code:
import { multiline } from 'common/string';
import { useBackend } from '../backend';
import { Box, Button, Grid, Section, Table, Tooltip } from '../components';
import { Window } from '../layouts';

export const ComputerFabricator = (props, context) => {
  const { act, data } = useBackend(context);
  return (
    <Window
      title="Personal Computer Vendor"
      width={500}
      height={400}>
      <Window.Content>
        <Section italic fontSize="20px">
          Your perfect device, only three steps away...
        </Section>
        {data.state !== 0 && (
          <Button
            fluid
            mb={1}
            icon="circle"
            content="Clear Order"
            onClick={() => act('clean_order')} />
        )}
        {data.state === 0 && (
          <CfStep1 />
        )}
        {data.state === 1 && (
          <CfStep2 />
        )}
        {data.state === 2 && (
          <CfStep3 />
        )}
        {data.state === 3 && (
          <CfStep4 />
        )}
      </Window.Content>
    </Window>
  );
};

// This had a pretty gross backend so this was unfortunately one of the
// best ways of doing it.
const CfStep1 = (props, context) => {
  const { act, data } = useBackend(context);
  return (
    <Section
      title="Step 1"
      minHeight="306px">
      <Box
        mt={5}
        bold
        textAlign="center"
        fontSize="40px">
        Choose your Device
      </Box>
      <Box mt={3}>
        <Grid width="100%">
          <Grid.Column>
            <Button
              fluid
              icon="laptop"
              content="Laptop"
              textAlign="center"
              fontSize="30px"
              lineHeight={2}
              onClick={() => act('pick_device', {
                pick: '1',
              })} />
          </Grid.Column>
          <Grid.Column>
            <Button
              fluid
              icon="tablet-alt"
              content="Tablet"
              textAlign="center"
              fontSize="30px"
              lineHeight={2}
              onClick={() => act('pick_device', {
                pick: '2',
              })} />
          </Grid.Column>
        </Grid>
      </Box>
    </Section>
  );
};

const CfStep2 = (props, context) => {
  const { act, data } = useBackend(context);
  return (
    <Section
      title="Step 2: Customize your device"
      minHeight="282px"
      buttons={(
        <Box bold color="good">
          {data.totalprice} cr
        </Box>
      )}>
      <Table>
        <Table.Row>
          <Table.Cell
            bold
            position="relative">
            <Tooltip
              content={multiline`
                Allows your device to operate without external utility power
                source. Advanced batteries increase battery life.
              `}
              position="right">
              Battery:
            </Tooltip>
          </Table.Cell>
          <Table.Cell>
            <Button
              content="Standard"
              selected={data.hw_battery === 1}
              onClick={() => act('hw_battery', {
                battery: '1',
              })} />
          </Table.Cell>
          <Table.Cell>
            <Button
              content="Upgraded"
              selected={data.hw_battery === 2}
              onClick={() => act('hw_battery', {
                battery: '2',
              })} />
          </Table.Cell>
          <Table.Cell>
            <Button
              content="Advanced"
              selected={data.hw_battery === 3}
              onClick={() => act('hw_battery', {
                battery: '3',
              })} />
          </Table.Cell>
        </Table.Row>
        <Table.Row>
          <Table.Cell
            bold
            position="relative">
            <Tooltip
              content={multiline`
                Stores file on your device. Advanced drives can store more
                files, but use more power, shortening battery life.
              `}
              position="right">
              Hard Drive:
            </Tooltip>
          </Table.Cell>
          <Table.Cell>
            <Button
              content="Standard"
              selected={data.hw_disk === 1}
              onClick={() => act('hw_disk', {
                disk: '1',
              })} />
          </Table.Cell>
          <Table.Cell>
            <Button
              content="Upgraded"
              selected={data.hw_disk === 2}
              onClick={() => act('hw_disk', {
                disk: '2',
              })} />
          </Table.Cell>
          <Table.Cell>
            <Button
              content="Advanced"
              selected={data.hw_disk === 3}
              onClick={() => act('hw_disk', {
                disk: '3',
              })} />
          </Table.Cell>
        </Table.Row>
        <Table.Row>
          <Table.Cell bold position="relative">
            <Tooltip
              content={multiline`
                Allows your device to wirelessly connect to stationwide NTNet
                network. Basic cards are limited to on-station use, while
                advanced cards can operate anywhere near the station, which
                includes asteroid outposts
              `}
              position="right">
              Network Card:
            </Tooltip>
          </Table.Cell>
          <Table.Cell>
            <Button
              content="None"
              selected={data.hw_netcard === 0}
              onClick={() => act('hw_netcard', {
                netcard: '0',
              })} />
          </Table.Cell>
          <Table.Cell>
            <Button
              content="Standard"
              selected={data.hw_netcard === 1}
              onClick={() => act('hw_netcard', {
                netcard: '1',
              })} />
          </Table.Cell>
          <Table.Cell>
            <Button
              content="Advanced"
              selected={data.hw_netcard === 2}
              onClick={() => act('hw_netcard', {
                netcard: '2',
              })} />
          </Table.Cell>
        </Table.Row>
        <Table.Row>
          <Table.Cell bold position="relative">
            <Tooltip
              content={multiline`
                A device that allows for various paperwork manipulations,
                such as, scanning of documents or printing new ones.
                This device was certified EcoFriendlyPlus and is capable of
                recycling existing paper for printing purposes.
              `}
              position="right">
              Nano Printer:
            </Tooltip>
          </Table.Cell>
          <Table.Cell>
            <Button
              content="None"
              selected={data.hw_nanoprint === 0}
              onClick={() => act('hw_nanoprint', {
                print: '0',
              })} />
          </Table.Cell>
          <Table.Cell>
            <Button
              content="Standard"
              selected={data.hw_nanoprint === 1}
              onClick={() => act('hw_nanoprint', {
                print: '1',
              })} />
          </Table.Cell>
        </Table.Row>
        <Table.Row>
          <Table.Cell bold position="relative">
            <Tooltip
              content={multiline`
                Adds a secondary RFID card reader, for manipulating or
                reading from a second standard RFID card.
                Please note that a primary card reader is necessary to
                allow the device to read your identification, but one
                is included in the base price.
              `}
              position="right">
              Secondary Card Reader:
            </Tooltip>
          </Table.Cell>
          <Table.Cell>
            <Button
              content="None"
              selected={data.hw_card === 0}
              onClick={() => act('hw_card', {
                card: '0',
              })} />
          </Table.Cell>
          <Table.Cell>
            <Button
              content="Standard"
              selected={data.hw_card === 1}
              onClick={() => act('hw_card', {
                card: '1',
              })} />
          </Table.Cell>
        </Table.Row>
        {data.devtype !== 2 && (
          <>
            <Table.Row>
              <Table.Cell bold position="relative">
                <Tooltip
                  content={multiline`
                    A component critical for your device's functionality.
                    It allows you to run programs from your hard drive.
                    Advanced CPUs use more power, but allow you to run
                    more programs on background at once.
                  `}
                  position="right">
                  Processor Unit:
                </Tooltip>
              </Table.Cell>
              <Table.Cell>
                <Button
                  content="Standard"
                  selected={data.hw_cpu === 1}
                  onClick={() => act('hw_cpu', {
                    cpu: '1',
                  })} />
              </Table.Cell>
              <Table.Cell>
                <Button
                  content="Advanced"
                  selected={data.hw_cpu === 2}
                  onClick={() => act('hw_cpu', {
                    cpu: '2',
                  })} />
              </Table.Cell>
            </Table.Row>
            <Table.Row>
              <Table.Cell bold position="relative">
                <Tooltip
                  content={multiline`
                    An advanced wireless power relay that allows your device
                    to connect to nearby area power controller to provide
                    alternative power source. This component is currently
                    unavailable on tablet computers due to size restrictions.
                  `}
                  position="right">
                  Tesla Relay:
                </Tooltip>
              </Table.Cell>
              <Table.Cell>
                <Button
                  content="None"
                  selected={data.hw_tesla === 0}
                  onClick={() => act('hw_tesla', {
                    tesla: '0',
                  })} />
              </Table.Cell>
              <Table.Cell>
                <Button
                  content="Standard"
                  selected={data.hw_tesla === 1}
                  onClick={() => act('hw_tesla', {
                    tesla: '1',
                  })} />
              </Table.Cell>
            </Table.Row>
          </>
        )}
      </Table>
      <Button
        fluid
        mt={3}
        content="Confirm Order"
        color="good"
        textAlign="center"
        fontSize="18px"
        lineHeight={2}
        onClick={() => act('confirm_order')} />
    </Section>
  );
};

const CfStep3 = (props, context) => {
  const { act, data } = useBackend(context);
  return (
    <Section
      title="Step 3: Payment"
      minHeight="282px">
      <Box
        italic
        textAlign="center"
        fontSize="20px">
        Your device is ready for fabrication...
      </Box>
      <Box
        bold
        mt={2}
        textAlign="center"
        fontSize="16px">
        <Box inline>
          Please insert the required
        </Box>
        {' '}
        <Box inline color="good">
          {data.totalprice} cr
        </Box>
      </Box>
      <Box
        bold
        mt={1}
        textAlign="center"
        fontSize="18px">
        Current:
      </Box>
      <Box
        bold
        mt={0.5}
        textAlign="center"
        fontSize="18px"
        color={data.credits >= data.totalprice ? "good" : "bad"}>
        {data.credits} cr
      </Box>
      <Button
        fluid
        content="Purchase"
        disabled={data.credits < data.totalprice}
        mt={8}
        color="good"
        textAlign="center"
        fontSize="20px"
        lineHeight={2}
        onClick={() => act('purchase')} />
    </Section>
  );
};

const CfStep4 = (props, context) => {
  return (
    <Section
      minHeight="282px">
      <Box
        bold
        textAlign="center"
        fontSize="28px"
        mt={10}>
        Thank you for your purchase!
      </Box>
      <Box
        italic
        mt={1}
        textAlign="center">
        If you experience any difficulties with your new device, please
        contact your local network administrator.
      </Box>
    </Section>
  );
};


code:
import { useBackend } from '../backend';
import { Button, LabeledList, Section } from '../components';
import { Window } from '../layouts';

export const Crayon = (props, context) => {
  const { act, data } = useBackend(context);
  const capOrChanges = data.has_cap || data.can_change_colour;
  const drawables = data.drawables || [];
  return (
    <Window
      width={600}
      height={600}>
      <Window.Content scrollable>
        {!!capOrChanges && (

            <LabeledList>
              <LabeledList.Item label="Cap">
                <Button
                  icon={data.is_capped ? 'power-off' : 'times'}
                  content={data.is_capped ? 'On' : 'Off'}
                  selected={data.is_capped}
                  onClick={() => act('toggle_cap')} />
              </LabeledList.Item>
            </LabeledList>
            <Button
              content="Select New Color"
              onClick={() => act('select_colour')} />

        )}

          <LabeledList>
            {drawables.map(drawable => {
              const items = drawable.items || [];
              return (
                <LabeledList.Item
                  key={drawable.name}
                  label={drawable.name}>
                  {items.map(item => (
                    <Button
                      key={item.item}
                      content={item.item}
                      selected={item.item === data.selected_stencil}
                      onClick={() => act('select_stencil', {
                        item: item.item,
                      })} />
                  ))}
                </LabeledList.Item>
              );
            })}
          </LabeledList>

          <LabeledList>
            <LabeledList.Item label="Current Buffer">
              {data.text_buffer}
            </LabeledList.Item>
          </LabeledList>
          <Button
            content="New Text"
            onClick={() => act('enter_text')} />

      </Window.Content>
    </Window>
  );
};

repo_name: AnalWerewolf/sundown

license: mit


code:
import { sortBy } from 'common/collections';
import { useBackend } from '../backend';
import { Box, Button, ColorBox, Section, Table } from '../components';
import { COLORS } from '../constants';
import { Window } from '../layouts';

const HEALTH_COLOR_BY_LEVEL = [
  '#17d568',
  '#2ecc71',
  '#e67e22',
  '#ed5100',
  '#e74c3c',
  '#ed2814',
];

const jobIsHead = jobId => jobId % 10 === 0;

const jobToColor = jobId => {
  if (jobId === 0) {
    return COLORS.department.captain;
  }
  if (jobId >= 10 && jobId < 20) {
    return COLORS.department.security;
  }
  if (jobId >= 20 && jobId < 30) {
    return COLORS.department.medbay;
  }
  if (jobId >= 30 && jobId < 40) {
    return COLORS.department.science;
  }
  if (jobId >= 40 && jobId < 50) {
    return COLORS.department.engineering;
  }
  if (jobId >= 50 && jobId < 60) {
    return COLORS.department.cargo;
  }
  if (jobId >= 200 && jobId < 230) {
    return COLORS.department.centcom;
  }
  return COLORS.department.other;
};

const healthToColor = (oxy, tox, burn, brute) => {
  const healthSum = oxy + tox + burn + brute;
  const level = Math.min(Math.max(Math.ceil(healthSum / 25), 0), 5);
  return HEALTH_COLOR_BY_LEVEL[level];
};

const HealthStat = props => {
  const { type, value } = props;
  return (
    <Box
      inline
      width={2}
      color={COLORS.damageType[type]}
      textAlign="center">
      {value}
    </Box>
  );
};

export const CrewConsole = () => {
  return (
    <Window
      title="Crew Monitor"
      width={600}
      height={600}>
      <Window.Content scrollable>

          <CrewTable />

      </Window.Content>
    </Window>
  );
};

const CrewTable = (props, context) => {
  const { act, data } = useBackend(context);
  const sensors = sortBy(
    s => s.ijob
  )(data.sensors ?? []);
  return (

          Name

          Vitals

          Position

        {!!data.link_allowed && (

            Tracking

        )}

      {sensors.map(sensor => (
        <CrewTableEntry sensor_data={sensor} key={sensor.ref} />
      ))}

  );
};

const CrewTableEntry = (props, context) => {
  const { act, data } = useBackend(context);
  const { link_allowed } = data;
  const { sensor_data } = props;
  const {
    name,
    assignment,
    ijob,
    life_status,
    oxydam,
    toxdam,
    burndam,
    brutedam,
    area,
    can_track,
  } = sensor_data;

  return (

        {name}{assignment !== undefined ? ` (${assignment})` : ""}

        <ColorBox
          color={healthToColor(
            oxydam,
            toxdam,
            burndam,
            brutedam)} />

        {oxydam !== undefined ? (
          <Box inline>
            <HealthStat type="oxy" value={oxydam} />
            {'/'}
            <HealthStat type="toxin" value={toxdam} />
            {'/'}
            <HealthStat type="burn" value={burndam} />
            {'/'}
            <HealthStat type="brute" value={brutedam} />
          </Box>
        ) : (
          life_status ? 'Alive' : 'Dead'
        )}

        {area !== undefined ? area : 'N/A'}

      {!!link_allowed && (

          <Button
            content="Track"
            disabled={!can_track}
            onClick={() => act('select_person', {
              name: name,
            })} />

      )}

  );
};


code:
import { classes } from 'common/react';
import { useBackend } from "../backend";
import { Icon, Section, Table, Tooltip } from "../components";
import { Window } from "../layouts";

const commandJobs = [
  "Head of Personnel",
  "Head of Security",
  "Chief Engineer",
  "Research Director",
  "Chief Medical Officer",
];

export const CrewManifest = (props, context) => {
  const { data: { manifest, positions } } = useBackend(context);

  return (
    <Window title="Crew Manifest" width={350} height={500}>
      <Window.Content scrollable>
        {Object.entries(manifest).map(([dept, crew]) => (
          <Section
            className={"CrewManifest--" + dept}
            key={dept}
            title={
              dept + (dept !== "Misc"
                ? ` (${positions[dept].open} positions open)` : "")
            }
          >
            <Table>
              {Object.entries(crew).map(([crewIndex, crewMember]) => (
                <Table.Row key={crewIndex}>
                  <Table.Cell className={"CrewManifest__Cell"}>
                    {crewMember.name}
                  </Table.Cell>
                  <Table.Cell
                    className={classes([
                      "CrewManifest__Cell",
                      "CrewManifest__Icons",
                    ])}
                    collapsing
                  >
                    {positions[dept].exceptions.includes(crewMember.rank) && (

                      <Tooltip
                        content="No position limit"
                        position="bottom"
                      >
                        <Icon className="CrewManifest__Icon" name="infinity" />
                      </Tooltip>
                    )}
                    {crewMember.rank === "Captain" && (
                      <Tooltip
                        content="Captain"
                        position="bottom"
                      >
                        <Icon
                          className={classes([
                            "CrewManifest__Icon",
                            "CrewManifest__Icon--Command",
                          ])}
                          name="star"
                        />
                      </Tooltip>
                    )}
                    {commandJobs.includes(crewMember.rank) && (
                      <Tooltip
                        content="Member of command"
                        position="bottom"
                      >
                        <Icon
                          className={classes([
                            "CrewManifest__Icon",
                            "CrewManifest__Icon--Command",
                            "CrewManifest__Icon--Chevron",
                          ])}
                          name="chevron-up"
                        />
                      </Tooltip>
                    )}
                  </Table.Cell>
                  <Table.Cell
                    className={classes([
                      "CrewManifest__Cell",
                      "CrewManifest__Cell--Rank",
                    ])}
                    collapsing
                  >
                    {crewMember.rank}
                  </Table.Cell>
                </Table.Row>
              ))}
            </Table>
          </Section>
        ))}
      </Window.Content>
    </Window>
  );
};


code:
import { useBackend } from '../backend';
import { AnimatedNumber, Button, LabeledList, ProgressBar, Section } from '../components';
import { BeakerContents } from './common/BeakerContents';
import { Window } from '../layouts';

const damageTypes = [
  {
    label: "Brute",
    type: "bruteLoss",
  },
  {
    label: "Respiratory",
    type: "oxyLoss",
  },
  {
    label: "Toxin",
    type: "toxLoss",
  },
  {
    label: "Burn",
    type: "fireLoss",
  },
];

export const Cryo = () => {
  return (
    <Window
      width={400}
      height={550}>
      <Window.Content scrollable>
        <CryoContent />
      </Window.Content>
    </Window>
  );
};

const CryoContent = (props, context) => {
  const { act, data } = useBackend(context);
  return (
    <>

        <LabeledList>
          <LabeledList.Item label="Occupant">
            {data.occupant.name || 'No Occupant'}
          </LabeledList.Item>
          {!!data.hasOccupant && (
            <>
              <LabeledList.Item
                label="State"
                color={data.occupant.statstate}>
                {data.occupant.stat}
              </LabeledList.Item>
              <LabeledList.Item
                label="Temperature"
                color={data.occupant.temperaturestatus}>
                <AnimatedNumber
                  value={data.occupant.bodyTemperature} />
                {' K'}
              </LabeledList.Item>
              <LabeledList.Item label="Health">
                <ProgressBar
                  value={data.occupant.health / data.occupant.maxHealth}
                  color={data.occupant.health > 0 ? 'good' : 'average'}>
                  <AnimatedNumber
                    value={data.occupant.health} />
                </ProgressBar>
              </LabeledList.Item>
              {(damageTypes.map(damageType => (
                <LabeledList.Item
                  key={damageType.id}
                  label={damageType.label}>
                  <ProgressBar
                    value={data.occupant[damageType.type]/100}>
                    <AnimatedNumber
                      value={data.occupant[damageType.type]} />
                  </ProgressBar>
                </LabeledList.Item>
              )))}
            </>
          )}
        </LabeledList>

        <LabeledList>
          <LabeledList.Item label="Power">
            <Button
              icon={data.isOperating ? "power-off" : "times"}
              disabled={data.isOpen}
              onClick={() => act('power')}
              color={data.isOperating && 'green'}>
              {data.isOperating ? "On" : "Off"}
            </Button>
          </LabeledList.Item>
          <LabeledList.Item label="Temperature">
            <AnimatedNumber value={data.cellTemperature} /> K
          </LabeledList.Item>
          <LabeledList.Item label="Door">
            <Button
              icon={data.isOpen ? "unlock" : "lock"}
              onClick={() => act('door')}
              content={data.isOpen ? "Open" : "Closed"} />
            <Button
              icon={data.autoEject ? "sign-out-alt" : "sign-in-alt"}
              onClick={() => act('autoeject')}
              content={data.autoEject ? "Auto" : "Manual"} />
          </LabeledList.Item>
        </LabeledList>

      <Section
        title="Beaker"
        buttons={(
          <Button
            icon="eject"
            disabled={!data.isBeakerLoaded}
            onClick={() => act('ejectbeaker')}
            content="Eject" />
        )}>
        <BeakerContents
          beakerLoaded={data.isBeakerLoaded}
          beakerContents={data.beakerContents} />

    </>
  );
};


code:
import { useBackend } from '../backend';
import { LabeledList, NoticeBox, Section, Stack } from '../components';
import { Window } from '../layouts';

export const CryopodConsole = (props, context) => {
  const { data } = useBackend(context);
  const { account_name } = data;

  const welcomeTitle = `Hello, ${account_name || '[REDACTED]'}!`;

  return (
    <Window title="Cryopod Console" width={400} height={480}>
      <Window.Content>
        <Stack vertical fill>
          <Stack.Item>
            <Section title={welcomeTitle}>
              This automated cryogenic freezing unit will safely store your
              corporeal form until your next assignment.
            </Section>
          </Stack.Item>
          <Stack.Item grow>
            <CrewList />
          </Stack.Item>
        </Stack>
      </Window.Content>
    </Window>
  );
};

const CrewList = (props, context) => {
  const { data } = useBackend(context);
  const { frozen_crew } = data;

  return (
    frozen_crew.length && (
      <Section
        fill
        scrollable>
        <LabeledList>
          {frozen_crew.map((person) => (
            <LabeledList.Item key={person} label={person.name}>
              {person.job}
            </LabeledList.Item>
          ))}
        </LabeledList>
      </Section>
    ) || (
      <NoticeBox>No stored crew!</NoticeBox>
    )
  );
};


code:
import { useBackend } from '../backend';
import { Button, LabeledList, ProgressBar, Section, NumberInput, Box } from '../components';
import { getGasColor, getGasLabel } from '../constants';
import { toFixed } from 'common/math';
import { Window } from '../layouts';

const logScale = value => Math.log2(16 + Math.max(0, value)) - 4;

export const Crystallizer = (props, context) => {
  const { act, data } = useBackend(context);
  const selectedRecipes = data.selected_recipes || [];
  const gasTypes = data.internal_gas_data || [];
  const {
    requirements,
    internal_temperature,
    progress_bar,
    gas_input,
    selected,
  } = data;
  return (
    <Window
      width={500}
      height={600}>
      <Window.Content scrollable>

          <LabeledList>
            <LabeledList.Item label="Power">
              <Button
                icon={data.on ? 'power-off' : 'times'}
                content={data.on ? 'On' : 'Off'}
                selected={data.on}
                onClick={() => act('power')} />
            </LabeledList.Item>
            <LabeledList.Item label="Recipe">
              {selectedRecipes.map(recipe => (
                <Button
                  key={recipe.id}
                  selected={recipe.id === selected}
                  content={recipe.name}
                  onClick={() => act('recipe', {
                    mode: recipe.id,
                  })} />
              ))}
            </LabeledList.Item>
            <LabeledList.Item label="Gas Input">
              <NumberInput
                animated
                value={parseFloat(data.gas_input)}
                width="63px"
                unit="moles/s"
                minValue={0}
                maxValue={250}
                onDrag={(e, value) => act('gas_input', {
                  gas_input: value,
                })} />
            </LabeledList.Item>
          </LabeledList>

          <LabeledList>
            <LabeledList.Item label="Progress">
              <ProgressBar
                value={progress_bar / 100}
                ranges={{
                  good: [0.67, 1],
                  average: [0.34, 0.66],
                  bad: [0, 0.33],
                }} />
            </LabeledList.Item>
            <LabeledList.Item label="Recipe">
              <Box m={1} preserveWhitespace>
                {requirements}
              </Box>
            </LabeledList.Item>
            <LabeledList.Item label="Temperature">
              <ProgressBar
                value={logScale(internal_temperature)}
                minValue={0}
                maxValue={logScale(10000)}
                ranges={{
                  teal: [-Infinity, logScale(80)],
                  good: [logScale(80), logScale(600)],
                  average: [logScale(600), logScale(5000)],
                  bad: [logScale(5000), Infinity],
                }}>
                {toFixed(internal_temperature) + ' K'}
              </ProgressBar>
            </LabeledList.Item>
          </LabeledList>

          <LabeledList>
            {gasTypes.map(gas => (
              <LabeledList.Item
                key={gas.name}
                label={getGasLabel(gas.name)}>
                <ProgressBar
                  color={getGasColor(gas.name)}
                  value={gas.amount}
                  minValue={0}
                  maxValue={1000}>
                  {toFixed(gas.amount, 2) + ' moles'}
                </ProgressBar>
              </LabeledList.Item>
            ))}
          </LabeledList>

      </Window.Content>
    </Window>
  );
};


code:
import { multiline } from 'common/string';
import { useBackend } from '../backend';
import { Button, Input, LabeledList, Section } from '../components';
import { Window } from '../layouts';

const TOOLTIP_NAME = multiline`
  Enter a new name for this unit. Set to blank to reset to default,
  which means unit will be able to choose it's own name.
`;

const TOOLTIP_LOCOMOTION = multiline`
  If restricted, unit will be
  under lockdown until released.
`;

const TOOLTIP_PANEL = multiline`
  If unlocked, unit's cover panel will be
  accessible even without proper authorization.
`;

const TOOLTIP_AISYNC = multiline`
  If closed, this unit will
  not be paired with any AI.
`;

const TOOLTIP_AI = multiline`
  Controls who will be the
  master AI of this unit.
`;

const TOOLTIP_LAWSYNC = multiline`
  If closed, this unit will not synchronize
  it's laws with it's master AI.
`;

export const CyborgBootDebug = (props, context) => {
  const { act, data } = useBackend(context);
  const {
    designation,
    master,
    lawsync,
    aisync,
    locomotion,
    panel,
  } = data;
  return (
    <Window
      width={master?.length > 26 ? 537 : 440}
      height={289}>
      <Window.Content>

          <LabeledList>
            <LabeledList.Item
              label="Designation"
              buttons={(
                <Button
                  icon="info"
                  tooltip={TOOLTIP_NAME}
                  tooltipPosition="left" />
              )}>
              <Input
                fluid
                value={designation || "Default Cyborg"}
                onChange={(e, value) => act('rename', {
                  new_name: value,
                })} />
            </LabeledList.Item>
            <LabeledList.Item
              label="Servo Motor Functions"
              buttons={(
                <Button
                  icon="info"
                  tooltip={TOOLTIP_LOCOMOTION}
                  tooltipPosition="left" />
              )}>
              <Button
                icon={locomotion ? "unlock" : "lock"}
                content={locomotion ? "Free" : "Restricted"}
                color={locomotion ? "good" : "bad"}
                onClick={() => act('locomotion')} />
            </LabeledList.Item>
            <LabeledList.Item
              label="Cover Panel"
              buttons={(
                <Button
                  icon="info"
                  tooltip={TOOLTIP_PANEL}
                  tooltipPosition="left" />
              )}>
              <Button
                icon={panel ? "lock" : "unlock"}
                content={panel ? "Locked" : "Unlocked"}
                onClick={() => act('panel')} />
            </LabeledList.Item>
          </LabeledList>

          <LabeledList>
            <LabeledList.Item
              label="AI Connection Port"
              buttons={(
                <Button
                  icon="info"
                  tooltip={TOOLTIP_AISYNC}
                  tooltipPosition="left" />
              )}>
              <Button
                icon={aisync ? "unlock" : "lock"}
                content={aisync ? "Open" : "Closed"}
                onClick={() => act('aisync')} />
            </LabeledList.Item>
            <LabeledList.Item
              label="Master AI"
              buttons={(
                <Button
                  icon="info"
                  tooltip={TOOLTIP_AI}
                  tooltipPosition="left" />
              )}>
              <Button
                icon={!aisync ? "times" : master ? "edit" : "sync"}
                content={!aisync ? "None" : master || "Automatic"}
                color={master ? "default" : "good"}
                disabled={!aisync}
                onClick={() => act('set_ai')} />
            </LabeledList.Item>
            <LabeledList.Item
              label="LawSync Port"
              buttons={(
                <Button
                  icon="info"
                  tooltip={TOOLTIP_LAWSYNC}
                  tooltipPosition="top-start" />
              )}>
              <Button
                icon={!aisync ? "lock" : lawsync ? "unlock" : "lock"}
                content={!aisync ? "Closed" : lawsync ? "Open" : "Closed"}
                disabled={!aisync}
                onClick={() => act('lawsync')} />
            </LabeledList.Item>
          </LabeledList>

      </Window.Content>
    </Window>
  );
};


code:
import { useBackend } from '../backend';
import { Button, Section } from '../components';
import { Window } from '../layouts';

export const DecalPainter = (props, context) => {
  const { act, data } = useBackend(context);
  const decal_list = data.decal_list || [];
  const color_list = data.color_list || [];
  const dir_list = data.dir_list || [];
  return (
    <Window
      width={500}
      height={400}>
      <Window.Content>

          {decal_list.map(decal => (
            <Button
              key={decal.decal}
              content={decal.name}
              selected={decal.decal === data.decal_style}
              onClick={() => act('select decal', {
                decals: decal.decal,
              })} />
          ))}

          {color_list.map(color => {
            return (
              <Button
                key={color.colors}
                content={color.colors === "red"
                  ? "Red"
                  : color.colors === "white"
                    ? "White"
                    : "Yellow"}
                selected={color.colors === data.decal_color}
                onClick={() => act('select color', {
                  colors: color.colors,
                })} />
            );
          })}

          {dir_list.map(dir => {
            return (
              <Button
                key={dir.dirs}
                content={dir.dirs === 1
                  ? "North"
                  : dir.dirs === 2
                    ? "South"
                    : dir.dirs === 4
                      ? "East"
                      : "West"}
                selected={dir.dirs === data.decal_direction}
                onClick={() => act('selected direction', {
                  dirs: dir.dirs,
                })} />
            );
          })}

      </Window.Content>
    </Window>
  );
};


code:
import { useBackend } from '../backend';
import { Window } from '../layouts';
import { Stack, Section, Button } from '../components';

type DestinationTaggerData = {
  locations: string[];
  currentTag: number;
};

export const DestinationTagger = (props, context) => {
  const { act, data } = useBackend<DestinationTaggerData>(context);
  const { locations, currentTag } = data;

  return (
    <Window theme="retro" title="TagMaster 2.4" width={420} height={500}>
      <Window.Content>
        <Stack fill vertical>
          <Stack.Item grow>
            <Section
              fill
              scrollable
              title={
                !currentTag
                  ? 'Please Select A Location'
                  : `Current Destination: ${locations[currentTag - 1]}`
              }>
              {locations.map((location, index) => {
                return (
                  <Button.Checkbox
                    checked={locations[currentTag - 1] === location}
                    height={2}
                    key={location}
                    onClick={() => act('change', { index: index + 1 })}
                    width={15}>
                    {location.toUpperCase()}
                  </Button.Checkbox>
                );
              })}
            </Section>
          </Stack.Item>
        </Stack>
      </Window.Content>
    </Window>
  );
};


code:
import { useBackend } from '../backend';
import { Button, LabeledList, ProgressBar, Section } from '../components';
import { Window } from '../layouts';

export const DisposalUnit = (props, context) => {
  const { act, data } = useBackend(context);
  let stateColor;
  let stateText;
  if (data.full_pressure) {
    stateColor = 'good';
    stateText = 'Ready';
  }
  else if (data.panel_open) {
    stateColor = 'bad';
    stateText = 'Power Disabled';
  }
  else if (data.pressure_charging) {
    stateColor = 'average';
    stateText = 'Pressurizing';
  }
  else {
    stateColor = 'bad';
    stateText = 'Off';
  }
  return (
    <Window
      width={300}
      height={180}>
      <Window.Content>
        <Section>
          <LabeledList>
            <LabeledList.Item
              label="State"
              color={stateColor}>
              {stateText}
            </LabeledList.Item>
            <LabeledList.Item
              label="Pressure">
              <ProgressBar
                value={data.per}
                color="good" />
            </LabeledList.Item>
            <LabeledList.Item
              label="Handle">
              <Button
                icon={data.flush ? 'toggle-on' : 'toggle-off'}
                disabled={data.isai || data.panel_open}
                content={data.flush ? 'Disengage' : 'Engage'}
                onClick={() => act(data.flush
                  ? 'handle-0'
                  : 'handle-1')}
              />
            </LabeledList.Item>
            <LabeledList.Item
              label="Eject">
              <Button
                icon="sign-out-alt"
                disabled={data.isai}
                content="Eject Contents"
                onClick={() => act('eject')} />
            </LabeledList.Item>
            <LabeledList.Item
              label="Power">
              <Button
                icon="power-off"
                disabled={data.panel_open}
                selected={data.pressure_charging}
                onClick={() => act(data.pressure_charging
                  ? 'pump-0'
                  : 'pump-1')}
              />
            </LabeledList.Item>
          </LabeledList>
        </Section>
      </Window.Content>
    </Window>
  );
};


code:
import { useBackend } from '../../backend';
import { Box, Button, Collapsible, Dimmer, Divider, Icon, LabeledList, NumberInput, Section, Stack } from '../../components';
import { GeneticMakeupInfo } from './GeneticMakeupInfo';
import { RADIATION_DURATION_MAX, RADIATION_STRENGTH_MAX } from './constants';

const GeneticMakeupBufferInfo = (props, context) => {
  const { index, makeup } = props;
  const { act, data } = useBackend(context);
  const {
    isViableSubject,
    hasDisk,
    diskReadOnly,
    isInjectorReady,
  } = data;
  // Type of the action for applying makeup
  const ACTION_MAKEUP_APPLY = isViableSubject
    ? 'makeup_apply'
    : 'makeup_delay';
  if (!makeup) {
    return (
      <Box color="average">
        No stored subject data.
      </Box>
    );
  }
  return (
    <>
      <GeneticMakeupInfo makeup={makeup} />
      <Divider />
      <Box bold color="label" mb={1}>
        Makeup Actions
      </Box>
      <LabeledList>
        <LabeledList.Item label="Enzymes">
          <Button
            icon="syringe"
            disabled={!isInjectorReady}
            content="Print"
            onClick={() => act('makeup_injector', {
              index,
              type: 'ue',
            })} />
          <Button
            icon="exchange-alt"
            onClick={() => act(ACTION_MAKEUP_APPLY, {
              index,
              type: 'ue',
            })}>
            Transfer
            {!isViableSubject && ' (Delayed)'}
          </Button>
        </LabeledList.Item>
        <LabeledList.Item label="Identity">
          <Button
            icon="syringe"
            disabled={!isInjectorReady}
            content="Print"
            onClick={() => act('makeup_injector', {
              index,
              type: 'ui',
            })} />
          <Button
            icon="exchange-alt"
            onClick={() => act(ACTION_MAKEUP_APPLY, {
              index,
              type: 'ui',
            })}>
            Transfer
            {!isViableSubject && ' (Delayed)'}
          </Button>
        </LabeledList.Item>
        <LabeledList.Item label="Features">
          <Button
            icon="syringe"
            disabled={!isInjectorReady}
            content="Print"
            onClick={() => act('makeup_injector', {
              index,
              type: 'uf',
            })} />
          <Button
            icon="exchange-alt"
            onClick={() => act(ACTION_MAKEUP_APPLY, {
              index,
              type: 'uf',
            })}>
            Transfer
            {!isViableSubject && ' (Delayed)'}
          </Button>
        </LabeledList.Item>
        <LabeledList.Item label="Full Makeup">
          <Button
            icon="syringe"
            disabled={!isInjectorReady}
            content="Print"
            onClick={() => act('makeup_injector', {
              index,
              type: 'mixed',
            })} />
          <Button
            icon="exchange-alt"
            onClick={() => act(ACTION_MAKEUP_APPLY, {
              index,
              type: 'mixed',
            })}>
            Transfer
            {!isViableSubject && ' (Delayed)'}
          </Button>
        </LabeledList.Item>
        <LabeledList.Item>
          <Button
            icon="save"
            disabled={!hasDisk || diskReadOnly}
            content="Export To Disk"
            onClick={() => act('save_makeup_disk', {
              index,
            })} />
        </LabeledList.Item>
      </LabeledList>
    </>
  );
};

const GeneticMakeupBuffers = (props, context) => {
  const { data, act } = useBackend(context);
  const {
    diskHasMakeup,
    geneticMakeupCooldown,
    hasDisk,
    isViableSubject,
    makeupCapacity = 3,
    makeupStorage,
  } = data;
  const elements = [];
  for (let i = 1; i <= makeupCapacity; i++) {
    const makeup = makeupStorage[i];
    const element = (
      <Collapsible
        title={makeup
          ? (makeup.label || makeup.name)
          : `Slot ${i}`}
        buttons={
          <>
            {!!(hasDisk && diskHasMakeup) && (
              <Button
                mr={1}
                disabled={!hasDisk || !diskHasMakeup}
                content="Import from disk"
                onClick={() => act('load_makeup_disk', {
                  index: i,
                })} />
            )}
            <Button
              disabled={!isViableSubject}
              content="Save"
              onClick={() => act('save_makeup_console', {
                index: i,
              })} />
            <Button
              ml={1}
              icon="times"
              color="red"
              disabled={!makeup}
              onClick={() => act('del_makeup_console', {
                index: i,
              })} />
          </>
        }>
        <GeneticMakeupBufferInfo
          index={i}
          makeup={makeup} />
      </Collapsible>
    );
    elements.push(element);
  }
  return (

      {!!geneticMakeupCooldown && (
        <Dimmer
          fontSize="14px"
          textAlign="center">
          <Icon
            mr={1}
            name="spinner"
            spin />
          Genetic makeup transfer ready in...
          <Box mt={1} />
          {geneticMakeupCooldown}s
        </Dimmer>
      )}
      {elements}

  );
};

const RadiationEmitterProbs = (props, context) => {
  const { data } = useBackend(context);
  const {
    stdDevAcc,
    stdDevStr,
  } = data;
  return (

      <LabeledList>
        <LabeledList.Item
          label="Accuracy"
          textAlign="right">
          {stdDevAcc}
        </LabeledList.Item>
        <LabeledList.Item
          label={`P(±${stdDevStr})`}
          textAlign="right">
          68 %
        </LabeledList.Item>
        <LabeledList.Item
          label={`P(±${stdDevStr * 2})`}
          textAlign="right">
          95 %
        </LabeledList.Item>
      </LabeledList>

  );
};

const RadiationEmitterPulseBoard = (props, context) => {
  const { act } = useBackend(context);
  const {
    subjectBlock = [],
    type,
    name,
  } = props;
  // Build blocks of buttons of unique enzymes
  const blocks = [];
  let buffer = [];
  for (let i = 0; i < subjectBlock.length; i++) {
    const char = subjectBlock.charAt(i);
    // Push a button into the buffer
    const button = (
      <Button
        fluid
        key={i}
        textAlign="center"
        content={char}
        onClick={() => act('makeup_pulse', {
          index: i + 1,
          type: type,
        })} />
    );
    buffer.push(button);
    // Create a block from the current buffer
    if (buffer.length >= 3) {
      const block = (
        <Box inline width="22px" mx="1px">
          {buffer}
        </Box>
      );
      blocks.push(block);
      // Clear the buffer
      buffer = [];
    }
  }
  return (

      <Box mx="-1px">
        {blocks}
      </Box>

  );
};

const RadiationEmitterSettings = (props, context) => {
  const { data, act } = useBackend(context);
  const {
    radStrength,
    radDuration,
  } = data;
  return (

      <LabeledList>
        <LabeledList.Item label="Output level">
          <NumberInput
            animated
            width="32px"
            stepPixelSize={10}
            value={radStrength}
            minValue={1}
            maxValue={RADIATION_STRENGTH_MAX}
            onDrag={(e, value) => act('set_pulse_strength', {
              val: value,
            })} />
        </LabeledList.Item>
        <LabeledList.Item label="Pulse duration">
          <NumberInput
            animated
            width="32px"
            stepPixelSize={10}
            value={radDuration}
            minValue={1}
            maxValue={RADIATION_DURATION_MAX}
            onDrag={(e, value) => act('set_pulse_duration', {
              val: value,
            })} />
        </LabeledList.Item>
      </LabeledList>

  );
};

export const DnaConsoleEnzymes = (props, context) => {
  const { data, act } = useBackend(context);
  const {
    isScannerConnected,
  } = data;
  const {
    subjectBlock,
    type,
    name,
  } = props;
  if (!isScannerConnected) {
    return (

        DNA Scanner is not connected.

    );
  }
  return (
    <>
      <Stack mb={1}>
        <Stack.Item width="155px">
          <RadiationEmitterSettings />
        </Stack.Item>
        <Stack.Item width="140px">
          <RadiationEmitterProbs />
        </Stack.Item>
        <Stack.Item grow={1} basis={0}>
          <RadiationEmitterPulseBoard
            subjectBlock={subjectBlock}
            type={type}
            name={name} />
        </Stack.Item>
      </Stack>
      <GeneticMakeupBuffers />
    </>
  );
};


code:
import { classes } from 'common/react';
import { resolveAsset } from '../../assets';
import { useBackend } from '../../backend';
import { Box, Button, Section, Stack } from '../../components';
import { MutationInfo } from './MutationInfo';
import { GENES, GENE_COLORS, MUT_NORMAL, SUBJECT_DEAD, SUBJECT_TRANSFORMING } from './constants';

const GenomeImage = (props, context) => {
  const { url, selected, onClick } = props;
  let outline;
  if (selected) {
    outline = '2px solid #22aa00';
  }
  return (
    <Box
      as="img"
      src={url}
      style={{
        width: '64px',
        margin: '2px',
        'margin-left': '4px',
        outline,
      }}
      onClick={onClick} />
  );
};

const GeneCycler = (props, context) => {
  const { gene, onChange, disabled, ...rest } = props;
  const length = GENES.length;
  const index = GENES.indexOf(gene);
  const color = (disabled && GENE_COLORS['X']) || GENE_COLORS[gene];
  return (
    <Button
      {...rest}
      color={color}
      onClick={e => {
        e.preventDefault();
        if (!onChange) {
          return;
        }
        if (index === -1) {
          onChange(e, GENES[0]);
          return;
        }
        const nextGene = GENES[(index + 1) % length];
        onChange(e, nextGene);
      }}
      oncontextmenu={e => {
        e.preventDefault();
        if (!onChange) {
          return;
        }
        if (index === -1) {
          onChange(e, GENES[length - 1]);
          return;
        }
        const prevGene = GENES[(index - 1 + length) % length];
        onChange(e, prevGene);
      }}>
      {gene}
    </Button>
  );
};

const GenomeSequencer = (props, context) => {
  const { mutation } = props;
  const { data, act } = useBackend(context);
  const { jokerActive } = data.view;
  if (!mutation) {
    return (
      <Box color="average">
        No genome selected for sequencing.
      </Box>
    );
  }
  if (mutation.Scrambled) {
    return (
      <Box color="average">
        Sequence unreadable due to unpredictable mutation.
      </Box>
    );
  }
  // Create gene cycler buttons
  const sequence = mutation.Sequence;
  const defaultSeq = mutation.DefaultSeq;
  const buttons = [];
  for (let i = 0; i < sequence.length; i++) {
    const gene = sequence.charAt(i);
    const button = (
      <GeneCycler
        width="22px"
        textAlign="center"
        disabled={!!mutation.Scrambled || mutation.Class !== MUT_NORMAL}
        className={
          (defaultSeq?.charAt(i) === 'X' && !mutation.Active)
            ? classes([
              "outline-solid",
              "outline-color-orange",
            ])
            : false
        }
        gene={gene}
        onChange={(e, nextGene) => {
          if (e.ctrlKey) {
            act('pulse_gene', {
              pos: i + 1,
              gene: 'X',
              alias: mutation.Alias,
            });
            return;
          }
          if (jokerActive) {
            act('pulse_gene', {
              pos: i + 1,
              gene: 'J',
              alias: mutation.Alias,
            });
            act('set_view', {
              jokerActive: '',
            });
            return;
          }
          act('pulse_gene', {
            pos: i + 1,
            gene: nextGene,
            alias: mutation.Alias,
          });
        }} />
    );
    buttons.push(button);
  }
  // Render genome in two rows
  const pairs = [];
  for (let i = 0; i < buttons.length; i += 2) {
    const pair = (
      <Box
        key={i}
        inline
        m={0.5}>
        {buttons[i]}
        <Box
          mt="-2px"
          ml="10px"
          width="2px"
          height="8px"
          backgroundColor="label" />
        {buttons[i + 1]}
      </Box>
    );

    if ((i % 8 === 0) && (i !== 0)) {
      pairs.push(
        <Box
          key={`${i}_divider`}
          inline
          position="relative"
          top="-17px"
          left="-1px"
          width="8px"
          height="2px"
          backgroundColor="label" />,
      );
    }

    pairs.push(pair);
  }
  return (
    <>
      <Box m={-0.5}>
        {pairs}
      </Box>
      <Box color="label" mt={1}>
        Tip: Ctrl+Click on the gene to set it to X.
        Right Click to cycle in reverse.
      </Box>
    </>
  );
};

export const DnaConsoleSequencer = (props, context) => {
  const { data, act } = useBackend(context);
  const mutations = data.storage?.occupant ?? [];
  const {
    isJokerReady,
    isMonkey,
    jokerSeconds,
    subjectStatus,
  } = data;
  const { sequencerMutation, jokerActive } = data.view;
  const mutation = mutations.find(mutation => (
    mutation.Alias === sequencerMutation
  ));
  return (
    <>
      <Stack mb={1}>
        <Stack.Item width={mutations.length <= 8 && "154px" || "174px"}>

 8 && "scroll"}>
            {mutations.map(mutation => (
              <GenomeImage
                key={mutation.Alias}
                url={resolveAsset(mutation.Image)}
                selected={mutation.Alias === sequencerMutation}
                onClick={() => {
                  act('set_view', {
                    sequencerMutation: mutation.Alias,
                  });
                  act('check_discovery', {
                    alias: mutation.Alias,
                  });
                }} />
            ))}

        </Stack.Item>
        <Stack.Item grow={1} basis={0}>

            <MutationInfo
              mutation={mutation} />

        </Stack.Item>
      </Stack>
      {subjectStatus === SUBJECT_DEAD && (

          Genetic sequence corrupted. Subject diagnostic report: DECEASED.

      ) || (isMonkey && mutation?.Name !== 'Monkified') && (

          Genetic sequence corrupted. Subject diagnostic report: MONKEY.

      ) || (subjectStatus === SUBJECT_TRANSFORMING) && (

          Genetic sequence corrupted. Subject diagnostic report: TRANSFORMING.

      ) || (
        <Section
          title="Genome Sequencer™"
          buttons={(
            !isJokerReady && (
              <Box
                lineHeight="20px"
                color="label">
                Joker on cooldown ({jokerSeconds}s)
              </Box>
            ) || jokerActive && (
              <>
                <Box
                  mr={1}
                  inline
                  color="label">
                  Click on a gene to reveal it.
                </Box>
                <Button
                  content="Cancel Joker"
                  onClick={() => act('set_view', {
                    jokerActive: '',
                  })} />
              </>
            ) || (
              <Button
                icon="crown"
                color="purple"
                content="Use Joker"
                onClick={() => act('set_view', {
                  jokerActive: '1',
                })} />
            )
          )}>
          <GenomeSequencer
            mutation={mutation} />

      )}
    </>
  );
};


code:
import { uniqBy } from 'common/collections';
import { capitalize } from 'common/string';
import { useBackend } from '../../backend';
import { Box, Button, Collapsible, Divider, Flex, LabeledList, Section } from '../../components';
import { GeneticMakeupInfo } from './GeneticMakeupInfo';
import { MutationInfo } from './MutationInfo';
import {
  STORAGE_CONS_SUBMODE_CHROMOSOMES,
  STORAGE_CONS_SUBMODE_MUTATIONS,
  STORAGE_DISK_SUBMODE_ENZYMES,
  STORAGE_DISK_SUBMODE_MUTATIONS,
  STORAGE_MODE_ADVINJ,
  STORAGE_MODE_CONSOLE,
  STORAGE_MODE_DISK,
} from './constants';

const DnaConsoleAdvancedInjectors = (props, context) => {
  const { act, data } = useBackend(context);
  const {
    maxAdvInjectors,
    isInjectorReady,
  } = data;
  const advInjectors = data.storage.injector ?? [];
  return (
    <Section title="Advanced Injectors">
      {advInjectors.map(injector => (
        <Collapsible
          key={injector.name}
          title={injector.name}
          buttons={(
            <>
              <Button
                icon="syringe"
                disabled={!isInjectorReady}
                content="Print"
                onClick={() => act('print_adv_inj', {
                  name: injector.name,
                })} />
              <Button
                ml={1}
                color="red"
                icon="times"
                onClick={() => act('del_adv_inj', {
                  name: injector.name,
                })} />
            </>
          )}>
          <StorageMutations
            mutations={injector.mutations}
            customMode={`advinj${advInjectors.findIndex(
              e => injector.name === e.name)}`} />
        </Collapsible>
      ))}
      <Box mt={2}>
        <Button.Input
          minWidth="200px"
          content="Create new injector"
          disabled={advInjectors.length >= maxAdvInjectors}
          onCommit={(e, value) => act('new_adv_inj', {
            name: value,
          })} />
      </Box>
    </Section>
  );
};

const StorageButtons = (props, context) => {
  const { data, act } = useBackend(context);
  const { hasDisk } = data;
  const { storageMode, storageConsSubMode, storageDiskSubMode } = data.view;
  return (
    <>
      {storageMode === STORAGE_MODE_CONSOLE && (
        <>
          <Button
            selected={storageConsSubMode === STORAGE_CONS_SUBMODE_MUTATIONS}
            content="Mutations"
            onClick={() => act('set_view', {
              storageConsSubMode: STORAGE_CONS_SUBMODE_MUTATIONS,
            })} />
          <Button
            selected={storageConsSubMode === STORAGE_CONS_SUBMODE_CHROMOSOMES}
            content="Chromosomes"
            onClick={() => act('set_view', {
              storageConsSubMode: STORAGE_CONS_SUBMODE_CHROMOSOMES,
            })} />
        </>
      )}
      {storageMode === STORAGE_MODE_DISK && (
        <>
          <Button
            selected={storageDiskSubMode === STORAGE_CONS_SUBMODE_MUTATIONS}
            content="Mutations"
            onClick={() => act('set_view', {
              storageDiskSubMode: STORAGE_CONS_SUBMODE_MUTATIONS,
            })} />
          <Button
            selected={storageDiskSubMode === STORAGE_DISK_SUBMODE_ENZYMES}
            content="Enzymes"
            onClick={() => act('set_view', {
              storageDiskSubMode: STORAGE_DISK_SUBMODE_ENZYMES,
            })} />
        </>
      )}
      <Box inline mr={1} />
      <Button
        content="Console"
        selected={storageMode === STORAGE_MODE_CONSOLE}
        onClick={() => act('set_view', {
          storageMode: STORAGE_MODE_CONSOLE,
          storageConsSubMode: STORAGE_CONS_SUBMODE_MUTATIONS
            ?? storageConsSubMode,
        })} />
      <Button
        content="Disk"
        disabled={!hasDisk}
        selected={storageMode === STORAGE_MODE_DISK}
        onClick={() => act('set_view', {
          storageMode: STORAGE_MODE_DISK,
          storageDiskSubMode: STORAGE_DISK_SUBMODE_MUTATIONS
            ?? storageDiskSubMode,
        })} />
      <Button
        content="Adv. Injector"
        selected={storageMode === STORAGE_MODE_ADVINJ}
        onClick={() => act('set_view', {
          storageMode: STORAGE_MODE_ADVINJ,
        })} />
    </>
  );
};

const StorageChromosomes = (props, context) => {
  const { data, act } = useBackend(context);
  const chromos = data.chromoStorage ?? [];
  const uniqueChromos = uniqBy(chromo => chromo.Name)(chromos);
  const chromoName = data.view.storageChromoName;
  const chromo = chromos.find(chromo => chromo.Name === chromoName);
  return (
    <Flex>
      <Flex.Item width="140px">
        <Section
          title="Console Storage"
          level={2}>
          {uniqueChromos.map(chromo => (
            <Button
              key={chromo.Index}
              fluid
              ellipsis
              color="transparent"
              selected={chromo.Name === chromoName}
              content={chromo.Name}
              onClick={() => act('set_view', {
                storageChromoName: chromo.Name,
              })} />
          ))}
        </Section>
      </Flex.Item>
      <Flex.Item>
        <Divider vertical />
      </Flex.Item>
      <Flex.Item grow={1} basis={0}>
        <Section
          title="Chromosome Info"
          level={2}>
          {!chromo && (
            <Box color="label">
              Nothing to show.
            </Box>
          ) || (
            <>
              <LabeledList>
                <LabeledList.Item label="Name">
                  {chromo.Name}
                </LabeledList.Item>
                <LabeledList.Item label="Description">
                  {chromo.Description}
                </LabeledList.Item>
                <LabeledList.Item label="Amount">
                  {chromos
                    .filter(x => x.Name === chromo.Name)
                    .length}
                </LabeledList.Item>
              </LabeledList>
              <Button
                mt={2}
                icon="eject"
                content={"Eject Chromosome"}
                onClick={() => act('eject_chromo', {
                  chromo: chromo.Name,
                })} />
            </>
          )}
        </Section>
      </Flex.Item>
    </Flex>
  );
};

const StorageMutations = (props, context) => {
  const {
    customMode = '',
  } = props;
  const { data, act } = useBackend(context);
  const mutations = props.mutations || [];
  const mode = data.view.storageMode + customMode;

  let mutationRef = data.view[`storage${mode}MutationRef`];
  let mutation = mutations
    .find(mutation => mutation.ByondRef === mutationRef);

  // If no mutation is selected but there are stored mutations, pick the first
  // mutation and set that as the currently showed one.
  if (!mutation && mutations.length > 0) {
    mutation = mutations[0];
    mutationRef = mutation.ByondRef;
  }

  return (
    <Flex>
      <Flex.Item width="140px">
        <Section
          title={`${capitalize(data.view.storageMode)} Storage`}
          level={2}>
          {mutations.map(mutation => (
            <Button
              key={mutation.ByondRef}
              fluid
              ellipsis
              color="transparent"
              selected={mutation.ByondRef === mutationRef}
              content={mutation.Name}
              onClick={() => act('set_view', {
                [`storage${mode}MutationRef`]: mutation.ByondRef,
              })} />
          ))}
        </Section>
      </Flex.Item>
      <Flex.Item>
        <Divider vertical />
      </Flex.Item>
      <Flex.Item grow={1} basis={0}>
        <Section
          title="Mutation Info"
          level={2}>
          <MutationInfo
            mutation={mutation} />
        </Section>
      </Flex.Item>
    </Flex>
  );
};

export const DnaConsoleStorage = (props, context) => {
  const { data, act } = useBackend(context);
  const { storageMode, storageConsSubMode, storageDiskSubMode } = data.view;
  const { diskMakeupBuffer, diskHasMakeup } = data;
  const mutations = data.storage[storageMode];
  return (
    <Section
      title="Storage"
      buttons={(
        <StorageButtons />
      )}>
      {storageMode === STORAGE_MODE_CONSOLE
        && storageConsSubMode === STORAGE_CONS_SUBMODE_MUTATIONS && (
        <StorageMutations mutations={mutations} />
      )}
      {storageMode === STORAGE_MODE_CONSOLE
        && storageConsSubMode === STORAGE_CONS_SUBMODE_CHROMOSOMES && (
        <StorageChromosomes />
      )}
      {storageMode === STORAGE_MODE_DISK
        && storageDiskSubMode === STORAGE_DISK_SUBMODE_MUTATIONS && (
        <StorageMutations mutations={mutations} />
      )}
      {storageMode === STORAGE_MODE_DISK
        && storageDiskSubMode === STORAGE_DISK_SUBMODE_ENZYMES && (
        <>
          <GeneticMakeupInfo makeup={diskMakeupBuffer} />
          <Button
            icon="times"
            color="red"
            disabled={!diskHasMakeup}
            content={'Delete'}
            onClick={() => act('del_makeup_disk')} />
        </>
      )}
      {storageMode === STORAGE_MODE_ADVINJ && (
        <DnaConsoleAdvancedInjectors />
      )}
    </Section>
  );
};


code:
import { useBackend } from '../../backend';
import { Box, Button, Icon, LabeledList, ProgressBar, Section } from '../../components';
import { SUBJECT_CONCIOUS, SUBJECT_DEAD, SUBJECT_SOFT_CRIT, SUBJECT_TRANSFORMING, SUBJECT_UNCONSCIOUS } from './constants';

const DnaScannerButtons = (props, context) => {
  const { data, act } = useBackend(context);
  const {
    hasDelayedAction,
    isPulsingRads,
    isScannerConnected,
    isScrambleReady,
    isViableSubject,
    scannerLocked,
    scannerOpen,
    scrambleSeconds,
  } = data;
  if (!isScannerConnected) {
    return (
      <Button
        content="Connect Scanner"
        onClick={() => act('connect_scanner')} />
    );
  }
  return (
    <>
      {!!hasDelayedAction && (
        <Button
          content="Cancel Delayed Action"
          onClick={() => act('cancel_delay')} />
      )}
      {!!isViableSubject && (
        <Button
          disabled={!isScrambleReady || isPulsingRads}
          onClick={() => act('scramble_dna')}>
          Scramble DNA
          {!isScrambleReady && ` (${scrambleSeconds}s)`}
        </Button>
      )}
      <Box inline mr={1} />
      <Button
        icon={scannerLocked ? 'lock' : 'lock-open'}
        color={scannerLocked && 'bad'}
        disabled={scannerOpen}
        content={scannerLocked ? 'Locked' : 'Unlocked'}
        onClick={() => act('toggle_lock')} />
      <Button
        disabled={scannerLocked}
        content={scannerOpen ? 'Close' : 'Open'}
        onClick={() => act('toggle_door')} />
    </>
  );
};

/**
 * Displays subject status based on the value of the status prop.
 */
const SubjectStatus = (props, context) => {
  const { status } = props;
  if (status === SUBJECT_CONCIOUS) {
    return (
      <Box inline color="good">Conscious</Box>
    );
  }
  if (status === SUBJECT_UNCONSCIOUS) {
    return (
      <Box inline color="average">Unconscious</Box>
    );
  }
  if (status === SUBJECT_SOFT_CRIT) {
    return (
      <Box inline color="average">Critical</Box>
    );
  }
  if (status === SUBJECT_DEAD) {
    return (
      <Box inline color="bad">Dead</Box>
    );
  }
  if (status === SUBJECT_TRANSFORMING) {
    return (
      <Box inline color="bad">Transforming</Box>
    );
  }
  return (
    <Box inline>Unknown</Box>
  );
};

const DnaScannerContent = (props, context) => {
  const { data, act } = useBackend(context);
  const {
    subjectName,
    isScannerConnected,
    isViableSubject,
    subjectHealth,
    subjectRads,
    subjectStatus,
  } = data;
  if (!isScannerConnected) {
    return (
      <Box color="bad">
        DNA Scanner is not connected.
      </Box>
    );
  }
  if (!isViableSubject) {
    return (
      <Box color="average">
        No viable subject found in DNA Scanner.
      </Box>
    );
  }
  return (
    <LabeledList>
      <LabeledList.Item label="Status">
        {subjectName}
        <Icon
          mx={1}
          color="label"
          name="long-arrow-alt-right" />
        <SubjectStatus status={subjectStatus} />
      </LabeledList.Item>
      <LabeledList.Item label="Health">
        <ProgressBar
          value={subjectHealth}
          minValue={0}
          maxValue={100}
          ranges={{
            olive: [101, Infinity],
            good: [70, 101],
            average: [30, 70],
            bad: [-Infinity, 30],
          }}>
          {subjectHealth}%
        </ProgressBar>
      </LabeledList.Item>
      <LabeledList.Item label="Radiation">
        <ProgressBar
          value={subjectRads}
          minValue={0}
          maxValue={100}
          ranges={{
            bad: [71, Infinity],
            average: [30, 71],
            good: [0, 30],
            olive: [-Infinity, 0],
          }}>
          {subjectRads}%
        </ProgressBar>
      </LabeledList.Item>
    </LabeledList>
  );
};

export const DnaScanner = (props, context) => {
  return (
    <Section
      title="DNA Scanner"
      buttons={(
        <DnaScannerButtons />
      )}>
      <DnaScannerContent />
    </Section>
  );
};


code:
import { LabeledList, Section } from '../../components';

export const GeneticMakeupInfo = (props, context) => {
  const { makeup } = props;

  return (
    <Section title="Enzyme Information">
      <LabeledList>
        <LabeledList.Item label="Name">
          {makeup.name || 'None'}
        </LabeledList.Item>
        <LabeledList.Item label="Blood Type">
          {makeup.blood_type || 'None'}
        </LabeledList.Item>
        <LabeledList.Item label="Unique Enzyme">
          {makeup.UE || 'None'}
        </LabeledList.Item>
        <LabeledList.Item label="Unique Identifier">
          {makeup.UI || 'None'}
        </LabeledList.Item>
        <LabeledList.Item label="Unique Features">
          {makeup.UF || 'None'}
        </LabeledList.Item>
      </LabeledList>
    </Section>
  );
};


code:
import { filter, uniqBy } from 'common/collections';
import { flow } from 'common/fp';
import { useBackend } from '../../backend';
import { Box, Button, Divider, Dropdown, LabeledList } from '../../components';
import { CHROMOSOME_NEVER, CHROMOSOME_NONE, CHROMOSOME_USED, MUT_COLORS, MUT_EXTRA } from './constants';

/**
 * The following predicate tests if two mutations are functionally
 * the same on the basis of their metadata. Useful if your intent is
 * to prevent "true" duplicates - i.e. mutations with identical metadata.
 */
const isSameMutation = (a, b) => {
  return a.Alias === b.Alias
    && a.AppliedChromo === b.AppliedChromo;
};

const ChromosomeInfo = (props, context) => {
  const { mutation, disabled } = props;
  const { data, act } = useBackend(context);
  if (mutation.CanChromo === CHROMOSOME_NEVER) {
    return (
      <Box color="label">
        No compatible chromosomes
      </Box>
    );
  }
  if (mutation.CanChromo === CHROMOSOME_NONE) {
    if (disabled) {
      return (
        <Box color="label">
          No chromosome applied.
        </Box>
      );
    }
    return (
      <>
        <Dropdown
          width="240px"
          options={mutation.ValidStoredChromos}
          disabled={mutation.ValidStoredChromos.length === 0}
          selected={mutation.ValidStoredChromos.length === 0
            ? "No Suitable Chromosomes"
            : "Select a chromosome"}
          onSelected={e => act('apply_chromo', {
            chromo: e,
            mutref: mutation.ByondRef,
          })} />
        <Box color="label" mt={1}>
          Compatible with: {mutation.ValidChromos}
        </Box>
      </>
    );
  }
  if (mutation.CanChromo === CHROMOSOME_USED) {
    return (
      <Box color="label">
        Applied chromosome: {mutation.AppliedChromo}
      </Box>
    );
  }
  return null;
};

const MutationCombiner = (props, context) => {
  const {
    mutations = [],
    source,
  } = props;
  const { act, data } = useBackend(context);

  const brefFromName = name => {
    return mutations.find(mutation => mutation.Name === name)?.ByondRef;
  };

  return (
    <Dropdown
      key={source.ByondRef}
      width="240px"
      options={mutations.map(mutation => mutation.Name)}
      disabled={mutations.length === 0}
      selected="Combine mutations"
      onSelected={value => act(`combine_${source.Source}`, {
        firstref: brefFromName(value),
        secondref: source.ByondRef,
      })} />
  );
};

export const MutationInfo = (props, context) => {
  const { mutation } = props;
  const { data, act } = useBackend(context);
  const {
    diskCapacity,
    diskReadOnly,
    hasDisk,
    isInjectorReady,
    isCrisprReady,
    crisprCharges,
  } = data;
  const diskMutations = data.storage.disk ?? [];
  const mutationStorage = data.storage.console ?? [];
  const advInjectors = data.storage.injector ?? [];
  if (!mutation) {
    return (
      <Box color="label">
        Nothing to show.
      </Box>
    );
  }
  if (mutation.Source === 'occupant' && !mutation.Discovered) {
    return (
      <LabeledList>
        <LabeledList.Item label="Name">
          {mutation.Alias}
        </LabeledList.Item>
      </LabeledList>
    );
  }
  const savedToConsole = mutationStorage
    .find(x => isSameMutation(x, mutation));
  const savedToDisk = diskMutations
    .find(x => isSameMutation(x, mutation));
  const combinedMutations = flow([
    uniqBy(mutation => mutation.Name),
    filter(x => x.Name !== mutation.Name),
  ])([
    ...diskMutations,
    ...mutationStorage,
  ]);
  return (
    <>
      <LabeledList>
        <LabeledList.Item label="Name">
          <Box inline color={MUT_COLORS[mutation.Quality]}>{mutation.Name}</Box>
        </LabeledList.Item>
        <LabeledList.Item label="Description">
          {mutation.Description}
        </LabeledList.Item>
        <LabeledList.Item label="Instability">
          {mutation.Instability}
        </LabeledList.Item>
      </LabeledList>
      <Divider />
      <Box>
        {mutation.Source === 'disk' && (
          <MutationCombiner
            disabled={!hasDisk
              || diskCapacity <= 0
              || diskReadOnly}
            mutations={combinedMutations}
            source={mutation} />
        )}
        {mutation.Source === 'console' && (
          <MutationCombiner
            mutations={combinedMutations}
            source={mutation} />
        )}
        {['occupant', 'disk', 'console'].includes(mutation.Source) && (
          <>
            <Dropdown
              width="240px"
              options={advInjectors.map(injector => injector.name)}
              disabled={advInjectors.length === 0 || !mutation.Active}
              selected="Add to advanced injector"
              onSelected={value => act('add_advinj_mut', {
                mutref: mutation.ByondRef,
                advinj: value,
                source: mutation.Source,
              })} />
            <Button
              icon="syringe"
              disabled={!isInjectorReady || !mutation.Active}
              content="Print Activator"
              onClick={() => act('print_injector', {
                mutref: mutation.ByondRef,
                is_activator: 1,
                source: mutation.Source,
              })} />
            <Button
              icon="syringe"
              disabled={!isInjectorReady || !mutation.Active}
              content="Print Mutator"
              onClick={() => act('print_injector', {
                mutref: mutation.ByondRef,
                is_activator: 0,
                source: mutation.Source,
              })} />
            <Button
              icon="syringe"
              disabled={!mutation.Active || !isCrisprReady}
              content={`CRISPR [${crisprCharges}]`}
              onClick={() => act('crispr', {
                mutref: mutation.ByondRef,
                source: mutation.Source,
              })} />
          </>
        )}
      </Box>
      {['disk', 'occupant'].includes(mutation.Source) && (
        <Button
          icon="save"
          disabled={savedToConsole
            || !mutation.Active}
          content="Save to Console"
          onClick={() => act('save_console', {
            mutref: mutation.ByondRef,
            source: mutation.Source,
          })} />
      )}
      {['console', 'occupant'].includes(mutation.Source) && (
        <Button
          icon="save"
          disabled={savedToDisk
            || !hasDisk
            || diskCapacity <= 0
            || diskReadOnly
            || !mutation.Active}
          content="Save to Disk"
          onClick={() => act('save_disk', {
            mutref: mutation.ByondRef,
            source: mutation.Source,
          })} />
      )}
      {['console', 'disk', 'injector'].includes(mutation.Source) && (
        <Button
          icon="times"
          color="red"
          content={`Delete from ${mutation.Source}`}
          onClick={() => act(`delete_${mutation.Source}_mut`, {
            mutref: mutation.ByondRef,
          })} />
      )}
      {(mutation.Class === MUT_EXTRA || !!mutation.Scrambled
        && mutation.Source === 'occupant')
        && (
          <Button
            content="Nullify"
            onClick={() => act('nullify', {
              mutref: mutation.ByondRef,
            })} />
        )}
      <Divider />
      <ChromosomeInfo
        disabled={mutation.Source !== 'occupant'}
        mutation={mutation} />
    </>
  );
};


code:
export const CHROMOSOME_NEVER = 0;
export const CHROMOSOME_NONE = 1;
export const CHROMOSOME_USED = 2;

export const CONSOLE_MODE_ENZYMES = 'enzymes';
export const CONSOLE_MODE_FEATURES = 'features';
export const CONSOLE_MODE_SEQUENCER = 'sequencer';
export const CONSOLE_MODE_STORAGE = 'storage';

export const GENES = ['A', 'T', 'C', 'G'];
export const GENE_COLORS = {
  A: 'green',
  T: 'green',
  G: 'blue',
  C: 'blue',
  X: 'grey',
};

export const MUT_NORMAL = 1;
export const MUT_EXTRA = 2;

export const STORAGE_CONS_SUBMODE_MUTATIONS = 'mutations';
export const STORAGE_CONS_SUBMODE_CHROMOSOMES = 'chromosomes';

export const STORAGE_DISK_SUBMODE_MUTATIONS = 'mutations';
export const STORAGE_DISK_SUBMODE_ENZYMES = 'diskenzymes';

export const STORAGE_MODE_CONSOLE = 'console';
export const STORAGE_MODE_DISK = 'disk';
export const STORAGE_MODE_ADVINJ = 'injector';

export const SUBJECT_CONCIOUS = 0;
export const SUBJECT_SOFT_CRIT = 1;
export const SUBJECT_UNCONSCIOUS = 2;
export const SUBJECT_DEAD = 3;
export const SUBJECT_TRANSFORMING = 4;

export const RADIATION_STRENGTH_MAX = 15;
export const RADIATION_DURATION_MAX = 30;

// __DEFINES/DNA.dm - Mutation "Quality"
const POSITIVE = 1;
const NEGATIVE = 2;
const MINOR_NEGATIVE = 4;
export const MUT_COLORS = {
  [POSITIVE]: 'good',
  [NEGATIVE]: 'bad',
  [MINOR_NEGATIVE]: 'average',
};


code:
import { useBackend } from '../../backend';
import { Box, Button, Dimmer, Icon, LabeledList, Section } from '../../components';
import { Window } from '../../layouts';
import { DnaConsoleEnzymes } from './DnaConsoleEnzymes';
import { DnaConsoleSequencer } from './DnaConsoleSequencer';
import { DnaConsoleStorage } from './DnaConsoleStorage';
import { DnaScanner } from './DnaScanner';
import { CONSOLE_MODE_ENZYMES, CONSOLE_MODE_FEATURES, CONSOLE_MODE_SEQUENCER, CONSOLE_MODE_STORAGE, STORAGE_MODE_CONSOLE } from './constants';

const DnaConsoleCommands = (props, context) => {
  const { data, act } = useBackend(context);
  const { hasDisk, isInjectorReady, injectorSeconds } = data;
  const { consoleMode } = data.view;
  return (
    <Section
      title="DNA Console"
      buttons={!isInjectorReady && (
        <Box
          lineHeight="20px"
          color="label">
          Injector on cooldown ({injectorSeconds}s)
        </Box>
      )}>
      <LabeledList>
        <LabeledList.Item label="Mode">
          <Button
            content="Storage"
            selected={consoleMode === CONSOLE_MODE_STORAGE}
            onClick={() => act('set_view', {
              consoleMode: CONSOLE_MODE_STORAGE,
            })} />
          <Button
            content="Sequencer"
            disabled={!data.isViableSubject}
            selected={consoleMode === CONSOLE_MODE_SEQUENCER}
            onClick={() => act('set_view', {
              consoleMode: CONSOLE_MODE_SEQUENCER,
            })} />
          <Button
            content="Enzymes"
            selected={consoleMode === CONSOLE_MODE_ENZYMES}
            onClick={() => act('set_view', {
              consoleMode: CONSOLE_MODE_ENZYMES,
            })} />
          <Button
            content="Features"
            selected={consoleMode === CONSOLE_MODE_FEATURES}
            onClick={() => act('set_view', {
              consoleMode: CONSOLE_MODE_FEATURES,
            })} />
        </LabeledList.Item>
        {!!hasDisk && (
          <LabeledList.Item label="Disk">
            <Button
              icon="eject"
              content="Eject"
              onClick={() => {
                act('eject_disk');
                act('set_view', {
                  storageMode: STORAGE_MODE_CONSOLE,
                });
              }} />
          </LabeledList.Item>
        )}
      </LabeledList>
    </Section>
  );
};

export const DnaConsole = (props, context) => {
  const { data, act } = useBackend(context);
  const {
    isPulsingRads,
    radPulseSeconds,
    subjectUNI,
    subjectUF,
  } = data;
  const { consoleMode } = data.view;
  return (
    <Window
      title="DNA Console"
      width={539}
      height={710}>
      {!!isPulsingRads && (
        <Dimmer
          fontSize="14px"
          textAlign="center">
          <Icon
            mr={1}
            name="spinner"
            spin />
          Radiation pulse in progress...
          <Box mt={1} />
          {radPulseSeconds}s
        </Dimmer>
      )}
      <Window.Content scrollable>
        <DnaScanner />
        <DnaConsoleCommands />
        {consoleMode === CONSOLE_MODE_STORAGE && (
          <DnaConsoleStorage />
        )}
        {consoleMode === CONSOLE_MODE_SEQUENCER && (
          <DnaConsoleSequencer />
        )}
        {consoleMode === CONSOLE_MODE_ENZYMES && (
          <DnaConsoleEnzymes
            subjectBlock={subjectUNI}
            type="ui"
            name="Enzymes" />
        )}
        {consoleMode === CONSOLE_MODE_FEATURES && (
          <DnaConsoleEnzymes
            subjectBlock={subjectUF}
            type="uf"
            name="Features" />
        )}
      </Window.Content>
    </Window>
  );
};


code:
import { useBackend } from '../backend';
import { Box, Button, Grid, LabeledList, ProgressBar, Section } from '../components';
import { Window } from '../layouts';

export const DnaVault = (props, context) => {
  const { act, data } = useBackend(context);
  const {
    completed,
    used,
    choiceA,
    choiceB,
    dna,
    dna_max,
    plants,
    plants_max,
    animals,
    animals_max,
  } = data;
  return (
    <Window
      width={350}
      height={400}>
      <Window.Content>

          <LabeledList>
            <LabeledList.Item label="Human DNA">
              <ProgressBar
                value={dna / dna_max}>
                {dna + ' / ' + dna_max + ' Samples'}
              </ProgressBar>
            </LabeledList.Item>
            <LabeledList.Item label="Plant DNA">
              <ProgressBar
                value={plants / plants_max}>
                {plants + ' / ' + plants_max + ' Samples'}
              </ProgressBar>
            </LabeledList.Item>
            <LabeledList.Item label="Animal DNA">
              <ProgressBar
                value={animals / animals_max}>
                {animals + ' / ' + animals_max + ' Samples'}
              </ProgressBar>
            </LabeledList.Item>
          </LabeledList>

        {!!(completed && !used) && (

            <Box
              bold
              textAlign="center"
              mb={1}>
              Applicable Gene Therapy Treatments
            </Box>
            <Grid>
              <Grid.Column>
                <Button
                  fluid
                  bold
                  content={choiceA}
                  textAlign="center"
                  onClick={() => act('gene', {
                    choice: choiceA,
                  })} />
              </Grid.Column>
              <Grid.Column>
                <Button
                  fluid
                  bold
                  content={choiceB}
                  textAlign="center"
                  onClick={() => act('gene', {
                    choice: choiceB,
                  })} />
              </Grid.Column>
            </Grid>

        )}
      </Window.Content>
    </Window>
  );
};


code:
import { useBackend } from '../backend';
import { Box, Button, Grid, Section, NoticeBox } from '../components';
import { toTitleCase } from 'common/string';
import { Window } from '../layouts';

export const EightBallVote = (props, context) => {
  const { act, data } = useBackend(context);
  const {
    shaking,
  } = data;
  return (
    <Window
      width={400}
      height={600}>
      <Window.Content>
        {!shaking && (
          <NoticeBox>
            No question is currently being asked.
          </NoticeBox>
        ) || (
          <EightBallVoteQuestion />
        )}
      </Window.Content>
    </Window>
  );
};

const EightBallVoteQuestion = (props, context) => {
  const { act, data } = useBackend(context);
  const {
    question,
    answers = [],
  } = data;
  return (
    <Section>
      <Box
        bold
        textAlign="center"
        fontSize="16px"
        m={1}>
        "{question}"
      </Box>
      <Grid>
        {answers.map(answer => (
          <Grid.Column key={answer.answer}>
            <Button
              fluid
              bold
              content={toTitleCase(answer.answer)}
              selected={answer.selected}
              fontSize="16px"
              lineHeight="24px"
              textAlign="center"
              mb={1}
              onClick={() => act('vote', {
                answer: answer.answer,
              })} />
            <Box
              bold
              textAlign="center"
              fontSize="30px">
              {answer.amount}
            </Box>
          </Grid.Column>
        ))}
      </Grid>
    </Section>
  );
};


code:
import { useBackend } from '../backend';
import { Button, LabeledList, ProgressBar, Section } from '../components';
import { Window } from '../layouts';

export const Electrolyzer = (props, context) => {
  const { act, data } = useBackend(context);
  return (
    <Window
      width={400}
      height={305}>
      <Window.Content>
        <Section
          title="Power"
          buttons={(
            <>
              <Button
                icon="eject"
                content="Eject Cell"
                disabled={!data.hasPowercell || !data.open}
                onClick={() => act('eject')} />
              <Button
                icon={data.on ? 'power-off' : 'times'}
                content={data.on ? 'On' : 'Off'}
                selected={data.on}
                disabled={!data.hasPowercell}
                onClick={() => act('power')} />
            </>
          )}>
          <LabeledList>
            <LabeledList.Item
              label="Cell"
              color={!data.hasPowercell && 'bad'}>
              {data.hasPowercell && (
                <ProgressBar
                  value={data.powerLevel / 100}
                  content={data.powerLevel + '%'}
                  ranges={{
                    good: [0.6, Infinity],
                    average: [0.3, 0.6],
                    bad: [-Infinity, 0.3],
                  }} />
              ) || 'None'}
            </LabeledList.Item>
          </LabeledList>
        </Section>
      </Window.Content>
    </Window>
  );
};


code:
import { toFixed } from 'common/math';
import { useBackend } from '../backend';
import { Button, LabeledList, NumberInput, Section } from '../components';
import { Window } from '../layouts';

export const Electropack = (props, context) => {
  const { act, data } = useBackend(context);
  const {
    power,
    code,
    frequency,
    minFrequency,
    maxFrequency,
  } = data;
  return (
    <Window
      width={260}
      height={137}>
      <Window.Content>
        <Section>
          <LabeledList>
            <LabeledList.Item label="Power">
              <Button
                icon={power ? 'power-off' : 'times'}
                content={power ? 'On' : 'Off'}
                selected={power}
                onClick={() => act('power')} />
            </LabeledList.Item>
            <LabeledList.Item
              label="Frequency"
              buttons={(
                <Button
                  icon="sync"
                  content="Reset"
                  onClick={() => act('reset', {
                    reset: "freq",
                  })} />
              )}>
              <NumberInput
                animate
                unit="kHz"
                step={0.2}
                stepPixelSize={6}
                minValue={minFrequency / 10}
                maxValue={maxFrequency / 10}
                value={frequency / 10}
                format={value => toFixed(value, 1)}
                width="80px"
                onDrag={(e, value) => act('freq', {
                  freq: value,
                })} />
            </LabeledList.Item>
            <LabeledList.Item
              label="Code"
              buttons={(
                <Button
                  icon="sync"
                  content="Reset"
                  onClick={() => act('reset', {
                    reset: "code",
                  })} />
              )}>
              <NumberInput
                animate
                step={1}
                stepPixelSize={6}
                minValue={1}
                maxValue={100}
                value={code}
                width="80px"
                onDrag={(e, value) => act('code', {
                  code: value,
                })} />
            </LabeledList.Item>
          </LabeledList>
        </Section>
      </Window.Content>
    </Window>
  );
};


code:
import { useBackend } from '../backend';
import { Box, Button, Grid, Section } from '../components';
import { Window } from '../layouts';

export const EmergencyShuttleConsole = (props, context) => {
  const { act, data } = useBackend(context);
  const {
    timer_str,
    enabled,
    emagged,
    engines_started,
    authorizations_remaining,
    authorizations = [],
  } = data;
  return (
    <Window
      width={400}
      height={350}>
      <Window.Content>
        <Section>
          <Box
            bold
            fontSize="40px"
            textAlign="center"
            fontFamily="monospace">
            {timer_str}
          </Box>
          <Box
            textAlign="center"
            fontSize="16px"
            mb={1}>
            <Box
              inline
              bold>
              ENGINES:
            </Box>
            <Box
              inline
              color={engines_started ? 'good' : 'average'}
              ml={1}>
              {engines_started ? 'Online' : 'Idle'}
            </Box>
          </Box>
          <Section
            title="Early Launch Authorization"
            level={2}
            buttons={(
              <Button
                icon="times"
                content="Repeal All"
                color="bad"
                disabled={!enabled}
                onClick={() => act('abort')} />
            )}>
            <Grid>
              <Grid.Column>
                <Button
                  fluid
                  icon="exclamation-triangle"
                  color="good"
                  content="AUTHORIZE"
                  disabled={!enabled}
                  onClick={() => act('authorize')} />
              </Grid.Column>
              <Grid.Column>
                <Button
                  fluid
                  icon="minus"
                  content="REPEAL"
                  disabled={!enabled}
                  onClick={() => act('repeal')} />
              </Grid.Column>
            </Grid>
            <Section
              title="Authorizations"
              level={3}
              minHeight="150px"
              buttons={(
                <Box
                  inline
                  bold
                  color={emagged ? 'bad' : 'good'}>
                  {emagged ? 'ERROR' : 'Remaining: ' + authorizations_remaining}
                </Box>
              )}>
              {authorizations.length > 0 ? (
                authorizations.map(authorization => (
                  <Box
                    key={authorization.name}
                    bold
                    fontSize="16px"
                    className="candystripe">
                    {authorization.name} ({authorization.job})
                  </Box>
                ))
              ) : (
                <Box
                  bold
                  textAlign="center"
                  fontSize="16px"
                  color="average">
                  No Active Authorizations
                </Box>
              )}
            </Section>
          </Section>
        </Section>
      </Window.Content>
    </Window>
  );
};


code:
import { decodeHtmlEntities } from 'common/string';
import { useBackend } from '../backend';
import { Box, Button, LabeledList, Section, Stack } from '../components';
import { Window } from '../layouts';

export const EngravedMessage = (props, context) => {
  const { act, data } = useBackend(context);
  const {
    admin_mode,
    creator_key,
    creator_name,
    has_liked,
    has_disliked,
    hidden_message,
    is_creator,
    num_likes,
    num_dislikes,
    realdate,
  } = data;
  return (
    <Window
      width={600}
      height={300}>
      <Window.Content scrollable>

          <Box
            bold
            textAlign="center"
            fontSize="20px"
            mb={2}>
            {decodeHtmlEntities(hidden_message)}
          </Box>
          <Stack>
            <Stack.Item grow={1.05}>
              <Button
                fluid
                icon="arrow-up"
                content={" " + num_likes}
                disabled={is_creator}
                selected={has_liked}
                textAlign="center"
                fontSize="16px"
                lineHeight="24px"
                onClick={() => act('like')} />
            </Stack.Item>
            <Stack.Item grow={1}>
              <Button
                fluid
                icon="circle"
                disabled={is_creator}
                selected={!has_disliked && !has_liked}
                textAlign="center"
                fontSize="16px"
                lineHeight="24px"
                onClick={() => act('neutral')} />
            </Stack.Item>
            <Stack.Item grow={1.05}>
              <Button
                fluid
                icon="arrow-down"
                content={" " + num_dislikes}
                disabled={is_creator}
                selected={has_disliked}
                textAlign="center"
                fontSize="16px"
                lineHeight="24px"
                onClick={() => act('dislike')} />
            </Stack.Item>
          </Stack>

          <LabeledList>
            <LabeledList.Item label="Created On">
              {realdate}
            </LabeledList.Item>
          </LabeledList>

        {!!admin_mode && (
          <Section
            title="Admin Panel"
            buttons={(
              <Button
                icon="times"
                content="Delete"
                color="bad"
                onClick={() => act('delete')} />
            )}>
            <LabeledList>
              <LabeledList.Item label="Creator Ckey">
                {creator_key}
              </LabeledList.Item>
              <LabeledList.Item label="Creator Character Name">
                {creator_name}
              </LabeledList.Item>
            </LabeledList>

        )}
      </Window.Content>
    </Window>
  );
};