code:
2021-02-01:
  ArcaneMusic:
  - bugfix: Vend A Trays can now be moved onto and off of tables.
  Fikou:
  - tweak: you can now joust with friends on ridden animals, not just borgs anymore!
      to joust have a spear in one of your hands, ride a mob of some kind and you
      can knock other people off the mobs they are riding!
  - bugfix: you can no longer ride goliaths without a lasso
  - bugfix: you can no longer feed dead mobs
  - code_imp: mechs now use base_icon_state for their icon changes
  HugoOdaX:
  - rscadd: Added blast doors and shutters to the crafting menu and blast door controllers
      to autolathes. As well as deconstruction steps.
  Kylerace:
  - rscdel: holodeck access flags
  Low3:
  - bugfix: Books now properly render unicode characters.
  - tweak: Book title length bumped from 20 to 30.
  Melbert:
  - tweak: The seed extractor will now dispense seeds directly into hands first like
      vending machines.
  Qustinnus:
  - bugfix: Fixes sheetifier not being able to take hauntium
  RaveRadbury:
  - rscadd: Extrovert and Introvert quirks, they add mood bonuses to the bar and library,
      respectively.
  - code_imp: Moved \n's outside of the /span's they were next to
  - tweak: Rejoice Crew! NT has finally added locks to Deltastation's toilets.
  - tweak: NT has added locks to the Icebox toilets.
  SmArtKar:
  - tweak: Resonators can now chain detonate fields and set matrix traps that activate
      upon someone walking over them.
  Sparkezel:
  - bugfix: Old heretic influences are now visible to new heretics.
  TemporalOroboros:
  - code_imp: Ammo calibers are defined
  Timberpoes:
  - admin: Hypnosis and brainwashing now have additional logging in Player Panel logs
      and attack logs.
  - bugfix: Slaughter demons now require physical adjacency to body slam and can't
      body slam while phased.
  Tristrian:
  - rscadd: Added duffelbags for Science, Botany, Virology, Genetics, Mining and Chemistry.
  - tweak: Vendors have been updated to sell the duffelbags.
  - tweak: The new duffelbags can be selected in the character preferences for the
      affected jobs.
  Valtosin:
  - bugfix: dead guard spiders are now visible
  Y0SH1M4S73R:
  - spellcheck: Wound tending, goose suffocation, hugging, and people holding items
      in photographs have had their pronoun usage fixed.
  Zytolg:
  - rscadd: New Xenobiology Satellite
  - rscadd: 1 Additional Slime Pen
  - rscdel: The Old Xenobiology Satellite
  - tweak: Shrunk 2 Slime Pens
  - tweak: Integrated Cytology closer in to the Xenobiology Lab.
  - tweak: Slimes now are centralized around the Execution Room, and get to watch.
  cacogen:
  - tweak: There are training bombs in KiloStation and DeltaStation security offices
      now
2021-02-02:
  AdipemDragon:
  - imageadd: Cooks have become better at baking breads.
  - bugfix: Spiderbread slice is now visually distinct from the Xenobread one.
  ArcaneDefence:
  - bugfix: Plasmemes and ethereals will no longer have their head or torso disappear
      after being augmented with a robotic replacement.
  Fikou:
  - bugfix: handfeeding dead simplemobs no longer runtimes
  Gamer025:
  - bugfix: Wendigo will no longer runtimes when screaming
  - bugfix: Wendigo will no longer runtime when it tries to teleport but has no location
      to teleport to
  Kylerace:
  - bugfix: holodeck doesnt absentmindedly forget to clear previous programs anymore
      when hit with the free lag hammer
  MTandi:
  - bugfix: Nanite programs based on triggers don't ignore rules now
  - rscadd: Added a button to select how multiple rules applied in a single Nanite
      program (AND, OR logic)
  Nari Harimoto:
  - bugfix: fixed thermomachines still working even without power, apc off, in space
      etc...
  - bugfix: fixed the rod duplication bug using reinforced floors and disposals. disposal
      ejections now properly break floor reinforcement, dropping you just 1 rod.
  Son-of-Space:
  - rscadd: The Pubbystation Monastery is now available as an emergency shuttle.
  Tlaltecuhtli:
  - tweak: when u choose a sac target as heretic it ll also tell the job of the sac
  Useroth:
  - bugfix: scaling coefficients for security and antagonists in the game_options.txt
      will now respect being disabled by being set to 0, instead of having 1 as their
      minimal possible value
  coiax:
  - tweak: The chef's CQC (close quarters cooking) ability is now imparted by a skillchip
      in their brain, similar to Station Engineer's skillchip for wire colours.
  esainane:
  - bugfix: "Space Heaters can now heat or cool to their full stated ranges, rather\
      \ than being clamped to a minimum of 2.7\xB0C."
  - bugfix: Research points produced by BZ formation are now properly rate limited
      to a sane level.
  necromanceranne:
  - bugfix: Fixes a runtime with crates climbable element.
  vincentiusvin:
  - bugfix: tritium and h2 now uses burned_fuel for o2 consumption.
  - code_imp: moved the burned_fuel amount around so its tidier.
2021-02-03:
  ATHATH:
  - rscadd: You can now make a damp rag from a bolt of cloth by using it on a sink,
      just like how you can make a damp rag by using a strip of gauze on a sink. The
      ability to stackcraft damp rags from bolts of cloth has not been removed.
  Fikou:
  - bugfix: fixes wizard corpses not having beards
  Gamer025:
  - bugfix: The help emote will no longer tell you that you cant use is
  - code_imp: Ghosts can now use the help emote and emotes generally behave like they
      normally would instead of being posted into death chat
  - bugfix: Crack emote no longer runtimes when trying to be used by ghosts
  NotRanged:
  - refactor: Changed a lot of blob code backend around, making it easier to mess
      with balance and work with in the future.
  Qustinnus:
  - rscadd: Adds tactical chairs
  - bugfix: Floors now properly select a destruction method to use when blown up
  - bugfix: you can no longer put things in a griddle wrong
  That REALLY Good Soda Flavor:
  - rscadd: Using certain martial arts will create a combo meter when you attack.
  - imageadd: Added combo meter icons.
  Tlaltecuhtli:
  - bugfix: is_blocked_turf no longer fails to do anything
  - bugfix: admin spawned holy nades work
  - bugfix: holy explosion is more efficient at doing whats supposed to do
2021-02-04:
  ATHATH:
  - bugfix: Repeated EMPs should no longer render a secborg's disabler permanently
      unusable.
  Fikou:
  - code_imp: adds vars for damage done by temp on simplemobs
  Gamer025:
  - bugfix: The recycler now fully recycles items, including their contents
  Kylerace:
  - bugfix: its now slightly harder to abuse the holodeck to break the second law
      of thermodynamics
  LemonInTheDark:
  - bugfix: Fixes spacevines seemingly randomly dying
  - bugfix: Config works again, WAIT I JUST GAVE ALL THE POWER BACK TO THE ADMIN TEA-
  Low3:
  - bugfix: Admin Log and Show Admins in Secrets panel now render unicode characters.
  Melbert:
  - bugfix: Fixed some incorrect args for visible messages in piggybacking and bone-setting.
  NotRanged:
  - tweak: Emitters are now hitscan beams.
  - bugfix: Fixed a bug with hitscan beams and reflector boxes.
  necromanceranne:
  - balance: Turns the Duffel Bag Curse into a melee spell, with significant rebalances
      and changes to rework the spell for being a melee spell.
  - balance: Dealing with the duffel bag is slightly more easy, but it inflicts you
      with a lot of fairly disruptive debuffs while attached, and not dealing with
      the bag will hurt quite a bit.
  - tweak: Tidies up some of the living duffel bag code.
  - rscadd: Replaces improvised shotguns with Pipeguns (with a special variant for
      those willing to go through arbitrary bullshit to acquire it and sheer good
      luck).
  - rscadd: Now all guns can be set to misfire and swap ammunition.
  - rscadd: Misfire chance is incremental as you fire the weapon, and not a flat static
      chance. This can be reset by using a piece of cloth on the gun and 10 seconds
      of cleaning.
  - balance: This has been applied to the detective revolver, but it only increments
      while using .357 bullets.
  - rscadd: Guns can have damage multipliers attached for the bullets they fire. The
      pipegun (but not the regal version) is the first example with a 75% damage output.
  - balance: The Ice Hermit now has a regal pipegun instead of a Mosin Nagant.
  - balance: The bandolier fits 7.62mm.
  - balance: You can construct receivers and rifle stocks in the crafting menu.
  - balance: Detaches the magical rifles from the boltaction subtype, since they are
      just basically not using any variables attached to that subtype and made from
      a series of early returns.
  - balance: Changes the carrying traits on Latex/Nitrile gloves into a skillchip.
  - balance: Medical doctors start the round with a quick carry skillchip (was the
      latex glove trait).
  - balance: Paramedics and the CMO start the round with a quicker carry skillchip
      (was the nitrile glove trait).
2021-02-05:
  AnturK:
  - rscadd: Aquarium fish now reproduce.
  Fikou:
  - refactor: Refactors CTF pickups and mine powerup subtypes into a new powerup system!
  - code_imp: simple animals no longer reset their icon file on death
  Jared-Fogle:
  - rscadd: Dynamic now rolls a separate budget for round start and midround antagonists,
      meaning less round start antags will roll in favor of more midround ones.
  - admin: The antag_cap value now uses an equation that scales with population, rather
      than a fixed array.
  - admin: autotraitor_cooldown now uses deciseconds rather than ticks, so the older
      value of 450 now means 45 seconds. Set it to be 9000 if you want it to be accurate
      to the old value (15 minutes), or simply unset it.
  - admin: Midround/latejoin dynamic timers are now configurable.
  - admin: Syndicate Sleeper Agent will now give details when ti fails.
  - bugfix: The autotraitor cooldown now respects configuration, rather than resetting
      back to 15 minutes after it is rolled.
  Maurukas:
  - rscadd: A Public mining shuttle dock has been installed near the holodeck on Kilostation
  - rscadd: Kilostation's incinerator has been expanded to accommodate the HFR and
      provide Atmospherics with an additional work area
  - rscadd: Adds a trash chute to tool storage and the morgue on Kilostation
  - rscdel: Removed the nonfunctional public mining dock from Kilostation aux base
      construction
  - bugfix: A number of small piping issues on Kilostation have been fixed
  Qustinnus:
  - rscadd: 'Intents have been replaced with a combat mode. For more info find the
      PR here: https://github.com/tgstation/tgstation/pull/56601'
  - bugfix: removes the test-merge only code from the combat mode commit
  RaveRadbury:
  - spellcheck: fixed description for Void-Stares-Back
  Son-of-Space:
  - bugfix: Robotics can now properly use their maintenance on Meta
  - bugfix: Removed an active turf in science solars
  Time-Green:
  - bugfix: Oops, maint pill consumption counter now works
  Watermelon914:
  - rscadd: Added chat fonts that can be chosen via settings. You can also input a
      custom font.
  - bugfix: Fixed dropdown overflow if the selected input is too long.
  and Jack7D1:
  - rscadd: Adds new flight potion moth wings.
  cacogen:
  - rscadd: Tapes can now be turned over for double the recording time
  - tweak: Tapes can now be renamed by clicking them with a pen
  - rscdel: Tapes can no longer be respooled using a pen (triggered renaming)
  - soundadd: Tape and tape recorder handling sounds
  - soundadd: Tape recorder play/record loop
  - tweak: 'Tape and tape recorder misc. improvements (see PR #56023 for details)'
  esainane:
  - bugfix: Added a missing Power Cable on Ice Box, so the Bar APC can charge without
      intervention again
  - tweak: The Temperature Gate's description now makes it clear that the gas flows
      only from the input side to the output side when open.
  maxymax13:
  - imageadd: Emergency survival boxes now have an unique blue sprite and description
      to tell them apart from regular boxes.
  - imageadd: Added craftable normal/extended emergency oxygen tank boxes to put your
      emergency oxygen tank collection inside.
  - imageadd: Emergency first aid kits now look visually consistent with full first
      aid kits.
  nightred:
  - tweak: 'Icebox: Genetics monkey pen is larger'
  - tweak: 'Icebox: Toxins area reworked layout'
  - bugfix: 'Icebox: Toxins burn chamber moved to prevent overheating Science hallway'
  silicons:
  - bugfix: modular id consoles are now sanitized
2021-02-06:
  Couls:
  - bugfix: Restored gorillification from irradiated monkeys
  Fikou:
  - tweak: syndie gasmasks are small
  - bugfix: fixes galoshes description
  - spellcheck: makes blast cannons not seem like an innocent item before a bomb is
      loaded
  - spellcheck: renames metal sheets to iron sheets
  Jared-Fogle:
  - tweak: The ninja's energy katana now uses right click to dash instead of being
      a toggle.
  KathrinBailey:
  - bugfix: Chameleon masks and neck slot items fit into boxes and pockets, like their
      counterparts they're camouflaging as almost always do.
  Kylerace:
  - bugfix: turrets made via the holodeck laser guns now stop working when the guns
      get deleted
  - bugfix: radio uplinks can no longer become unusable due to the code frequency
  - bugfix: autolathes can no longer create items for less materials than they can
      be recycled for
  LemonInTheDark:
  - rscadd: Reinforced plasma windows now fully block superconduction, or heat movement
  - rscadd: Heat from a delaminating supermatter won't leak out of the chamber on
      its own now, things will be a bit more spicy now.
  MTandi:
  - bugfix: Fixed NTOS File Manager renaming/deleting wrong programs when used with
      external disc
  Melbert, sprites by Cybersaber101/blueshirtguy:
  - rscadd: Two new plants! Roses and Carbon roses can now be grown in botany. You
      can even make rose bouquets!
  - rscadd: Four new plant traits! Exothermic Activity in Ghost Chili Peppers, Endothermic
      Activity in Chilly Peppers, Auto-Juicing Composition in Pineapples, and Hallucinatory
      Feedback in Laughing Peas.
  - rscadd: Three new plant genes! Welding Fuel in Combustible Lemons, Nitrogen in
      Coffee Arabica, and Formaldehyde in Corpseflowers.
  - refactor: The Plant Analyzer was re-written to unify output formatting.
  - code_imp: A bunch of botany related things now use defines for their minimums
      and maximums.
  - code_imp: Plants now almost entirely use the setter/adjuster procs to change their
      stats instead of doing it directly. Planted, spreading Growshrooms how have
      a minimum endurance of 10 instead of 0 as a consequence but they're functionally
      almost identical.
  - tweak: Plant analyzers now show what graft you would get from a plant or seed,
      as well as the yield modifier a tray has.
  - tweak: Plant analyzers now have a better description and examine text to show
      it as other modes you can switch it to.
  - tweak: Plant analyzers now show the stats of grafts when you scan them in addition
      to their plant gene.
  - bugfix: Inedible grown items now gain their chemicals properly after being harvested
  - bugfix: Inedible grown items now give out a proper analyzer readout on both modes
  - bugfix: Replica pods now give out the actual DNA they have in them instead of
      'sampleDNA' on analyzing.
  - imageadd: Rose sprites, Carbon Rose sprites, and a Rose Bouquet courtesy of Cybersaber101/blueshirtguy
  Pepsiman0:
  - bugfix: fixes the tend wounds healing the wrong damage.
  Qustinnus:
  - tweak: You no longer need to hold shift to open the context menu as a ghost
  - bugfix: You can no longer kidnap ghosts with a moving table
  - bugfix: Combat mode prevents you from being pushed by movement
  - bugfix: hauntium is now properly applied to the photo.
  - bugfix: you can no longer shoot and melee with guns at the same time
  Qustinnus, Actionninja & Goof for some audio, fikou for beeping twice:
  - rscadd: 'Adds station traits: Small modifiers that can randomly be chosen each
      round. They are usually logged in the intercept the station receives early in
      the round'
  - refactor: Announcement audio is now stored in a datum to make it easy to add different
      announcers
  Ryll/Shaps:
  - bugfix: Friendly commendations now track by the recipient's ckey rather than the
      mob they controlled at the time of commending. You'll still have to use their
      character name when specifying them.
  - bugfix: Trying to commend an invalid target as an admin will give you proper feedback
      that it did not go through
  - config: The config entry for friendly commendations has been changed from 'COMMENDATION'
      to 'COMMENDATION_PERCENT_POLL'
  - rscadd: You can now remove embedded objects in a patient by using a hemostat on
      the patient's affected limb, no surgery necessary!
  - rscdel: Removed the now obsolete "remove embedded objects" surgery
  - balance: Objects thrown at high speed (like by a hulk or amped up disposal outlet)
      are now more likely to embed, scaling with the speed they're flung into you
      at
  - balance: Most bullets are now slightly more likely to embed
  - balance: .357 bullets are now somewhat more likely to cause piercing wounds
  Skoglol:
  - rscdel: Removes the adrenal implant and the adrenal nanite program.
  Son-of-Space:
  - bugfix: The civilian remote now properly affects service department doors
  - bugfix: Some areas are now properly affected by ai monitoring
  Thebleh:
  - rscadd: Added keybindings for enabling and disabling Combat Mode
  Timberpoes:
  - bugfix: Monkeys are once again susceptible to viruses. Some human-derived species
      that previously were immune to viruses due to an oversight may now be susceptible
      to viruses too.
  - bugfix: Heretic's void cloak no longer deletes itself when you take it off after
      removing the hood using the action button.
  - bugfix: Heretic's void cloak is once again visible on examining a player when
      they have unequipped the hood direct from the equipment menu.
  Tlaltecuhtli:
  - bugfix: you tool can be deconned
  - bugfix: medvendor, syndisoft and youtool no longer are unbreakable
  - bugfix: youtool has a refill
  - bugfix: clothesmate refill is now buyable
  dragomagol:
  - bugfix: borg organ bags are now an apparatus and drop held organs on deconstruction
  esainane:
  - bugfix: Hosts of Xenomorph Embryos now correctly receive their IMMERSIVE messages
      in their final moments.
  tralezab:
  - rscadd: 'MAFIA: Three new security roles have been added for townies!'
  - tweak: 'MAFIA: speeds up when half the people are dead, thank god'
  - balance: 'MAFIA: Assistants are no longer in the game. Too boring of a role when
      mafia rarely starts'
  - bugfix: 'MAFIA: Lawyers didn''t roleblock like half the roles in the game?!? now
      they do.'
  - bugfix: No more centcom jaunting!
2021-02-07:
  ATH1909:
  - balance: Using amputation shears on incapacitated, critted, dead, unconscious,
      paralyzed, staminacritted, etc. targets is now much faster. Jittering still
      penalizes the speed at which you can cut someone's limbs off with amputation
      shears, and that penalty now applies even if the target is stunned or in critical
      condition.
  Fikou:
  - spellcheck: repaths plasteel tiles to iron
  MTandi:
  - bugfix: Nanite Monitoring now works with pinpointers and Lifeline
  - bugfix: Pinpointers now track properly on multi-z stations
  - bugfix: Stationary crew monitor now shows data from all levels of multi-z station
  - tweak: Nanite Dermal Button icon set now contains more icons, but without color
      options
  Son-of-Space:
  - bugfix: The beer nuke is now available on Kilo, all is as it should be. Go find
      it!
  SparkezelPL:
  - bugfix: Now all emp proof cells are emp proof
  Useroth:
  - bugfix: proc/reset_pull_offsets() resets the mob's offsets to their own base_pixel_x
      and base_pixel_x, instead of the puller's
  timothyteakettle:
  - bugfix: newscaster sanitization go brrr
2021-02-08:
  CRITAWAKETS:
  - bugfix: The issue with the autolathe software where Titanium, Plastic, Adamantine,
      Wood and Mythril were not accepted as autolathe inputs is now fixed. You can
      now make wooden toolboxes again.
  Fikou:
  - tweak: reinforcement nukies and borgs get droppodded into their location
  - bugfix: fixes contractor drop pods having the wrong icon
  - balance: adds rare tier to maint loot, expect to sometimes find some neat stuff!
  Gamer025 & nightred:
  - bugfix: CTF no longer tries to dust the same mob multiple times which caused a
      lot of runtimes
  Guillaume Prata:
  - tweak: Mafia/Highlander players won't breath and are fire proof.
  - tweak: Plasmaman won't be transformed into Humans for Mafia/Highlander
  Jared-Fogle:
  - bugfix: Station traits will no longer completely block the Central Command report
      or the automatic code blue on Dynamic.
  - rscadd: Toggle suit sensors is now bound to right click.
  LemonInTheDark:
  - bugfix: Fixes a bug that could cause the atmos system to lock up permanently
  Melbert:
  - bugfix: Unstable Mutagen now mutates again.
  - bugfix: Fixes grown inedible foods not being squashed with liquid contents.
  Melbert, sprites by Cybersaber101/Blueshirtguy:
  - imageadd: Added mouth slot sprites for roses
  Ryll/Shaps:
  - rscadd: You can now actually blow kisses at people with the *kiss emote!
  - balance: The Captain's antique laser now fires more powerful hellfire lasers rather
      than normal lasers
  Tlaltecuhtli:
  - bugfix: missing detdrobe refill is orderable
  cacogen:
  - spellcheck: Keybinding conflict message takes up less space
  coiax:
  - soundadd: Added sound effects to the deathrattle implant. Now, when you are informed
      that someone in your deathrattle group has died, you'll also hear a deathknell.
      RIP.
  stylemistake:
  - bugfix: 'IMPORTANT FIX: Game client will now properly reconnect on roundrestart!!!'
  - bugfix: Fixed a few cases where links in tgchat opened directly in the panel instead
      of the browser.
  vincentiusvin:
  - bugfix: N2O and Healium now can trigger chemical euphoria individually like it's
      supposed to.
2021-02-09:
  Elli-Skala:
  - bugfix: fixed space bat's damage numbers
  - bugfix: Sergeant Araneus spawning already hurt
  Jared-Fogle:
  - bugfix: Forcing roundstart rulesets should now work properly.
  Melbert:
  - spellcheck: Added missing punctuation and removed a bad blind message from climbable
      things
  NotRanged:
  - tweak: Engi ERT now gets power tools, upgraded RCDs, and pipe dispensers.
  Qustinnus:
  - tweak: Makes station traits less common
  Son of Space, Fikou:
  - rscadd: A RIPLEY variant with its own set of sprites.
  - balance: Mules on Meta have been replaced by a cargo hauler and a few pairs of
      rollerskates
  Timberpoes:
  - tweak: The Metastation Nanite Lab now requires general Science departmental access
      to enter instead of Xenobiology access.
  Urumasi:
  - tweak: You can now wear xenobio pressure-proofed jumpsuits in space.
  cacogen:
  - bugfix: Clown and mime pin mob sprites now appear correctly from all angles
  coiax:
  - rscadd: Space heaters are now purchasable from Cargo.
  stylemistake:
  - bugfix: Fixed scrolling bug with ExoFab
  timothymtorres:
  - balance: Venus Flytraps now take burn and cold damage.
  zxaber:
  - bugfix: RoboTact will now show borgs their logs again.
  - bugfix: Fixed a hotkey conflict that by default prevents borgs from toggling combat
      mode using '4'.
2021-02-10:
  EikoBiko:
  - tweak: altered the wagging cat tail sprite.
  Guillaume Prata:
  - imageadd: Some jumpskirts/dresses have new Object icons
  Jared-Fogle:
  - rscadd: You can now right click with the hand tele to teleport to the last location
      you teleported to last time.
  MTandi:
  - refactor: Software Downloader program UI revamp
  Qustinnus:
  - refactor: Ambience is now in a subsystem, and plays every now and then without
      you having to move to a new area for it to play
  RaveRadbury:
  - spellcheck: fixed a few moodlet typos
  - code_imp: cleaned up some moodlet time into defines
  SparkezelPL:
  - balance: Hatchets have longer throw range and can embed
  TJatPBnJ:
  - tweak: The M90 now uses right click to fire it's grenade launcher.
  - balance: 40mm grenades are now bought in ammo boxes for 6tc rather than individually
      for 2tc
  Thalpy:
  - bugfix: Fixes necropolis curse's stage 4 grabby hands
  - tweak: tweaked transitional ui widgets to appear smoother
  cacogen:
  - tweak: In-spect scanner is now called N-spect scanner (the N stands for Nanotrasen)
  - soundadd: N-spect scanner has a better sound effect
  - spellcheck: N-spect scanner description reads better
  - code_imp: N-spect scanner report is now a child of paper
  coiax:
  - tweak: All beakers, bottles and containers that have been used in the All-in-One
      Grinder will have a warning not to inhale the dust on examine.
  necromanceranne:
  - bugfix: Fixes pancakes not being able to be made on the griddle.
  - bugfix: Fixes missing sprites for the worn_icon_state for bullets and telebatons.
  - bugfix: Fixes dead facehuggers and bottles not having their worn_icon_state properly
      set up.
  - bugfix: Fixes some missing sprites for the Possessed Sword, Moonlight Greatsword
      and Chain Whip nullrods.
  - imageadd: Adds new sprites to the wizard ritual knife and veilrenders.
  stylemistake:
  - bugfix: Oversized tgui windows will now resize to fit usable screen area (relevant
      for small laptop screens).
  - tweak: All tgui windows are now resizable, unconditionally.
  vincentiusvin:
  - tweak: cryo now inject reagents more consistently i.e. more often and in smaller
      amounts.
2021-02-11:
  ATHATH:
  - tweak: Similarly to how moth characters with the family heirloom quirk have a
      50% chance to receive an old lantern as their family heirloom instead of one
      of their job's normal family heirloom items, felinids with the family heirloom
      quirk now have a 50% chance to receive a toy mouse as their family heirloom.
  CRITAWAKETS:
  - bugfix: Bronze now properly works within the materials system. Consistency issue
      where despite being a glass material, you cannot use it on grilles is fixed.
      You can no longer use bronze on a girder and then weld the resulting wall to
      turn it into a wall gear.
  - code_imp: Bronze is now regarded as a sheet instead of a tile.
  - code_imp: Checking for if a sheet type requires a unique girder is now a variable
      called "has_unique_girder". This is used on bronze and runed metal.
  Fhaxaris:
  - bugfix: Modular ID console will no longer insert/eject ID card for AI or to telekinesis
      players.
  Jared-Fogle:
  - bugfix: Fixed pre_attack, fixing RPEDs and similar.
  - rscadd: Chemical scan is now on right click for health analyzer, removes it as
      a toggle.
  - bugfix: Right clicking on your jumpsuit will now open suit sensors, rather only
      working if you attack it with an item.
  NamelessFairy:
  - bugfix: Chocolate bars can be made using regular milk again
  NotRanged:
  - bugfix: Automatic blob expansion now applies proper reagent strain effects when
      it hurts a human
  Timberpoes:
  - bugfix: When an admin makes a cyborg flash immune by giving it TRAIT_NOFLASH,
      that cyborg is now actually immune to flash.
  - bugfix: Random corpses spawned in offstation ruins will no longer report as having
      suit sensors when their sensors are disabled.
  cacogen:
  - rscadd: Bounty cube announces creation over Supply with its creator and area
  - rscadd: Bounty cube speedy delivery bonus of 20% for cargo if it's sent within
      five minutes
  - rscadd: Bounty cube personal handling tip of 10% if you scan it with an export
      scanner while on the cargo shuttle (paid on sale)
  - rscadd: Bounty cubes nag over Supply with their area, starting at five minutes
      with time increasing between each
  deranging:
  - spellcheck: added missing "a" in the description for the Bluespace Artillery Fusor
  eeSPee:
  - rscadd: Regal rats spawn with a unique name
  - rscadd: Regal rats have a new ability, domain, to replace coffer; it spreads miasma
      in the air, and they passively regenerate health in miasma
  - rscadd: Rat kings can lick food and glasses to add rat spit, and can rummage through
      trash to find coins and cheese
  - rscadd: overdosing on rat spit gives you the rat faction
2021-02-12:
  Fikou:
  - bugfix: every mob can climb on ladders
  Jared-Fogle:
  - rscadd: You can now right click to splash reagent containers, instead of switching
      to combat mode.
  - rscadd: Splashing reagent containers is now a part of any reagent container you
      can spill, rather than just beakers and drinking glasses.
  - rscadd: You can now right click an airlock with a welding tool to weld it while
      not in combat mode.
  - rscdel: Removes older ID consoles completely. You will no longer be able to find
      the circuitboard or research it. Consider creating a computer and installing
      the Plexagon Crew Management app instead.
  - bugfix: Fixed dynamic parameters not checking the configuration. This means that
      Manuel will now have slower midrounds, as was intended.
  Kylerace:
  - code_imp: slight performance improvement to clown pdas
  LemonInTheDark:
  - rscdel: BZ will no longer cause hallucinations or kill changelings at hyper low
      percentages of the gasmix, put some effort into your ling murder why don't you.
  - tweak: BZ now only causes brain damage when it's greater then 10 kpa of the mix,
      its hallucinations and effects on lings are still locked to 1 kpa or above.
  Sparkezel:
  - spellcheck: Spellblade was crafted with laziness and bloodlust, not boodlust
  SparkezelPL:
  - refactor: Sharpness now uses bitfield
  TJatPBnJ:
  - bugfix: Right clicks on a ranged attack will now call afterattack when it's supposed
      to.
  - bugfix: You can no longer hold yourself up with a gun
  - bugfix: Holding someone up with a gun will no longer cause a runtime when two
      people hold up the same person.
  - bugfix: Having multiple people hold up the same person will no longer cause the
      victim's alerts to disappear when just one of the perpetrators stops holding
      them up.
  Thalpy:
  - rscadd: Adds a new reaction mechanic that allows reaction to occur in an incremental
      fashion. This uses temperature to determine reaction rate and pH to determine
      purity. The hotter it is, the faster it reacts. Keeping your pH within the range
      (default 5-9) will keep it pure, with the further out you are affecting your
      purity. Reactions are also H+ consuming/producing and exo/endothermic.
  - rscadd: Adds purity mechanics for reactions - if a purity extremely low at the
      end of a reaction then it will convert into viscous sludge or a failed chem.
      When a reagent is consumed; If a reagent is very impure it will inverse into
      another chem. This inversion will remove all of the original chem and take its
      place instead. If it's slightly impure then it will split into an impure chem
      with respect to purity. The ratio of original to impure is determined by the
      purity of the original when consumed.
  - rscadd: 'Adds the following basic impure reagents to accommodate the changes above:
      Chemical isomers, Toxic sludge and Viscous sludge.'
  - rscadd: Acidic and basic buffers. These will self-consume when added to a reagent
      holder will other reagents in it, and alter the pH towards their respective
      extreme. Thereby altering the pH without affecting the volume. adds; Optional
      catalysts - these reagents will speed up the reaction of a certain type. Presently
      Palladium synthate catalyst exists and works on medicine reagents only.
  - rscadd: Competitive reactions - Tempomyocin and Purity tester are reactions that
      compete based off temperature. Tempomyocin is a reagent that will instantly
      speed up a reaction based off its purity and the purity tester reagent will
      fizzle if the solution it is added to has anything impure in it.
  - rscadd: Adds an overheat/impure mechanic during reactions - overheating your reaction
      past it's overheat point will reduce the yield of your product by 2% per tick,
      with some reactions having special explosions instead. If overly impure it will
      reduce the purity of all reagents present in the beaker.
  - rscadd: 1 dropper and 1 bottle of acidic buffer (you can make this) to the chemist's
      locker. Gives chemists a starting dropper and random buffer. Added pH booklets
      to the chemists chemdrobe - these can tell you the pH of a beaker by ripping
      a sheet out of them and using it on a beaker or reagent holder
  - rscadd: Adds a pH meter than can be researched and printed from the med lathe.
      When used on a reagent holder it will tell you a detailed breakdown of the reagents
      in the beaker, including pH, volume and purity. It will also detect ongoing
      reactions.
  - rscadd: Adds pH to all reagents - the pH of a beaker/holder will be the sum of
      all reagents with respect to volume. pH is an abstracted potential of hydrogen
      that affects reactions.
  - tweak: "heavily edited the chem heater into a reaction chamber, showing multiple\
      \ details on a reaction, edited chem master and chem dispenser\u2019s UI to\
      \ show pH."
  - tweak: "You can now use droppers and syringes directly on heaters to affect the\
      \ beaker inside of it (provided there\u2019s a beaker in there)"
  - tweak: Tweaks most reagents to use a default handler. The ones omitted are ones
      that rely on being instant. This default has a minimum reaction temperature
      of 100, an optimal temperature of 500 and an overheat temperature of 900+. Their
      optimal pH range is 5-9; which will result in a purity 1 reagent when kept within
      this window. If the reaction is within a pH window of 1-4 or 9-13 the resulting
      purity will be dependent on the deviation from 5 or 9. <1 or >14 will create
      impure chems for every step. If your final purity on the end of a reaction is
      less than 0.15, then it will collapse into Viscous sludge. The reaction is mildly
      exothermic and H+ consuming.
  - tweak: tweaks chocolate milk, firefighting foam and hercuri reactions to work
      better with the new mechanics. These inherit the same pH windows as above but
      are cold reactions instead.
  - soundadd: added several sound effects for chemistry
  - imageadd: added melting beaker icons, pHbooklets and pHmeters
  - code_imp: changed reagents code, created equilibrium.dm
  - refactor: refactored main chemistry mechanics to use reaction rates, pH and purity
      mechanics
  Timberpoes:
  - bugfix: Windows are now much less stubborn when you accidentally find yourself
      inside them (*blushes*) and will let you step off their turf to the South when
      you were prevented from doing so before.
  - admin: Re-added the button to the player playtime panel that lets admins toggle
      a player's job playtime exemption status.
  - bugfix: The wizard's immovable rod form no longer deals variable damage depending
      on the number of objects on the turfs it's passing through. It instead deals
      full damage to everything it hits and hits everything on the turf at the same
      time.
  - balance: The wizard's immovable rod from can now impact with any other immovable
      rod to create a singularity. This probably kills the wizard. This definitely
      kills the rod.
  - balance: The wizard's immovable rod from can now hit mobs that are lying on the
      floor.
  - balance: The wizard's immovable rod form is now incorporeal and flying.
  - balance: The wizard's immovable rod form is now much, must faster - Especially
      when hitting multiple targets.
  - balance: The wizard's immovable rod form deals a LOT more damage to non-mobs that
      it passes through.
  - bugfix: The immovable rod no longer deals variable damage depending on the number
      of objects on the turfs it's passing through. It instead deals full damage to
      everything it hits and hits everything on the turf at the same time.
  - balance: The immovable rod can now impact with any other immovable rod to create
      a singularity. This definitely kills the rod.
  - balance: The immovable rod can now hit mobs that are lying on the floor.
  - balance: The immovable rod is now incorporeal and flying.
  - balance: The immovable rod is now much, must faster - Especially when hitting
      multiple targets.
  - balance: 'The immovable rod deals a LOT more damage to non-mobs that it passes
      through. feature: The immovable rod can now traverse z-level to chase its targets
      down when used as both a targetted smite and as an option from the admin event
      menu. feature: The immovable rod will subtly grow as it consumes the souls of
      sentients it hits.'
  - bugfix: The immovable rod no longer stalls on Icebox and will now spawn on the
      same z-level as its destination.
  coiax:
  - tweak: Shift start messes in cargo can now include package scraps, the same sort
      of stuff you get when opening packages.
  - tweak: The Jolly and Depression quirks are much more active. You can expect the
      positive/negative moodlets to affect you around 50% of the time.
  - tweak: Goldschlager will have the same effect of gold when drunk; it is around
      9% gold in SS13.
  - tweak: Goldschlager is now only really enjoyed by teenage girls, others will think
      it's not bad, but not great.
  necromanceranne:
  - bugfix: Fixes harpoon guns jamming because they're a child of the mosin nagant.
  - bugfix: You can print more than a single sheet of tape at a time.
2021-02-13:
  Fikou:
  - tweak: people with conspiracy phobias are scared of gas miners
  LemonInTheDark:
  - balance: N2O is no longer toxic
  - bugfix: Fixes the Pick Up option in the shift + right click menu not working
  SgtHunk:
  - bugfix: The lavaland syndicate base air injector now functions as intended.
  Tlaltecuhtli:
  - bugfix: breaching missile works on windows with low bomb resistance
  itseasytosee:
  - bugfix: it is now harder for prone people to break out of grabs as originally
      intended
  spessbro:
  - code_imp: Removes useless defines in codex gigas code
  tf-4:
  - rscadd: Thirteen more winter coats covering all departments and most jobs.
2021-02-14:
  Iamgoofball:
  - bugfix: Fixes a crashing issue with valentines' day.
  Jared-Fogle:
  - tweak: Syringe toggle has been replaced with left-click to inject, right-click
      to draw.
  - rscadd: Syringes can now change transfer amount like other reagent containers.
  Melbert:
  - code_imp: updated and doc'd a bunch of procs and vars for plant genes
  - refactor: Plant gene traits now use signals instead of looping proc-calls
  - rscadd: Plant analyzers can now read out the reagent contents of a tray.
  - tweak: The chemical scan mode of plant analyzers was moved to right click, and
      is no longer a toggle.
  Ryll/Shaps:
  - tweak: Admins can now spawn an unarmed horde of interns in addition to the old
      armed horde
  - tweak: Admins can toggle name randomization for ERT's, as well as if they'd like
      to be spawned in the briefing room at the time of creation
  - tweak: Admins can now force ERT's to pick the leader role from the most experienced
      candidates in terms of playtime
  - tweak: Menus like Create Response Team and Create Portal Storm now toggle boolean
      options when clicked, rather than open a popup window to select one of the two
      options
  - refactor: Centcom Officials are now a full subtype of ERT, rather than being a
      separate antagonist type with duplicated functionality
  Son-of-Space:
  - bugfix: redirects some atmos piping previously going through walls
  Thalpy:
  - bugfix: Fixes cyrostyland and pyrosium
  Watermelon914:
  - bugfix: Fixed valentine antags blocking up midround and latejoin antags from spawning.
  cacogen:
  - tweak: Cargo pizza crate now picks randomly from a list of most pizzas (non-repeating)
  - bugfix: Cargo pizza crate pizza boxes now display their tags correctly
  - rscadd: New box tags for pizzas that previously lacked them
  - rscadd: Pizza bomb variant that starts armed (look for the "Meat Explosion" box
      tag)
  - balance: Cargo pizza crates have a 15% chance to spawn a pizza bomb (armed or
      a free one) once a round
  - balance: The pizza bomb the pizza party spawner may create uses the armed variant
      now
  - rscadd: Adds a secure pizza crate to the Ice Box cargo warehouse (kitchen access,
      may contain an armed pizza bomb)
  itseasytosee:
  - rscadd: Wizards now have unique construct and soulstone sprites
  - bugfix: fixed some shades dropping the wrong ectoplasm
  nightred:
  - bugfix: 'ICEBOX: fixed Double wiring'
  - bugfix: 'ICEBOX: fixed mining mecha bay camera name'
  - bugfix: 'ICEBOX: fixed mining eva camera name'
  - bugfix: 'ICEBOX: Atmos waste line vent was moved to prevent the melting of atmos'
  - tweak: 'ICEBOX: plating outside the station is a bit snow covered now'
  wesoda25:
  - balance: Round start and ghost role wizards are rarer now.
2021-02-15:
  ArcaneDefence:
  - rscadd: Mothpeople now actually have their mood worsened when their wings burn
      off.
  Bazelart at TGI Friday's:
  - rscadd: Reactive armor is now vulnerable to EMPs while on, instead of just turning
      off.
  - rscadd: Table armor is now more representative of getting pushed onto a table
      in current year
  - balance: It's a balance thing, I guess!
  BluespaceA for their glorious voice, hulk for editting:
  - rscadd: There's a new roundend sound - bully2.ogg. Will it live longer than gondola
      bridge??
  Elli-Skala:
  - rscadd: Added leafy mushrooms as a plant useable to make torches
  - balance: rebalanced the size of torches to be tiny and not bulky
  Hadza:
  - bugfix: Thorny vines now get deleted after their venus human trap bud is removed.
  Kylerace:
  - bugfix: holodecks no longer get performance anxiety when one of the items it was
      supposed to spawn decides to not show up to the rehearsal
  SishTis:
  - bugfix: "Updated russian keyboard localization. You can now use russian letter\
      \ as prefix for radio channel, like, :\u0443 for engineering."
  Thalpy:
  - bugfix: fixes reaction chambers giving free buffer on deconstruct/reconstruct
  Zytolg:
  - bugfix: Rearea's Xenobiology so that Monkey Recycler and Slime Grinder are accessable
      to the Slime Consoles at game start.
  - bugfix: Changes some active turfs in space to inactive
  - bugfix: Removes a second wire at the bridge-side door
  cacogen:
  - rscadd: Bounty cubes have GPS signals now
  necromanceranne:
  - bugfix: Makes it possible to wear the spy bug by making it actually an accessory
      clothing item.
  spessbro:
  - refactor: refactored can_synth into chemical_flags
2021-02-16:
  ATHATH:
  - balance: Ethereals now always take 1.25x as much brute damage as humans do, instead
      of 1.25x-1.75x as much brute damage (depending on their charge level) as humans
      do.
  - bugfix: The special alert message for reaching 0 charge as an ethereal now actually
      appears.
  ArcaneMusic, Twaticus, coiax:
  - rscadd: Nanotrasen reminds its crew members that the station has never orbited
      a Gas Giant, and is engaging in a media campaign to remind employees of this
      fact.
  - rscadd: WAke uP ShEepLe naNotrAsen is LyINg To You wHERE DoEs THE gaS CoME from,
      huh?
  Kylerace:
  - code_imp: transit tubes are less sleepy now
  LemonInTheDark:
  - bugfix: Lavaland and icebox can no longer cause infinite fires in rare edgecases
  LordVollkorn:
  - code_imp: 'The Portable Chemical Mixer has been improved. Don''t know where to
      efficiently put all your bottles of pure precursor chemicals and medicines?
      Fridges and floors littered with half-filled beakers? Just print the portable
      chemical mixer at the medbay lathe, no anomaly core needed! tweak: It now displays
      pH-values. tweak: It can dispense smaller amounts (1u). tweak: It can now also
      be loaded with bottles, plastic bottles and condiment bottles. tweak: It can
      be opened and closed with CTRL+left click. tweak: It''s inventory (beakers and
      bottles) can be accessed with a simple left click now when on the belt (when
      its opened). tweak: It''s UI has been resized  to make it easier to visually
      skim through the chemicals in it''s list.'
  Mothblocks:
  - imageadd: Changed the visual artstyle of valentine's day hearts.
  NamelessFairy:
  - bugfix: Kilo's Engi/Atmos access's air alarm is now attached to a wall
  - bugfix: 'Kilo''s maintenance gas flow meters are now attached to pipes tweak:
      Two additional gas flow meters in Kilo maintenance have been added tweak: An
      air alarm in Kilo atmospheric access has been moved one tile to the right'
  Potato Masher:
  - bugfix: The entire service department can no longer access the Theater Backstage
      from the Service Hall. Can't a clown get some privacy?
  TemporalOroboros:
  - refactor: The light eater is now a component
  - balance: The light eater's esoteric effects can be dispelled if you sacrifice
      the armblade
  - rscadd: The light eater has some additional flavortext
  Thalpy:
  - bugfix: 'fixes N2O to make it less difficult to react. tweak: N2O will now produce
      N2O gas when below 30% purity during a reaction.'
  Timberpoes:
  - admin: Admins can now create special z-level looping rods through the Trigger
      Event and Smite menus.
  - admin: Added a unqiue deadchat_control component for immovable rods. This is easily
      applied through the VV dropdown menu. This lets deadchat control the immovable
      rod by voting on its trajectory every 6 seconds. This does not make the rod
      loop and if admins want a deadchat controlled rod to traverse z-levels, they
      should var edit it to allow that to happen,
  - admin: There's a new pair of helper procs, sit_stay_good_rod() and go_for_a_walk()
      which allow admins to stop a rod or send it at a specific target respectively.
      This was possible before with enough knowledge, but has been condensed into
      two helper procs for ease of access.
  necromanceranne:
  - bugfix: Adds a suppressor sprite to the sniper rifle so that it no longer shows
      the dreaded pink sprite of missing file.
  - bugfix: Repaths toy pistols to be a child of the actual makarov and not the saber
      smg toy. Toy overlays are handled in the parent and not for each individual
      toy gun.
  timothyteakettle:
  - bugfix: you can't purge security records if not logged in
  tralezab:
  - rscadd: Pirates are now split into different variants that are all very deadly.
  zxaber:
  - bugfix: AIs can no longer shunt while activating the Doomsday Device and still
      expect it to finish setup on its own.
2021-02-17:
  Arkatos:
  - rscdel: Replaced Construct HUD with a generic living mob version.
  - bugfix: All constructs will now show a healthdoll to the user.
  - qol: All constructs will now show severity of their injuries as a red screen overlay
      to the user.
  Kylerace:
  - bugfix: holodeck laser beams no longer get stage fright when their gun houses
      stop existing unexpectedly
  MrDoomBringer:
  - bugfix: The server's last round should be actually viewable now
  TJatPBnJ:
  - bugfix: RCD upgrades now work again
  Thalpy:
  - bugfix: fixes the lag compensator not discharging properly in reactions
  - refactor: refactored equilibrium.dm to fit as anything requirements
  cacogen:
  - rscdel: You can't return your own wayfinding pinpointer to get a costume now
  - code_imp: Improves code a bit in wayfinding.dm
  spessbro:
  - bugfix: fixed some things being synthesized which should very much not
2021-02-18:
  Fikou:
  - qol: you can now open airlocks and firedoors and stuff with a crowbar on combat
      mode by right clicking
  - rscadd: you can now cast rituals on dynamic if the threat level is 100
  Kryson, Qustinnus:
  - rscadd: 'All drug addictions are now put into 5 categories: Stimulants, Opiods,
      Alcohol, hallucinogens, and maintenance drugs. There is no longer an addiction
      threshold and becoming addicted is done by gaining addiction points from doing
      drugs in a specific category, if you become addicted you can stop being addicted
      by lowering your addiction points until it reaches a low enough value.'
  LemonInTheDark:
  - bugfix: Fixes a very rare edgecase that could cause spawned ghosts to be unable
      to move
  Melbert:
  - rscadd: Tailed species now get very upset if you steal their tail from them.
  Mothblocks, Qustinnus:
  - rscadd: Hovering your mouse over things now shows their name on the top of the
      screen
  NotRanged:
  - rscadd: The Reactive Spines blob strain's retaliation now applies the strain's
      reagents, and can trigger once every 2.5 seconds.
  - bugfix: Fixed and changed the Explosive Lattice blob strain. It didn't work at
      all, but now actually applies an AoE of light burn/brute.
  - code_imp: Changed comments and descriptions of various blob strains to be more
      consistent.
  Thalpy:
  - bugfix: Fixes reaction chambers eatting beakers, and lets users eject beakers
      when out of power with alt.
  Timberpoes:
  - bugfix: Viewing your playtime panel as a non-admin should no longer yell at you
      in chat that you have insufficient rights.
  Time-Green:
  - rscadd: Adds the auto IV! You ever wanted to feed the clown actual oceans of morphine?
      You can! You can technically hook up 9 of these to 1 person, so go into your
      plumbing RCD and have fun! You can also draw blood with it I guess
  - qol: Changing the drip speed on an IV is now on right click instead of alt
  Whoneedspacee:
  - rscadd: You can now purchase ice hiking boots from the mining vendor.
  - rscadd: You can now craft plasma lava boats from polar bear hide.
  - rscadd: 'Icebox turfs can now be mined with your bare hands. tweak: Icebox creatures
      now have signals that can be tracked.'
  - balance: Ash drake armor now has cold protection so it can be used on icebox.
  cacogen:
  - bugfix: 'You can no longer receive 50x the value of items sold with barcodes on
      the Supply shuttle tweak: Sales barcode profit splits will consistently default
      to 50% (you can still set this to less, but there''s no reason to at the moment)
      tweak: Sales tagger examine message improvements tweak: Sales tagger and GrandArk
      Exporter tablet app both tell you the valid range to set the profit split in
      now'
  - spellcheck: '''Barcode tag'' is now called ''barcode tag'''
  drongood12:
  - bugfix: the BRPED beam now hits exactly the object
  necromanceranne:
  - bugfix: Corrects an incorrectly set var in syndicate portable turrets that prevented
      them from firing.
2021-02-19:
  Kylerace:
  - bugfix: personal training units can now have toolboxes attached to them again
  - code_imp: there are no longer BB's inside your guns. whatever that means
  NotRanged:
  - bugfix: Fixes hitscan beams not reflecting off of certain tiles (e.g. reflective
      blob) properly.
  Qustinnus:
  - bugfix: fixes has_material_type and has_material_category always returning a true
      value
  Thalpy:
  - code_imp: improves holder.dm readability
  - bugfix: fixes explosive chems without temperature requirements to explode at any
      temperature
  Timberpoes:
  - bugfix: When a player is held up at gunpoint, the HUD alert is no longer permanent
      and will be removed when the player is no longer held up.
  - bugfix: Observers can no longer click on alert icons to perform actions when auto-observing
      players.
  dragomagol:
  - admin: build mode fill tool now asks for confirmation when filling an area greater
      than 150 tiles
  necromanceranne:
  - code_imp: Cleans up the weirdness of Blood Halberds by bringing them under the
      cultblade parent, as well as making their code more compliant with contributor
      guidelines. Also renames them to Bloody Halberds.
  - qol: Blood Rites now uses a radial menu to choose which spell to cast.
  - imageadd: A new sprite for the Bloody Halberds. It looks more like a polearm.
  - bugfix: Adds a sprite for plushies in suit storage slots.
  timothyteakettle:
  - bugfix: stops people using message all when their pda doesn't allow it
2021-02-21:
  ArcaneDefence:
  - bugfix: Limbs melted by plasma lava on icebox will not become invisible any more.
  Arkatos:
  - bugfix: Fixed a case where certain Auxiliary Base construction options were not
      working properly. Better get building!
  Dex:
  - bugfix: Raven evac shuttle can now early launch
  General Bazelart Haffaz Aladeen:
  - admin: Sorry I changed secrets panel again, it's more organized and has open spaces
      for some new buttons
  - admin: Making everyone monkey from secrets panel no longer snitches to the entire
      server
  - admin: Readded change all species button to only fun for you
  Ghilker:
  - code_imp: readability, docs
  Imaginos16:
  - rscadd: NanoTrasen has now graciously created new outfits for their esteemed members
      of Central Command! These include new turtlenecks, a fancy coat, a new cap,
      and a skirt edition of the current Official jumpsuit.
  - imagedel: As a result of these changes of apparel, however, NanoTrasen came to
      the decision to remove the old CentCom Officer Jumpsuits in favor of the Turtlenecks.
  RaveRadbury:
  - bugfix: Binary Encryption keys work in pAIs that have downloaded the encryption
      key software.
  TemporalOroboros:
  - code_imp: Adds update_appearance, update_name, and update_icon
  - rscadd: The supermatter can now consume miasma in the air to power itself.
  - refactor: Mobcode is now ever so slightly more consistent
  Thalpy:
  - rscadd: Adds a new reaction lookup window to the chem dispenser
  - rscadd: Adds the chemistry tab in the crafting menu for ghetto chemists, this
      allows users to create tabletop burners, thermometers, pH booklets, droppers,
      improvised chem heaters and improvised cooling sprays
  - rscadd: Adds 2 new reactions - ice and universal indicator
  - refactor: Refactors part of crafting code to allow use of machinery and optimises
      part of the code
  - bugfix: fixed addictions not applying moods and start procs correctly
  Timberpoes:
  - bugfix: The buckled, handcuffed and legcuffed alerts now work properly when clicked
      on.
  Time-Green:
  - bugfix: Fixes roundstart runtime from addictions
  - bugfix: fix chemscan runtiming on mindless
  - bugfix: Fixes reagent chambers not working
  c420-o:
  - rscadd: Added foam finger, toy and admeme version
  - admin: added foam finger
  cacogen:
  - qol: Crafting menu will now tell you which colour of crayon is needed (useful
      for recipes like the crazy burger)
  itseasytosee:
  - qol: death examination are less confusing
  necromanceranne:
  - bugfix: Fixes regal pipeguns inheriting jamming from pipeguns.
  - bugfix: Fixes projectile_damage_multiplier not applying to stamina damage dealt
      by projectiles.
  - code_imp: Tidies up some of the code in living duffel bags to meet contribution
      guidelines.
  timothymtorres:
  - bugfix: Fixed cigarettes being lit in no-oxygen environments
  - rscadd: Cigarettes can be injected with oxygen to allow smoking anywhere
  - code_imp: The cigarette brand 'Space cigarettes' now has oxygen in it's default
      reagents (allowing it to be smoked in space)
  tralezab:
  - rscadd: 'New Event: Shuttle Insurance!'
2021-02-22:
  Dax Dupont:
  - spellcheck: Fixed a type in gauze falling off message.
  Fikou:
  - imageadd: adds new sprites for wizard cult constructs
  - bugfix: fixes wraith jaunts being invisible
  - bugfix: fixes wizard cult constructs not working
  Kathy Ryals:
  - balance: 'Atmos holofan projectors can now project up to six holograms. tweak:
      Swapped the engineering holofan projector in the CE locker for an atmos projector.'
  Melbert:
  - spellcheck: The flavor text of the lifebringers has been adjusted for clarification.
  Mothblocks:
  - bugfix: Fixed multiple high impact rulesets being chosen on Dynamic.
  NamelessFairy:
  - bugfix: A levitating light switch in Metastation toxins storage has now been attached
      to a wall
  TemporalOroboros:
  - bugfix: Mounted seclights work again.
  Tlaltecuhtli:
  - bugfix: fire extinguisher particles can go through machinery, lockers, crates
      and extinguish the air on top of them
  - code_imp: fire extinguisher uses modern pass_flags code instead of shit code
  - code_imp: 'new passflag : PASSDOOR instead of being ''''''''PASSMACHINERY''''''''
      added  it to xray , some sniper thing and crucible pot to have same effects
      as before'
  dragomagol:
  - bugfix: Icebox public mining APC now uses the correct area
  itseasytosee:
  - bugfix: Rust Heritec slime people will no longer be hurt by rust
  necromanceranne:
  - bugfix: Stops the rune carver from carving on invalid targets.
  theOOZ:
  - qol: Better visual clarity of the health scanner's text colors.
2021-02-23:
  Dex:
  - rscadd: Added a food cart to Kilo kitchen
  EOBGames:
  - rscadd: 'The Nanotrasen Entertainment Division has released a new card game designed
      to be played quickly and easily: Wiz-Off.! Join the battle at your local Fun
      Vendor today!'
  Flareguy:
  - imageadd: Telescopic batons are now a discernible shape
  Ryll-Ryll:
  - refactor: Implements JPS Pathfinding!! I'll do the rest of this later
  Thalpy:
  - bugfix: fixes cold reactions not reacting in a few limited cases
  necromanceranne:
  - balance: Shielded Robes and Mirror Shields can no longer be made from daemon forges.
  - balance: Eldritch Longswords and True Nar'sian Hardened Armor can be made from
      daemon forges. True Nar'sian Hardened Armor has no slowdown, unlike the lavaland
      version.
  - balance: The equipment spell now grants you a cult dagger. Still separate from
      the other spell so that you can acquire a dagger without being slapped with
      a validsuit.
  - balance: Eldritch longswords and cult daggers have block chance (50% and 25% respectively).
      Cult daggers cannot block projectiles and the cult ghost longsword only has
      25% block chance.
  - balance: The cult blindfold only stuns you if you actually are stupid enough to
      put it over your eyes.
  - bugfix: Fixes the halberd not correctly displaying the correct inhand sprites.
  vincentiusvin:
  - bugfix: atmos devices with multiple ends that is hooked to the same line can now
      redistribute pressure more consistently. (can connect to a single pipeline in
      more than one nodes)
2021-02-24:
  Dex:
  - bugfix: Push broom will no longer slip you up while sweeping slippery items.
  - code_imp: Push broom now sweeps on pre move rather than moved.
  Fikou:
  - bugfix: fixes pirate captain spawning with the wrong outfit
  Fikou, Floyd, coiax:
  - rscadd: Adds the Intento! Buy it in your local library vendor!
  Ghilker:
  - code_imp: readability, docs
  Kylerace:
  - bugfix: you can no longer use holodeck items to get stuck in custom vendors and
      do nothing else
  - bugfix: custom vendors will no longer tell you an item cant be accepted twice
      in a row
  Qustinnus:
  - refactor: Adds a subsystem for ai movement
  SomeAngryMiner (sprite), Qustinnus (porting):
  - imageadd: Ports the supermatter sprite from Beestation
  Thebleh:
  - bugfix: Assembly parts no longer fall out of their holder when being picked up.
  bobbahbrown, Qustinnus, MrDoomBringer, ArcaneMusic:
  - rscadd: Experi-sci. Some nodes in the techwebs will now require specific experiments
      to be done. Some will also give a discount to specific nodes
  - rscdel: Active point generation has been removed from techwebs
  necromanceranne:
  - bugfix: Sticky tape no longer can be used on objects that aren't within reach.
2021-02-25:
  Arkatos:
  - qol: Updated radial menu for a spider selection from an egg cluster. It will now
      include a small button for showing additional information about given spider
      type.
  - qol: You can now choose a spider from an egg cluster from a distance instead of
      having to be next to them as a ghost.
  - bugfix: '"Click to play" button on when spider egg cluster matures will now actually
      give you a selection of spiders to choose from instead of doing nothing.'
  - qol: Radial close button is now more obvious and clear.
  Burgerman:
  - balance: Powersink now needs 25 pop to buy and costs 1 more tc.
  Fikou:
  - bugfix: fixes cult wraiths creating juggernauts instead
  - bugfix: fixes right clicking with crowbar not working
  Gurkenglas:
  - rscadd: Spiders on web now ignore an absence of gravity.
  - qol: ninjaDrainAct is now used with rightclick, not toggled with HUD.
  Mothblocks:
  - bugfix: Midround dynamic injection no longer has a 100% chance of activating.
  Qustinnus:
  - refactor: Glowshrooms now spread and decay different from before, hopefully preventing
      the issues they were causing with performance
  - bugfix: Monkeys no longer rip apart machines from the inside
  Time-Green:
  - bugfix: Only maintenance maintpills now give you maintpill score
2021-02-26:
  ArcaneMusic:
  - rscadd: There are now two experiments that botany can perform that boosts botany
      tech and experimental surgery.
  Dex:
  - bugfix: Jukeboxes and disco balls are no longer invisible.
  Fox McCloud:
  - bugfix: Fixes some future potential sound oddities
  Ghommie:
  - bugfix: fixed a problem with room beauty not updating when movables are moved
      around whilst contained within another movable, or when deleted.
  Qustinnus, MrDoomBringer:
  - rscadd: The chef and the bartender can now open up their venues to tourist robots,
      different robots have different tastes and will come visit to buy your wares!
  Ryll/Shaps:
  - qol: Ghosts can start their messages in deadchat with asterisks again
  Son-of-Space:
  - rscadd: Completely redid MetaStation's exterior layout
  - balance: Some of the solars on MetaStation weren't set up last shift. You'll have
      to build them yourselves.
  SuperNovaa41:
  - bugfix: fixed forcing people into clown cars.
  TJatPBnJ:
  - qol: Abductor tongues now tell you how to attune them on examine, and in the abductor
      shop.
  Thalpy:
  - bugfix: Fixes smashed bottles not applying their splashing effect on people
  - qol: Reduced the lag on the chemistry recipe lookup button on the dispenser
  - bugfix: fixes ice cream temperatures in the ice cream vat
  Zytolg:
  - bugfix: Gets rid of a doublepipe that was throwing a bunch of mapping errors in
      the bar pipenet.
2021-02-27:
  ATHATH:
  - bugfix: The daemon forge's normal description and stackcrafting description have
      been updated to reflect the recent changes to the daemon forge.
  ArcaneDefence:
  - spellcheck: Throat slitting combat logs are easier to understand
  Arkatos:
  - bugfix: Fixed a case where you were not able to move action buttons around.
  - bugfix: Fixed a missing title header of the Microscope UI.
  - bugfix: Fixed a missing title header of the R&D Console UI.
  Dex:
  - bugfix: Fixed light floors not working properly.
  Ghommie:
  - bugfix: combo streaks now reset after a while (default to 6 seconds), and not
      just visually, if no unarmed action is performed during that time period. Also,
      the combo hud now fades out, starting 2 seconds before the timed combo streak
      reset. Of course, the animation is halted and the opaqueness restored when the
      aforementioned "countdown" is interrupted.
  Guillaume Prata and M. Joyce:
  - bugfix: Fixes Plasmamen ERT not spawning properly
  - imageadd: Updated sprites for the CE and CMO Envirosuits and some small fixes
      on others.
  Melbert:
  - bugfix: Fixes certain announcements (captain's announcements, nuclear operative
      war declaration, command reports, etc) not playing their respective sounds.
  - bugfix: Interns no longer override their superior's announced command reports.
  Mothblocks:
  - rscadd: Dynamic will now play a part in controlling random event antagonists.
      If a dynamic midround injection is coming too soon, or too early, then the next
      midround injection will be buffed. Otherwise, it'll spawn normally.
  Qustinnus:
  - rscadd: Added new station traits that gives departments / everyone death rattle
      implants
  Ryll/Shaps:
  - bugfix: Admins can actually use the Briefing Officer Outfit preference to set
      their preferred briefing outfit for ERT's now
  - bugfix: Iron rods and pens can once again embed in targets if thrown at high speeds
      (like explosions)
  - qol: Trying to use an emote while it's cooling down will now tell you how much
      longer you have to wait. This will only show for emotes with longer than normal
      wait times.
  - bugfix: Disabler beams from drop pods/frag grenades will no longer cause burn
      wounds.
  TemporalOroboros:
  - rscadd: Nanotransen would like to make an official notice to all stations equipped
      with an SME (SuperMatter Engine) Since the last batch of crystals were shipped
      we have noticed an increased workplace accident occurrence rate in the engineering
      department. The supermatter is not made of candy. Do not lick it.
  Time-Green:
  - bugfix: fixes hardcore random paying out double on deconversion
  Tlaltecuhtli:
  - qol: brand_intelligence event no longer has 30% prob of making an hull breaking
      explosion and destoying the machine when converting them to rogue vending machines
      which means there  is 30% more vending machines that get turned into rogue ones
      aka all the ones that got hit with the vending machine virus
  cacogen:
  - bugfix: Spawned hot cross buns (e.g. one in cafe on MetaStation) are edible again
  - balance: Hot cross buns now use a bread slice instead of a loaf of bread (more
      economical)
  mozi_h:
  - bugfix: Sheets of carbon will no longer be infinite or invisible when copying.
  prodirus:
  - bugfix: Allergy suffers should now stop accumulating histamine and toxin damage
      while in stasis.
  redmoogle:
  - bugfix: Virology Healing Stat Bonuses Work Again
  - bugfix: Virology Narcolepsy Increased Speed Works Now
  vincentiusvin:
  - qol: You can now check the EER of the supermatter as a ghost by examining it.
2021-02-28:
  ArcaneDefence:
  - bugfix: Plungers on layer mode won't turn into the pink/black error sprite when
      worn on the face
  ArcaneMusic:
  - bugfix: Pin the tail on the corgi works again.
  Burgerman:
  - bugfix: warden's police hat now no longer leaves a space before your message and
      people should now get Canadian conversions when they did not previously, cigarette
      will now convert to dart and scuffle will now convert to kerfuffle
  Ghilker:
  - rscadd: Crystallizer, a machine that converts gas mixtures into solid matter,
      usually crystals. Select a recipe and see the requirements to make that object.
      The green port is the input, the red port is the cooling/heating.
  - rscdel: removed zauker gas grenade
  - rscadd: added n2o crystals (releases small amounts of n2o gas)
  - rscadd: added crystal cells (high power cell but not rechargeable)
  - rscadd: added zaukerite and relative recipes (aestetic item/bragging rights)
  - rscadd: added gas recipe datums for multiple machines support
  Gurkenglas:
  - bugfix: The chaplain's null rod can now dispel the heretic's transmutation rune.
      Note that as with with the Nar'Sie rune, you must stand on it.
  Iamgoofball:
  - balance: Poor Aim no longer blinds you, and now properly reflects the aiming capabilities
      of the galaxy's finest.
  Thalpy:
  - qol: 'Improved the chemistry debug tools for people to use tweak: adjusted Helbital,
      Libital, probital, lenturi, aiuri, hercuri, convermol, tirimol, seiver, multiver,
      syriniver, synthflesh and penthrite to better use the new chemistry mechanics
      - see the wiki! tweak: Gave Helbital, Libital, probital, lenturi, aiuri, hercuri,
      convermol, tirimol, seiver, multiver, syriniver, synthflesh and penthrite impure
      mechanics'
  - soundadd: added a laugh for hel
  - code_imp: Improved some of the reagents code to handle this
  YakumoChen:
  - qol: Hygienebots can fly over tables now.
  cacogen:
  - bugfix: Watermelon slices spawned by an admin or by a map are edible
  tralezab:
  - bugfix: Restaurant Customerbots now gib into robotic gibs

repo_name: AnalWerewolf/sundown

license: mit