code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/riveted,
/area/mafia)
"b" = (
/turf/closed/indestructible/alien,
/area/mafia)
"g" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"h" = (
/obj/structure/grille/indestructable,
/turf/open/floor/plating,
/area/mafia)
"i" = (
/turf/open/floor/fakespace,
/area/mafia)
"j" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien22"
	},
/area/mafia)
"k" = (
/obj/mafia_game_board,
/turf/open/floor/plating,
/area/mafia)
"l" = (
/obj/structure/closet/abductor,
/turf/open/floor/plating/abductor,
/area/mafia)
"m" = (
/obj/effect/landmark/mafia,
/obj/structure/bed/abductor,
/turf/open/floor/plating/abductor,
/area/mafia)
"n" = (
/obj/effect/landmark/mafia,
/obj/structure/bed/abductor,
/turf/open/floor/plating/abductor2,
/area/mafia)
"o" = (
/obj/structure/closet/abductor,
/turf/open/floor/plating/abductor2,
/area/mafia)
"p" = (
/obj/machinery/door/poddoor/preopen{
	desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
	id = "mafia";
	max_integrity = 99999;
	name = "Station Night Shutters"
	},
/turf/closed/indestructible/fakeglass,
/area/mafia)
"q" = (
/turf/open/floor/plating/abductor,
/area/mafia)
"r" = (
/turf/open/floor/plating/abductor2,
/area/mafia)
"t" = (
/turf/open/floor/light/colour_cycle/dancefloor_a,
/area/mafia)
"u" = (
/obj/effect/baseturf_helper/asteroid,
/obj/effect/landmark/mafia/town_center,
/turf/open/floor/light/colour_cycle/dancefloor_b,
/area/mafia)
"v" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"x" = (
/obj/machinery/door/poddoor/preopen{
	desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
	id = "mafia";
	max_integrity = 99999;
	name = "Station Night Shutters"
	},
/obj/structure/window/reinforced/plasma/plastitanium,
/turf/open/floor/plating/abductor2,
/area/mafia)
"z" = (
/obj/structure/grille/indestructable,
/turf/open/floor/fakespace,
/area/mafia)
"B" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien2"
	},
/area/mafia)
"D" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien15"
	},
/area/mafia)
"E" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien7"
	},
/area/mafia)
"F" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien12"
	},
/area/mafia)
"G" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien17"
	},
/area/mafia)
"H" = (
/turf/open/space/basic,
/area/mafia)
"I" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien24"
	},
/area/mafia)
"J" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien18"
	},
/area/mafia)
"K" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien11"
	},
/area/mafia)
"L" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien14"
	},
/area/mafia)
"M" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien4"
	},
/area/mafia)
"N" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien21"
	},
/area/mafia)
"P" = (
/turf/closed/indestructible/abductor,
/area/mafia)
"Q" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien5"
	},
/area/mafia)
"S" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien3"
	},
/area/mafia)
"U" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien23"
	},
/area/mafia)
"V" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien13"
	},
/area/mafia)
"W" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien20"
	},
/area/mafia)
"Y" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien8"
	},
/area/mafia)
"Z" = (
/turf/closed/indestructible/abductor{
	icon_state = "alien10"
	},
/area/mafia)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(3,1,1) = {"
a
b
i
i
i
i
i
i
i
i
i
i
i
i
i
i
i
i
i
i
i
b
a
"}
(4,1,1) = {"
a
b
i
i
g
z
i
i
i
i
i
i
i
i
i
H
i
z
k
i
i
b
a
"}
(5,1,1) = {"
a
b
i
i
z
i
i
i
W
L
F
F
F
Z
P
i
i
i
h
i
i
b
a
"}
(6,1,1) = {"
a
b
i
i
i
W
L
Z
G
l
q
b
r
o
E
L
Z
P
i
i
i
b
a
"}
(7,1,1) = {"
a
b
i
i
i
N
o
r
p
m
q
x
r
n
x
q
l
B
i
i
i
b
a
"}
(8,1,1) = {"
a
b
i
i
i
U
n
r
b
b
q
b
r
b
b
q
m
M
i
i
i
b
a
"}
(9,1,1) = {"
a
b
i
i
W
G
x
r
r
x
q
x
r
x
q
q
x
E
P
i
i
b
a
"}
(10,1,1) = {"
a
b
i
i
N
l
x
b
x
x
x
x
x
x
x
b
x
o
B
i
i
b
a
"}
(11,1,1) = {"
a
b
i
i
j
m
q
q
q
x
t
t
t
x
r
r
r
n
S
i
i
b
a
"}
(12,1,1) = {"
a
b
i
i
j
b
x
b
x
x
t
u
t
x
x
b
x
b
S
i
i
b
a
"}
(13,1,1) = {"
a
b
i
i
j
n
r
r
r
x
t
t
t
x
q
q
q
m
S
i
i
b
a
"}
(14,1,1) = {"
a
b
i
i
U
o
x
b
x
x
x
x
x
x
x
b
x
l
M
i
i
b
a
"}
(15,1,1) = {"
a
b
i
i
I
J
x
q
q
x
r
x
q
x
r
r
x
Y
Q
i
i
b
a
"}
(16,1,1) = {"
a
b
i
i
i
N
m
q
b
b
r
b
q
b
b
r
n
B
i
i
i
b
a
"}
(17,1,1) = {"
a
b
i
i
i
U
l
q
x
n
r
x
q
m
x
r
o
M
i
i
i
b
a
"}
(18,1,1) = {"
a
b
i
i
i
I
D
K
J
o
r
b
q
l
Y
D
K
Q
i
i
i
b
a
"}
(19,1,1) = {"
a
b
i
i
z
i
i
i
I
D
V
V
V
K
Q
i
i
i
z
i
i
b
a
"}
(20,1,1) = {"
a
b
i
i
k
z
i
i
i
i
i
i
i
i
i
i
i
z
v
i
i
b
a
"}
(21,1,1) = {"
a
b
i
i
i
i
i
i
i
i
i
i
i
i
i
i
i
i
i
i
i
b
a
"}
(22,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(23,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}

repo_name: AnalWerewolf/sundown

license: mit


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/riveted,
/area/mafia)
"b" = (
/turf/closed/indestructible/riveted/plastinum,
/area/mafia)
"c" = (
/turf/closed/wall/rust,
/area/mafia)
"d" = (
/turf/open/floor/plating,
/area/mafia)
"e" = (
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"f" = (
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"g" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"h" = (
/obj/structure/grille/indestructable,
/turf/open/floor/plating,
/area/mafia)
"i" = (
/turf/open/floor/plating{
	icon_state = "platingdmg1"
	},
/area/mafia)
"j" = (
/obj/machinery/door/airlock/maintenance_hatch{
	max_integrity = 99999;
	name = "Maintenance"
	},
/obj/effect/mapping_helpers/airlock/locked,
/turf/open/floor/plating,
/area/mafia)
"k" = (
/obj/mafia_game_board,
/turf/open/floor/plating,
/area/mafia)
"l" = (
/obj/structure/closet/cabinet{
	anchored = 1
	},
/turf/open/floor/iron/dark,
/area/mafia)
"m" = (
/obj/effect/landmark/mafia,
/turf/open/floor/iron/dark,
/area/mafia)
"n" = (
/obj/effect/landmark/mafia,
/turf/open/floor/iron,
/area/mafia)
"o" = (
/obj/structure/closet/cabinet{
	anchored = 1
	},
/turf/open/floor/iron,
/area/mafia)
"p" = (
/obj/machinery/door/poddoor/preopen{
	desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
	id = "mafia";
	max_integrity = 99999;
	name = "Station Night Shutters"
	},
/turf/closed/indestructible/fakeglass,
/area/mafia)
"q" = (
/turf/open/floor/iron/dark,
/area/mafia)
"r" = (
/turf/open/floor/iron,
/area/mafia)
"s" = (
/turf/open/floor/fakespace,
/area/mafia)
"t" = (
/turf/open/floor/iron/solarpanel,
/area/mafia)
"u" = (
/obj/effect/baseturf_helper/asteroid,
/obj/effect/landmark/mafia/town_center,
/turf/open/floor/iron/solarpanel,
/area/mafia)
"v" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(3,1,1) = {"
a
b
b
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
b
b
a
"}
(4,1,1) = {"
a
b
b
c
g
h
d
d
d
d
d
e
d
d
d
d
d
h
k
c
b
b
a
"}
(5,1,1) = {"
a
b
b
c
h
d
d
e
b
b
j
b
j
b
b
d
d
i
h
c
b
b
a
"}
(6,1,1) = {"
a
b
b
c
i
b
b
j
b
l
q
b
r
o
b
j
b
b
d
c
b
b
a
"}
(7,1,1) = {"
a
b
c
c
d
b
o
r
p
m
q
p
r
n
p
q
l
b
d
c
c
b
a
"}
(8,1,1) = {"
a
b
c
d
d
b
n
r
b
b
q
b
r
b
b
q
m
b
d
d
c
b
a
"}
(9,1,1) = {"
a
b
c
d
b
b
p
r
r
p
q
p
r
p
q
q
p
b
b
d
c
b
a
"}
(10,1,1) = {"
a
b
c
d
b
l
p
b
p
p
p
p
p
p
p
b
p
o
b
d
c
b
a
"}
(11,1,1) = {"
a
b
c
d
j
m
q
q
q
p
s
t
s
p
r
r
r
n
j
e
c
b
a
"}
(12,1,1) = {"
a
b
c
e
b
b
p
b
p
p
t
u
t
p
p
b
p
b
b
d
c
b
a
"}
(13,1,1) = {"
a
b
c
d
j
n
r
r
r
p
s
t
s
p
q
q
q
m
j
d
c
b
a
"}
(14,1,1) = {"
a
b
c
d
b
o
p
b
p
p
p
p
p
p
p
b
p
l
b
i
c
b
a
"}
(15,1,1) = {"
a
b
c
d
b
b
p
q
q
p
r
p
q
p
r
r
p
b
b
d
c
b
a
"}
(16,1,1) = {"
a
b
c
f
d
b
m
q
b
b
r
b
q
b
b
r
n
b
d
d
c
b
a
"}
(17,1,1) = {"
a
b
c
c
d
b
l
q
p
n
r
p
q
m
p
r
o
b
d
c
c
b
a
"}
(18,1,1) = {"
a
b
b
c
d
b
b
j
b
o
r
b
q
l
b
j
b
b
d
c
b
b
a
"}
(19,1,1) = {"
a
b
b
c
h
i
d
d
b
b
j
b
j
b
b
d
e
d
h
c
b
b
a
"}
(20,1,1) = {"
a
b
b
c
k
h
d
d
e
d
d
d
d
d
d
d
d
h
v
c
b
b
a
"}
(21,1,1) = {"
a
b
b
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
b
b
a
"}
(22,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(23,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/riveted,
/area/mafia)
"b" = (
/turf/closed/wall/mineral/iron,
/area/mafia)
"c" = (
/turf/closed/wall/rust,
/area/mafia)
"d" = (
/turf/open/floor/plating,
/area/mafia)
"e" = (
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"f" = (
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"g" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"h" = (
/obj/structure/grille/indestructable,
/turf/open/floor/plating,
/area/mafia)
"i" = (
/turf/open/floor/plating{
	icon_state = "platingdmg1"
	},
/area/mafia)
"j" = (
/turf/closed/indestructible/fakedoor,
/area/mafia)
"k" = (
/obj/mafia_game_board,
/turf/open/floor/plating,
/area/mafia)
"l" = (
/obj/structure/closet/crate/coffin,
/turf/open/floor/carpet/red,
/area/mafia)
"m" = (
/obj/effect/landmark/mafia,
/turf/open/floor/carpet/red,
/area/mafia)
"n" = (
/obj/effect/landmark/mafia,
/turf/open/floor/iron/chapel{
	dir = 1
	},
/area/mafia)
"o" = (
/obj/structure/closet/crate/coffin,
/turf/open/floor/iron/chapel{
	dir = 4
	},
/area/mafia)
"p" = (
/obj/machinery/door/poddoor/preopen{
	desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
	id = "mafia";
	max_integrity = 99999;
	name = "Station Night Shutters"
	},
/turf/closed/indestructible/opsglass,
/area/mafia)
"q" = (
/turf/open/floor/carpet/red,
/area/mafia)
"r" = (
/turf/open/floor/iron/chapel{
	dir = 8
	},
/area/mafia)
"t" = (
/turf/open/floor/carpet/royalblack,
/area/mafia)
"u" = (
/obj/effect/baseturf_helper/asteroid,
/obj/effect/landmark/mafia/town_center,
/turf/open/floor/carpet/royalblack,
/area/mafia)
"v" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"D" = (
/obj/effect/landmark/mafia,
/turf/open/floor/iron/chapel{
	dir = 4
	},
/area/mafia)
"E" = (
/turf/open/floor/iron/chapel{
	dir = 4
	},
/area/mafia)
"H" = (
/obj/structure/closet/cabinet{
	anchored = 1
	},
/turf/open/floor/carpet/red,
/area/mafia)
"J" = (
/obj/structure/closet/crate/coffin,
/turf/open/floor/iron/chapel{
	dir = 1
	},
/area/mafia)
"M" = (
/obj/effect/landmark/mafia,
/turf/open/floor/iron/chapel{
	dir = 8
	},
/area/mafia)
"N" = (
/obj/effect/landmark/mafia,
/turf/open/floor/iron/chapel,
/area/mafia)
"O" = (
/turf/open/floor/iron/chapel,
/area/mafia)
"P" = (
/obj/structure/closet/crate/coffin,
/turf/open/floor/iron/chapel,
/area/mafia)
"Q" = (
/obj/structure/closet/crate/coffin,
/turf/open/floor/iron/chapel{
	dir = 8
	},
/area/mafia)
"X" = (
/turf/open/floor/iron/chapel{
	dir = 1
	},
/area/mafia)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(3,1,1) = {"
a
b
b
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
b
b
a
"}
(4,1,1) = {"
a
b
b
c
g
h
d
d
d
d
d
e
d
d
d
d
d
h
k
c
b
b
a
"}
(5,1,1) = {"
a
b
b
c
h
d
d
e
b
b
j
b
j
b
b
d
d
i
h
c
b
b
a
"}
(6,1,1) = {"
a
b
b
c
i
b
b
j
b
l
q
b
X
Q
b
j
b
b
d
c
b
b
a
"}
(7,1,1) = {"
a
b
c
c
d
b
J
r
p
m
q
p
E
N
p
q
l
b
d
c
c
b
a
"}
(8,1,1) = {"
a
b
c
d
d
b
D
O
b
b
q
b
r
b
b
q
m
b
d
d
c
b
a
"}
(9,1,1) = {"
a
b
c
d
b
b
p
X
r
p
q
p
O
p
q
q
p
b
b
d
c
b
a
"}
(10,1,1) = {"
a
b
c
d
b
l
p
b
p
p
p
p
p
p
p
b
p
Q
b
d
c
b
a
"}
(11,1,1) = {"
a
b
c
d
j
m
q
q
q
p
t
t
t
p
X
r
E
N
j
e
c
b
a
"}
(12,1,1) = {"
a
b
c
e
b
b
p
b
p
p
t
u
t
p
p
b
p
b
b
d
c
b
a
"}
(13,1,1) = {"
a
b
c
d
j
n
r
E
O
p
t
t
t
p
q
q
q
m
j
d
c
b
a
"}
(14,1,1) = {"
a
b
c
d
b
o
p
b
p
p
p
p
p
p
p
b
p
l
b
i
c
b
a
"}
(15,1,1) = {"
a
b
c
d
b
b
p
q
q
p
X
p
q
p
E
O
p
b
b
d
c
b
a
"}
(16,1,1) = {"
a
b
c
f
d
b
m
q
b
b
E
b
q
b
b
X
M
b
d
d
c
b
a
"}
(17,1,1) = {"
a
b
c
c
d
b
l
q
p
n
r
p
q
m
p
E
P
b
d
c
c
b
a
"}
(18,1,1) = {"
a
b
b
c
d
b
b
j
b
o
O
b
q
H
b
j
b
b
d
c
b
b
a
"}
(19,1,1) = {"
a
b
b
c
h
i
d
d
b
b
j
b
j
b
b
d
e
d
h
c
b
b
a
"}
(20,1,1) = {"
a
b
b
c
k
h
d
d
e
d
d
d
d
d
d
d
d
h
v
c
b
b
a
"}
(21,1,1) = {"
a
b
b
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
b
b
a
"}
(22,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
b
a
"}
(23,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/riveted,
/area/mafia)
"c" = (
/turf/closed/wall/rust,
/area/mafia)
"d" = (
/turf/open/floor/plating,
/area/mafia)
"e" = (
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"f" = (
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"g" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"h" = (
/obj/structure/grille/indestructable,
/turf/open/floor/plating,
/area/mafia)
"i" = (
/turf/open/floor/plating{
	icon_state = "platingdmg1"
	},
/area/mafia)
"j" = (
/obj/machinery/door/airlock/external/ruin{
	max_integrity = 99999;
	name = "Maintenance"
	},
/obj/effect/mapping_helpers/airlock/locked,
/turf/open/floor/plating,
/area/mafia)
"k" = (
/obj/mafia_game_board,
/turf/open/floor/plating,
/area/mafia)
"l" = (
/obj/structure/closet{
	desc = "It's a storage unit. For mining stuff. Y'know.";
	icon_state = "mining";
	name = "miner equipment locker"
	},
/obj/item/clothing/under/rank/cargo/miner/lavaland,
/turf/open/floor/grass/fakebasalt,
/area/mafia)
"m" = (
/obj/effect/landmark/mafia,
/turf/open/floor/grass/fakebasalt,
/area/mafia)
"n" = (
/obj/effect/landmark/mafia,
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 9
	},
/obj/effect/turf_decal/trimline/brown/filled/corner,
/turf/open/floor/iron,
/area/mafia)
"o" = (
/obj/effect/turf_decal/trimline/brown/filled/end{
	dir = 4
	},
/obj/structure/closet{
	desc = "It's a storage unit. For mining stuff. Y'know.";
	icon_state = "mining";
	name = "miner equipment locker"
	},
/obj/item/clothing/under/rank/cargo/miner/lavaland,
/turf/open/floor/iron,
/area/mafia)
"p" = (
/obj/machinery/door/poddoor/preopen{
	desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
	id = "mafia";
	max_integrity = 99999;
	name = "Station Night Shutters"
	},
/turf/closed/indestructible/fakeglass,
/area/mafia)
"q" = (
/turf/open/floor/grass/fakebasalt,
/area/mafia)
"r" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 9
	},
/obj/structure/closet{
	desc = "It's a storage unit. For mining stuff. Y'know.";
	icon_state = "mining";
	name = "miner equipment locker"
	},
/obj/item/clothing/under/rank/cargo/miner/lavaland,
/turf/open/floor/iron,
/area/mafia)
"s" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 9
	},
/turf/open/floor/iron,
/area/mafia)
"t" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/mafia)
"u" = (
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red,
/turf/open/floor/iron/dark,
/area/mafia)
"v" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"w" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 1
	},
/obj/effect/turf_decal/trimline/brown/filled/corner,
/turf/open/floor/iron,
/area/mafia)
"x" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 1
	},
/obj/effect/turf_decal/trimline/brown/filled/line,
/turf/open/floor/iron,
/area/mafia)
"y" = (
/obj/effect/turf_decal/trimline/brown/filled/end{
	dir = 4
	},
/turf/open/floor/iron,
/area/mafia)
"z" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 5
	},
/obj/structure/closet{
	desc = "It's a storage unit. For mining stuff. Y'know.";
	icon_state = "mining";
	name = "miner equipment locker"
	},
/obj/item/clothing/under/rank/cargo/miner/lavaland,
/turf/open/floor/iron,
/area/mafia)
"A" = (
/obj/effect/landmark/mafia,
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 6
	},
/turf/open/floor/iron,
/area/mafia)
"B" = (
/obj/effect/turf_decal/trimline/brown/filled/end{
	dir = 1
	},
/turf/open/floor/iron,
/area/mafia)
"C" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 4
	},
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 8
	},
/turf/open/floor/iron,
/area/mafia)
"D" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 10
	},
/obj/effect/turf_decal/trimline/brown/filled/corner{
	dir = 4
	},
/turf/open/floor/iron,
/area/mafia)
"E" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 1
	},
/obj/effect/turf_decal/trimline/brown/filled/corner{
	dir = 8
	},
/turf/open/floor/iron,
/area/mafia)
"F" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 5
	},
/turf/open/floor/iron,
/area/mafia)
"G" = (
/obj/effect/landmark/mafia,
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 10
	},
/turf/open/floor/iron,
/area/mafia)
"H" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 10
	},
/obj/structure/closet{
	desc = "It's a storage unit. For mining stuff. Y'know.";
	icon_state = "mining";
	name = "miner equipment locker"
	},
/obj/item/clothing/under/rank/cargo/miner/lavaland,
/turf/open/floor/iron,
/area/mafia)
"I" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 6
	},
/obj/structure/closet{
	desc = "It's a storage unit. For mining stuff. Y'know.";
	icon_state = "mining";
	name = "miner equipment locker"
	},
/obj/item/clothing/under/rank/cargo/miner/lavaland,
/turf/open/floor/iron,
/area/mafia)
"J" = (
/obj/effect/landmark/mafia,
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 6
	},
/obj/effect/turf_decal/trimline/brown/filled/corner{
	dir = 1
	},
/turf/open/floor/iron,
/area/mafia)
"K" = (
/obj/effect/turf_decal/trimline/brown/filled/end{
	dir = 8
	},
/obj/structure/closet{
	desc = "It's a storage unit. For mining stuff. Y'know.";
	icon_state = "mining";
	name = "miner equipment locker"
	},
/obj/item/clothing/under/rank/cargo/miner/lavaland,
/turf/open/floor/iron,
/area/mafia)
"L" = (
/obj/effect/landmark/mafia,
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 5
	},
/turf/open/floor/iron,
/area/mafia)
"M" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 10
	},
/turf/open/floor/iron,
/area/mafia)
"N" = (
/obj/effect/turf_decal/trimline/brown/filled/line,
/obj/effect/turf_decal/trimline/brown/filled/corner{
	dir = 4
	},
/turf/open/floor/iron,
/area/mafia)
"O" = (
/obj/effect/turf_decal/trimline/brown/filled/corner{
	dir = 8
	},
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 5
	},
/turf/open/floor/iron,
/area/mafia)
"P" = (
/obj/effect/turf_decal/trimline/brown/filled/end,
/turf/open/floor/iron,
/area/mafia)
"Q" = (
/obj/effect/landmark/mafia,
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 9
	},
/turf/open/floor/iron,
/area/mafia)
"R" = (
/obj/effect/baseturf_helper/asteroid,
/obj/effect/landmark/mafia/town_center,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/turf/open/floor/iron/dark,
/area/mafia)
"S" = (
/obj/effect/turf_decal/trimline/brown/filled/end{
	dir = 8
	},
/turf/open/floor/iron,
/area/mafia)
"T" = (
/obj/effect/turf_decal/trimline/brown/filled/line,
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 1
	},
/turf/open/floor/iron,
/area/mafia)
"U" = (
/obj/effect/turf_decal/trimline/brown/filled/line,
/obj/effect/turf_decal/trimline/brown/filled/corner{
	dir = 1
	},
/turf/open/floor/iron,
/area/mafia)
"V" = (
/obj/effect/turf_decal/trimline/brown/filled/line{
	dir = 6
	},
/turf/open/floor/iron,
/area/mafia)
"W" = (
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/turf/open/floor/iron/dark,
/area/mafia)
"X" = (
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/turf/open/floor/iron/dark,
/area/mafia)
"Y" = (
/turf/closed/indestructible/reinforced,
/area/mafia)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
a
"}
(3,1,1) = {"
a
Y
Y
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
Y
Y
a
"}
(4,1,1) = {"
a
Y
Y
c
g
h
d
d
d
d
d
e
d
d
d
d
d
h
k
c
Y
Y
a
"}
(5,1,1) = {"
a
Y
Y
c
h
d
d
e
Y
Y
j
Y
j
Y
Y
d
d
i
h
c
Y
Y
a
"}
(6,1,1) = {"
a
Y
Y
c
i
Y
Y
j
Y
l
q
Y
s
H
Y
j
Y
Y
d
c
Y
Y
a
"}
(7,1,1) = {"
a
Y
c
c
d
Y
r
M
p
m
q
p
w
A
p
q
l
Y
d
c
c
Y
a
"}
(8,1,1) = {"
a
Y
c
d
d
Y
L
N
Y
Y
q
Y
x
Y
Y
q
m
Y
d
d
c
Y
a
"}
(9,1,1) = {"
a
Y
c
d
Y
Y
p
O
P
p
q
p
y
p
q
q
p
Y
Y
d
c
Y
a
"}
(10,1,1) = {"
a
Y
c
d
Y
l
p
Y
p
p
p
p
p
p
p
Y
p
K
Y
d
c
Y
a
"}
(11,1,1) = {"
a
Y
c
d
j
m
q
q
q
p
q
u
q
p
B
C
C
J
j
e
c
Y
a
"}
(12,1,1) = {"
a
Y
c
e
Y
Y
p
Y
p
p
t
R
X
p
p
Y
p
Y
Y
d
c
Y
a
"}
(13,1,1) = {"
a
Y
c
d
j
n
C
C
P
p
q
W
q
p
q
q
q
m
j
d
c
Y
a
"}
(14,1,1) = {"
a
Y
c
d
Y
o
p
Y
p
p
p
p
p
p
p
Y
p
l
Y
i
c
Y
a
"}
(15,1,1) = {"
a
Y
c
d
Y
Y
p
q
q
p
S
p
q
p
B
D
p
Y
Y
d
c
Y
a
"}
(16,1,1) = {"
a
Y
c
f
d
Y
m
q
Y
Y
T
Y
q
Y
Y
E
G
Y
d
d
c
Y
a
"}
(17,1,1) = {"
a
Y
c
c
d
Y
l
q
p
Q
U
p
q
m
p
F
I
Y
d
c
c
Y
a
"}
(18,1,1) = {"
a
Y
Y
c
d
Y
Y
j
Y
z
V
Y
q
l
Y
j
Y
Y
d
c
Y
Y
a
"}
(19,1,1) = {"
a
Y
Y
c
h
i
d
d
Y
Y
j
Y
j
Y
Y
d
e
d
h
c
Y
Y
a
"}
(20,1,1) = {"
a
Y
Y
c
k
h
d
d
e
d
d
d
d
d
d
d
d
h
v
c
Y
Y
a
"}
(21,1,1) = {"
a
Y
Y
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
Y
Y
a
"}
(22,1,1) = {"
a
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
Y
a
"}
(23,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/riveted,
/area/mafia)
"b" = (
/turf/closed/indestructible/riveted/plastinum,
/area/mafia)
"d" = (
/turf/open/floor/plating,
/area/mafia)
"e" = (
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"f" = (
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"g" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"h" = (
/obj/structure/grille/indestructable,
/turf/open/floor/plating,
/area/mafia)
"i" = (
/turf/open/floor/plating{
	icon_state = "platingdmg1"
	},
/area/mafia)
"j" = (
/obj/machinery/door/airlock/maintenance_hatch{
	max_integrity = 99999;
	name = "Maintenance"
	},
/obj/effect/mapping_helpers/airlock/locked,
/turf/open/floor/plating,
/area/mafia)
"k" = (
/obj/mafia_game_board,
/turf/open/floor/plating,
/area/mafia)
"l" = (
/obj/item/bedsheet/brown,
/obj/structure/bed,
/turf/open/floor/holofloor/wood,
/area/mafia)
"m" = (
/obj/effect/landmark/mafia,
/turf/open/floor/holofloor/wood,
/area/mafia)
"n" = (
/obj/item/bedsheet/green,
/obj/structure/bed,
/turf/open/floor/holofloor/wood,
/area/mafia)
"o" = (
/obj/item/bedsheet/blue,
/obj/structure/bed,
/turf/open/floor/holofloor/wood,
/area/mafia)
"p" = (
/obj/machinery/door/poddoor/preopen{
	desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
	id = "mafia";
	max_integrity = 99999;
	name = "Station Night Shutters"
	},
/turf/closed/indestructible/fakeglass,
/area/mafia)
"q" = (
/turf/open/floor/iron/dark,
/area/mafia)
"r" = (
/turf/open/floor/iron,
/area/mafia)
"s" = (
/turf/closed/wall/ice,
/area/mafia)
"t" = (
/turf/open/floor/holofloor/snow,
/area/mafia)
"u" = (
/obj/structure/statue/plasma/scientist{
	anchored = 1
	},
/turf/open/floor/holofloor/snow,
/area/mafia)
"v" = (
/obj/effect/baseturf_helper/asteroid,
/obj/effect/landmark/mafia/town_center,
/turf/open/floor/holofloor/snow,
/area/mafia)
"w" = (
/turf/open/lava/plasma/mafia,
/area/mafia)
"x" = (
/obj/machinery/door/airlock/external/ruin{
	max_integrity = 9999;
	opacity = 0
	},
/obj/machinery/door/poddoor/preopen{
	desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
	id = "mafia";
	max_integrity = 99999;
	name = "Station Night Shutters"
	},
/obj/effect/mapping_helpers/airlock/locked,
/turf/open/floor/iron/dark,
/area/mafia)
"y" = (
/obj/effect/landmark/mafia,
/turf/open/floor/holofloor/snow,
/area/mafia)
"z" = (
/obj/structure/lattice/catwalk,
/turf/open/lava/plasma/mafia,
/area/mafia)
"A" = (
/obj/machinery/door/airlock/external/ruin{
	max_integrity = 9999
	},
/obj/machinery/door/poddoor/preopen{
	desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
	id = "mafia";
	max_integrity = 99999;
	name = "Station Night Shutters"
	},
/obj/effect/mapping_helpers/airlock/locked,
/turf/open/floor/iron,
/area/mafia)
"B" = (
/obj/effect/landmark/mafia,
/obj/structure/lattice/catwalk,
/turf/open/lava/plasma/mafia,
/area/mafia)
"C" = (
/obj/mafia_game_board,
/turf/open/floor/holofloor/snow,
/area/mafia)
"D" = (
/obj/structure/closet/crate/science,
/obj/item/clothing/suit/hooded/wintercoat,
/obj/item/clothing/shoes/winterboots,
/turf/open/floor/holofloor/snow,
/area/mafia)
"E" = (
/obj/structure/lattice/catwalk,
/obj/structure/closet/crate/critter,
/obj/item/clothing/suit/hooded/wintercoat/miner,
/obj/item/clothing/shoes/winterboots,
/turf/open/lava/plasma/mafia,
/area/mafia)
"F" = (
/turf/open/floor/holofloor/wood,
/area/mafia)
"G" = (
/obj/item/bedsheet/orange,
/obj/structure/bed,
/turf/open/floor/holofloor/wood,
/area/mafia)
"H" = (
/obj/item/bedsheet/black,
/obj/structure/bed,
/turf/open/floor/holofloor/wood,
/area/mafia)
"I" = (
/obj/item/bedsheet/red,
/obj/structure/bed,
/turf/open/floor/holofloor/wood,
/area/mafia)
"J" = (
/turf/open/floor/plating/snowed/smoothed,
/area/mafia)
"K" = (
/turf/closed/indestructible/rock/snow,
/area/mafia)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
s
K
K
K
K
K
K
K
K
K
K
a
"}
(3,1,1) = {"
a
b
b
s
s
s
s
s
s
s
s
s
w
w
t
w
w
w
w
w
w
K
a
"}
(4,1,1) = {"
a
b
b
s
g
h
d
d
d
d
d
s
t
w
w
w
w
w
C
w
w
K
a
"}
(5,1,1) = {"
a
b
b
s
h
d
d
e
s
s
j
s
p
p
p
w
w
w
w
w
w
K
a
"}
(6,1,1) = {"
a
b
b
s
i
s
s
j
s
H
F
s
t
D
p
p
p
p
w
w
w
K
a
"}
(7,1,1) = {"
a
b
s
s
d
s
o
F
p
m
q
p
t
y
p
z
E
p
w
t
w
K
a
"}
(8,1,1) = {"
a
b
s
d
d
s
m
r
s
s
q
s
t
p
p
z
B
p
w
w
w
K
a
"}
(9,1,1) = {"
a
b
s
d
s
s
p
r
r
p
q
p
t
p
z
z
p
p
p
w
w
K
a
"}
(10,1,1) = {"
a
b
s
d
s
l
p
s
p
p
p
p
p
p
p
p
p
D
p
w
w
K
a
"}
(11,1,1) = {"
a
b
s
d
j
m
F
q
q
x
J
t
t
p
t
t
t
y
p
w
t
K
a
"}
(12,1,1) = {"
a
b
s
e
s
b
p
s
p
p
u
v
t
p
p
p
p
p
p
w
w
K
a
"}
(13,1,1) = {"
a
b
s
d
j
m
F
r
r
A
J
t
t
p
t
t
t
y
p
w
w
K
a
"}
(14,1,1) = {"
a
b
s
d
s
n
p
s
p
p
p
p
p
p
p
p
p
D
p
w
w
K
a
"}
(15,1,1) = {"
a
b
s
d
s
s
p
q
q
p
r
p
t
p
z
z
p
p
p
w
w
K
a
"}
(16,1,1) = {"
a
b
s
f
d
s
m
q
s
s
r
s
t
p
p
z
B
p
w
w
w
K
a
"}
(17,1,1) = {"
a
b
s
s
d
s
G
F
p
m
r
p
t
y
p
z
E
p
w
w
w
K
a
"}
(18,1,1) = {"
a
b
b
s
d
s
s
j
s
I
F
s
t
D
p
p
p
p
w
t
w
K
a
"}
(19,1,1) = {"
a
b
b
s
h
i
d
d
s
s
j
s
p
p
p
t
w
w
w
w
w
K
a
"}
(20,1,1) = {"
a
b
b
s
k
h
d
d
e
d
d
s
t
w
w
w
w
w
C
w
w
K
a
"}
(21,1,1) = {"
a
b
b
s
s
s
s
s
s
s
s
s
w
w
w
w
w
w
w
w
w
K
a
"}
(22,1,1) = {"
a
b
b
b
b
b
b
b
b
b
b
s
K
K
K
K
K
K
K
K
K
K
a
"}
(23,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/riveted,
/area/mafia)
"b" = (
/obj/structure/closet/cabinet{
	anchored = 1
	},
/obj/item/food/sashimi,
/turf/open/floor/carpet/black,
/area/mafia)
"c" = (
/turf/closed/wall/rust,
/area/mafia)
"d" = (
/turf/open/floor/plating,
/area/mafia)
"e" = (
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"f" = (
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"g" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"h" = (
/obj/structure/grille/indestructable,
/turf/open/floor/plating,
/area/mafia)
"i" = (
/turf/open/floor/plating{
	icon_state = "platingdmg1"
	},
/area/mafia)
"j" = (
/turf/closed/wall/mineral/wood{
	desc = "A door that goes nowhere. How kafkaesque.";
	icon = 'icons/obj/doors/mineral_doors.dmi';
	icon_state = "paperframe";
	name = "Door"
	},
/area/mafia)
"k" = (
/obj/mafia_game_board,
/turf/open/floor/plating,
/area/mafia)
"m" = (
/obj/effect/landmark/mafia,
/turf/open/floor/wood,
/area/mafia)
"n" = (
/obj/effect/landmark/mafia,
/turf/open/floor/carpet/black,
/area/mafia)
"o" = (
/obj/structure/closet/cabinet{
	anchored = 1
	},
/obj/item/food/sashimi,
/turf/open/floor/wood,
/area/mafia)
"p" = (
/obj/machinery/door/poddoor/preopen{
	desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
	id = "mafia";
	max_integrity = 99999;
	name = "Station Night Shutters"
	},
/turf/closed/indestructible/fakeglass{
	icon = 'icons/obj/smooth_structures/paperframes.dmi';
	icon_state = "paper"
	},
/area/mafia)
"q" = (
/turf/open/floor/wood,
/area/mafia)
"r" = (
/turf/open/floor/carpet/black,
/area/mafia)
"t" = (
/turf/open/floor/plating/beach/sand,
/area/mafia)
"u" = (
/obj/effect/baseturf_helper/asteroid,
/obj/effect/landmark/mafia/town_center,
/turf/open/floor/plating/beach/sand,
/area/mafia)
"v" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"B" = (
/obj/structure/showcase{
	density = 0;
	desc = "Welp, only one way to recover your honour.";
	icon = 'icons/obj/items_and_weapons.dmi';
	icon_state = "katana";
	name = "seppuku katana"
	},
/turf/open/floor/plating/beach/sand,
/area/mafia)
"S" = (
/turf/closed/wall/mineral/wood,
/area/mafia)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
a
"}
(3,1,1) = {"
a
S
S
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
S
S
a
"}
(4,1,1) = {"
a
S
S
c
g
h
d
d
d
d
d
e
d
d
d
d
d
h
k
c
S
S
a
"}
(5,1,1) = {"
a
S
S
c
h
d
d
e
S
S
j
S
j
S
S
d
d
i
h
c
S
S
a
"}
(6,1,1) = {"
a
S
S
c
i
S
S
j
S
o
q
S
r
b
S
j
S
S
d
c
S
S
a
"}
(7,1,1) = {"
a
S
c
c
d
S
b
r
p
m
q
p
r
n
p
q
o
S
d
c
c
S
a
"}
(8,1,1) = {"
a
S
c
d
d
S
n
r
S
S
q
S
r
S
S
q
m
S
d
d
c
S
a
"}
(9,1,1) = {"
a
S
c
d
S
S
p
r
r
p
q
p
r
p
q
q
p
S
S
d
c
S
a
"}
(10,1,1) = {"
a
S
c
d
S
o
p
S
p
p
p
p
p
p
p
S
p
b
S
d
c
S
a
"}
(11,1,1) = {"
a
S
c
d
j
m
q
q
q
p
t
t
t
p
r
r
r
n
j
e
c
S
a
"}
(12,1,1) = {"
a
S
c
e
S
S
p
S
p
p
t
u
B
p
p
S
p
S
S
d
c
S
a
"}
(13,1,1) = {"
a
S
c
d
j
n
r
r
r
p
t
t
t
p
q
q
q
m
j
d
c
S
a
"}
(14,1,1) = {"
a
S
c
d
S
b
p
S
p
p
p
p
p
p
p
S
p
o
S
i
c
S
a
"}
(15,1,1) = {"
a
S
c
d
S
S
p
q
q
p
r
p
q
p
r
r
p
S
S
d
c
S
a
"}
(16,1,1) = {"
a
S
c
f
d
S
m
q
S
S
r
S
q
S
S
r
n
S
d
d
c
S
a
"}
(17,1,1) = {"
a
S
c
c
d
S
o
q
p
n
r
p
q
m
p
r
b
S
d
c
c
S
a
"}
(18,1,1) = {"
a
S
S
c
d
S
S
j
S
b
r
S
q
o
S
j
S
S
d
c
S
S
a
"}
(19,1,1) = {"
a
S
S
c
h
i
d
d
S
S
j
S
j
S
S
d
e
d
h
c
S
S
a
"}
(20,1,1) = {"
a
S
S
c
k
h
d
d
e
d
d
d
d
d
d
d
d
h
v
c
S
S
a
"}
(21,1,1) = {"
a
S
S
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
S
S
a
"}
(22,1,1) = {"
a
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
S
a
"}
(23,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}


code:
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
"a" = (
/turf/closed/indestructible/riveted,
/area/mafia)
"b" = (
/obj/structure/closet/syndicate{
	desc = "A storage closet for syndicate conflict resolution operatives.";
	name = "red closet"
	},
/obj/item/clothing/under/syndicate/tacticool,
/obj/item/clothing/under/syndicate/tacticool/skirt,
/turf/open/floor/mineral/plastitanium,
/area/mafia)
"c" = (
/turf/closed/wall/rust,
/area/mafia)
"d" = (
/turf/open/floor/plating,
/area/mafia)
"e" = (
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"f" = (
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"g" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "platingdmg3"
	},
/area/mafia)
"h" = (
/obj/structure/grille/indestructable,
/turf/open/floor/plating,
/area/mafia)
"i" = (
/turf/open/floor/plating{
	icon_state = "platingdmg1"
	},
/area/mafia)
"j" = (
/obj/machinery/door/airlock/maintenance_hatch{
	max_integrity = 99999;
	name = "Maintenance"
	},
/obj/effect/mapping_helpers/airlock/locked,
/turf/open/floor/plating,
/area/mafia)
"k" = (
/obj/mafia_game_board,
/turf/open/floor/plating,
/area/mafia)
"l" = (
/obj/structure/closet/syndicate{
	desc = "A storage closet for syndicate conflict resolution operatives.";
	name = "red closet"
	},
/obj/item/clothing/under/syndicate/tacticool,
/obj/item/clothing/under/syndicate/tacticool/skirt,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/turf/open/floor/iron/dark,
/area/mafia)
"m" = (
/obj/structure/closet/syndicate{
	desc = "A storage closet for syndicate conflict resolution operatives.";
	name = "red closet"
	},
/obj/item/clothing/under/syndicate/tacticool,
/obj/item/clothing/under/syndicate/tacticool/skirt,
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/turf/open/floor/iron/dark,
/area/mafia)
"n" = (
/obj/effect/landmark/mafia,
/turf/open/floor/mineral/plastitanium,
/area/mafia)
"o" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/turf/open/floor/iron/dark,
/area/mafia)
"p" = (
/obj/machinery/door/poddoor/preopen{
	desc = "When it's time to sleep, the lights will go out. Remember - no one in space can hear you scream.";
	id = "mafia";
	max_integrity = 99999;
	name = "Station Night Shutters"
	},
/turf/closed/indestructible/opsglass,
/area/mafia)
"q" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/structure/chair/office{
	dir = 1;
	name = "tactical swivel chair"
	},
/turf/open/floor/iron/dark,
/area/mafia)
"r" = (
/turf/open/floor/mineral/plastitanium,
/area/mafia)
"s" = (
/turf/open/floor/mineral/plastitanium/red,
/area/mafia)
"t" = (
/turf/open/floor/circuit/red,
/area/mafia)
"u" = (
/obj/effect/baseturf_helper/asteroid,
/obj/effect/landmark/mafia/town_center,
/obj/structure/chair,
/turf/open/floor/circuit/red,
/area/mafia)
"v" = (
/obj/mafia_game_board,
/turf/open/floor/plating{
	icon_state = "panelscorched"
	},
/area/mafia)
"w" = (
/turf/closed/indestructible/syndicate,
/area/mafia)
"x" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/structure/chair/office{
	dir = 4;
	name = "tactical swivel chair"
	},
/turf/open/floor/iron/dark,
/area/mafia)
"y" = (
/obj/structure/chair/office{
	name = "tactical swivel chair"
	},
/turf/open/floor/mineral/plastitanium,
/area/mafia)
"z" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/structure/chair/office{
	name = "tactical swivel chair"
	},
/turf/open/floor/iron/dark,
/area/mafia)
"A" = (
/obj/structure/chair/office{
	dir = 8;
	name = "tactical swivel chair"
	},
/turf/open/floor/mineral/plastitanium,
/area/mafia)
"B" = (
/obj/structure/chair/office{
	dir = 4;
	name = "tactical swivel chair"
	},
/turf/open/floor/mineral/plastitanium,
/area/mafia)
"C" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/structure/chair/office{
	dir = 8;
	name = "tactical swivel chair"
	},
/turf/open/floor/iron/dark,
/area/mafia)
"E" = (
/obj/structure/chair/office{
	dir = 1;
	name = "tactical swivel chair"
	},
/turf/open/floor/mineral/plastitanium,
/area/mafia)
"F" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/structure/closet/syndicate{
	desc = "A storage closet for syndicate conflict resolution operatives.";
	name = "red closet"
	},
/obj/item/clothing/under/syndicate/tacticool,
/obj/item/clothing/under/syndicate/tacticool/skirt,
/turf/open/floor/iron/dark,
/area/mafia)
"G" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/item/clothing/under/syndicate/tacticool,
/obj/structure/closet/syndicate{
	desc = "A storage closet for syndicate conflict resolution operatives.";
	name = "red closet"
	},
/obj/item/clothing/under/syndicate/tacticool/skirt,
/turf/open/floor/iron/dark,
/area/mafia)
"H" = (
/obj/effect/turf_decal/tile/red,
/obj/effect/turf_decal/tile/red{
	dir = 4
	},
/obj/effect/turf_decal/tile/red{
	dir = 8
	},
/obj/effect/turf_decal/tile/red{
	dir = 1
	},
/obj/effect/landmark/mafia,
/turf/open/floor/iron/dark,
/area/mafia)

(1,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}
(2,1,1) = {"
a
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
a
"}
(3,1,1) = {"
a
w
w
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
w
w
a
"}
(4,1,1) = {"
a
w
w
c
g
h
d
d
d
d
d
e
d
d
d
d
d
h
k
c
w
w
a
"}
(5,1,1) = {"
a
w
w
c
h
d
d
e
w
w
j
w
j
w
w
d
d
i
h
c
w
w
a
"}
(6,1,1) = {"
a
w
w
c
i
w
w
j
w
b
r
w
o
F
w
j
w
w
d
c
w
w
a
"}
(7,1,1) = {"
a
w
c
c
d
w
l
o
p
n
r
p
o
H
p
r
b
w
d
c
c
w
a
"}
(8,1,1) = {"
a
w
c
d
d
w
H
o
w
w
r
w
o
w
w
r
n
w
d
d
c
w
a
"}
(9,1,1) = {"
a
w
c
d
w
w
p
o
x
p
B
p
x
p
B
r
p
w
w
d
c
w
a
"}
(10,1,1) = {"
a
w
c
d
w
b
p
w
p
p
p
p
p
p
p
w
p
m
w
d
c
w
a
"}
(11,1,1) = {"
a
w
c
d
j
n
r
r
y
p
s
t
s
p
q
o
o
H
j
e
c
w
a
"}
(12,1,1) = {"
a
w
c
e
w
w
p
w
p
p
t
u
t
p
p
w
p
w
w
d
c
w
a
"}
(13,1,1) = {"
a
w
c
d
j
H
o
o
z
p
s
t
s
p
E
r
r
n
j
d
c
w
a
"}
(14,1,1) = {"
a
w
c
d
w
l
p
w
p
p
p
p
p
p
p
w
p
b
w
i
c
w
a
"}
(15,1,1) = {"
a
w
c
d
w
w
p
r
A
p
C
p
A
p
C
o
p
w
w
d
c
w
a
"}
(16,1,1) = {"
a
w
c
f
d
w
n
r
w
w
o
w
r
w
w
o
H
w
d
d
c
w
a
"}
(17,1,1) = {"
a
w
c
c
d
w
b
r
p
H
o
p
r
n
p
o
G
w
d
c
c
w
a
"}
(18,1,1) = {"
a
w
w
c
d
w
w
j
w
F
o
w
r
b
w
j
w
w
d
c
w
w
a
"}
(19,1,1) = {"
a
w
w
c
h
i
d
d
w
w
j
w
j
w
w
d
e
d
h
c
w
w
a
"}
(20,1,1) = {"
a
w
w
c
k
h
d
d
e
d
d
d
d
d
d
d
d
h
v
c
w
w
a
"}
(21,1,1) = {"
a
w
w
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
c
w
w
a
"}
(22,1,1) = {"
a
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
w
a
"}
(23,1,1) = {"
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
a
"}