code:
2018-01-01:
  Dax Dupont:
  - bugfix: PDA messages have been fixed.
2018-01-02:
  Dax Dupont:
  - bugfix: The bank vault is no longer metagaming. It will now display the IC station
      name.
  DaxDupont:
  - bugfix: Solar control consoles are no longer pointing to the wrong direction,
      you can now turn tracking off again and manual positioning of solar panels have
      been fixed.
  Frozenguy5:
  - rscadd: Adds a goon and cult emoji. Improves gear and tophat. (Credits to GoonStation
      for creating the goon bee sprite.)
  Okand37:
  - rscadd: Overhauled aesthetic of some portions of Omegastation
  - rscadd: Overhauled Omegastation's departure lounge, fitting it with the rest of
      the station's theme
  - rscadd: Replaced the personal closets with wardrobes in Omegastation's Lockerroom
  - rscadd: Made Omegastation's engine room floortiles reinforced
  - rscadd: Replaced the cola and snack machines with their random counterparts on
      Omegastation
  - bugfix: Fixed Omegastation's self destruct console being a doomsday device
  - bugfix: Fixed Omegastation's chemistry shutters not all being synced and rearranged
      the chemmaster.
  - rscadd: Added a small technology storage in maintenance near departures on Omegastation
  - rscadd: Added additional loot and emergency supplies to maintenance on Omegastation
  - rscadd: Added the X-01 Multiphase to the Captain's Locker, Blueprints to Vault,
      Reactive Teleportation Armor to Server Room and theHypospray to Medical Storage
      on Omegastation
  XDTM:
  - bugfix: Fixed Runic Golem's Abyssal Gaze blinding permanently.
  - balance: Ocular Restoration has been removed, its effect transfered on Sensory
      Restoration.
  - balance: Sensory Restoration now heals both eye and ear damage.
  - balance: Mind Restoration now no longer heals ear damage, but now heals brain
      damage by default.
  - balance: Mind Restoration's thresholds can now let the symptoms cure mild brain
      traumas at 6 resistance and severe ones at 9.
  ninjanomnom:
  - bugfix: Turfs are construct-able again
2018-01-03:
  Cyberboss:
  - bugfix: Fixed lathe power consumption being too high
  - bugfix: You no longer cut yourself with shards when clicking a portal
  Dax Dupont:
  - bugfix: After 2 years and 2 separate issues the paper mache wizard robe has finally
      been fixed.
  Naksu:
  - rscadd: A damaged core AI module may now spawn in AI uploads. It contains a random
      amount of ionic laws with normal law priorities.
  - bugfix: splash-fried food is now actually edible
  SpaceManiac:
  - bugfix: Mimes now laugh silently.
  deathride58:
  - tweak: Explosions will no longer give everyone and their mothers motion sickness
      from a mile away.
2018-01-04:
  Cyberboss:
  - bugfix: The bloodcult sacrifice objective description won't change when the target
      is sacrificed
  Dax Dupont:
  - rscadd: PDA Interface color is now a preference.
  - bugfix: Fixed PDA font style not applying at round start.
  - rscadd: 'The following messages have been added to dead chat: Security level change,
      (re)calling, Emergency Access, CentComm/Syndicate console messages, outgoing
      server messages and announcements,'
  MrStonedOne:
  - bugfix: The changelog hadn't been updating. This has been fixed.
  ShiggyDiggyDo:
  - tweak: Syndicate experts were able to create more sophisticated copies of the
      nuclear authentication disk. While still unable to detonate the nuclear fission
      explosive with them, they're practically identical to the real disk if not examined
      closely.
2018-01-05:
  Cruix:
  - bugfix: Chameleon PDAs now have their chameleon action.
  Okand37:
  - rscadd: Added a fully functioning A.I. satellite to Omegastation!
  - rscadd: Added the CE's magboots to the gravity room on Omegastation!
  - rscadd: Added a medical wrench to cryo for Omegastation!
  Shadowlight213:
  - bugfix: Devils will no longer be permanently stuck if interrupted while trying
      to jaunt.
  - bugfix: Devils will now properly clear the fake fire if failing to jaunt.
  SpaceManiac:
  - bugfix: The startup load time of away missions has been drastically reduced.
  - bugfix: The admin notification for the pulse rifle prize now shows the correct
      coordinates.
  deathride58:
  - bugfix: Explosions now function properly again!
2018-01-10:
  Robustin:
  - bugfix: Blood cultists will now properly display a "reverted to their old faith"
      message when deconverted.
2018-01-11:
  Cyberboss:
  - spellcheck: Fixed mechanical arms grammar when failing to activate
  - bugfix: You will now no longer hit closets when attempting to anchor them
  ExcessiveUseOfCobblestone:
  - code_imp: Adds Stat Tracking to Techwebs by node and order.
  Selea:
  - rscadd: pulling claw.Integrated circuit, which allow assemblies to pull things.
  ShizCalev:
  - bugfix: 'Meta: The UI for the captain''s cigarette vendor now works again.'
  - tweak: 'Meta: Removed the omnizine filled syndicate cigarettes from the captain''s
      cigarette vendor.'
  - tweak: Medbots are no longer able to inject you if you do not have any exposed
      flesh.
  Someguynamedpie:
  - bugfix: Use world.timeofday instead of world.realtime
  SpaceManiac:
  - spellcheck: Replaced "CentComm" with "CentCom" in communications console deadchat
      announcement.
  - refactor: Information about the properties of z-levels is now less hardcoded than
      before.
  Tortellini Tony:
  - rscadd: 'New hotkey for admin say command: F3.'
  yorii:
  - spellcheck: Renamed the ChemMaster eject button to highlight the fact that the
      buffer does not get cleared
2018-01-12:
  Cobby:
  - tweak: As a human, you will now point with your legs when you have no arms, falling
      over each time.
  - tweak: As a human, you will bump your head on the ground trying to motion towards
      something when you have no arms or legs.
  Cyberboss:
  - spellcheck: Fixed message grammar when lifting someone off a brass skewer
  - bugfix: Fixed the original poker tables not being deleted after Narsie converted
      them to a wooden table
  Dax Dupont:
  - rscadd: Thanks to the extensive disco and plasma research gathered by the Disco
      Inferno shuttles, an indestructible mark V disco machine is now available. The
      latest edition of the Disco Inferno shuttle now carries it.
  JJRcop:
  - code_imp: Removes some links intended for admins from game logs.
  More Robust Than You:
  - balance: Sigils of submission now uncuff upon successful conversion
  PKPenguin321:
  - tweak: Cyborgs that take enough damage to have a module disabled will now automatically
      announce that they've had a module disabled to anybody nearby. Now if you want
      to stop a cyborg from interfering with your business but don't want to kill
      it, you can simply bash until you see the CRITICAL ERROR message.
  - soundadd: Borgs will play an alarm sound in addition to displaying this message
      as they have their modules disabled.
  ShizCalev:
  - bugfix: You can now attach collars to pets again!
  - bugfix: Corrected pet collars icon mismatch.
  - bugfix: Pets will now drop their collars when gibbed.
  - tweak: You will no longer be able to rename unique pets, such as Ian or Runtime.
      You can still rename pets without a special name.
  - bugfix: Secbot assemblies will no longer lose their weld hole when dragged North
  - imageadd: Secbot assemblies now have new North facing sprites!
  - imageadd: Cleaned up a rogue pixel on beepsky's sprite.
  - bugfix: Defibrillators now have inhands again!
  - bugfix: Defibrillators will no longer stay in your hands after you die.
  - bugfix: Losing an arm while wielding a two handed weapon will now cause you to
      drop the weapon.
  - bugfix: Losing an arm while carrying an item that requires two hands to hold will
      now cause you to drop the item.
  - spellcheck: Improved user feedback from chem dispenser macros.
  - bugfix: Fixed Tests Areas debug verb.
  - bugfix: Only the chaplain can now purify a bloody bastard sword.
  - bugfix: Fully healing a mob as an admin now cures disabilities properly.
  - bugfix: Non-cultists hulks can no longer withstand the immense powers of Ratvar's
      influence while holding a bloody bastard sword.
  - bugfix: The average body temperature has been corrected to 98.6F.
  - tweak: Safe dials will now present itself in 1 number increments, instead of 5.
  - bugfix: Relabeled canisters will no longer switch to an incorrect sprite when
      broken.
  SpaceManiac:
  - bugfix: Relabelled canisters once again have the correct description.
  - bugfix: The interface of airlock consoles has been restored to normalcy.
  YPOQ:
  - bugfix: Securitrons/ED-209s/Honkbots will only activate their emag functions after
      their internals are emagged
2018-01-14:
  Dax Dupont:
  - bugfix: The NT Violet Lepton shuttle has been retrofitted with lava proof windows
      for the lava engine. They will no longer catch fire and violently decompress
      the shuttle.
  Leshana:
  - bugfix: Fix attempt to use `in` on a non-list. Pretty sure bitfields do not work
      that way.
  - admin: SS_NO_FIRE subsystems will no longer display pointless cost statistics
      in MC panel
  QualityVan:
  - balance: Due to budget cuts, the vault safe is now slightly less resistant to
      explosions.
  ShizCalev:
  - bugfix: Constructed security/honk/ect bots will now drop the correct parts when
      destroyed.
  - bugfix: "Some areas will no longer present themselves at \"\xC3\xBFUnexplored\
      \ Area\""
  SpaceManiac:
  - bugfix: The R&D console design icon for slot machines is no longer mangled.
  - bugfix: The Ark's teleportation checks now take mechs and sleepers into account
      correctly.
  - spellcheck: Activating internals via the right-side button produces better messages
      on success.
  - bugfix: The RPD will no longer fail to paint and layer pipes in some situations.
  - bugfix: Unwrenching canisters from connector ports on non-default layers now resets
      their pixel offset.
  Thunder12345:
  - bugfix: The NES Port emergency shuttle will no longer drain the CentComm emergency
      dock of air
  XDTM:
  - tweak: Dreams are now more immersive and interesting.
  deathride58:
  - admin: You can now choose an outfit to be equipped while transforming a mob to
      human via rudimentary transform.
2018-01-15:
  Cruix:
  - rscadd: Roundend traitor purchase logs now have tooltips showing the name, cost,
      and description of the items.
  F-OS:
  - rscadd: NT has disabled their automatic APC lock
  - tweak: The space heater now has a warning on it about use in the SM.
  Half of coderbus ended up working on this somehow:
  - rscadd: Goats will now dismember plant people when attacking them.
  Iamgoofball:
  - bugfix: The Express Console emag effect is now worth using.
  JohnGinnane:
  - bugfix: Fixed not being able to alt click on a stack
  More Robust Than You:
  - bugfix: Monkey Leaders should now properly get Jungle Fever
  - bugfix: Monkeymode roundend report should now properly show Major/Minor victory
  - bugfix: Monkeys should now get the jungle fever objective in monkeymode
  - imageadd: Wirecutters can come in even more colors now!
  ShizCalev:
  - bugfix: RPDs and pipe painters now have more colorssssssssssssssssss
  SpaceManiac:
  - bugfix: Title screens without multiple dots in their filename will now be chosen
      again.
  - bugfix: MMIs in mechs or held by humans wearing fireproof suits are no longer
      burnt by ash storms.
  WJohnston:
  - rscadd: Encrypted radio waves have been detected airing around station space.
      Watch for possible enemy communications.
  - rscadd: The space syndicate listening post has been remade from scratch, and now
      has an actual ghost role to help spy on the station and relay info to traitors!
  Xhuis:
  - tweak: Added some new tips to the list for fighting the clockcult!
  - rscadd: Added a new bar sign, The Lightbulb.
  YPOQ:
  - bugfix: Players are immune to their own slime time stops again
  coiax:
  - rscadd: A xenomorph maid (or barmaid) cleans the floor as they walk on it. Lie
      down, and they'll clean your face.
  ninjanomnom:
  - admin: There are 3 new helpers in the secrets menu for messing with movement controls
  - bugfix: Mining base walls when broken turn into plating which in turn breaks down
      to the basalt surface.
  theo2003:
  - tweak: The autolathes on MetaStation, and DeltaStation next to R&D are now accessible
      from R&D via windoor.
2018-01-16:
  AnturK:
  - bugfix: Photos now properly capture everything again.
  DaedalusGame:
  - bugfix: fixed duplicate reagent definitions in chem macros
  SpaceManiac:
  - bugfix: Heat exchange manifold pipes facing east/west now work again.
  Thunder12345:
  - bugfix: The asteroid with engines strapped to it will no longer vent both the
      CentCom docks and its own entrance.
  XDTM:
  - rscadd: Reworked the species side of xenobiology.
  - rscadd: Instead of an universal unstable mutation toxin, green slimes can now
      produce slime mutation toxin (plasma), human mutation toxin (blood), and lizard
      mutation toxin (radium).
  - balance: Slime mutation toxin requires several units and some time before acting,
      unless you're already a slimeperson (in which case it will randomize your subspecies)
  - rscadd: Two new jellypeople subspecies have been added to make up for the lost
      species.
  - rscadd: Stargazers have telepathic abilities; they can Send Thoughts, privately
      and anonimously, to any target they can see, and they can Link Minds with any
      aggressively grabbed mob to form a hivemind with them. Hiveminds have no limit
      but expire when the Stargazer dies or changes species.
  - rscadd: Luminescents glow faintly and can absorb slime cores to gain special abilities.
      Each core has a minor and a major ability, generally based on what they normally
      do. Using these abilities does not use up the cores, but it has a cooldown depending
      on the ability's power.
  - balance: Slimepeople can now switch bodies on death or when unconscious, as long
      as they have another one.
2018-01-17:
  DaedalusGame:
  - balance: you can't get 12 syndi bomb cores from stripping the syndi lava base
      for parts anymore
  - bugfix: fixed the syndi lava base blowing up from stray colossus shots, goliaths
      breaking in or miners throwing gibtonite at it.
  F-OS:
  - tweak: Air alarms start unlocked
  - bugfix: Air alarms no longer think they are fire alarms
  - bugfix: Drone dispensers no longer hide drones
  - bugfix: Ash storms aren't at ear-rapey volumes inside shielded areas.
  ShizCalev:
  - bugfix: Gas tanks are now made of metal! Honk
  SpaceManiac:
  - bugfix: Clicking lattices and girders with the RPD now succeeds instead of appearing
      to place a pipe but failing.
  - bugfix: The debug verbs "Display Air Status" and "Air Status in Location" now
      format their reports the same and actually work more often.
  - bugfix: The Camera Failure event no longer crashes the server if the station has
      no cameras.
  - admin: SDQL "select" outputs now have buttons to jump to the coordinates of the
      found objects.
  Xhuis:
  - balance: You now have to climb through rifts to Reebe by walking into them, instead
      of instantly warping away when you bump into one.
  - balance: The separation line between the crew spawn and servant spawn in Reebe
      now blocks airflow.
  - rscadd: Added a new bar sign, The Lightbulb.
  - bugfix: The Eminence's mass recall ability should now work properly
  coiax:
  - rscadd: If enough people vote to start CTF (by clicking on a CTF controller as
      a ghost), then CTF will automatically begin.
  deathride58:
  - rscadd: By using a multitool on a radiation collector, you can use it to generate
      research points! This requires a tank filled with a mix of tritium and oxygen.
  - tweak: The display of rad collectors' power production rates has been moved from
      a multitool interaction to examine text.
  - tweak: Radiation collectors now emit a ding when they run out of fuel.
  kevinz000:
  - bugfix: Flashes can no longer work from inside containers to flash people outside.
  - balance: Research export cargo points have been halved
  nicbn:
  - tweak: The Pirate Code changed its first rule to "BE AN SKELETON YARR". The old
      "there are no rules" is now the second rule.
2018-01-18:
  Buggy123:
  - tweak: full-tile plasmaglass windows have had their integrity increased to the
      correct value.
2018-01-19:
  AverageJoe82:
  - tweak: Reduce clock work mob death sound file's volume to 80%
  Buggy123:
  - rscadd: Observers can now view the atmospheric contents of the tile they're floating
      above.
  Cyberboss:
  - refactor: Added test run mode which checks for runtimes in startup/shutdown and
      runs tests (if they were enabled during compilation). Invoke it with the "test-run"
      world parameter
  Dax Dupont:
  - bugfix: Autolathe now consumes reasonable amounts of power when inserting materials
  - bugfix: Fixed conveyor belt power usage.
  Frozenguy5:
  - code_imp: Travis now builds on BYOND 512.1403
  Joan and More Robust Than You:
  - rscadd: Adds moths! They're a new species that is able to fly in pressurized areas
      provided gravity is off... and that they still have wings.
  More Robust Than You:
  - rscadd: Added some useful sec officer tips
  OrdoM:
  - rscadd: Adds morphine recipe to chemistry.
  - rscdel: Removed ability for bartender to steal all morphine on the map
  Robustin:
  - bugfix: Fixed frost oil (cryosting) sending insulated crewmembers below absolute
      zero temperatures.
  - bugfix: Fixed damaging cold temps being a death sentence to simple mobs (they
      wouldn't heat back up to safe temps at room temperature).
  - refactor: Refactored human temperature code, insulating clothing now helps you
      stay warm but going unprotected will help you cool off. However, you will now
      benefit from colder temps when you're overheating even in full EVA/hardsuit
      gear and you will warm up faster at room temperature in insulated gear as well
      (i.e. putting on a winter coat will no longer suppress your temperature if your
      already cold).
  - bugfix: All crew can now purify bloody bastard swords with a bible (available
      from cargo religion crates, library, or chapel) once again.
  Shadowlight213:
  - rscadd: Players can now have a verb in the ooc tab to see their own tracked playtime
  - bugfix: fixed admin bypass not using the right proc
  - bugfix: Lavaland ghost roles should now show up in the playtime report
  ShizCalev:
  - bugfix: Floors that look damaged / burned are now ACTUALLY damaged / burned, and
      can be repaired!
  SpaceManiac:
  - bugfix: PDA messages sent by the message monitor console are now included in the
      talk logs.
  XDTM:
  - tweak: Mass Hallucination now will give everyone the same hallucination.
  - bugfix: Slimepeople can now properly swap between bodies.
  - bugfix: Slimes no longer attack people with their same faction.
  Xhuis:
  - tweak: Servants can now cancel warps by clicking the button again, instead of
      having to manually interrupt it by doing something like picking up an item from
      their pocket.
  coiax:
  - rscdel: The Free Golem Ship no longer has a teleport beacon.
  - rscdel: Jaunters no longer have a special effect when teleporting golems.
  deathride58:
  - rscadd: Mappers can now color individual tiles of floors via turf decals.
  - bugfix: Cancelling the "Change equipment" command now works as expected again.
  uraniummeltdown:
  - bugfix: Jaunting wraiths should now always be facing the correct direction
  yorii:
  - bugfix: fixed the syringe getting a transfer amount of 0 if the contents of it
      are 0, intended feature was probably to check the target and not the syringe
      itself for clamp.
2018-01-20:
  MrDoomBringer:
  - rscadd: All Cargo Techs now come equipped with a standard supply Export Scanner!
      Get to selling!
  XDTM:
  - bugfix: Fixed a bug where slimes wouldn't eat neutral mobs.
  uraniummeltdown:
  - tweak: Emagged airlocks can now be deconstructed simply by crowbarring when the
      panel is open
2018-01-21:
  Dax Dupont:
  - bugfix: Moth wings will now respect your preferences.
  WJohnston:
  - rscadd: We've lost contact with one of our trade caravans in your sector, be on
      the lookout for possible enemy activity.
  - rscadd: Redesigned the syndicate ambush space ruin. It now boasts multiple flyable
      shuttles and looks a lot prettier.
  - imageadd: Wirecutter greyscaling is now less ugly
2018-01-22:
  DaedalusGame:
  - balance: foam and smoke now get 4x the reagents as they should according to the
      comments
  - bugfix: fixes pyrosium and cryostylane not heating or cooling humans at all
  - bugfix: fixes cryostylane cooling beakers to negative kelvin, it's now limited
      to what the description says
  - bugfix: fixes cryostylane cooling people to negative body temperature
  - code_imp: removed redundant check in trans_to
  - code_imp: fixes a runtime when total_volume is 0 in copy_to
  - tweak: Gas reagents (o2, plasma, ...) now dump out gas based on container temperature
      instead of room temperature
  Dax Dupont:
  - rscadd: Fans of clown photography have successfully lobbied Nanotrasen to include
      camera and camera accessories designs in the autolathe.
  - tweak: Brings material values for the camera in line with other devices.
  - tweak: The tapes printed by autolathes now come in random colors.
  Dax Dupont & Coiax:
  - rscadd: Praise the lord for he has granted thy chaplains, wizards, revenants and
      eminences with holy vision. They can now see blessed tiles.
  MMMiracles:
  - rscadd: Syndicate and pirate mobs now give off light when appropriate
  More Robust Than You:
  - bugfix: Fixed monkey teams
  - tweak: The Lepidopterian language now has less spaces in it
  Robustin:
  - bugfix: Fixed monkeys slowly freezing to death
  ShizCalev:
  - bugfix: Clockcultists and revolutionaries can no longer be mindswapped.
  SpaceManiac:
  - refactor: Weather and certain events have been updated to use Z traits.
  - bugfix: The Staff of Storms now correctly starts and ends storms if used from
      inside lockers.
  - bugfix: Weather telegraph messages are now shown to those inside lockers and mechs.
  - bugfix: Radio jammers no longer affect other z-levels.
  Tlaltecuhtli:
  - tweak: min player req for rev is 30 now
  Xhuis:
  - bugfix: Emergency lights now function correctly.
  deathride58:
  - code_imp: Light fixtures no longer use hardcoded values for their power and colour.
  ninjanomnom:
  - bugfix: Functions that aren't intending on actually moving the shuttle yet don't
      send error messages to admins anymore when seeing if a shuttle *can* move.
  scrubs2009:
  - tweak: Candles last longer
  uraniummeltdown:
  - bugfix: Bananium shows up on mining scanners again
2018-01-23:
  Cruix:
  - bugfix: engine goggles set to t-ray mode will no longer show pipes with the wrong
      rotation.
  - bugfix: cables now show up on t-ray scans.
  Dax Dupont:
  - bugfix: Fixed missing tile under autolathes
  MrDoomBringer:
  - rscadd: NanoTrasen's Creative Psychology Initiative has brought new training to
      all crewmembers to foster rapid, innovative problem-solving! You can now kill
      yourself in so many more ways!
  - rscadd: The RnD department can now develop firmware upgrades to the Express Supply
      Console, unlocking advanced cargo drop pods!
  Naksu:
  - code_imp: removed a bunch of unnecessary vars, combining them into a bitfield
  SpaceManiac:
  - bugfix: Fixed occasional runtimes when ion storms or overflow would replace an
      existing law.
  WJohnston:
  - bugfix: Space syndie listening post now has a real microwave, and a book management
      console. Lava listening post comms room intercom now no longer starts with broadcast
      on.
  - rscadd: the syndicate drop ship and fighter pods from the caravan ambush can now
      be flown to the syndicate listening post. The fighter pods also now have xray
      cameras because regular ones were super useless.
  XDTM:
  - rscadd: Added Regenerative Jelly, made with tricordrazine and slime jelly. It
      regenerates a bit faster, and won't harm jellypeople.
  - rscadd: Added Energized Jelly, made with teslium and jelly. It works as an anti-stun
      chemical for slimepeople and speeds up luminescents' power cooldown, but non-jellypeople
      will just get shocked.
  - rscadd: 'Added Pyroxadone, made with cryoxadone and slime jelly. It''s basically
      inverse cryoxadone: it heals faster the hotter your body temperature is.'
  - tweak: Cryoxadone no longer deals toxin damage to jellypeople.
  - tweak: Purple Slime Extracts no longer have their sugar->slime jelly reaction
      (obsolete with extract grinding), and instead have a blood->regen jelly reaction.
  - tweak: Purple Extract's major activation by Luminescents now give regenerative
      jelly instead of tricordrazine.
  coiax:
  - rscadd: Fake nuclear disks can only be identified by the captain, observers, nuclear
      operatives, seeing where the pinpointer points, or attempting to put it into
      a nuclear device.
  - rscadd: Fake nuclear disks "respawn" on the station just like the real one.
  kevinz000:
  - rscdel: pulling claw can now only passively grab
  - bugfix: Infrared beams now update instantly.
  ninjanomnom:
  - bugfix: Changeling clothing can get bloodied again.
  the hatchet man (i eat garbage code):
  - bugfix: 'you shitlords picked the wrong virtual anime tits to fuck so im takin
      away your space bases experimental: lets be fair all you guys did in those was
      jack off to hentai, and not real man''s gachimuchi'
2018-01-24:
  Dax Dupont:
  - bugfix: Fixed missing wheat fridge on omega and removes a duplicate pipe.
  - rscadd: Beakers and beaker-like objects now get put in your hand on ejection from
      chemistry devices.
  Shadowlight213:
  - bugfix: Fixed eye damage not being applied if it was exactly 3.
  YPOQ:
  - bugfix: Emergency lights will give off light again
  ninjanomnom:
  - bugfix: Pointing at squeaky things doesn't make them squeak anymore.
2018-01-25:
  Dax Dupont:
  - imageadd: Autolathe now repeats it's animation while printing.
  - tweak: You now need to examine engravings to pop open the menu.
  - bugfix: People can no longer extract 300 supermatter shard slivers without it
      exploding.
  - bugfix: Fixed thongs not dusting people on use.
  Jittai:
  - tweak: All color inputs now use the current color, of the thing being colored,
      as default choice.
  More Robust Than You:
  - rscadd: You can now defib monkeys and aliums
  - tweak: Monkeys can also use defibs now, too!
  Naksu:
  - code_imp: Slightly refactored object armor code
  Ordo:
  - rscadd: Adds Ketrazine, a powerful but dangerous combat stim which the crew can
      synthesize
  Robustin:
  - balance: Clockwork marauders now take more time (+3s) and power (7x) to create.
  - balance: The "recent marauder" time limit is now 60 seconds, up from 20. The limit
      now has a significantly smaller effect on summon time but will act as a further
      cap on marauder summoning until it has passed.
  - tweak: The marauder cap will now only account for living cultists.
  - rscadd: 'A new cocktail: The Nar''Sour. Made from blood, demonsblood, and lemon
      juice, this cocktail is known to induce a slightly different type of slurring
      when imbibed.'
  SPACE CONDUCTOR:
  - tweak: Shuttles will throw you around if ya don't buckle in
  Shadowlight213:
  - balance: Moths are now more susceptible to bright lights
  Togopal, Armhulenn, Naksu, Jordie & oranges:
  - rscadd: Snakes! They hunt vermin on the station! Curators have a natural phobia
      to them.
  - rscadd: They can be purchased in cargo.
  XDTM:
  - rscadd: Slimepeople and Jellypeople can now speak the slime language.
  - tweak: Slimes now only speak slime language, although they still understand common.
  - balance: Slimepeople are no longer virus immune.
  - bugfix: The above change fixes a bug that made black slime cure itself.
  Xhuis:
  - balance: Fleshmend can no longer be stacked several times at once.
  - balance: Fleshmend no longer heals changelings who are on fire, and heals burn
      damage half as quickly as brute and oxygen damage.
  - code_imp: Fleshmend has been refactored into a status effect.
  coiax:
  - rscadd: Nuclear operatives that wish to fail in style can purchase Centcom Official
      and Clown costumes. They can also buy a defective chameleon kit.
  - rscadd: The majority of shuttles are now loaded at the start of the round from
      template, rather than being premapped. As a side effect, Delta's mining shuttle
      now docks facing down at Lavaland.
  imsxz:
  - rscadd: Traitor clowns are now able to purchase clown bombs from their uplinks.
      Honk!
  - rscadd: Clown bombs can now be placed via a small beacon, the same way normal
      syndicate bombs can be.
  - tweak: clown bomb payload now summons 50 clowns instead of 100
  nicbn:
  - bugfix: Now if you lose arms you won't be able to see through your uniform.
  ninjanomnom:
  - bugfix: Loaded templates now get placed on top of existing terrain so as to preserve
      baseturfs. This fixes survival pods walls breaking to lava as well as allows
      some future fixes.
2018-01-26:
  Cruix:
  - bugfix: Fixed being able to rotate things in only one direction.
  DaedalusGame:
  - rscadd: Firefighting Foam reagent, better alternative to water and corn oil for
      firefighting purposes
  Dax Dupont:
  - rscadd: You can now rename and copy holodisks!
  - rscadd: Holorecordings now can be looped.
  - tweak: Holodisks now have materials and the autolathe cost has been adjusted.
  - bugfix: Fixed holodisk speaker name not getting set when on non-prerecorded messages.
  Epoc:
  - bugfix: Slows Simple Clown mobs
  GuppyLaxx:
  - bugfix: Fixes the Ketrazine recipe
  Iamgoofball:
  - balance: Power cells explosions are now logarithmic
  Naksu:
  - code_imp: Cleaned up some /obj/item vars
  - bugfix: Pneumatic cannons no longer misbehave when their contents such as primed
      grenades get deleted (explode)
  Robustin:
  - rscadd: The Peacekeeper Borg's "Peace Hypospray" now includes the "Pax" reagent,
      which prevents the subject from carrying out many forms of direct harm.
  SpaceManiac:
  - spellcheck: Clockwork armaments are no longer named "arnaments".
  - bugfix: The Syndicate Listening Post's medicine closet now has the correct access.
  coiax:
  - rscadd: Syndicate intelligence potions also grant an internal syndicate ID card
      to the simple animal granted intelligence. This effectively means that Cayenne
      can open the airlocks on the Infiltrator.
  uraniummeltdown:
  - bugfix: You can no longer weld airlock assemblies for infinite materials
2018-01-27:
  Anonmare:
  - balance: The Syndicate Chameleon Kit is now available during rounds of lower population.
      Because of course you can have an e-sword and revolver without restriction but
      disguising and RP is verboten because we deathmatch station now.
  Dax Dupont:
  - bugfix: Eminence won't get spammed by tile crossing now.
  Denton ShizCalev Kor Kevinz000 (original idea):
  - balance: Due to budget cuts, the shoes shipped with chameleon kits no longer prevent
      slipping. The premium version is unchanged and still sold separately.
  - balance: To compensate, the chameleon kit cost was lowered by 2 TC and the minimum
      crew limit removed.
  Jittai:
  - imageadd: New Morgue Tray sprites.
  - imageadd: New Crematorium sprites.
  Naksu:
  - bugfix: Away missions no longer require manually adjusting subsystem mob/client
      lists in order to not have the AI break.
  WJohnston:
  - bugfix: The lavaland syndie base is now packed with considerably fewer explosives,
      and should lag far less brutally when exploding.
  coiax:
  - balance: Mobs will now start with a random nutrition amount, between hungry and
      mildly well fed.
  - rscadd: Nanotrasen Security Division has reported that syndicate comms agents,
      both on lavaland and in space, have had training in "Codespeak", a top secret
      language for stealthy communication.
  uraniummeltdown:
  - imageadd: Ore boxes have a new sprite
2018-01-29:
  ACCount:
  - rscadd: Having station blueprints in your hands now reveals function of wires
      in station objects.
  DaedalusGame:
  - bugfix: fixed a strange pipenet issue that happens when a singular pipe or manifold
      is placed directly between two or more components and wrenched last.
  Dax Dupont:
  - bugfix: After 3 years of intensive research by Nanotrasen's elite team of chefs,
      rice dishes such as rice pudding are no longer considered salads.
  Denton:
  - spellcheck: Fixed Bubblegum's description.
  F-OS:
  - tweak: Academy is now part of the random station names.
  Mark9013100:
  - rscadd: Cloning data disks can now be constructed after researching the Genetic
      Engineering technode.
  MrStonedOne:
  - tweak: 511 Clients can see atmos gases
  - rscdel: This reverts the fix that prevents atmos gas overlays from stealing clicks.
  Naksu:
  - bugfix: Attempting to join into a command role as a nonhuman species no longer
      lets you keep your nonhuman species languages if you are transformed into a
      human because of a config option
  - bugfix: Warp whistle can no longer pick up its user from inside various animation/in-between
      states and effects such as transformations, jellypeople split, talisman of immortality
      effect period or rod form.
  WJohnston:
  - bugfix: The centcom ferry shuttle now works again.
  XDTM:
  - balance: Peacekeeper cyborgs have synth-pax instead of normal pax, which has the
      same effect but wears out faster.
  - rscadd: Xenobiology consoles can now scan slimes and apply potions remotely. Use
      potions on the console to load them.
  - rscadd: Abductors now have the chemical, electric and trauma glands.
  - rscdel: Removed the bloody, bodysnatch and EMP glands.
  - tweak: The abductor viral gland now generates a random advanced virus instead
      of a basic one.
  - tweak: The abductor heal gland now also heals toxin damage.
  - tweak: The abductor mindshock gland can now cause different reactions.
  - tweak: The abductor slime gland now gives the slime faction.
  - tweak: The abductor species gland now randomizes the victim's appearance and name
      on top of the species.
  - rscadd: 'Abductors have a new surgery type: violence neutralization. It has the
      same steps as brain surgery, but it will instead inflict a Pacifism trauma upon
      the victim, making them mostly harmless in the future.'
  - rscadd: Bath Salts now give complete stun immunity while they last.
  - balance: Ketrazine now gives immuity to sleeping.
  improvedname:
  - rscadd: Adds bz to cargo
  ninjanomnom:
  - rscdel: Removed the ability to create new shuttle areas or expand existing ones
      with blueprints.
  - bugfix: Special areas like rooms which require no power can no longer be expanded.
      You can still expand into them however.
  - bugfix: Turning to face a direction with control no longer moves you in the faced
      direction after releasing control.
  uraniummeltdown:
  - rscadd: You can alt-click microwaves to turn them on
2018-01-30:
  Cyberboss:
  - bugfix: Blood contracts now only show living players and real names
  DaedalusGame:
  - tweak: made fire colored according to blackbody radiation and rule of cool.
  - imageadd: some kind of lightning texture
  Dax Dupont:
  - rscadd: Cyborgs can now be upgraded to be h-u-g-e! Only a cosmetic effect!
  ExcessiveUseOfCobblestone:
  - bugfix: Turrets now check for borgs. Syndicate turrets are nice to emagged borgs
      too!
  Iamgoofball:
  - bugfix: Minor code cleanup on the wirer
  Jalleo:
  - balance: nerfs power cells from a insane max possibility
  Jittai:
  - imageadd: Crematoriums and Morgue Trays now have directional states.
  - bugfix: Morgue Trays now checks for cloneable people like the dna-scanner does.
      (ghosts can roam now)
  - bugfix: Cremated mice no longer leave behind snackable bodies.
  - bugfix: Ash does not get instantly deleted in the crematorium upon creation. Ash
      also piles up. (aesthetically only)
  - tweak: Morgue/Crematorium Trays make a slight rolling sound.
  More Robust Than You:
  - tweak: Announcing messages while drunk will be slurred
  Naksu:
  - bugfix: Subjects without hearts now display as unsuitable for abductor experiments
      when probed with the advanced baton.
  - balance: BZ gas now makes lings lose their chems and hivemind access. The chem
      loss is gradual.
  - rscdel: 'Removed actual reagent quadrupling added in #34485'
  - rscdel: Removed the foam effect combining feature, hopefully to be replaced with
      something less completely and utterly broken
  PKPenguin321:
  - rscadd: Attention, space explorers! Nothing is out of your reach with the ACME
      Extendo-Hand (TM)! With it, you can get a WHOLE EXTRA TILE OF REACH! Hug or
      punch your friends from a whole 3 feet away! Win one from an arcade machine
      or make one in the Misc. tab of your crafting menu today!
  Robustin:
  - rscadd: Blood magic. The next generation of talismans - you can create 2 spells
      without a rune, up to 5 with a rune of empowerment. Preparing spells without
      a rune will cost a significant amount of blood. Every talisman has been rebalanced
      for its spell form. With a few exceptions, blood magic exists as a "touch" spell
      that is very similar in behavior/appearance to the wizard touch spells.
  - rscadd: New UI system for cultists.
  - rscdel: Removed talismans, Talisman Creation Rune replaced by Rune of Empowerment.
      Supply talisman has been replaced by a ritual dagger and 10 runed metal.
  - rscadd: Ritual Dagger, replacing the Arcane Tome. This is largely a thematic alteration
      but its to reinforce that your primary tool is also a weapon.
  - bugfix: Cyborgs and AI are finally unable to see runes again
  - tweak: Only the cult master can forge Bastard swords now, regular cultists can
      get a mirror shield.
  - rscadd: 'The mirror shield, it blocks, it reflects, it creates illusions, and
      an incredible throwing weapon! The mirror shield also bears a unique weakness:
      Shotgun slugs, .357 rounds, and other high damage projectiles will instantly
      shatter it and briefly stun the holder.'
  - balance: Nar'sien Bolas will not longer ensnare cultists and non-cultists will
      ensnare themselves when attempting to use them. The bolas are now comparable
      in effectiveness with reinforced bolas.
  - rscadd: Rune of Spirits. This merges the Spirit Sight and Manifest Ghost rune.
      The user will now choose which effect when invoking.
  - rscadd: The Spirit Sight function has received several major improvements, allowing
      the ghost to commune with the cult and mark objects similar how the cult master
      can. The user has a unique appearance while ghosted and manifested cult ghosts
      can see ghosts as well - allowing their summoner to lead them from the spirit
      realm.
  - balance: The Form Barrier rune will now last significantly longer and examining
      the rune as a cultist will tell you how long it will remain.
  - rscadd: The Apocalypse Rune. Replaces the EMP runes. Has a fixed invoker requirement
      and added usage limitations.  It scales depending on the crew's strength relative
      to the cult. Effect includes a massive EMP, unique hallucination for non-cultists,
      and if the cult is doing poorly, certain events. The rune can only occur in
      the Nar-Sie ritual sites and will prevent Nar-Sie from being summoned there
      in the future.
  - rscdel: No more EMP rune.
  - balance: The conceal/reveal spell now has 10 charges and will conceal far more,
      including cult structures and flooring.
  - balance: The stun spell will now stun for ~4 less seconds and silence for 2 more
      seconds.
  - balance: The EMP spell now costs 10 health to use, up from 5, and has had its
      heavy/light EMP range nerfed by 1 and 2 respectively (now 3 and 6).
  - balance: The shackles spell now has a silence effect similar to the stun talisman.
  - balance: The hallucination spell now has multiple charges.
  - tweak: The teleport spell can now be used on other adjacent cultists.
  - tweak: Summon Tome and Summon Armor have been combined into "Summon Equipment",
      which lets you choose between summoning a Ritual Dagger or Combat Gear (same
      loadout that Summon Armor used to provide).
  - balance: Standard cult robes now have -10 melee and -10 laser armor.
  - balance: The "Construction" spell will now convert airlocks into cult airlocks
      and cyborgs (after ~10 seconds) into constructs. The airlock is the most fragile
      in the game, with reduced integrity, armor, and render it vulnerable to most
      attacks. Cyborg "reconstruction" will be accompanied by an obvious effect/sound.
  - rscadd: Blood Rites. This spell allows you to absorb blood from your surroundings
      or adjacent non-cultists. You can use the blood rites as a convenient heal (self-healing
      is significantly more costly though) or you can try to gather large quantities
      of blood for unique and powerful relics.
  - rscadd: Blood spear, a fragile but robust spear with a special recall ability
  - rscadd: Blood bolts, the cultist's version of arcane barrage. The bolts will infuse
      cultists with unholy water and damage anything else.
  - rscadd: Blood beam, the ultimate blood rite. After a channeling period it will
      fire 12 powerful beams across a long distance, piercing almost any surface (except
      blessed turf), and damaging all non-cult life caught in the beam.
  - tweak: All cult structures now generate significantly less light.
  - balance: Pylons will now heal constructs faster and restore slightly more blood
      than before.
  - balance: Cult floors are now highly resistant to atmospheric changes.
  - bugfix: Unholy water will now splash victims properly.
  - balance: Unholy Water Vials created at altars now contains 50 units, and is better
      at healing brute, and deals slightly more damage to non-cultists, the splash
      ratio was reduced to 20% to compensate for the increased volume and damage.
  - balance: Holy water will purge any and all blood spells from cultists.
  - rscadd: Artificers, Wraiths and Juggernauts can now scribe revive, teleport, and
      barrier runes respectively with a 3 minute cooldown.
  - balance: Juggernauts' forcewall is now 3x1 but it has a ~30% longer cooldown.
      Juggernauts got a modest speed increase (2.5 from 3) but lost a modest amount
      of HP (200 from 250).
  - rscadd: Juggernauts now get a ranged attack "Gauntlet Echo", a single projectile
      that moves about as fast as them and does 30 damage with 5 seconds of stun and
      a 35s cooldown.
  - balance: The number of ghosts summonable by the manifest spirit rune is 3, down
      from 5.
  - balance: It now takes ~20% less water (~25 units) and ~30 seconds less to deconvert
      cultists via holy water.
  - tweak: The emagged library console will now distribute ritual daggers.
  - tweak: Using the dagger on a rune will now take a 1-second channel to destroy
      it, to avoid incidents where people instantly wipe a critical rune by accident.
  - balance: Standard runed airlocks now have a lower damage deflection so they can
      be destroyed with most respectable melee weapons (10+).
  - balance: Teleporter runes that are used from space or lavaland will result in
      the destination rune giving off a unique effect for 60 seconds. This effect
      includes a long distance (but not obvious antagonistic) sound, a bright lighting
      effect, and a visual cue that will indicate where the cultist arrived from.
  Shadowlight213:
  - tweak: Pluoxium is no longer considered dangerous for air alarms.
  XDTM:
  - tweak: Slimepeople can now host multiple minds in their body pool; occupied bodies
      will be marked as such in the bodyswap panel.
  - tweak: Slimepeople now retain 45% of their slime volume upon splitting instead
      of a fixed amount.
  Xhuis:
  - rscadd: Defibrillator mounts can now be found in the CMO's locker or produced
      from a medical protolathe after Biotech is unlocked. They can be attached to
      walls, and hold defibrillators for public use. You can swipe an ID to clamp
      the defibrillator in place, and it will automatically draw from the powernet
      to recharge it. Being one tile away from the mount will force you to drop the
      paddles.
  - balance: Stargazers have been removed.
  - balance: The clockwork cult now has a power cap of 50 kW.
  - balance: Script scripture is now unlocked at 25 kW, and Application at 40 kW,
      instead of 50 kW and 100 kW.
  - tweak: Important scriptures are now displayed with italicized names.
  Xhuis & Jigsaw:
  - rscadd: Traitor clowns can now purchase the reverse bear trap, a disturbing head-mounted
      execution device, for five telecrystals.
  kevinz000:
  - rscadd: Chameleon laser guns now have a special firing mode, activated by using
      them in hand! Only certain gun disguises will allow this to work!
  nicbn:
  - bugfix: Bloodpacks will have their colors defined by the reagents
  - imageadd: MMI dead sprite will now show a red light and no eyes instead of X-crossed
      eyes
  uraniummeltdown:
  - imageadd: Solar panels have new sprites
  - imageadd: Coffins have a new sprite


code:
2018-02-01:
  CosmicScientist:
  - balance: tomatoes and similar ovary laden edibles are fruit, not veg, beware plasmamen
      and mothmen
  Denton:
  - bugfix: Added a missing distress signal to the space ambush ruin.
  Jalleo:
  - rscdel: Space ghost syndicate comms guy removed.
  Jittai:
  - bugfix: Cloning doesn't runtime (and indefinitely get stuck) on cloning non-humans.
  - tweak: Some of the Morgue Trays and Crematoriums on Box, Delta, and Meta have
      been re-positioned to make use of their new directional states.
  - imageadd: New Horizontal Coffin Sprites
  SpaceManiac:
  - tweak: The Whiteship spawn point is now a space ruin rather than being fixed every
      round.
  Xhuis:
  - balance: Servant golems no longer appear in the magic mirror race list.
  - bugfix: Cogs now fucking work
  cebutris:
  - spellcheck: The text you get when you examine a stunbaton to see the battery level
      now uses the item's name instead of "baton"
2018-02-02:
  Dax Dupont:
  - tweak: Hijack objectives will only be given out if there are 30 or more players.
  DeityLink:
  - rscadd: You can now see the rays from a holopad displaying a hologram!
  Epoc:
  - bugfix: Soap now has inhand sprites
  Xhuis:
  - balance: Brass skewers now must be at least one tile apart.
  - balance: Steam vents can no longer be placed within cardinal directions of other
      steam vents, and will not hide objects they're placed on top of.
  - bugfix: Races that have eyes that look different from regular humans' no longer
      have white eyespots where human eyes appear.
  Xhuis, Cosmic, Fwoosh, and epochayur:
  - rscadd: Added pineapples to botany, and a recipe for Hawaiian pizza.
  improvedname:
  - rscadd: adds yeehaw to the dj's disco soundboard
  oranges:
  - rscdel: removes ketrazine
2018-02-03:
  Dax Dupont:
  - tweak: Moved the lathe from box's cargo room to box's cargo office which miners
      now can access.
  - tweak: Harmonized medbay storage access requirements so all maps allow all medbay
      personnel into medbay storage like on Meta and Delta.
  - tweak: Moved service lathes into a dedicated service hall/storage area if they
      weren't accessible by janitor or bartender.
  SpaceManiac:
  - code_imp: Removed the now-unused revenant spawn landmark.
  Xhuis:
  - bugfix: Servant cyborgs with the Standard module now correctly have Abscond.
  - bugfix: Securing pipe fittings now transfers fingerprints to the new pipe.
  - bugfix: The firelock below the Circuitry Lab airlock on Boxstation will no longer
      cover it up when the airlock is open.
  uraniummeltdown:
  - bugfix: Some airlock animations should no longer be glitchy and restart in the
      middle
2018-02-04:
  Buggy123:
  - rscadd: Morgue trays now detect if a body inside them possesses a consciousness,
      and alerts people nearby
  Cruix:
  - rscadd: The Rapid Piping Device can now dispense transit tubes.
  Dax Dupont:
  - rscadd: Added logout button to the record screen in the security records console.
  - rscadd: Allows you to print photos that are in the security records.
  Incoming5643:
  - rscadd: The ability to throw drinks without spilling them has been moved from
      something bartender's just know how to do to a book that they spawn with, the
      ability has also been made into a toggle.
  - rscadd: Any number of people can read the book to learn the ability, and it can
      also be ordered in the bartending crate in cargo. Bartenders are encouraged
      to keep their trade secrets close to their stylish black vests.
  Kor:
  - bugfix: Fixed mecha grav catapults not being included in techwebs.
  MrDoomBringer:
  - imageadd: Conveyor Belts now look better when they are crowbar'd off the ground.
  - rscadd: Due to complicated quantum-bluespace-entanglement shenanigans, the Bluespace
      Drop Pod upgrade for the express supply console is now slightly more difficult
      to research.
  Robustin:
  - bugfix: Vape Pens (e-cigs) will now consume reagents proportional to the vape
      size and static smoke production.
  - bugfix: Command reports should now properly weight the appearance of modes based
      on their existence in our actual game rotation.
  - balance: The current mode now has a 35% chance of not appearing in the report.
  ShiggyDiggyDo:
  - rscadd: You can now win stylish steampunk watches at your local arcade machine!
  ShizCalev:
  - bugfix: Fixed some broken cultist & wizard antagonist ghost polls.
  - rscadd: The Syndicate Comms Officer ghost role has been readded with a minor chance
      of actually existing.
  Slignerd:
  - balance: Following an immense number of complaints filed by security and command
      personnel, the Captain's spare ID will from now on be placed inside his locker.
      We fail to see how this would help the Captain access the spare in the event
      he lost his ID, but the complainants have been VERY insistent.
  SpaceManiac:
  - bugfix: The pirate ship can now fly again.
  Xhuis:
  - balance: Integration cog power generation has been increased to 10 W per second
      (up from 5 W per second.) Power consumed from the APC remains at 5 W per second.
  - balance: Integration cogs will now continue generating power at half-speed when
      the APC they are in has no energy.
  coiax:
  - balance: Romerol is now effective on dead bodies, not just ones that are still
      alive.
  nicbn:
  - rscadd: Destroying windows will now spawn tiny shards
2018-02-05:
  Dax Dupont:
  - balance: Regular cyborgs now start with a normal high capacity cell instead of
      a snowflake cell. Resulting in less confusing and 2.5MJ more electric charge.
  - bugfix: Fixed name of the upgraded power cell
  - refactor: Removed duplicate cell giving code in transformation proc.
  - bugfix: Fixed the crematorium on meta and box.
  Denton:
  - tweak: Rearranged the mining vendor items by price and item group.
  - tweak: In order to promote back-breaking physical labor, Nanotrasen has additionally
      made conscription kits available at mining equipment vendors.
  Iamgoofball:
  - rscdel: Blood cultists can't space base anymore
  MMMiracles:
  - rscadd: A once-thought abandoned arctic post has recently had its gateway coordinates
      re-enabled for access via the Gateway link. Contact your local Exploration Division
      for more details.
  More Robust Than You:
  - bugfix: Holorays are now properly deleted if you switch holopads automatically
  Naksu and kevinz000:
  - tweak: Ores are no longer completely impervious to explosions, but rather "proper"
      ores are destroyed by the strongest explosions and sand is blown away everything
      but the weakest ones. This shouldn't affect ore spawns from explosions
  - tweak: Lavaland bomb cap reduced to double the station bombcap.
  - refactor: Ores are now stackable. Ore stacks now have the appearance of loose
      ores and are not called "sheets" by machines that consume them.
  - code_imp: Material container component now uses the singular names of stack objects.
  - refactor: /obj/item/ore/Crossed() is now removed in favor of the ore satchel utilizing
      a redirect component
  ShiggyDiggyDo:
  - spellcheck: You no longer win double the articles at the arcade
  SpaceManiac:
  - bugfix: Research investigate logs now actually include the name of the researcher.
  XDTM:
  - bugfix: Fixes intelligence potions removing previously known mob languages
  - tweak: Slime scanning now has a more readable output, especially when scanning
      multiple slimes at once
  - tweak: Eggs from the abductor egg gland now have a random reagent instead of acid
2018-02-06:
  Dax Dupont:
  - bugfix: AIs can no longer turn on broken APCs,
  SpaceManiac:
  - bugfix: Defibrillator mounts no longer spam the error log while empty.
  - bugfix: The various ships in the caravan ambush space ruin can now fly again.
2018-02-07:
  DaedalusGame:
  - bugfix: Fixes Noblium Formation being multiplicative, so having 500 moles of tritium
      and 500 moles of nitrogen no longer produces 2500 moles of noblium (it should
      correctly produce 10 moles)
  - bugfix: Fixes most reactions deleting more gas than exists and making gas out
      of nowhere
  - bugfix: Fixes Stim Formation invoking a byond bug and not using its intended polynomial
      formula
  - bugfix: Fixes Cryo Cells not having garbage_collect and clamping
  - bugfix: Fixes Rad Collectors not having clamping
  - bugfix: Fixes Division by Zero when Fusion has no impurities.
  - bugfix: Removes a redundant line in lungs
  - bugfix: Fixes rad_act signal not firing from turfs, living mobs, rad collectors
      and geiger counters
  - bugfix: fixes lava burning into chasm tiles i hate hate hate hate them so much
      grrrr
  - tweak: NT Scientists have started looking into data from small-scale detonations
      and found that there's still potential data to be gathered from explosive yields
      lower than 4.184 petajoules
  Dax Dupont:
  - tweak: Moved the pocket protector to lockers instead of on the uniform.
  - rscadd: You can now insert holodisks into cameras and take a static holographic
      picture of someone!
  - rscadd: Hologram recordings can now be offset slightly.
  - rscadd: Posibrains have gotten a small firmware update, they will now play a sound
      on successful activation.
  - rscadd: Killing a revenant will now result in an unique shuttle to be able to
      be bought. You probably won't like it though.
  - rscadd: Fake emag now available.
  Denton:
  - spellcheck: Mining drone upgrades are no longer referred to as "ugprade"
  - tweak: Fungal tuberculosis spores can no longer be synthesized by machinery.
  Kor:
  - rscadd: Spawning as a syndicate comms officer will now activate an encrypted signal
      in the Lavaland Syndicate Base, to aid the crew in retaliating.
  Ordo:
  - rscadd: Mamma-mia! The chef speaks-a so different now!
  Robustin:
  - balance: The "construct shell" option from the cult archives structure will now
      only yield one shell instead of two.
  - balance: Sacrificing suicide victims will now only yield an empty shard.
  - balance: Synths and Androids are no longer available species at the magic mirror.
  ShiggyDiggyDo:
  - rscadd: You can now win Toy Daggers at your local arcade!
  Skylar Lineman:
  - rscadd: Nanotrasen has new intelligence that the newest batch of Syndicate agent
      equipment includes sticky explosives disguised as potatoes, designed to incite
      terror among whoever is unlucky enough to have one stuck onto their hands.
  - rscadd: 'Nanotrasen''s toy suppliers have also started making faux versions of
      these, with less-forceful attachment mechanisms and absolutely zero explosive
      materials for a child-safe experience. experimental: Explosive Hot Potatoes
      are now available for purchase by syndicate-affiliated cooks, botanists, clowns,
      and mimes.'
  SpaceManiac:
  - bugfix: Pressure damage now takes effect in certain situations where it should
      have but did not.
  Xhuis:
  - rscadd: Nanotrasen's anomalous materials division has recently experienced a containment
      breach, during which a certain pizza box went missing. Be on the lookout for
      any slipups in cargo.
  - spellcheck: Pizza margherita is now named "pizza margherita" (the proper way!)
      instead of just "margherita."
  - tweak: Brass chairs now stop spinning after eight rotations, so you can't crash
      the server with them.
  coiax:
  - rscadd: Eggs now contain 5u of egg yolk. Breaking an egg in a glass container
      adds all reagents inside to the container. If you're laying abductor gland eggs,
      then you'll get 5u of egg yolk and 10u of random reagent. Egg glands now make
      you act like a chicken while laying eggs. Egg laying makes you use the aliennotice
      span.
  kevinz000:
  - balance: Explosive holoparasites must now be adjacent to turn objects into bombs,
      instead of being able to do so from any range.
2018-02-09:
  Cyberboss:
  - balance: Printed power cells must now be charged before use
  Dax Dupont:
  - bugfix: Supermatter can again blow up again on space tiles.
  - bugfix: Fixed borgs applying cuffs on people without the right number of arms.
  - refactor: Handcuff code has been rejiggled and snowflake code has been removed.
  - rscdel: Removed unused cable cuffs module stuff for borgs.
  - bugfix: Telecom equipment now can only be printed by engineers and scientists
      as intended.
  - bugfix: WT-550 AP can only be printed by sec now.
  - tweak: Removed engineering requirement for arcade machines to bring it in line
      with others.
  - rscadd: Defibs can now be researched and printed.
  - balance: Hatches are now small instead of tiny.
  Denton:
  - code_imp: Changed can_synth values from 0/1 to FALSE/TRUE
  - code_imp: Removes grind_results from empty soda cans since they can't be ground.
  - spellcheck: For consistency's sake, aluminium is now universally spelled with
      two 'i'.
  Epoc:
  - imageadd: Belt items now have inhand sprites
  Evsey9:
  - balance: Integrated Circuit Drones are now bulky to improve safety ratings, and
      therefore, cannot be stored in normal backpacks or pockets, but now can accept
      modules that bulky circuit machinery can.
  - balance: Grabbers can now grab items up to the size of the circuit assembly they
      are in.
  - balance: Grabbers cannot store circuit machinery the same or larger size than
      the circuit assembly they are in.
  - tweak: Throwers now can throw items up to the size of circuit assembly they are
      in.
  MMMiracles:
  - rscadd: A brand new space-farm, where your family sends all your old/sick catpeople
      to live out the rest of their days being free to roam the acres and chase the
      field grayshirts.
  Naksu:
  - bugfix: Cyborg engineering module geiger counters now work properly again
  PKPenguin321:
  - rscadd: As it would happen, the chef does not actually have Italian genes, but
      rather was being influenced by a strange moustache-a.
  Robustin:
  - bugfix: Fixes the cult master getting two notifications on the cult forge
  - rscadd: Blood spells will now "follow" the spell creation button, which is now
      unlocked by default. If you want your spell "hotbar" to appear somewhere else,
      just move the blood spell button, it will update when you prepare a new spell.
      Also, individual spells start off locked but if you unlock them they will no
      longer reposition when the spells are updated.
  Robustin and More Robust Than You:
  - rscadd: A heart disease event has been added. The cure is heart replacement surgery.
      Effects of cardiac arrest are halted by the chemical Corazone. Once cardiac
      arrest begins at Stage 5, the disease can be cured by a defibrillator or from
      a lucky electric shock.
  - rscadd: Using gym equipment will now grant a hidden exercise buff that prevents
      heart disease for 20 minutes.
  SpaceManiac:
  - bugfix: Goliath hide plates now properly apply to explorer suits and APLUs again.
  oranges:
  - rscdel: Removed the saltmine grief shuttle
2018-02-10:
  Cruix:
  - balance: Changed the chemical recipe for Lexorin from plasma, hydrogen, and nitrogen
      to plasma, hydrogen, and oxygen.
  - bugfix: These were necessary due to recipe conflicts
  Dax Dupont:
  - bugfix: Cloner UI now properly updates cloning pod status when autocloning starts
      cloning someone.
  Ordo:
  - tweak: Replaced nitrogen with ethanol in morphine recipe. The recipe now has a
      lower yield.
  Robustin:
  - bugfix: Fixed the limb grower having a max volume of 0.
  UI Changes:
  - tweak: The Scan with Debugger/Device button now reads Copy Ref and no longer sends
      you to the circuit's page when clicked
  - tweak: The assembly's menu is now slightly wider
  - tweak: The advanced in "integrated advanced medical analyser" is now abbreviated
      to adv.
  Xhuis:
  - bugfix: The preference to lock action buttons in place is now correctly saved
      across rounds.
2018-02-11:
  DaedalusGame:
  - bugfix: Prevents megafauna (and other large things like spiders and mulebots)
      from going into machines
  Dax Dupont:
  - rscadd: You can now win a fake cryptographic sequencer, perfect to go with your
      fake space suit!
  - tweak: 'To login with an emag on the APC console you will now need to hit it with
      the emag. removed: Snowflake emagging implants is no more, Swipe it before install.'
  - refactor: everything uses emag_act() now
  - balance: Grabbers/throwers no longer can contain/throw things equal to the assembly
      size.
  - bugfix: Fixes duplicate air alarm on meta.
  Kor:
  - rscadd: Mining sentience upgrades now grant minebots an ID and radio.
  Mokiros:
  - rscadd: All-In-One Grinder can now be built with researchable curcuit and micro-manipulator.
  More Robust Than You:
  - rscadd: You can now squish urinal cakes
  More Robust Than You, Basilman, and MMMiracles:
  - rscadd: Deep in space, a valuable artifact awaits
  Naksu:
  - rscdel: Steam engines have been removed from maintenance, engineering, atmos and
      teleportation areas.
  - rscadd: The chef is now trained for working under siege
  Shadowlight213:
  - admin: The notify irc/discord bot chat command no longer requires admin privileges.
  ShizCalev:
  - bugfix: Corrected a number of missing checks when using alt-click actions. Please
      report any strange behavior to a coder.
  - spellcheck: Corrected typo in NTNet Scanner circuits' name, make sure to update
      your blueprints.
  uraniummeltdown:
  - rscadd: You can now smelt titanium glass and plastitanium glass
  - rscadd: Use titanium glass and plastitanium glass to build shuttle windows and
      plastitanium windows
2018-02-12:
  Dax Dupont:
  - bugfix: AI no longers block ark after mass_recall
  - bugfix: Placed the dispersal logic AFTER the mass_recall on ark activation instead
      of infront(did nothing before basically).
  - rscadd: Cell chargers can now be built and upgraded with capacitors!
  - bugfix: Fixed empty subtype batteries not updating icons
  Denton:
  - bugfix: Fixes lye/plastic/charcoal conflicts when mixing.
  - bugfix: Lye is now made by combining ash with water and carbon. Plastic sheets
      by heating ash, sulphuric acid and oil.
  More Robust Than You:
  - bugfix: Your hand no longer magically squishes urinal cakes when trying to pick
      them up
  - bugfix: SCP-294 no longer looks fucked up
  Robustin:
  - balance: The rift created by teleporting in from space will now include a description
      indicating the direction of the "origin" teleport rune - giving the examiner
      a fair idea of where the "space base" is located.
  - balance: You can no longer manifest spirits or summon cultists while in space
      or Lavaland. You may still ascend as a spirit (formerly spirit sight, astral
      jaunt, etc.) in either of these locations.
  - balance: Juggernauts have lost 20% reflect rate on energy projectiles (now around
      50% for standard lasers).
  - balance: Wraiths and Juggernauts have -5 melee damage (20 and 25 now, respectively).
  - balance: Construct shells now cost 50 metal through the "twisted construction"
      spell. Twisted construction is now a "single use" spell.
  - balance: The Concealment spell will now work on cult airlocks (including converted
      airlocks). The "concealed" airlock will appear as a generic airlock but will
      deny access to any non-cultist.
  - balance: The draw blood effect on blood splatters will now draw more blood from
      stains with low blood levels.
  - tweak: Unanchored (via ritual dagger) cult structures are no longer "dense", meaning
      you can move them through teleport runes more efficiently.
  - tweak: The button to nominate yourself for cult master now has a confirmation
      prompt seeking assurance that the user is prepared to be the cult's master.
  - tweak: The reveal aspect of the concealment spell is slightly smaller, albeit
      still slightly larger (6 range) than the concealment aspect (5 range).
  - imageadd: Juggernauts "gauntlet echo" now has a more cult-themed appearance.
  - bugfix: Using a shuttle curse to push the shuttle timer above its default can
      no longer be "reset" with a recall. This also adds a block_recall(time_in_deciseconds)
      helper-proc to the shuttle subsystem.
  - bugfix: Using runed metal on a regular girder is no longer an option, preventing
      runtimes and deletions associated with the (unintended) combination.
2018-02-13:
  Buggy123:
  - tweak: After consulting with their in-house physicists, Nanotrasen has updated
      their worst-case disaster training simulation "Space Station 13". The combustion
      of hydrogen isotopes now produces water vapor instead of carbon dioxide.
  Dax Dupont:
  - rscadd: Added hooray emoji!
  Iamgoofball:
  - bugfix: The Cook now ONLY works under siege.
  TehZombehz:
  - rscadd: Heart-shaped boxes of chocolates are now included in Valentine's Day event
      gifts
2018-02-14:
  Dax Dupont:
  - bugfix: Integrated circuits no longer start upgraded.
  - balance: The IC printers that are available on round start in the IC labs are
      no longer upgraded by default. You will need to research these as was intended
  Frozenguy5:
  - bugfix: You can craft rat kebabs now.
  Naksu:
  - bugfix: Chasms no longer eat shuttle docking ports, rendering them unusable and
      unresponsive
  - tweak: The clogged vents event has been removed for pressing ceremonial reasons
  coiax:
  - rscadd: Transference potions now just rename the mob that you are transferring
      into with your name, rather than your name plus the old name of the mob.
2018-02-15:
  Kor:
  - rscadd: Bluespace slime extracts now have a new chemical reaction with water,
      which create slime radio potions. When applied to a simple animal, that mob
      gains an internal radio.
  MrStonedOne:
  - balance: You no longer need an aggressive grab to table someone.
  SpaceManiac:
  - refactor: Map initialization now supports stations with multiple z-levels.
  - bugfix: The map reader no longer sometimes expands the world size inappropriately.
  - tweak: Pride's Mirror's destination has become less predictable.
2018-02-16:
  AnturK:
  - rscdel: Minimap gone from crew monitoring
  DaedalusGame:
  - code_imp: made powercell rigging no longer set rigged to the plasma reagent datum
      what the hell and makes it use TRUE/FALSE defines
  Denton:
  - tweak: Emagging meteor shield satellites now shows you a message.
  - spellcheck: Fixed a typo when emagging RnD servers.
  MMMiracles:
  - rscadd: You can now produce a cryostatis variant of the shotgun dart after researching
      Medical Weaponry. Holds 10u and doesn't have reagents react inside it.
  MetroidLover:
  - rscadd: Added the ability to gain smoke bomb charges by attacking the initiated
      ninja suit with a beaker containing smoke powder
  More Robust Than You:
  - bugfix: Fixes SCP-294 losing its top sometimes
  Naksu:
  - code_imp: replaced some item-specific movement hooks with components
  Xhuis:
  - tweak: Removing and printing integrated circuits will now attempt to place them
      into a free hand.
  - tweak: You can now hit an integrated circuit printer with an unsecured electronic
      assembly to recycle all of the parts in the assembly en masse.
  - tweak: You can now recycle empty electronic assemblies in an integrated circuit
      printer!
  - soundadd: Integrated circuit printers now have sounds for printing circuits and
      assemblies.
  - bugfix: The RPG loot event will no longer break circuit analyzers.
  coiax:
  - rscadd: Centcom now reports that thanks to extensive bioengineering, apples and
      oranges now taste of apples and oranges, rather than nothing as they did before.
2018-02-17:
  DaedalusGame:
  - bugfix: fixes lava and fire burning HE-pipes
  - rscadd: added a subreaction for rainbow slime cores, injecting 5u of plasma now
      makes them explode into random slimecores.
  - rscadd: added a slimejelly reaction to rainbow slime cores that does the above
      but all the cores that spawn get 5u each of plasma, water and blood injected.
      (aka chaos)
  - code_imp: improved clusterbuster code with Initialize, addtimer, vars for sounds
      and payload spawners, etc
  Dax Dupont:
  - bugfix: After an incident where a very eager roboticist kept expanding a borg's
      size leading to a structural collapse of the entire station proper safety limitations
      have been implemented.
  - bugfix: You can rotate freezers and cryo again.
  - rscadd: Nanotrasen has invested in better reflective materials for it's reflectors.
      You can now make complex laser shows again.
  Modafinil:
  - rscadd: Adds new medicine chem that suppresses sleep and very lightly reduces
      stunrates, has a very low metabolic rate which is randomized and a low overdose
      treshold. Overdosing is a lethal oxyloss unless treated. (With epipen urgently
      and with charcoal/calomel before it puts you to sleep)
  TankNut:
  - tweak: Corpses spawned in ruins have their suit sensors disabled
  coiax:
  - admin: Admins can use the Select Equipment verb on observers. Doing so will humanise
      them and then apply the equipment.
  - bugfix: Species with RESISTHOT (golems, skeletons) can extinguish burning items
      as if they were wearing fireproof gloves.
  jakeramsay007:
  - bugfix: Jellypeople/Slimepeople now are able to speak their Slime language, as
      intended when it was added.
  yorii:
  - bugfix: removes the maintenance panel examination message on poddoors (blast doors)
2018-02-18:
  More Robust Than You:
  - bugfix: Actually fixes SCP 294 overlay problems
  Naksu:
  - rscadd: Exosuit fabricators can now build RPED and crew pinpointer upgrades for
      engineering and medical borgs respectively.
  Ordo:
  - rscadd: Adds a few new liquors to the bar, and a few new cocktails to boot!
  Xhuis:
  - tweak: Crew pinpointers now fit on medical belts!
  YPOQ:
  - bugfix: Bicycles are rideable again
2018-02-19:
  DaedalusGame:
  - bugfix: Fixed paper bins not catching fire properly
  - bugfix: fixed multiserver mining formula
  Improvedname:
  - bugfix: Fried eggs don't require boiled eggs anymore and just normal eggs
  Kevinz000 and Naksu:
  - bugfix: Ore stacks will now initialize with proper visuals and no longer show
      a NO SPRITE text when you gather more than 20 ores to a stack.
  XDTM:
  - rscadd: 'Added three new techweb nodes: Advanced Surgery, Experimental Surgery,
      and Alien Surgery(requires abductor tech)'
  - rscadd: Added several new surgical procedures, which require these techweb nodes.
      To enable an advanced surgery, print its relative disk from a protolathe, and
      load it on an Operating Computer. Advanced surgery can only be performed at
      operating tables.
  - tweak: You can now intentionally fail surgical procedures by initiating them with
      disarm intent instead of help intent.
  - rscadd: Brain traumas now have a custom resilience system. Some trauma sources
      can cause traumas which require more extensive treatment, such as the new Lobotomy
      surgery.
  - rscadd: Traitors can now purchase a Brainwashing Surgery Disk for 5 TC.
  Xhuis:
  - bugfix: New blob tiles are no longer invincible after their blob's death.
  - bugfix: Blob nodes no longer produce blob tiles even after the blob's death.
  coiax:
  - rscadd: Mime's Bane, a toxin that prevents people from emoting while it's in their
      system, can now be created by mixing 1 part Mute Toxin, 1 part Nothing and 1
      part Radium.
2018-02-20:
  Anonmare:
  - rscadd: Nanotrasen psychologists have identified new phobias emerging amongst
      the workforce. Nanotrasen's surgeon general advises all personnel to just buck
      up and deal with it.
  AverageJoe82:
  - rscadd: Circuits integrity, charge, and overall circuit composition is displayed
      on diagnostic huds. If the assembly has dangerous circuits then the status icon
      will display exclamation points, if the assembly can communicate with something
      far away a wifi icon will appear next to the status icon, and if the circuit
      can not operate the status icon will display an 'X'.
  - rscadd: AR interface circuit which can modify the status icon if it is not displaying
      the exclamation points or the 'X'.
  - tweak: Locomotive circuits can no longer be added to assemblies that can't use
      them.
  - spellcheck: Fixed a typo in the grenade primer description.
  - code_imp: Added flags to circuits that help group subsets of circuits and regulate
      them.
  DaedalusGame:
  - bugfix: fixed ghost spawners showing up in the spawner menu when you can't use
      them
  - bugfix: fixed walls under doors breaking to space
  - tweak: changed doors to no longer spawn on top of walls
  Dax Dupont:
  - rscadd: Adds special tutorial holopads for the hazard course.
  Jittai:
  - tweak: Ctrl+Clicking progresses through grab cycle on living mobs (not just humans)
  Joan:
  - tweak: The crusher kit now includes an advanced mining scanner.
  - tweak: The resonator kit now includes webbing and a small extinguisher.
  - tweak: 'The minebot kit now includes a minebot passthrough kinetic accelerator
      module, which will cause kinetic accelerator shots to pass through minebots.
      The welding goggles have been replaced with a welding helmet, allowing you to
      wear mesons and still be able to repair the minebot without eye damage. feature:
      You can now install kinetic accelerator modkits on minebots. Some exceptions
      may apply. Crowbar to remove modkits.'
  - balance: Minebots now shoot 33% faster by default(3 seconds to 2). The minebot
      cooldown upgrade still produces a fire rate of 1 second.
  - balance: Minebots are now slightly less likely to sit in melee like idiots, and
      are now healed for 15 instead of 10 when welded.
  - balance: Sentient minebots are penalized; they cannot have armor and melee upgrades
      installed, and making them sentient will override those upgrades if they were
      installed. In addition, they move very slightly slower and have their kinetic
      accelerator's cooldown increased by 1 second.
  NTnet circuit fix:
  - bugfix: Now NTnet circuits can recieve sender adress properly.Also, now messages
      could be sended to multiple recepiens.
  Xhuis:
  - rscadd: Admins may now spawn a debug circuit printer that can always print circuits,
      and has infinite metal.
  - bugfix: Buttons, number pads, and text pads in integrated circuits now correctly
      show their labels.
  - bugfix: Integrated hypo-injectors can now correctly draw blood.
  - tweak: The circuit analyzer output has been slightly tweaked and includes usage
      instructions.
  - rscadd: The round-end report now shows information about the first person to die
      in that round.
  - rscadd: Added the dish drive. This machine, the future in plate disposal, can
      be researched from techwebs (Biological Processing) and built with a standard
      machine frame using two matter bins, a micro manipulator, and a glass sheet.
  - rscadd: A circuit board for the dish drive can be found in the chef's and bartender's
      wardrobes.
  - rscadd: You can hit a dish drive with any dish (like a plate or drinking glass),
      and the dish drive will convert it from matter to energy, allowing it to store
      an infinite amount of dishes. You can also interact with it to get things back
      from it.
  - rscadd: Dish drives also have an automatic "suction" function that sucks in all
      loose dishes within four tiles. This can be toggled by activating its circuit
      board in-hand.
  - rscadd: Dish drives automatically beam their stored dishes into any disposal unit
      that it can see within seven tiles every minute. You can toggle this by alt-clicking
      its circuit board.
  - tweak: Plastic surgery now lets you choose from a list of ten random names, so
      you can pick the one that you prefer.
  - tweak: Abductors performing plastic surgery can now give their target spooky subject
      names, with one normal name available for standard plastique.
2018-02-21:
  Denton:
  - code_imp: Renamed the IDs of various reagents to be more descriptive.
  - spellcheck: Fixed the descriptions of changeling adrenaling reagents.
  - tweak: Changed Santa event earliest start from 33 minutes & 20 seconds to 30 minutes.
      Changed shuttle loan earliest start from 6 minutes & 40 seconds to 7 minutes.
  - spellcheck: Tweaked the message you see when emagging meteor shield satellites.
  Kevinz000 & Deathride58:
  - rscadd: A separate round time has been added to status panel. This will start
      at 00:00:00.
  - rscadd: Night shift lighting [if enabled in the same configuration] will activate
      between station time 7:30 PM and 7:30 AM. This will dim all lights affected,
      but they will still have the same range.
  - rscadd: APCs now have an option to set night lighting mode on or off, regardless
      of time.
  Naksu:
  - bugfix: Flightsuits should be controllable again
2018-02-22:
  Buggy123:
  - tweak: Nanotrasen has begun a campaign to inform their employees that you can
      alt-click to disable morgue tray beeping.
  Jittai / ChuckTheSheep:
  - imageadd: NT has stopped buying re-boxed storebrand Donkpockets and now stocks
      stations with real, genuine, tasty Donkpockets!
  MetroidLover:
  - balance: rebalanced Ninja event to allow it to happen earlier.
  - bugfix: fixed Ninja welcome text to no longer tell you to right click your suit.
  Naksu:
  - code_imp: removed unused poisoned apple variant
  Repukan:
  - bugfix: fixed windoors dropping more cable than what was used to build them.
  Robustin:
  - bugfix: The clock cult's marauder limit now works properly, temporarily lower
      the marauder limit when one has recently been summoned.
  Super3222, TheMythicGhost, DaedalusGame:
  - rscadd: Adds a barometer function to the standard atmos analyzer.
  - imageadd: Adds a new sprite for the atmos analyzer to resemble a barometer.
  kevinz000, Denton:
  - rscadd: Nanotrasen's RnD division has integrated all stationary tachyon doppler
      arrays into the techweb system. Record increasingly large explosions with them
      and you will generate research points!
  - spellcheck: Fixed a few typos in the RnD doppler array name/description.
2018-02-25:
  Astral:
  - rscadd: Traitor CMOs and Chemists, for 12 TC, can now get a reagent dartgun, which
      is capable of synthesizing it's own syringes, but does so slowly, and can be
      easily identified as syndicate by anyone who isn't blind!
  Cebutris:
  - tweak: Toxin loving species now properly take toxin damage from liver failiure
  DaedalusGame:
  - bugfix: enables the RPED to construct/replace other parts commonly used in machines
      (igniters, beakers, bs crystals)
  - bugfix: fixes part ratings of cells so slime cells are correctly more desirable
      than bluespace cells and other such nonsense
  - bugfix: shivering symptom now works properly instead of only cooling you if you're
      already cold
  - bugfix: fixed bodytemp going negative in a few cases
  - code_imp: removes input/output plates and changes autogibbers to use input dir
  - tweak: The last scientists have reported that thermonuclear blasts triggered by
      so called 'power gamers' have shorted the doppler array. We've readjusted the
      ALU and are confident that this will not happen again.
  Denton:
  - tweak: The outer airlocks of most space ruin airlocks are now cycle linked.
  - tweak: The outer airlocks of various lavaland ruins and ships now cycle lock.
  - bugfix: Players can no longer kill themselves by whispering inside clone pods.
  - tweak: The 'neurotoxin2' toxin has been renamed to Fentanyl.
  Naksu:
  - admin: Admins can now start the game as extended revs, a version of revs that
      doesn't end when head(rev)s are dead. Admins can also use the speedy mode, which
      nukes the station after 20 minutes.
  Repukan:
  - rscadd: Whiskey to the flask
  - rscdel: Hearty Punch from the flask
  ShizCalev:
  - tweak: Silicons no longer have to be adjacent to morguetrays to disable the alarms
      on then.
  ThePainkiller:
  - tweak: Tweaked the inventory management of the black fedora to be more like the
      detective's
  Xhuis:
  - rscadd: Added Bastion Bourbon, which you can mix with tea, creme de menthe, triple
      citrus, and berry juice. When it's in your system, it will very slowly heal
      you as long as you're not in critical. When it's first added to your system,
      you heal an amount of each damage type equal to the volume taken in, with a
      max of 10. This is turned to a max of 20 for anyone in critical.
  - rscadd: Added Squirt Cider, which you can mix with water, tomato juice, and nutriment.
      It's nutritious and healthy!
  - tweak: Reskinning objects now shows their possible appearances in the chat box.
  deathride58:
  - rscadd: Lights will now actually glow in the dark!
2018-02-26:
  DaedalusGame:
  - balance: livers don't unfail automatically every second life cycle you have to
      get a new one or get some corazone stat
  - balance: increased liver damage from alcohol significantly because apparently
      your liver regenerates faster than you can chug unless you drink 100 liters
      of bacchus blessing
  - bugfix: fixed cyber livers thinking they should fail at half durability
  MMMiracles:
  - rscadd: Added tinfoil hats, headgear that can help protect against government
      conspiracies and extra-terrestrials. Found in hacked autolathes.
  Robustin:
  - bugfix: Twisted Construction will now consume ALL available plasteel in a stack.
  - bugfix: Runes will no longer count the original invoker more than once.
  XDTM:
  - balance: Wizard spells and items can now be resisted/ignored with anti-magic items/clothing
      such as null rods!
  - balance: Revenant spells can now be resisted with "holy" items like null rods
      and bibles.
  - balance: Wizard hardsuits are now magic immune, but not holy.
  - balance: Immortality Talismans now grant both spell and holy immunity.
  - tweak: Inquisitor Hardsuits already granted spell and holy immunity, but now they
      do it properly instead of having a null rod embedded inside.
  - tweak: Holy Melons now grant holy immunity.
  - tweak: Operating computers now display the chemicals required to complete a surgery
      step, if there are any.
  - tweak: Completing a surgery without the required chems will always result in failure,
      instead of a success with no effect.
  - balance: You can no longer gain the same trauma more than once.
  - balance: 'You can no longer gain more than a certain amount of brain traumas per
      resilience tier. (Example: You cannot gain 4 mild traumas, but you can gain
      3 mild and 1 severe)'
  - tweak: Abductors' trauma gland now gives traumas of random resilience, instead
      of lobotomy every time.
  Xhuis:
  - balance: Instead of starting unable to clone circuits at all, circuit printers
      can now print circuits over time from roundstart. The formula for this is equal
      to (metal cost / 150) seconds, with a maximum of 3 minutes. You can see printing
      progress by using the printer's interface, and you can print normal components
      during this time.
  - balance: If circuit printing is disabled in the config, cloning remains unavailable.
  - balance: The upgrade disk to allow circuit printers to clone circuits has been
      replaced with an upgrade disk to make circuit cloning instant.
  - balance: Both circuit printer upgrade disks now cost 5000 metal and glass, down
      from 10000.
  - code_imp: Butchering has been refactored.
  - balance: Some items now take longer to butcher, and have a chance to harvest fewer
      items, like spears. Others, however, are faster, like circular saws.
  - balance: Certain creatures will always drop certain items on butchering, regardless
      of butchering effectiveness or chances.
  - balance: Items that are very effective at butchering may yield bonus loot from
      butchered creatures!
  - rscadd: Plain hamburgers may now spawn as steamed hams with a very low chance.
2018-02-27:
  Astral:
  - rscadd: blood cultists can now use a nar nar plushie as an extra invoker for runes!
  Iamgoofball:
  - rscadd: Look sir, free crabs!
  Poojawa:
  - rscadd: Tesla Corona Analyzers! Study the seemingly magic Edison's Bane for supplemental
      research points!
  Robustin:
  - bugfix: The heart attack event will now actually make the victim acquire the heart
      disease
  - bugfix: Clicking the chatbox link will let you orbit the victim
  - tweak: The event is now significantly more sensitive to junk food. Recent consumption
      of multiple junk food items will triple your chances of having a heart attack
      (exercise will still block it).
  selea:
  - bugfix: fixed floorbot
  - bugfix: fixed cleanbot
  - refactor: improved pathiding in case of given minimal distance;improved sanitation

repo_name: AnalWerewolf/sundown

license: mit