decal/mining,
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)

(1,1,1) = {"
a
a
f
a
a
"}
(2,1,1) = {"
a
c
g
k
m
"}
(3,1,1) = {"
b
d
h
h
n
"}
(4,1,1) = {"
a
e
i
l
o
"}
(5,1,1) = {"
a
a
j
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"b" = (
/obj/effect/turf_decal/mining/survival{
	dir = 1
	},
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"c" = (
/obj/machinery/shower,
/obj/item/soap/deluxe,
/obj/structure/curtain{
	alpha = 240;
	color = "#454545";
	icon_state = "bathroom-closed";
	open = 0
	},
/turf/open/floor/pod,
/area/survivalpod)
"d" = (
/obj/effect/turf_decal/mining/survival{
	dir = 8
	},
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"e" = (
/obj/structure/fans,
/turf/open/floor/pod,
/area/survivalpod)
"f" = (
/obj/machinery/smartfridge/survival_pod/preloaded,
/turf/open/floor/pod,
/area/survivalpod)
"g" = (
/obj/item/gps/computer,
/turf/open/floor/pod,
/area/survivalpod)
"i" = (
/obj/structure/toilet/secret{
	secret_type = /obj/item/knife/combat/survival
	},
/turf/open/floor/pod,
/area/survivalpod)
"j" = (
/obj/effect/turf_decal/mining/survival{
	dir = 4
	},
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"k" = (
/obj/machinery/stasis/survival_pod,
/turf/open/floor/pod,
/area/survivalpod)
"l" = (
/turf/open/floor/pod,
/area/survivalpod)
"m" = (
/obj/structure/bed/pod,
/obj/item/bedsheet/black,
/turf/open/floor/pod,
/area/survivalpod)
"n" = (
/obj/structure/window/reinforced/survival_pod{
	dir = 8;
	layer = 3
	},
/obj/machinery/door/window/survival_pod{
	dir = 1
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"o" = (
/obj/structure/chair/comfy/black,
/obj/item/cardboard_cutout{
	desc = "A cardboard cutout of a xenomorph maid.";
	icon_state = "cutout_lusty";
	name = "lusty xenomorph maid"
	},
/obj/structure/window/reinforced/survival_pod{
	dir = 1
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"p" = (
/obj/structure/table/survival_pod,
/obj/item/storage/firstaid/regular,
/obj/item/storage/firstaid/brute{
	pixel_x = 5
	},
/turf/open/floor/pod,
/area/survivalpod)
"q" = (
/obj/structure/tubes,
/obj/item/kirbyplants/random,
/turf/open/floor/pod,
/area/survivalpod)
"r" = (
/obj/structure/window/reinforced/survival_pod{
	dir = 8
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"s" = (
/obj/machinery/light/directional/east,
/obj/structure/table/wood/fancy/black,
/obj/item/reagent_containers/food/drinks/drinkingglass{
	pixel_x = 7;
	pixel_y = 2
	},
/obj/item/reagent_containers/food/drinks/bottle/wine{
	pixel_x = -6;
	pixel_y = 10
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"t" = (
/obj/machinery/microwave{
	pixel_y = -2
	},
/obj/structure/window/reinforced/survival_pod{
	dir = 1
	},
/obj/structure/table/wood/fancy/black{
	pixel_y = -9
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"u" = (
/obj/machinery/door/window/survival_pod{
	dir = 1
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"v" = (
/obj/structure/window/reinforced/survival_pod{
	dir = 1
	},
/obj/structure/displaycase{
	alert = 0;
	desc = "A display case containing an expensive forgery, probably.";
	pixel_y = -4;
	req_access_txt = "48";
	start_showpiece_type = /obj/item/fakeartefact
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"w" = (
/obj/structure/window/reinforced/survival_pod{
	density = 0;
	dir = 9
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"x" = (
/obj/structure/table/wood/fancy/black,
/obj/item/reagent_containers/food/drinks/drinkingglass{
	pixel_x = 7;
	pixel_y = 2
	},
/obj/effect/spawner/random/food_or_drink/three_course_meal,
/turf/open/floor/carpet/black,
/area/survivalpod)
"y" = (
/obj/structure/sink/kitchen{
	dir = 4;
	pixel_x = -13
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"z" = (
/obj/machinery/light/directional/south,
/turf/open/floor/carpet/black,
/area/survivalpod)
"A" = (
/turf/open/floor/carpet/black,
/area/survivalpod)
"B" = (
/obj/structure/chair/comfy/black{
	dir = 1
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"C" = (
/obj/effect/turf_decal/mining/survival,
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"D" = (
/obj/structure/fans/tiny,
/obj/machinery/door/airlock/survival_pod/glass,
/turf/open/floor/pod,
/area/survivalpod)
"E" = (
/obj/effect/turf_decal/mining,
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)

(1,1,1) = {"
a
d
a
d
a
d
a
"}
(2,1,1) = {"
b
e
k
p
t
y
C
"}
(3,1,1) = {"
a
f
l
l
u
z
a
"}
(4,1,1) = {"
b
g
m
q
v
A
D
"}
(5,1,1) = {"
a
c
n
r
w
A
a
"}
(6,1,1) = {"
b
i
o
s
x
B
E
"}
(7,1,1) = {"
a
j
a
j
a
j
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"b" = (
/obj/effect/turf_decal/mining/survival{
	dir = 1
	},
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"c" = (
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
/area/survivalpod)
"d" = (
/obj/effect/turf_decal/mining/survival{
	dir = 1
	},
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
/area/survivalpod)
"e" = (
/obj/effect/turf_decal/mining/survival{
	dir = 8
	},
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
/area/survivalpod)
"f" = (
/obj/structure/table/wood/fancy/black,
/obj/machinery/chem_dispenser/drinks,
/turf/open/floor/pod/dark,
/area/survivalpod)
"g" = (
/obj/structure/table/wood/fancy/black,
/obj/machinery/chem_dispenser/drinks/beer,
/obj/machinery/light{
	dir = 1
	},
/turf/open/floor/pod/dark,
/area/survivalpod)
"h" = (
/obj/machinery/vending/boozeomat,
/turf/open/floor/pod/dark,
/area/survivalpod)
"i" = (
/obj/item/book/manual/wiki/barman_recipes,
/obj/item/reagent_containers/food/drinks/shaker,
/obj/item/reagent_containers/glass/rag,
/obj/structure/table/wood/fancy/black,
/turf/open/floor/pod/dark,
/area/survivalpod)
"j" = (
/obj/structure/table/wood/fancy/black,
/obj/item/clipboard,
/obj/item/toy/figure/bartender,
/turf/open/floor/pod/dark,
/area/survivalpod)
"k" = (
/obj/structure/table/wood/fancy/black,
/obj/item/storage/fancy/cigarettes/cigars,
/obj/item/storage/fancy/cigarettes/cigars/cohiba{
	pixel_y = 4
	},
/obj/item/storage/fancy/cigarettes/cigars/havana{
	pixel_y = 8
	},
/turf/open/floor/pod/dark,
/area/survivalpod)
"l" = (
/obj/structure/table/wood/fancy/black,
/obj/structure/reagent_dispensers/beerkeg,
/turf/open/floor/pod/dark,
/area/survivalpod)
"m" = (
/obj/structure/closet/secure_closet/bar{
	req_access = 0;
	req_access_txt = 0;
	req_one_access = 0;
	req_one_access_txt = "25;48"
	},
/obj/machinery/light/directional/north,
/turf/open/floor/pod/dark,
/area/survivalpod)
"n" = (
/obj/structure/disposalpipe/trunk{
	dir = 4
	},
/obj/machinery/disposal/bin,
/turf/open/floor/pod/dark,
/area/survivalpod)
"o" = (
/obj/effect/turf_decal/mining/survival{
	dir = 4
	},
/obj/structure/disposalpipe/junction{
	dir = 4
	},
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"p" = (
/obj/machinery/door/airlock/survival_pod/glass{
	req_access = 0;
	req_access_txt = 0;
	req_one_access = 0;
	req_one_access_txt = "25;48"
	},
/obj/structure/fans/tiny,
/turf/open/floor/pod/dark,
/area/survivalpod)
"q" = (
/turf/open/floor/pod/dark,
/area/survivalpod)
"r" = (
/obj/structure/disposalpipe/segment,
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
/area/survivalpod)
"s" = (
/obj/structure/table/reinforced,
/obj/item/lighter{
	pixel_x = -4;
	pixel_y = 4
	},
/obj/item/lighter,
/turf/open/floor/pod/dark,
/area/survivalpod)
"t" = (
/obj/structure/table/reinforced,
/turf/open/floor/pod/dark,
/area/survivalpod)
"u" = (
/obj/structure/table/reinforced,
/obj/item/storage/box/matches{
	pixel_x = -4;
	pixel_y = 8
	},
/turf/open/floor/pod/dark,
/area/survivalpod)
"v" = (
/obj/machinery/door/window/survival_pod{
	req_access = 0;
	req_access_txt = 0;
	req_one_access = 0;
	req_one_access_txt = "25;48"
	},
/turf/open/floor/pod/dark,
/area/survivalpod)
"w" = (
/obj/effect/turf_decal/mining/survival{
	dir = 4
	},
/obj/structure/disposalpipe/segment,
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
/area/survivalpod)
"x" = (
/obj/structure/chair/stool/bar/directional/south,
/turf/open/floor/carpet/black,
/area/survivalpod)
"y" = (
/turf/open/floor/carpet/black,
/area/survivalpod)
"z" = (
/obj/machinery/vending/cigarette/beach,
/turf/open/floor/carpet/black,
/area/survivalpod)
"A" = (
/obj/structure/disposalpipe/trunk{
	dir = 4
	},
/obj/machinery/disposal/bin,
/turf/open/floor/carpet/black,
/area/survivalpod)
"B" = (
/obj/effect/turf_decal/mining/survival{
	dir = 4
	},
/obj/structure/disposalpipe/segment{
	dir = 9
	},
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
/area/survivalpod)
"C" = (
/obj/structure/window/reinforced/survival_pod{
	dir = 8
	},
/obj/structure/window/reinforced/survival_pod{
	dir = 4
	},
/obj/structure/window/reinforced/survival_pod{
	dir = 1
	},
/obj/structure/window/reinforced/survival_pod,
/obj/structure/grille,
/turf/open/floor/pod/dark,
/area/survivalpod)
"D" = (
/obj/structure/chair/comfy/black,
/turf/open/floor/carpet/black,
/area/survivalpod)
"E" = (
/obj/machinery/door/airlock/survival_pod,
/turf/open/floor/pod/light,
/area/survivalpod)
"F" = (
/obj/structure/table/wood/fancy,
/obj/item/reagent_containers/food/condiment/peppermill{
	pixel_x = -4;
	pixel_y = 12
	},
/obj/item/reagent_containers/food/condiment/saltshaker{
	pixel_x = 4;
	pixel_y = 4
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"G" = (
/obj/structure/urinal/directional/north,
/turf/open/floor/pod/light,
/area/survivalpod)
"H" = (
/turf/open/floor/pod/light,
/area/survivalpod)
"I" = (
/obj/structure/sink{
	dir = 8;
	pixel_x = 11
	},
/obj/machinery/light/small/directional/east,
/turf/open/floor/pod/light,
/area/survivalpod)
"J" = (
/obj/effect/turf_decal/mining/survival{
	dir = 4
	},
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
/area/survivalpod)
"K" = (
/obj/structure/chair/comfy/black{
	dir = 1
	},
/turf/open/floor/carpet/black,
/area/survivalpod)
"L" = (
/obj/effect/spawner/random/vending/snackvend,
/turf/open/floor/carpet/black,
/area/survivalpod)
"M" = (
/obj/machinery/light/directional/south,
/turf/open/floor/carpet/black,
/area/survivalpod)
"N" = (
/obj/structure/toilet{
	dir = 8
	},
/obj/machinery/light/small/directional/east,
/turf/open/floor/pod/light,
/area/survivalpod)
"O" = (
/obj/effect/turf_decal/mining/survival{
	dir = 4
	},
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"P" = (
/obj/effect/turf_decal/mining/survival,
/turf/closed/wall/mineral/titanium/survival/pod,
/area/survivalpod)
"Q" = (
/obj/effect/turf_decal/mining/survival,
/turf/closed/wall/mineral/titanium/survival/nodiagonal,
/area/survivalpod)
"R" = (
/obj/machinery/door/airlock/survival_pod/glass,
/obj/structure/fans/tiny,
/turf/open/floor/carpet/black,
/area/survivalpod)

(1,1,1) = {"
a
e
p
e
c
e
C
e
C
e
a
"}
(2,1,1) = {"
b
f
q
s
x
y
D
F
K
L
P
"}
(3,1,1) = {"
c
g
q
t
x
y
y
y
y
M
c
"}
(4,1,1) = {"
d
h
q
t
x
y
D
F
K
y
Q
"}
(5,1,1) = {"
c
i
q
u
x
y
D
F
K
y
c
"}
(6,1,1) = {"
d
j
q
t
x
y
y
y
y
y
R
"}
(7,1,1) = {"
c
k
q
t
x
y
c
c
c
c
c
"}
(8,1,1) = {"
d
l
q
t
x
y
c
G
H
H
Q
"}
(9,1,1) = {"
c
m
q
v
y
y
E
H
c
E
c
"}
(10,1,1) = {"
b
n
q
t
z
A
c
I
c
N
P
"}
(11,1,1) = {"
a
o
r
w
r
B
c
J
c
O
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/turf/closed/mineral,
/area/template_noop)
"c" = (
/turf/closed/mineral/random/low_chance,
/area/template_noop)

(1,1,1) = {"
a
a
b
c
b
b
b
a
"}
(2,1,1) = {"
a
b
b
c
c
c
c
a
"}
(3,1,1) = {"
b
b
c
c
c
c
b
b
"}
(4,1,1) = {"
b
b
c
c
c
c
c
b
"}
(5,1,1) = {"
a
c
c
c
c
c
b
a
"}
(6,1,1) = {"
a
a
c
b
c
b
b
a
"}
(7,1,1) = {"
a
a
a
b
b
b
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/template_noop,
/area/template_noop)
"b" = (
/turf/closed/wall/mineral/titanium/overspace,
/area/template_noop)
"c" = (
/obj/effect/spawner/structure/window/reinforced/shuttle,
/turf/open/floor/plating/airless,
/area/template_noop)
"d" = (
/turf/closed/wall/mineral/titanium,
/area/template_noop)
"f" = (
/turf/open/floor/mineral/titanium/blue,
/area/template_noop)
"g" = (
/obj/structure/chair{
	dir = 1
	},
/turf/open/floor/mineral/titanium/blue,
/area/template_noop)
"j" = (
/obj/machinery/door/unpowered/shuttle,
/turf/open/floor/mineral/titanium/blue,
/area/template_noop)
"l" = (
/obj/structure/chair{
	dir = 4
	},
/turf/open/floor/mineral/titanium/blue,
/area/template_noop)
"m" = (
/obj/structure/chair{
	dir = 8
	},
/turf/open/floor/mineral/titanium/blue,
/area/template_noop)
"n" = (
/obj/structure/shuttle/engine/heater,
/turf/open/floor/plating/airless,
/area/template_noop)
"p" = (
/obj/structure/shuttle/engine/propulsion/left,
/turf/open/floor/plating/airless,
/area/template_noop)
"q" = (
/obj/structure/shuttle/engine/propulsion,
/turf/open/floor/plating/airless,
/area/template_noop)
"r" = (
/obj/structure/shuttle/engine/propulsion/right,
/turf/open/floor/plating/airless,
/area/template_noop)

(1,1,1) = {"
a
a
a
b
d
d
j
j
d
d
b
"}
(2,1,1) = {"
b
d
d
d
l
l
f
f
f
n
p
"}
(3,1,1) = {"
c
f
f
d
f
f
f
f
f
n
q
"}
(4,1,1) = {"
c
g
f
j
f
f
f
f
f
n
q
"}
(5,1,1) = {"
c
f
f
d
f
f
f
f
f
n
q
"}
(6,1,1) = {"
b
d
d
d
m
m
f
f
f
n
r
"}
(7,1,1) = {"
a
a
a
b
d
d
j
j
d
d
b
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/necropolis,
/area/shuttle_arena)
"b" = (
/turf/open/indestructible/necropolis/air,
/area/shuttle_arena)
"c" = (
/obj/effect/forcefield/arena_shuttle,
/turf/open/indestructible/necropolis/air,
/area/shuttle_arena)
"d" = (
/turf/open/lava/smooth,
/area/shuttle_arena)
"e" = (
/obj/effect/landmark/shuttle_arena_entrance,
/turf/open/indestructible/necropolis/air,
/area/shuttle_arena)
"f" = (
/turf/template_noop,
/area/template_noop)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(2,1,1) = {"
a
b
b
b
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(3,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(4,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
e
b
b
b
b
b
b
b
b
b
b
b
b
e
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(5,1,1) = {"
a
b
e
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(6,1,1) = {"
a
a
b
b
a
b
b
b
b
b
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(7,1,1) = {"
a
b
b
b
b
b
b
b
b
a
b
d
d
d
b
b
b
a
a
b
b
e
b
b
b
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(8,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
d
d
d
d
b
b
b
b
b
b
b
b
b
b
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(9,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
d
d
d
d
d
b
b
b
b
b
b
b
b
b
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(10,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(11,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(12,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
f
"}
(13,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(14,1,1) = {"
a
b
b
b
b
b
a
b
b
b
e
b
b
a
b
b
b
b
b
b
b
b
b
b
d
d
d
b
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(15,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
b
b
d
d
b
b
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(16,1,1) = {"
a
b
e
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
d
d
b
b
a
b
b
b
b
b
b
b
b
e
b
b
b
b
b
b
b
b
b
b
b
a
"}
(17,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
e
b
b
b
b
b
d
d
b
b
b
b
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(18,1,1) = {"
a
a
a
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(19,1,1) = {"
a
a
a
a
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(20,1,1) = {"
a
a
a
a
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
b
b
a
a
b
b
b
a
"}
(21,1,1) = {"
a
c
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
b
b
b
b
a
b
b
b
a
b
b
b
a
"}
(22,1,1) = {"
a
c
b
b
b
b
b
b
b
b
d
d
b
b
b
b
b
b
b
d
d
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
b
b
b
b
b
a
b
b
b
a
b
b
b
a
"}
(23,1,1) = {"
a
c
b
b
b
b
b
b
b
b
d
d
d
b
b
b
b
b
b
d
d
b
b
b
b
b
b
b
e
b
b
b
b
b
d
b
b
b
b
b
b
a
b
e
b
a
b
b
b
a
"}
(24,1,1) = {"
a
c
b
b
b
b
b
b
b
b
b
b
d
d
b
b
b
b
b
d
d
b
b
b
b
b
b
b
b
b
b
b
b
b
d
b
b
b
b
b
b
a
b
b
b
a
b
b
b
a
"}
(25,1,1) = {"
a
a
a
a
a
b
b
b
b
b
b
b
b
d
b
b
b
b
b
d
d
b
b
b
b
b
b
b
b
b
b
b
b
b
d
b
b
b
b
b
b
a
a
a
a
a
b
b
b
a
"}
(26,1,1) = {"
a
a
a
a
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
d
b
b
b
b
b
b
b
b
b
b
b
b
e
a
"}
(27,1,1) = {"
a
a
a
a
b
b
b
b
e
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
a
b
b
b
b
b
b
d
d
d
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(28,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
a
b
b
b
b
b
b
d
d
d
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(29,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(30,1,1) = {"
a
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
b
b
a
a
a
a
a
a
a
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(31,1,1) = {"
a
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(32,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
e
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
e
b
b
b
b
b
b
b
b
b
a
"}
(33,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
e
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(34,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(35,1,1) = {"
a
b
b
e
b
b
b
b
b
b
b
b
a
a
a
a
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
a
a
a
a
a
a
a
b
b
b
b
b
b
a
"}
(36,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
a
a
a
a
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
a
"}
(37,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
b
b
a
b
b
b
b
b
b
b
b
a
"}
(38,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
b
e
a
b
b
b
b
b
b
b
b
a
"}
(39,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
e
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
a
a
a
b
b
b
b
b
b
b
b
a
"}
(40,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
a
"}
(41,1,1) = {"
a
b
b
b
a
a
a
a
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
d
d
d
b
b
b
b
b
a
b
b
b
b
b
b
b
e
a
"}
(42,1,1) = {"
a
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
d
d
d
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(43,1,1) = {"
a
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
d
d
d
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(44,1,1) = {"
a
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
e
b
b
b
b
b
b
b
b
b
a
a
a
a
d
d
d
d
d
b
b
b
b
b
b
b
b
b
b
b
a
b
b
a
"}
(45,1,1) = {"
a
b
b
b
b
e
b
b
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
e
b
b
d
d
d
d
d
b
b
b
b
b
b
b
b
b
b
b
a
b
b
a
"}
(46,1,1) = {"
a
b
b
b
b
b
b
b
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
d
d
d
d
d
d
b
b
b
b
b
b
b
b
a
b
b
a
"}
(47,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
d
d
d
d
d
d
d
d
d
d
d
d
d
b
b
b
b
b
e
b
b
b
b
b
a
"}
(48,1,1) = {"
a
d
d
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
d
d
d
d
d
d
d
d
d
d
d
d
d
d
d
b
b
b
b
b
b
b
b
b
a
"}
(49,1,1) = {"
a
d
d
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
d
d
d
d
d
d
d
d
d
d
d
d
d
d
d
d
d
b
b
b
b
b
b
b
b
b
a
"}
(50,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/wall,
/area/testroom)
"m" = (
/turf/open/floor/iron,
/area/testroom)
"r" = (
/obj/effect/landmark/unit_test_top_right,
/turf/open/floor/iron,
/area/testroom)
"L" = (
/obj/effect/landmark/unit_test_bottom_left,
/turf/open/floor/iron,
/area/testroom)

(1,1,1) = {"
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
m
m
m
m
L
a
"}
(3,1,1) = {"
a
m
m
m
m
m
a
"}
(4,1,1) = {"
a
m
m
m
m
m
a
"}
(5,1,1) = {"
a
m
m
m
m
m
a
"}
(6,1,1) = {"
a
r
m
m
m
m
a
"}
(7,1,1) = {"
a
a
a
a
a
a
a
"}


map_name: Tramstation

Linkage: Cross

special_charter: asteroid


code:
@echo off
call "%~dp0\..\tools\build\build.bat" --wait-on-error build %*


code:
@echo off
call "%~dp0\..\tools\build\build.bat" --wait-on-error clean-all %*


code:
@echo off
call "%~dp0\..\tools\build\build.bat" --wait-on-error server %*


code:
@echo off
call "%~dp0\..\tools\build\build.bat" --wait-on-error dm-test %*


code:
@echo off
call "%~dp0\..\tools\build\build.bat" --wait-on-error tgui-bench %*
pause


code:
@echo off
call "%~dp0\..\tools\build\build.bat" --wait-on-error tgui tgui-lint tgui-test %*


code:
@echo off
call "%~dp0\..\tools\build\build.bat" --wait-on-error tgui-dev %*


code:
@echo off
call "%~dp0\..\tools\build\build.bat" --wait-on-error tgui-sonar %*


code:
/*ALL DNA, SPECIES, AND GENETICS-RELATED DEFINES GO HERE*/

#define CHECK_DNA_AND_SPECIES(C) if(!(C.dna?.species)) return

//Defines copying names of mutations in all cases, make sure to change this if you change mutation's type
#define ACIDFLESH /datum/mutation/human/acidflesh
#define ANTENNA /datum/mutation/human/antenna
#define ANTIGLOWY /datum/mutation/human/glow/anti
#define AUTONOMY /datum/mutation/human/self_amputation
#define BADBLINK /datum/mutation/human/badblink
#define BADSIGHT /datum/mutation/human/nearsight
#define BIOTECHCOMPAT /datum/mutation/human/biotechcompat
#define BLINDMUT /datum/mutation/human/blind
#define CHAMELEON /datum/mutation/human/chameleon
#define CHAV /datum/mutation/human/chav
#define CLOWNMUT /datum/mutation/human/clumsy
#define COUGH /datum/mutation/human/cough
#define CRYOKINESIS /datum/mutation/human/cryokinesis
#define DEAFMUT /datum/mutation/human/deaf
#define DWARFISM /datum/mutation/human/dwarfism
#define ELVIS /datum/mutation/human/elvis
#define EPILEPSY /datum/mutation/human/epilepsy
#define EXTRASTUN /datum/mutation/human/extrastun
#define FIREBREATH /datum/mutation/human/firebreath
#define FIRESWEAT /datum/mutation/human/fire
#define GELADIKINESIS /datum/mutation/human/geladikinesis
#define GIGANTISM /datum/mutation/human/gigantism
#define GLOWY /datum/mutation/human/glow
#define HARS /datum/mutation/human/headless
#define HULK /datum/mutation/human/hulk
#define INSULATED /datum/mutation/human/insulated
#define LASEREYES /datum/mutation/human/laser_eyes
#define MARTYRDOM /datum/mutation/human/martyrdom
#define MEDIEVAL /datum/mutation/human/medieval
#define MINDREAD /datum/mutation/human/mindreader
#define MUTATE /datum/mutation/human/bad_dna
#define MUT_MUTE /datum/mutation/human/mute
#define NERVOUS /datum/mutation/human/nervousness
#define OLFACTION /datum/mutation/human/olfaction
#define PARANOIA /datum/mutation/human/paranoia
#define PIGLATIN /datum/mutation/human/piglatin
#define RACEMUT /datum/mutation/human/race
#define RADIOACTIVE /datum/mutation/human/radioactive
#define SHOCKTOUCH /datum/mutation/human/shock
#define SPACEMUT /datum/mutation/human/space_adaptation
#define SPASTIC /datum/mutation/human/spastic
#define SPIDER_WEB /datum/mutation/human/webbing
#define STIMMED /datum/mutation/human/stimmed
#define STONER /datum/mutation/human/stoner
#define STRONG /datum/mutation/human/strong
#define SWEDISH /datum/mutation/human/swedish
#define TELEPATHY /datum/mutation/human/telepathy
#define THERMAL /datum/mutation/human/thermal
#define TK /datum/mutation/human/telekinesis
#define TONGUESPIKE /datum/mutation/human/tonguespike
#define TONGUESPIKECHEM /datum/mutation/human/tongue_spike/chem
#define TOURETTES /datum/mutation/human/tourettes
#define UNINTELLIGIBLE /datum/mutation/human/unintelligible
#define VOID /datum/mutation/human/void
#define WACKY /datum/mutation/human/wacky
#define XRAY /datum/mutation/human/xray

#define BURDENED /datum/mutation/human/burdened
#define HONORBOUND /datum/mutation/human/honorbound

#define UE_CHANGED "ue changed"
#define UI_CHANGED "ui changed"
#define UF_CHANGED "uf changed"

#define CHAMELEON_MUTATION_DEFAULT_TRANSPARENCY 204

// String identifiers for associative list lookup

//Types of usual mutations
#define POSITIVE 1
#define NEGATIVE 2
#define MINOR_NEGATIVE 4

//Mutation classes. Normal being on them, extra being additional mutations with instability and other being stuff you dont want people to fuck with like wizard mutate
#define MUT_NORMAL 1
#define MUT_EXTRA 2
#define MUT_OTHER 3

//DNA - Because fuck you and your magic numbers being all over the codebase.
/* SEPTIC EDIT REMOVAL
#define DNA_BLOCK_SIZE 3
#define DNA_EYE_COLOR_BLOCK 4
#define DNA_FACIAL_HAIR_COLOR_BLOCK 2
#define DNA_FACIAL_HAIRSTYLE_BLOCK 6
#define DNA_GENDER_BLOCK 5
#define DNA_HAIR_COLOR_BLOCK 1
#define DNA_HAIRSTYLE_BLOCK 7
#define DNA_SKIN_TONE_BLOCK 3
#define DNA_UNI_IDENTITY_BLOCKS 7

#define DNA_FEATURE_BLOCKS 15
#define DNA_MUTANT_COLOR_BLOCK 1
#define DNA_ETHEREAL_COLOR_BLOCK 2
#define DNA_LIZARD_MARKINGS_BLOCK 3
#define DNA_LIZARD_TAIL_BLOCK 4
#define DNA_SNOUT_BLOCK 5
#define DNA_HORNS_BLOCK 6
#define DNA_FRILLS_BLOCK 7
#define DNA_SPINES_BLOCK 8
#define DNA_HUMAN_TAIL_BLOCK 9
#define DNA_EARS_BLOCK 10
#define DNA_MOTH_WINGS_BLOCK 11
#define DNA_MOTH_ANTENNAE_BLOCK 12
#define DNA_MOTH_MARKINGS_BLOCK 13
#define DNA_MUSHROOM_CAPS_BLOCK 14
#define DNA_MONKEY_TAIL_BLOCK 15
*/
#define DNA_SEQUENCE_LENGTH 4
#define DNA_MUTATION_BLOCKS 8
#define DNA_UNIQUE_ENZYMES_LEN 32

//species traits for mutantraces
#define MUTCOLORS 1
#define HAIR 2
#define FACEHAIR 3
#define EYECOLOR 4
#define LIPS 5
#define NOBLOOD 6
#define NOTRANSSTING 7
#define NOZOMBIE 8
/// Uses weird leg sprites. Optional for Lizards, required for ashwalkers. Don't give it to other races unless you make sprites for this (see human_parts_greyscale.dmi)
#define DIGITIGRADE 9
#define NO_UNDERWEAR 10
#define NOSTOMACH 11
#define NO_DNA_COPY 12
#define DRINKSBLOOD 13
/// Use this if you want to change the race's color without the player being able to pick their own color. AKA special color shifting
#define DYNCOLORS 14
#define AGENDER 15
/// Do not draw eyes or eyeless overlay
#define NOEYESPRITES 16
/// Used for determining which wounds are applicable to this species.
/// if we have flesh (can suffer slash/piercing/burn wounds, requires they don't have NOBLOOD)
#define HAS_FLESH 17
/// if we have bones (can suffer bone wounds)
#define HAS_BONE 18
///If we have a limb-specific overlay sprite
#define HAS_MARKINGS 19
/// Do not draw blood overlay
#define NOBLOODOVERLAY 20
///No augments, for monkeys in specific because they will turn into fucking freakazoids https://cdn.discordapp.com/attachments/326831214667235328/791313258912153640/102707682-fa7cad80-4294-11eb-8f13-8c689468aeb0.png
#define NOAUGMENTS 21

//organ slots
/* SEPTIC EDIT REMOVAL
#define ORGAN_SLOT_ADAMANTINE_RESONATOR "adamantine_resonator"
#define ORGAN_SLOT_APPENDIX "appendix"
#define ORGAN_SLOT_BRAIN "brain"
#define ORGAN_SLOT_BRAIN_ANTIDROP "brain_antidrop"
#define ORGAN_SLOT_BRAIN_ANTISTUN "brain_antistun"
#define ORGAN_SLOT_BREATHING_TUBE "breathing_tube"
#define ORGAN_SLOT_EARS "ears"
#define ORGAN_SLOT_EYES "eye_sight"
#define ORGAN_SLOT_HEART "heart"
#define ORGAN_SLOT_HEART_AID "heartdrive"
#define ORGAN_SLOT_HUD "eye_hud"
#define ORGAN_SLOT_LIVER "liver"
#define ORGAN_SLOT_LUNGS "lungs"
#define ORGAN_SLOT_PARASITE_EGG "parasite_egg"
#define ORGAN_SLOT_REGENERATIVE_CORE "hivecore"
#define ORGAN_SLOT_RIGHT_ARM_AUG "r_arm_device"
#define ORGAN_SLOT_LEFT_ARM_AUG "l_arm_device" //This one ignores alphabetical order cause the arms should be together
#define ORGAN_SLOT_STOMACH "stomach"
#define ORGAN_SLOT_STOMACH_AID "stomach_aid"
#define ORGAN_SLOT_TAIL "tail"
#define ORGAN_SLOT_THRUSTERS "thrusters"
#define ORGAN_SLOT_TONGUE "tongue"
#define ORGAN_SLOT_VOICE "vocal_cords"
#define ORGAN_SLOT_ZOMBIE "zombie_infection"

/// Organ slot external
#define ORGAN_SLOT_EXTERNAL_TAIL "tail"
#define ORGAN_SLOT_EXTERNAL_SPINES "spines"
#define ORGAN_SLOT_EXTERNAL_SNOUT "snout"
#define ORGAN_SLOT_EXTERNAL_FRILLS "frills"
#define ORGAN_SLOT_EXTERNAL_HORNS "horns"
#define ORGAN_SLOT_EXTERNAL_WINGS "wings"
#define ORGAN_SLOT_EXTERNAL_ANTENNAE "antennae"
#define ORGAN_SLOT_EXTERNAL_BODYMARKINGS "bodymarkings"

/// Xenomorph organ slots
#define ORGAN_SLOT_XENO_ACIDGLAND "acid_gland"
#define ORGAN_SLOT_XENO_EGGSAC "eggsac"
#define ORGAN_SLOT_XENO_HIVENODE "hive_node"
#define ORGAN_SLOT_XENO_NEUROTOXINGLAND "neurotoxin_gland"
#define ORGAN_SLOT_XENO_PLASMAVESSEL "plasma_vessel"
#define ORGAN_SLOT_XENO_RESINSPINNER "resin_spinner"

//organ defines
#define STANDARD_ORGAN_THRESHOLD 100
#define STANDARD_ORGAN_HEALING 50 / 100000
/// designed to fail organs when left to decay for ~15 minutes
#define STANDARD_ORGAN_DECAY 111 / 100000
*/
//used for the can_chromosome var on mutations
#define CHROMOSOME_NEVER 0
#define CHROMOSOME_NONE 1
#define CHROMOSOME_USED 2

//used for mob's genetic gender (mainly just for pronouns, members of sexed species with plural gender refer to their body_type for the actual sprites, which is not genetic)
#define G_MALE 1
#define G_FEMALE 2
#define G_PLURAL 3

///Organ slot processing order for life proc
/*
GLOBAL_LIST_INIT(organ_process_order, list(
	ORGAN_SLOT_BRAIN,
	ORGAN_SLOT_APPENDIX,
	ORGAN_SLOT_RIGHT_ARM_AUG,
	ORGAN_SLOT_LEFT_ARM_AUG,
	ORGAN_SLOT_STOMACH,
	ORGAN_SLOT_STOMACH_AID,
	ORGAN_SLOT_BREATHING_TUBE,
	ORGAN_SLOT_EARS,
	ORGAN_SLOT_EYES,
	ORGAN_SLOT_LUNGS,
	ORGAN_SLOT_HEART,
	ORGAN_SLOT_ZOMBIE,
	ORGAN_SLOT_THRUSTERS,
	ORGAN_SLOT_HUD,
	ORGAN_SLOT_LIVER,
	ORGAN_SLOT_TONGUE,
	ORGAN_SLOT_VOICE,
	ORGAN_SLOT_ADAMANTINE_RESONATOR,
	ORGAN_SLOT_HEART_AID,
	ORGAN_SLOT_BRAIN_ANTIDROP,
	ORGAN_SLOT_BRAIN_ANTISTUN,
	ORGAN_SLOT_TAIL,
	ORGAN_SLOT_PARASITE_EGG,
	ORGAN_SLOT_REGENERATIVE_CORE,
	ORGAN_SLOT_XENO_PLASMAVESSEL,
	ORGAN_SLOT_XENO_HIVENODE,
	ORGAN_SLOT_XENO_RESINSPINNER,
	ORGAN_SLOT_XENO_ACIDGLAND,
	ORGAN_SLOT_XENO_NEUROTOXINGLAND,
	ORGAN_SLOT_XENO_EGGSAC,))
*/

//Defines for Species IDs
#define SPECIES_HUMAN "human"
#define SPECIES_FELINE "felinid"
#define SPECIES_MOTH "moth"
#define SPECIES_ETHEREAL "ethereal"
#define SPECIES_PLASMAMAN "plasmaman"
#define SPECIES_FLY "fly"
#define SPECIES_MONKEY "monkey"
#define SPECIES_JELLYPERSON "jelly"
#define SPECIES_SLIMEPERSON "slime"
#define SPECIES_LUMINESCENT "lum"
#define SPECIES_STARGAZER "stargazer"
#define SPECIES_LIZARD "lizard"
#define SPECIES_LIZARD_ASH "ashlizard"
#define SPECIES_LIZARD_SILVER "silverlizard"
#define SPECIES_DULLAHAN "dullahan"
#define SPECIES_SKELETON "skeleton"
#define SPECIES_VAMPIRE "vampire"
#define SPECIES_ZOMBIE "memezombies"
#define SPECIES_ZOMBIE_HALLOWEEN "zombie"
#define SPECIES_ADDICT "goofzombies"

#define SPECIES_ABDUCTOR "abductor"
#define SPECIES_ANDROID "android"
#define SPECIES_MUSHROOM "mush"
#define SPECIES_PODPERSON "pod"
#define SPECIES_SHADOW "shadow"
#define SPECIES_NIGHTMARE "nightmare"
#define SPECIES_SNAIL "snail"
#define SPECIES_SYNTH "synth"
#define SPECIES_SYNTH_MILITARY "military_synth"

//Defines for Golem Species IDs
#define SPECIES_GOLEM "iron golem"
#define SPECIES_GOLEM_ADAMANTINE "adamantine golem"
#define SPECIES_GOLEM_PLASMA "plasma golem"
#define SPECIES_GOLEM_DIAMOND "diamond golem"
#define SPECIES_GOLEM_GOLD "gold golem"
#define SPECIES_GOLEM_SILVER "silver golem"
#define SPECIES_GOLEM_PLASTEEL "plasteel golem"
#define SPECIES_GOLEM_TITANIUM "titanium golem"
#define SPECIES_GOLEM_PLASTITANIUM "plastitanium golem"
#define SPECIES_GOLEM_ALIEN "alloy golem"
#define SPECIES_GOLEM_WOOD "wood golem"
#define SPECIES_GOLEM_URANIUM "uranium golem"
#define SPECIES_GOLEM_SAND "sand golem"
#define SPECIES_GOLEM_GLASS "glass golem"
#define SPECIES_GOLEM_BLUESPACE "bluespace golem"
#define SPECIES_GOLEM_BANANIUM "bananium golem"
#define SPECIES_GOLEM_CULT "runic golem"
#define SPECIES_GOLEM_CLOTH "cloth golem"
#define SPECIES_GOLEM_PLASTIC "plastic golem"
#define SPECIES_GOLEM_BRONZE "bronze golem"
#define SPECIES_GOLEM_CARDBOARD "cardboard golem"
#define SPECIES_GOLEM_LEATHER "leather golem"
#define SPECIES_GOLEM_DURATHREAD "durathread golem"
#define SPECIES_GOLEM_BONE "bone golem"
#define SPECIES_GOLEM_SNOW "snow golem"
#define SPECIES_GOLEM_HYDROGEN "Metallic Hydrogen golem"


code:
#define MC_TICK_CHECK ( ( TICK_USAGE > Master.current_ticklimit || src.state != SS_RUNNING ) ? pause() : 0 )

#define MC_SPLIT_TICK_INIT(phase_count) var/original_tick_limit = Master.current_ticklimit; var/split_tick_phases = ##phase_count
#define MC_SPLIT_TICK \
	if(split_tick_phases > 1){\
		Master.current_ticklimit = ((original_tick_limit - TICK_USAGE) / split_tick_phases) + TICK_USAGE;\
		--split_tick_phases;\
	} else {\
		Master.current_ticklimit = original_tick_limit;\
	}

// Used to smooth out costs to try and avoid oscillation.
#define MC_AVERAGE_FAST(average, current) (0.7 * (average) + 0.3 * (current))
#define MC_AVERAGE(average, current) (0.8 * (average) + 0.2 * (current))
#define MC_AVERAGE_SLOW(average, current) (0.9 * (average) + 0.1 * (current))

#define MC_AVG_FAST_UP_SLOW_DOWN(average, current) (average > current ? MC_AVERAGE_SLOW(average, current) : MC_AVERAGE_FAST(average, current))
#define MC_AVG_SLOW_UP_FAST_DOWN(average, current) (average < current ? MC_AVERAGE_SLOW(average, current) : MC_AVERAGE_FAST(average, current))

#define NEW_SS_GLOBAL(varname) if(varname != src){if(istype(varname)){Recover();qdel(varname);}varname = src;}

#define START_PROCESSING(Processor, Datum) if (!(Datum.datum_flags & DF_ISPROCESSING)) {Datum.datum_flags |= DF_ISPROCESSING;Processor.processing += Datum}
#define STOP_PROCESSING(Processor, Datum) Datum.datum_flags &= ~DF_ISPROCESSING;Processor.processing -= Datum

//! SubSystem flags (Please design any new flags so that the default is off, to make adding flags to subsystems easier)

/// subsystem does not initialize.
#define SS_NO_INIT 1

/** subsystem does not fire. */
/// (like can_fire = 0, but keeps it from getting added to the processing subsystems list)
/// (Requires a MC restart to change)
#define SS_NO_FIRE 2

/** Subsystem only runs on spare cpu (after all non-background subsystems have ran that tick) */
/// SS_BACKGROUND has its own priority bracket, this overrides SS_TICKER's priority bump
#define SS_BACKGROUND 4

/** Treat wait as a tick count, not DS, run every wait ticks. */
/// (also forces it to run first in the tick (unless SS_BACKGROUND))
/// (implies all runlevels because of how it works)
/// This is designed for basically anything that works as a mini-mc (like SStimer)
#define SS_TICKER 8

/** keep the subsystem's timing on point by firing early if it fired late last fire because of lag */
/// ie: if a 20ds subsystem fires say 5 ds late due to lag or what not, its next fire would be in 15ds, not 20ds.
#define SS_KEEP_TIMING 16

/** Calculate its next fire after its fired. */
/// (IE: if a 5ds wait SS takes 2ds to run, its next fire should be 5ds away, not 3ds like it normally would be)
/// This flag overrides SS_KEEP_TIMING
#define SS_POST_FIRE_TIMING 32

//! SUBSYSTEM STATES
#define SS_IDLE 0 /// ain't doing shit.
#define SS_QUEUED 1 /// queued to run
#define SS_RUNNING 2 /// actively running
#define SS_PAUSED 3 /// paused by mc_tick_check
#define SS_SLEEPING 4 /// fire() slept.
#define SS_PAUSING 5 /// in the middle of pausing

#define SUBSYSTEM_DEF(X) GLOBAL_REAL(SS##X, /datum/controller/subsystem/##X);\
/datum/controller/subsystem/##X/New(){\
	NEW_SS_GLOBAL(SS##X);\
	PreInit();\
}\
/datum/controller/subsystem/##X

#define TIMER_SUBSYSTEM_DEF(X) GLOBAL_REAL(SS##X, /datum/controller/subsystem/timer/##X);\
/datum/controller/subsystem/timer/##X/New(){\
	NEW_SS_GLOBAL(SS##X);\
	PreInit();\
}\
/datum/controller/subsystem/timer/##X

#define PROCESSING_SUBSYSTEM_DEF(X) GLOBAL_REAL(SS##X, /datum/controller/subsystem/processing/##X);\
/datum/controller/subsystem/processing/##X/New(){\
	NEW_SS_GLOBAL(SS##X);\
	PreInit();\
}\
/datum/controller/subsystem/processing/##X


code:
This folder is full of #define statements.  They are similar to constants,
but must come before any code that references them, and they do not take up
memory the way constants do.

The values in this folder are NOT options.  They are not for hosts to play with.
Some of the values are arbitrary and only need to be different from similar constants;
for example, the genetic mutation numbers in genetics.dm mean nothing, but MUST be distinct.

It is wise not to touch them unless you understand what they do, where they're used,
and most importantly,
how to undo your changes if you screw it up.

- Sayu


code:
//Defines file for byond click related parameters
//this is mostly for ease of use and for finding all the things that use say RIGHT_CLICK rather then just searching "right"

//Mouse buttons pressed/held/released
#define RIGHT_CLICK "right"
#define MIDDLE_CLICK "middle"
#define LEFT_CLICK "left"

//Keys held down during the mouse action
#define CTRL_CLICK "ctrl"
#define ALT_CLICK "alt"
#define SHIFT_CLICK "shift"

//Cells involved if using a Grid control
#define DRAG_CELL "drag-cell"
#define DROP_CELL "drop-cell"

//The button used for dragging (only sent for unrelated mouse up/down messages during a drag)
#define DRAG "drag"

//If the mouse is over a link in maptext, or this event is related to clicking such a link
#define LINK "link"

//Pixel coordinates relative to the icon's position on screen
#define VIS_X "vis-x"
#define VIS_Y "vis-y"

//Pixel coordinates within the icon, in the icon's coordinate space
#define ICON_X "icon-x"
#define ICON_Y "icon-y"

//Pixel coordinates in screen_loc format ("[tile_x]:[pixel_x],[tile_y]:[pixel_y]")
#define SCREEN_LOC "screen-loc"