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Batman: Arkham City Graphics Breakdown & Performance Guide
Previous Introduction & Graphics Option Comparisons Anti-Aliasing & DirectX 11 Effects Examined Performance Testing & Optimal Playable Settings Conclusion Next
Introduction & Graphics Option Comparisons
December 17th, 2011
By Andrew Burnes
Batman: Arkham City has been available on the consoles for some time, racking up awards left, right and center, and a 96% Metacritic rating too. Now, the PC version is available, and in this article we’ll examine the included enhancements, run benchmarks on the game using our 500-Series GPUs, recommend Optimal Playable Settings, and show how to enhance your frame rates by repurposing older NVIDIA video cards that may be gathering dust on a shelf somewhere.
Graphics Options
Like any good PC game, Batman: Arkham City allows you to enable and disable numerous graphical effects, so whether you’re looking to increase your frame rate, or simply to eliminate motion blur, you control how the game looks.
The Batman: Arkham City configuration panel where every in-game effect can be enabled and disabled.
General Graphics Options
In addition to the configurable PhysX, DirectX 11, 3D Vision and anti-aliasing options, a number of other settings can be enabled and disabled. Here’s a quick rundown of what you gain and lose when adjusting the ‘Detail Level’ preset:
Quality Preset
Very High
High
Medium
Low
Texture Quality
High Medium Medium Low
Dynamic Lights
Enabled Enabled Enabled Enabled
Dynamic Shadows
Enabled Enabled Enabled Disabled
Motion Blur
Enabled Enabled Disabled Disabled
Distortion
Enabled Enabled Disabled Disabled
Lens Flares
Enabled Enabled Disabled Disabled
Light Shafts
Enabled Enabled Disabled Disabled
Reflections
Enabled Enabled Disabled Disabled
Ambient Occlusion
Enabled Disabled Disabled Disabled
Max Shadow Resolution
512 512 512 256
And here’s a brief description of each setting:
Dynamic Shadows: Shadows that change based on the movement of characters and the lighting around them. Disabling this effect should be a last resort in search of performance.
Motion Blur: Helps accentuate exciting and fast-paced elements of the game and adds to the overall spectacle. Some users may prefer to disable it simply because they favor a ‘clean’ experience.
Distortion: Creates effects such as heat haze, as can be seen in real life.
Lens Flares: Responsible for the stylistic use of halos when looking at bright lights and the sun.
Light Shafts: Used to simulate bright light shining down into a dark room or area through a crack or gap.
Reflections: An explanation isn’t required, even for The Joker’s brain-dead goons!
Ambient Occlusion: A basic DirectX 9 and 10 version of the DirectX 11 HBAO ambient occlusion feature, this setting renders soft shadows created by reflected light sources.
Dynamic Lights: A hidden setting, Rocksteady leaves this enabled even on Low. Disabling it manually had no perceivable impact on frame rates, but did make the visuals reminiscent of last-gen games.
Max Shadow Resolution: Another hidden setting that determines the quality of all shadows in Arkham City. Can be manually raised to 2048 on high-end GPUs to sharpen shadows.
Texture Quality: Linked to the ‘Detail Level’ option, this hidden setting adjusts the quality of textures in the game. By manually disabling the options visible in the configuration panel, one can leave ‘Detail Level’ on Very High to benefit from improved textures without the performance hit of the visual effects.
Click to view an animated comparison showing each detail level. Note the loss of Ambient Occlusion’s richer, more accurate shadows around the pallet in the lower right of the image.
DirectX 11 Tessellation
Just about everything in the game is drawn using triangles. Tessellation is a technique that divides large triangles into many smaller triangles, and when used with displacement mapping, significantly improves the geometric detail of objects. Tessellation has many uses depending on the game genre. In Battlefield 3, for example, it improves the detail of mountains and terrain. In Batman: Arkham City, tessellation is used to add extra definition to organic, curved and bendy objects, such as trees and power cables.
As you can see in the example above from Poison Ivy’s lair, there is a significant fidelity improvement between Tessellation Off and Normal on the deformed tree, and a further improvement going from Normal to High.
To achieve this effect an artist examined the tree, deciding where extra detail would help enhance the scene, and then created a texture containing the bumps and their physical heights, as seen when tessellation is enabled. This texture, known as a displacement map, is loaded into the game and the extra detail created on top of the basic tree using the graphics card’s DirectX 11 features.
Click for an animated comparison highlighting the three levels of tessellation.
As mentioned, GPU-powered tessellation is also utilized on cables, pipes and trees untouched by Ivy’s poison. The common trait between these three examples is curvature, something that is ordinarily too ‘expensive’ to produce using standard polygons.
In this enhanced PC release, Arkham City also makes use of a second tessellation technique called Mesh Smoothing to add tessellated triangles to break up harsh angular outlines, adding curvature where previously the object was comprised of many straight surfaces in an attempt to create the appearance of curvature. It’s a subtle addition, but once you know it’s there and you’ve seen the improvement you won’t want to go back.
Hardware Accelerated PhysX Effects
In a dilapidated environment like the eponymous Arkham City you expect to see debris, be that discarded rubbish, tattered materials, or loose masonry fallen from a crumbling building. And though other games have presented this level of detail in cityscapes in the past, most render these objects as static items baked into the scenery’s textures, and as immovable items fixed in place by the world’s strongest superglue.
Enabling ‘Hardware Accelerated PhysX’ in the game’s launcher adds these details, all of which are rendered as physical objects, able to be manipulated realistically in real-time. Newspapers tumble along the streets in concert with the wind, bunting flutters, and ropes dangle. Each can be further manipulated by the actions of Batman, his enemies, and his numerous gadgets. And being physics-led objects they don’t clip through the terrain or other objects, so given the correct circumstances said newspapers may end up wrapped around a street lamp by the driving wind or in a corner with leaves and other simulated objects. This realistic collision detection is the most intensive element of PhysX, requiring the power of the graphics card’s CUDA cores to determine the outcome of thousands of calculations per second to ensure that the a piece of paper doesn’t ‘clip’ through a character, wrecking the immersion of the scene and effect.
Check out our Batman: Arkham City PC trailer for a look at several of the impressive hardware-accelerated PhysX effects.
Beyond enhancing the believability and dynamism of a scene, the hardware-accelerated PhysX engine powers particle and destruction enhancements too. Generating a great deal of interest and discussion when revealed in our first PhysX video , the technology renders particles that react to forces realistically. For example, as part of a fog cloud they are pushed forward and sideways as a guard runs through, the momentum of the particles at the fore interacting with those even further forward to continue pushing particles outwards even after the guard stops moving.
Other uses of the particle system result in smoke and sparks being emitted from damaged machinery, small pieces of interactive debris, and larger piece of debris from destructible objects. With Hardware PhysX disabled in the game's Smelting Chamber, only a few particles can be seen high up toward the ceiling, each appearing in a prescribed, noticeable pattern, and with Hardware PhysX enabled particles shower the scene as one would expect. As Batman fights his foes beneath the smelter the anti-aliased, motion-blurred particles rain down, bouncing off characters accurately, dramatically adding to the scene’s immersion and the game’s overall sense of believability - gone are the days of fighting enemies in a static world oblivious to the actions occurring around it.
A badly-beaten Batman eats a face-full of ice. In the pictured scene, each ice crystal emits hundreds of ice particles, curtains and ropes flutter, and discarded pieces of paper whip into the air as Batman desperately tries to avoid death.
Further enhancing the sense of connectivity between scene elements are the aforementioned destruction enhancements. In the same smelting stage there is breakable glass that shatters realistically as you throw one of Joker’s many goons through it, its shards littering the scene afterwards, parting and being kicked up as the fight continues. Upstairs, away from the smelter, entrances to rooms are partially covered by strips of heavy, rubbery material; it too being manipulated by characters either walking through the doorways, or by being unceremoniously launched through by Batman.
In this one level alone gamers utilizing High Hardware Accelerated PhysX effects can interact with the aforementioned rubbery material, breakable glass, glass shards, office papers, bunting, and coal debris, and in the surrounding environment there are smelter sparks, electrical sparks, and welder sparks.
One of the most impressive uses of hardware PhysX is in a bank vault, each note being whipped into the air, dancing around the scene as a fight unfolds.
These are just a few of the many applications of PhysX in Batman: Arkham City, which together form the most impressive and extensive use of hardware accelerated physics ever seen (check out a detailed list of all the effects here ). A true showcase of where the future lies.
Flip over to the next page to learn more about DirectX 11 effects, 3D Vision and fancy anti-aliasing modes.
Anti-Aliasing & DirectX 11 Effects Examined
Multi-View Soft Shadows (DirectX 11)
We often associate good in-game shadows as being crisp and accurately rendered, but in reality shadows are softer, non-uniform and the result of multiple light sources and their surroundings. In the real world our brains decode the lighter and darker segments of a shadow (penumbra and umbra, respectively), and the smooth transitions between them, allowing us to automatically determine a light source’s position and the size and orientation of objects being shadowed. And while no game can hope to account for every possible factor in determining the appearance of a real-world shadow for the foreseeable future, the latest titles offer ‘soft shadow’ approximations.
In Batman: Arkham City, DirectX 11 is leveraged to make these approximations more realistic using a technique known as Multi-View Soft Shadows (MVSS). To achieve this, MVSS generates the main character’s ‘hard shadow’ many times per light source, with these shadows then combined and averaged. With a new, averaged ‘shadow map,’ soft shadows are generated and displayed directly via a pixel shader. Through this process each pixel of each scene that is in shadow will have a stronger shadow intensity than a pixel that is in-shadow in only 50% of the scene’s shadow maps. In other words, every piece of each shadow can be hard or soft or any degree between based on the lighting and conditions in the scene.
Generated in real-time, every frame, every second, the effect can be demanding in the more complex scenes, hence why it is an optional, DirectX 11-powered effect.
Horizon-Based Ambient Occlusion (DirectX 11)
Also enabled by ‘DirectX 11 Features’ is Horizon-Based Ambient Occlusion (HBAO), a rendering technique developed by NVIDIA that dramatically improves the appearance of soft shadowing in relation to the player’s viewpoint, most evidently where two objects meet, such as a crate placed near a wall, with the shadow falling on the three surfaces.
Without HBAO, the small gap between the crate and wall wouldn’t be accurately shadowed as the engine would fail to account for light in the scene leaking between the two, which in reality would create a shadow. With HBAO, all such possibilities are calculated and the shadow generated, something that is best achieved in concert with the aforementioned MVSS. Furthermore, the finished result is then ever-so-slightly blurred to remove the unrealistic sharpness mentioned above.
Click for an animated example highlighting the loss of Multi View Soft Shadows and Horizon-Based Ambient Occlusion.
3D Vision
3D is hit and miss at the movies. Thankfully, this hit-miss ratio falls squarely in favor of the hits on the PC thanks to profiles that can be updated by NVIDIA, settings that can be tweaked by users, and bugs that can be fixed by developers, and you don’t have to pay extra for the implementation either. It should come as no surprise then, given the earlier info about PhysX, tessellation and general effects, that Batman: Arkham City is one of the most impressive 3D Vision titles to date.
For more 3D Vision screenshots head on over to 3DVisionLive.com .
Anti-Aliasing: FXAA, CSAA & MSAA
Anti-aliasing improves the visual fidelity of a scene by reducing the impact of unavoidable, unsightly jagged lines that go hand-in-hand with polygon-based game design. In Batman: Arkham City, developer Rocksteady allows gamers to choose between three techniques, each with their own quality settings, which we will now detail and compare.
First to appear in the configuration tool is Fast Approximate Anti-Aliasing (FXAA), a NVIDIA-developed anti-aliasing technique rapidly gaining traction in the games industry due to its high quality, low-cost results. Particularly powerful in engines using deferred shading, such as the Unreal Engine used by Batman: Arkham City, FXAA produces superior results compared to standard anti-aliasing methods for a far lower performance cost.
FXAA produces fantastic results on the transparent chain-link object, regardless of the quality chosen.
The differences between the various levels of FXAA anti-aliasing are more apparent in this second example, focusing on a solid piece of world geometry.
Next up is Multisample Anti-Aliasing (MSAA), the de facto anti-aliasing method in recent years. Very expensive to use, MSAA hurts performance and increases VRAM usage by a significant degree, though those with top-end GPUs may find 8x MSAA superior to FXAA High, regardless of the performance impact, due to the lack of an additional blur filter that is applied by FXAA.
MSAA is unable to anti-alias transparent textures such as the chain-links, and therefore fails to enhance the object’s fidelity in any way whatsoever.
MSAA is effective on geometry, however, as can readily be seen.
The final option is Coverage Sample Antialiasing (CSAA), an NVIDIA-developed anti-aliasing method first introduced with our 8-Series GPUs. By storing pixel coverage information in a very compact way, CSAA produces anti-aliased images that should rival the quality of the above 8x MSAA method whilst introducing only a minimal performance hit compared to 4x MSAA. In other words, less aliasing with less of a performance hit, though users seeking ultimate image quality may wish to reinvest those savings in 16xQ CSAA or 32x CSAA.
As with MSAA, CSAA is unable to anti-alias the chain link object.
16x and 16xQ CSAA produce inferior results compared to 8x MSAA, although at 32x the difference is negligible.
Our final side-by-side comparison shows that FXAA High and 8x MSAA are on par with each other, and that 32x CSAA is a ever-so-slightly behind. During gameplay the differences between the three are only truly perceptible when you come across the aforementioned chain-linked objects, at which point FXAA really shines. Of course, you could forcibly enable Transparency Multisampling and Supersampling through the NVIDIA Control Panel, though this would further increase the performance impact of MSAA and CSAA in comparison to FXAA High, which as you will see later is extremely efficient.
Given the comparisons above and our in-game experiences, we personally recommend FXAA High - as shown, it is the only anti-aliasing method capable of tackling the many chain-linked objects featured in the game, and though it introduces a slight screen-wide blur, reducing the game’s sharpness ever so slightly, we feel this is an acceptable trade-off to eliminate those extra transparency-based jaggies that MSAA and CSAA cannot touch.
With everything examined and explained click on over to the next page to check out performance using Arkham City’s built-in benchmarker.
Performance Testing & Optimal Playable Settings
Featuring so much advanced tech we were eager to discover how well Batman: Arkham City performed, and thanks to the inclusion of a repeatable, configurable benchmarking application we were able to capture accurate information regarding the performance of each and every graphics card in NVIDIA’s line-up. Through this testing, we were able to ascertain how much of an impact the various anti-aliasing modes, graphics effects and advanced features have, allowing us to recommend the best settings for your particular graphics card and to help you configure your game for the best possible experience.
DirectX 9 Performance
The 8800 GT and 9800 GT: one and the same, and still the most popular graphics card amongst Steam’s many millions of users. Released several years ago, the two cards have hung onto the coat tails of newer GPUs, somehow producing playable results in the majority of recent releases.
Listed in Arkham City’s Minimum System Requirements sheet as the oldest graphics cards able to give you any kind of playable experience, let’s discover how they perform:
On our i7 2600K test system the venerable GPUs surprised us once more by breezing past 60 frames per second at 1920x1080 using the highest detail level. Not being DirectX 11 graphics cards, MVSS, HBAO and Tessellation are all off-limits, and lacking the number of CUDA cores of the latest GPUs, PhysX isn't a possibility either without sacrificing resolution, detail levels and the silky smooth frame rate.
DirectX 11 Performance
Batman: Arkham City on the PC is meant to be played with all the bells and whistles enabled. To do so requires a DirectX 11-compatible graphics card, such as the latest 500-Series NVIDIA GPUs.
In the following section we’ll test each of these cards with progressively better settings to determine what kind of GPU you’ll require for a given gameplay experience. Each test was conducted using a stock-clocked Intel i7-2600K, a P67 motherboard, and 8GB of DDR3 RAM. The Very High detail preset and DirectX 11 effects enabled were enabled, in addition to any configuration options listed on the charts.
Anti-Aliasing
At this baseline level the GeForce GTX 550 Ti comfortably handles 1920x1080 and the other cards are barely taxed. Let's up the ante by enabling Anti-Aliasing.
With 4xMSAA enabled the GTX 550 Ti is unable to replicate its impressive level of performance from the first test, though it does still produce a playable result at the lowest resolution. The GTX 560 is the first card to break 40 frames per second at 1920x1080, and the GTX 570 the first at 2560x1600.
8xMSAA has a massive impact on performance across the board - the GTX 550 Ti goes sub-30 FPS and is unable to complete the final test; the GTX 560 and GTX 560 Ti are only able to stay above 40 FPS at 1600x900; the GTX 570 stays just above 40 FPS at 1920x1080, where previously it was at 72 FPS; and the GTX 580 went as low as 29 FPS at 2560x1600. Only the GTX 590 remained playable at max res, producing a result of 43.6 FPS.
32xCSAA is even more demanding than 8xMSAA, lowering results by up to 9 frames per second across the board. This forces the GTX 560 below 40 FPS at any resolution, the GTX 570 below 40 FPS at 1920x1080, and the GTX 590 below 40 FPS at 2560x1600.
In stark contrast, FXAA High has a minimal impact on frame rates and produces in-game results similar to that of 8xMSAA, whilst also anti-aliasing transparencies. Using this AA technique the GTX 550 Ti and GTX 560 run well above 40 FPS at 1920x1080, and at 2560x1600 every other GPU is suitable for use. The slowest, the GTX 560 Ti, runs at a respectable 42.8 FPS.
Our first set of results reveal that a GeForce GTX 550 Ti can play Batman: Arkham City with a level of fidelity far superior to that of the console releases, and that FXAA High is a far more efficient anti-aliasing technique compared to MSAA and CSAA.
Normal Tessellation & PhysX
Due to MSAA and CSAA's severe impact on performance we removed the anti-aliasing techniques from our tests and continued only with FXAA High. The next batch of tests reveal the performance of the lowest level of tessellation, 'Normal,' and the impact of PhysX when enabled alongside it.
The enabling of 'Normal' tessellation has a nominal impact on frame rates across the board compared to our previous FXAA High, tessellation disabled results; the general impact being a few frames per second. This minute reduction has no impact on the overall result, meaning the GTX 550 Ti is still well and truly playable at 1920x1080.
With the lowest level of PhysX enabled the picture changes significantly, but not the overall result, meaning the GTX 560 and 560 Ti still run at 40 FPS and above at 1920x1080 and the GTX 570, 580 and 590 do the same at 2560x1600. The only exception is the GTX 550 Ti, which now falls below the 40 FPS sweet spot at 1600x900 and 1920x1080.
With PhysX High enabled frame rates dropped once more, and the overall result changed slightly - the GTX 560 fell below 40 FPS at 1920x1080 by 0.3 FPS, though that is well within accepted variance for benchmarks, and the GTX 570 fell below 40 FPS at 2560x1600, leaving only the GTX 580 and 590 above the sweet spot at the max resolution.
With our second set of tests we have discovered that Normal tessellation makes very little difference to performance, unlike PhysX, which dramatically reduces frame rates. However, the mid-range and high-end 500-Series GPUs had a significant enough performance margin to prevent these demanding effects from pushing frame rates below our 40 FPS sweet spot.
High Tessellation & PhysX
For our final set of tests we enabled 'High' tessellation and PhysX, pushing our graphics cards to the limit.
Going from Normal tessellation to High tessellation results in the loss of a few frames per second across the board.
Because the difference in performance between Normal and High tessellation is so slight, only the GTX 570 result changes, it now being incapable of 40 FPS at 2560x1600.
Our most demanding test changes the landscape slightly - the GTX 560 now clearly falls outside of the 40 FPS sweet spot at 1920x1080, and the GTX 560 Ti just inside; the GTX 570 becomes our clear 1920x1080 winner; and the GTX 580 falls just below 40 FPS at 2560x1080.
Our final set of tests show that the performance difference between Normal and High tessellation is only a few frames per second, and that the performance difference between PhysX Normal and High, when every other setting is enabled, is up to 13 frames per second extra.
To more clearly demonstrate the performance difference between the two PhysX options we've compiled one final chart:
All 500-Series graphics cards can max out every game setting in conjunction with FXAA High, but only a few can do so at over 40 frames per second.
Summary: Optimal Playable Settings
GPU
Resolution
Quality Preset
Anti-Aliasing
DX11 Effects
Tessellation
PhysX
Frame Rate
GTX 590
2560x1600 Very High FXAA High Enabled High High 44.9
GTX 580
1920x1080 Very High FXAA High Enabled High High 47.4
GTX 570
1920x1080 Very High FXAA High Enabled High High 46.0
GTX 560 Ti
1920x1080 Very High FXAA High Enabled High High 40.6
GTX 560
1920x1080 Very High FXAA High Enabled High Normal 44.2
GTX 550 Ti
1920x1080 Very High FXAA High Enabled High Off 44.3
GeForce GTX 580
The only card capable of running Batman: Arkham City at over 40 frames per second at our max resolution, using the max possible settings, High tessellation and High PhysX.
GeForce GTX 580
The GTX 580 is more than capable of playing Arkham City at 1920x1080 and was just 0.4 frames per second shy of 40 at 2560x1600, so with the tiniest of overclocks it would easily enter the sweet spot and give you a flawless gameplay experience at our maximum tested resolution.
GeForce GTX 570
The GTX 570 was the first card to comfortably handle Arkham City at 1920x1080 with PhysX and tessellation set to High. Recommended for users of ~23" monitors.
GeForce GTX 560 Ti
The GTX 560 Ti sits in the sweet spot at 1920x1080 by just 0.6 frames per second when using High tessellation and PhysX. Dropping down to Normal PhysX would give you an extra 5.8 frames per second.
GeForce GTX 560
At 1920x1080 we were only able to use Normal PhysX in conjunction with High tessellation to remain within the 40 frames per second sweet spot, though at 1600x900 we did record a result of 41.7 frames per second using both High PhysX and tessellation, so if desperately want the extra PhysX effects without sacrificing your frame rate, reducing the resolution is the way to go.
GeForce GTX 550 Ti
For a budget card the GTX 550 Ti performs amazingly well, hanging on in there with the costlier mid-range cards until we added PhysX, the most demanding feature in Batman: Arkham City. Paired with a similarly-priced processor you’ll receive a fantastic experience, superior to that offered by the consoles, albeit without realistic PhysX niceties.
Using A Second Graphics Card As A Dedicated PhysX Processor
Do you have an old CUDA-enabled graphics card lying around somewhere gathering dust? What if we told you that you can use that card to accelerate your frame rate in Batman: Arkham City when utilizing the PhysX effects?
All you have to do is plug a GeForce 8, 9, 200, 400 or 500 Series GPU into a spare PCI-Express slot on your motherboard, attach any required power cables, switch the PC back on, and then set up your NVIDIA Control Panel as shown below, ignoring the references to SLI that won’t appear unless you’re inserting a third card alongside an existing SLI configuration.
To ascertain the performance improvement from a second graphics card set as a dedicated PhysX processing unit, we tested a GeForce GTX 560 Ti at the more demanding 1920x1200 resolution, denoted as ‘None’ in the chart below, and then re-ran our benchmarks using a number of popular NVIDIA GeForce GPUs in the required configuration.
By repurposing a piece of five-year-old kit gathering dust on a shelf we’ve boosted our Batman: Arkham City frame rates by 11.56%, pushing the GTX 560 Ti into the forty frames per second sweet spot when using every single effect and enhancement (if you don’t already own a 8800 GT or 9800 GT, they’re cheap as chips on eBay). Another popular, ageing graphics card, the GeForce GTX 260, improved frame rates by 17.55%, and a second GTX 560 improved frame rates by 23.71%.
This performance improvement scales somewhat with your processor's power, so those with older CPUs will receive less of a benefit from the secondary card, though it should still make a noticeable impact on the overall frame rate. In the end, any improvement is an improvement worth having, so hold onto your old NVIDIA tech as it will come in handy in similar situations in the future.
Conclusion
Having sat in the company of Batman: Arkham City for many an hour we can confidently say that it is not only one of the year’s best games, but also an expertly optimized technical tour de force – even using older 200-Series GPUs, an experience superior to that seen on the consoles can be had using just the DirectX 9 effects.
Using affordable low-to-mid range components, DirectX 11 tessellation and effects can be enabled whilst maintaining a stable 40 frames per second. It is only PhysX’s accurately-simulated effects that truly tax video cards, and to enable them you will need a higher-end system, preferably utilizing a GeForce GTX 570 or higher.
We hope you’ve found this article informative, and if you have any questions please get in touch via Twitter or Facebook .


Tulare County residents and workers who are currently eligible to receive the COVID-19 vaccine and have been unable to secure an appointment elsewhere can now get vaccinated at the County’s mass vaccination clinic located at the International Agri-Center in Tulare. Simply visit My Turn at: https://myturn.ca.gov/ to sign up, or call 1-833-422-4255 if in need of assistance over the phone.
As more vaccine supply has been allocated to the county, Tulare County Public Health is offering a massive drive-thru vaccination clinic for March 23 and March 24, at the International Agri-Center location in Tulare. Anyone who works or is employed in health care, emergency services, education & childcare, food & agriculture, and all residents age 65 and older who have not been able to secure a vaccination appointment elsewhere can make an appointment to get vaccinated at this clinic next week.
Tulare County Public Health has updated its COVID Vaccine Plan and is now offering vaccinations to those eligible with underlying and high-risk health conditions. People 16-64 years of age who have an underlying heath condition or disability which increases their risk of severe COVID-19 can now make an appointment to get vaccinated.
“With this increase in allocation, we urge all our eligible residents and workforce to not delay and get vaccinated as soon as possible,” shared Dr. Karen Haught, Tulare County Public Health Officer. “This vaccine is our best line of defense against the COVID-19 virus, as we look to build immunity in our community, allowing us to safely lift restrictions on businesses, open schools, and ultimately bring this horrible pandemic to an end.”
Will I need to verify I have a high-risk medical condition or disability when I go to my appointment? To protect confidentiality, verification documentation of the diagnosis or type of disability is not required, but instead anyone meeting the eligibility requirements will be asked to sign a self-attestation that they meet the criteria for high-risk medical conditions or disabilities.
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Gilles Deleuze was one of the most important French philosophers of the second half of the 20th century. Born in 1925, he studied philosophy in Paris at the Lycée Carnot and the Sorbonne during the Second World War, passing the agrégation in 1949. He was trained in the history of philosophy by Ferdinand Alquié, Georges Canguilhem, and Jean Hippolyte, among others, and his early works were mostly monographs on individual philosophers, including Hume (Empiricism and Subjectivity, 1991 [1953]), Nietzsche (Nietzsche and Philosophy, 1983 [1962]), Kant (Kant’s Critical Philosophy, 1983 [1963]), and Bergson (Bergsonism, 1988 [1966]). He also published a book on Proust during this early period, which signaled a lifelong preoccupation with literature (Proust and Signs: The Complete Text, 2000 [1964]). He published essays on Sacher-Masoch (“Coldness and Cruelty,” in Masochism: Coldness and Cruelty by Gilles Deleuze and Venus in Furs by Leopold von Sacher-Masoch, 1991 [1967]), Beckett, T. E. Lawrence, Melville, and Whitman (collected in Essays Critical and Clinical, 1997 [1993]). The end of this early period saw the publication of Deleuze’s doctoral studies, Difference and Repetition (1994 [1968]) and Expressionism in Philosophy: Spinoza (1990 [1968]), followed by The Logic of Sense (1990 [1969]). Deleuze’s metaphysics of difference intersected at some points with Derrida’s philosophy, but also departed from it in that Deleuze saw his practice of philosophy as straightforwardly metaphysical and constructive rather than deconstructive. In the 1960s, Deleuze taught at the University of Clermont-Ferrand. In 1969, at Foucault’s invitation, he took up a post at the experimental University of Paris 8 at Vincennes (later St. Denis), where he taught until his retirement in 1987. His encounter with Félix Guattari in the aftermath of May 1968 led to their two coauthored volumes under the general title Capitalism and Schizophrenia: Anti-Oedipus (1983 [1972]), followed by A Thousand Plateaus (1987 [1980]). This work produced a number of concepts that have been taken up in diverse fields across the humanities and social sciences. They also coauthored Kafka: For a Minor Literature (1986 [1975]), and a decade later they produced a reflective account of their practice of philosophy: What Is Philosophy? (1994 [1991]). A final phase of Deleuze’s work began after the publication of A Thousand Plateaus, and continued until his death in 1995. During this period he published an essay on the painting of Francis Bacon (Francis Bacon: The Logic of Sensation, 2003 [1981]) and two short monographs: Foucault (1988 [1986]) and The Fold: Leibniz and the Baroque (1993 [1988]). He also published a very influential two-volume study of the nature and history of cinema: Cinema 1: The Movement-Image (1986 [1983]) and Cinema 2: The Time-Image (1989 [1985]). As noted above, a collection of his literary philosophical essays, Essays Critical and Clinical, appeared in 1993 before being translated into English in 1997. After a long period of respiratory illness, Deleuze committed suicide in November 1995.
General Overviews
Dosse’s intellectual biography of Deleuze and Guattari is the best overall account of Deleuze’s life and work, while Smith and Somers-Hall provides state of the art essays on Deleuze’s philosophy and its relation to the history of philosophy (Dosse 2010, Smith and Somers-Hall 2012). Colebrook 2013, Hughes 2012, and May 2012 are helpful introductions to aspects of his work, while Parr 2010 and Stivale 2011 provide glossaries of key concepts and themes of his work, especially the coauthored work with Guattari. Zourabichvili 2012 is a strong French interpretation of Deleuze’s philosophy, and also includes a dictionary of key concepts.
Anonymous. Gilles Deleuze (1925–1995). In The Internet Encyclopedia of Philosophy. Edited by James Fieser and Bradley Dowden, 2019.
This entry on Gilles Deleuze provides brief accounts of the content of his major works and lists primary and some secondary bibliographical sources.
Colebrook, Claire. Gilles Deleuze. 2d ed. London and New York: Routledge, 2013.
Accessible introduction to Deleuze’s philosophy from the perspective of his later work coauthored with Guattari, including What Is Philosophy? (cited under Coauthored Works). Colebrook discusses key concepts from these texts, along with Deleuze’s work on cinema, literature, and some aspects of his earlier work that led to the transcendental empiricism outlined in Difference and Repetition (cited under Early Works).
Dosse, François. Gilles Deleuze and Félix Guattari: Intersecting Lives. New York: Columbia University Press, 2010.
This dual biography of Deleuze and Guattari focuses on their intellectual engagement and partnership. Based on Guattari’s papers, published works, and interviews with third parties, it remains the only biographical account that provides details of Deleuze’s life and career, along with brief discussions of his published works and the context in which they were written.
Hughes, Joe. Philosophy after Deleuze. London: Continuum, 2012.
Discusses Deleuze’s contribution to classical fields of philosophy, including ontology (focused on Difference and Repetition), aesthetics (focused on Cinema 1 and 2 and Kant) and political philosophy (focused on the theory of institutions in Deleuze’s early work). Includes an initial chapter on Deleuze’s philosophical style.
May, Todd. Gilles Deleuze: An Introduction. Cambridge, UK: Cambridge University Press, 2012.
Introduction to Deleuze’s philosophy that begins with the ethical question of how we might live differently, before turning to his relationship to Spinoza, Bergson, and Nietzsche and the guiding concepts of his thought associated with these philosophers; namely, immanence, duration, and affirmation. Subsequent chapters explore Deleuze’s conception of science, his politics of difference, and applications of his thought to a variety of topics from everyday life.
Parr, Adrian. The Deleuze Dictionary. Rev. ed. Edinburgh: Edinburgh University Press, 2010.
Provides definitions and descriptions of more than 150 terms relating to Deleuze’s philosophy alone and in collaboration with Guattari. These include entries on specifically Deleuzian terms, as well as entries on other thinkers who influenced Deleuze or about whom he wrote, and entries on topics or fields in which his work has been influential. Taken together, these entries provide a guide to key themes in Deleuze’s philosophy, aspects of his intellectual lineage, and some of the ways in which his work has been taken up in areas across the humanities and social sciences.
Smith, Daniel, and John Protevi. “Gilles Deleuze.” In The Stanford Encyclopedia of Philosophy. Edited by Edward N. Zalta, 2018.
Comprehensive survey of Deleuze’s life and work, including discussion of the reception of his work and an extensive bibliography of primary and secondary literature.
Smith, Daniel W., and Henry Somers-Hall, eds. The Cambridge Companion to Deleuze. Cambridge, UK: Cambridge University Press, 2012.
Chapters by leading scholars address Deleuze’s relationship to the history of philosophy and to particular philosophers, such as Plato, Kant, Hegel, and Heidegger. Others address thematic dimensions of Deleuze’s work, including aesthetics, ethics, literature, mathematics, biology, and political philosophy. Other chapters address his relationship to major currents of 20th-century thought, such as phenomenology, psychoanalysis, and structuralism.
Stivale, Charles J., ed. Gilles Deleuze: Key Concepts. 2d ed. London and New York: Routledge, 2011.
Seventeen chapters on key themes (force, expression, difference and repetition, desire), key concepts (sense, event, assemblage, micropolitics, style, cinema, etc.) and topics in Deleuze’s work (folds, critical and clinical philosophy, etc.), including work with Guattari as well as early and late solo works. The book has an introductory essay that reflects on Deleuze’s work and friendship.
Zourabichvili, François. Deleuze: A Philosophy of the Event, together with The Vocabulary of Deleuze. Edited by Gregg Lambert and Daniel W. Smith. Translated by Kieran Aarons. Edinburgh: Edinburgh University Press, 2012.
Includes translations of two short works on Deleuze by an important French interpreter of Deleuze’s work. The first of these, Deleuze: Une philosophie de l’évènement (Paris: Press Universitaires de France, 1996), offers a powerful exposition of Deleuze’s philosophy centered on his concepts of time and the event, while the second presents a distinctive account of Deleuze’s philosophy in the form of a dictionary of key concepts: Le vocabulaire de Deleuze (Paris: Ellipses, 2003).
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The Transformation of a Lutheran Church into a Multicultural Center & Multi-faith Worship Space | The Planning Report
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November 11, 2021 - From the November, 2021 issue
The Transformation of a Lutheran Church into a Multicultural Center & Multi-faith Worship Space
Tags:
Amanda Blaurock
Village Exchange Center
My Father's House
Adaptive Reuse
Community
In this TPR interview, Co-Founder/Executive Director of the Village Exchange Center, Amanda Blaurock, discusses the journey begun in 2017 to convert an existing Lutheran church in Aurora, Colorado, into a multicultural community center and multi-faith worship space to serve the region’s growing immigrant and refugee communities. (An award winning short documentary film, “My Father’s House” by Rob Shearer, documents this journey). Blaurock highlights the tools successfully used in creating the nonprofit Village Exchange Center and its rapid expansion as an essential needs provider through the COVID-19 pandemic: an abundance of social enterprise, collaboration with both public and foundation partners, robust community engagement and a congregation enthusiastic for social impact.
“The need for community centers is really high in my opinion. In the film, we talk about the Pew Report that found that 6,000 to 10,000 churches close annually in the United States. Even if it was 1,000 that could actually give the land over to nonprofits, it could be a nice structure and way to engage people in the community.”—Amanda Blaurock
Share the story behind the closing of your stepfather's church in Aurora Colorado and its transformation into a Multicultural Center?
My stepfather, Marcel Narucki, was a monk for 10 years, and then became a Lutheran minister about 15 years ago. He has had a church called St. Matthew Lutheran Church, which is an Evangelical Lutheran Church of America in an Aurora, Colorado neighborhood, which happens to be where 80 percent of the refugees in the State of Colorado were relocated over the years.
His church had shrunk from being several hundred people to only about 30 people in their 80s and 90s and they no longer were able to pay for basic operational costs. My stepfather was considering doing what's called Holy Closure, where you close the space and hand over the church or the land or the asset over to the Synod or whatever the relevant larger organization is.
I was visiting about 4.5 years ago—right when Trump was elected—and we were talking about the space and him moving. I've been a lawyer for 20 years, so I took a look at the bylaws and the constitution. It appeared that the congregation owned the land, which is four lots and the building, outright. We made a proposal to them to actually donate the four lots and the church to my stepfather and I, so that we could create a nonprofit that would bring in the actual community that's here.
Lutheranism is not a form of Christianity that is prominent amongst the refugees and immigrants in this area, so there was no opportunity to proselytize. We were looking at maybe a rebirth opportunity with the larger Denver region and doing something that would bring community members in. If they didn't rebirth, they would close the Lutheran church down, but now we would have created this nonprofit called the Village Exchange Center that has the mission of celebrating religious and cultural diversity.
Village Exchange Center
Elaborate on the historic transition of the Church into a multicultural worship space and center—its conception and rebirth?
We were considering what would be an appropriate way to handle the fact that this surrounding community is made up of so many different people. At first, we thought of interfaith. When we started talking to different refugees and immigrants, they said they don't like interfaith. They want to have space for their own religions and to be honored where they sit. Most of the people that we encounter here come from countries that were divided based on religion, so we didn't want to push anyone to go in any direction. So, we changed it to being a multifaith worship space that also has programming for refugees and immigrants.
At this point, we have eight congregations that worship here. Four Christian based: one is African American, another Kachin, Bhutanese Nepali, and a Congolese congregation. We hold services for Bhutanese Nepali Buddhist and Hindu groups. We started the month before COVID a program called Bread Together that includes a Muslim and Jewish prayer service along with a dinner for Shabbat on Friday evening, which is a holy day for both Muslims and Jews.
Share your stepfather's personal journey: from giving up the pulpit to agreeing to have his church morph into a multi-worship space and community center.
He's always been a religious person. Entrepreneurism wasn't really in his blood. At first, I think he was very nervous and wasn't sure what this would look like. For years, he tried to rebirth the congregation and bring people in.
The world was very interested. We did 11 language focus groups. We did town halls with our city council members and state officials. We brought everyone in and said, “Hey, we're going to be a community center. We don't know what you guys want: tell us.” Immediately, we started an after-school youth program for junior high kids. We invited different congregations to be part of the Sunday services, so that they had their time slots. Then, as we brought in different programs, it became very easy because we had people here to serve and we opened up the space with rentals of rooms and desks.
Before COVID, we had 21 organizations that were what we call resident partners. Those organizations were everything from the Ethiopian community of Colorado, the Oromo community of Colorado, South Sudanese, Bhutanese Nepali, and multiple other groups that could utilize the space and hold their celebrations of their religious and cultural diversity. I think for Marcel, originally, he couldn't quite see it. He really did try for that first year to still stay open and still have the services, but he found that it was hard to do both and that he was finding a lot of fulfillment and pleasure in working with these new communities who really loved our mission.
What is the governance structure that was created to support The Village Exchange Center and the many activities that you have just described? What supports this effort?
We have a board of directors. Marcel and I are both founding board members. Part of what we did is we created this nonprofit Village Exchange Center, Inc. Then, we got Colorado nonprofit status and federal status. Part of that is Marcel and I, in our articles of incorporation have committed that if the Village Exchange Center ceased to exist, we would have to donate the church to another nonprofit serving the same demographics of refugees and immigrants and community members here.
We did have a lot of struggles initially with the bishop and his attorneys who came in and said, “Is there any type of private ownership or is this being donated to the lawyer and this pastor?” His legal team met with the congregation to see whether or not we pushed them to do this. It was a little contentious in the beginning because he was confused at why they did not donate the space back to the to the Rocky Mountain Synod. It turned out that the congregation really loved the idea of this type of ministry and service.
What's the Village Exchange Center’s current budget? What sustains the mission?
The budget is an interesting conversation. The budget started at obviously zero and then 2019, was $550,000. We were at like $750,000 at the end of the year in our 990s. For 2020, the budget was $1.2 million and then we rapidly got to $13.6 million. This year, the budget is at $2.1 million from the beginning of the year, and we're at about $4.5 million already.
How did the budget grow so fast?
During COVID, because we are in the middle of a community that's the most underserved, we made the decision to stay open and to become an essential needs location. We took our food pantry from serving about 50 families to a total individual served of 6,000 people last year. Between 3,000 and 5,000 weekly come and get food. We also created a social enterprise at a local marketplace called Village Farm at Stanley, where we built out 24 50-foot farm beds. We have a state-certified earn-as-you-learn immersion program. They harvested 1,600 pounds of food that were distributed into our food pantries—locally grown by community members and distributed to community members. Our food pantry scaled because of the fact that we do culturally appropriate food. We shop for our community members and want to dignify them with actual foods that they eat and love.
We also started five funds. We became the payment partner on the Left Behind Workers Fund, which scaled across Colorado. In that process, we gave $1,000 grants to undocumented immigrants that lost their job due to COVID but were ineligible to receive unemployment insurance or CARES Act money. We also did grants for those same individuals to receive up to $7,500 in rental assistance.
Village Farm at Stanley
How has the idea of social impact investing inculcated itself in the work that you're doing with the Village Exchange Center?
Social impact investing is a very confusing term for a lot of people. It could mean lots of different things. When I think of social impact investing, I think of a financial plus a social return on investment. It could be more or less in either direction on a spectrum. We could have a little bit of a financial return or just a totally social investment where you have actual metrics where you're showing the social return that your money actually created. When you give in philanthropy, you have to report on your metrics, your impacts, your outputs, and your outcomes.
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How is social impact investment different? Oftentimes, in the world of social impact investing, you have social enterprises. Social enterprises are what I thought from the beginning could be very helpful. When you create social enterprises, you're creating jobs. You're doing workforce development and could potentially make money for your nonprofit. My idea is around having a space that you can consider the entire community center a social enterprise, and an investor when we really get it to where it needs to be and the building is completely done.
We received $1.7 million as an allocation from Congressman Crow to build out one half of our community center that would be a commissary and two restaurant storefronts. That commissary and two restaurant storefronts can help community members learn, with training and in workforce development, so that they can do the work that the community has asked us for. Then, when we do events here, they could be the caterers and provide all of the things that would be necessary to do events.
We are thinking of it as "how do we empower community members by giving them upskilling jobs that are meaningful and training them in ways that they can actually utilize the certifications to do wonderful things afterwards?"
Village Exchange Center
It appears grants and contributions have been the fuel for the enterprise’s rapid growth. Have banks and financial institutions been supportive?
When we decide to complete the total construction planned, we'll do a bridge loan. Because I'm a fiduciary and this is a nonprofit, we didn't necessarily have to encumber the space with any type of loan. We stayed lean for the first couple years. Because we do not have a mortgage and own the land outright, that made it very easy. Immediately, my vision was to have earned income, which is from the rentals, the events, and all the things that we do, be at 50 percent. In the first year because we had so many rentals, we were at around 30 percent.
There are a lot of nonprofits that 100 percent rely on philanthropic dollars with individuals, corporations, or big foundations. We looked at how can we do it ourselves because that's a sustainability plan. That's how the community gets to keep this place and not keep asking for money. I wanted to get the building up and running so that we could do that. The farm is the same thing. I think it's 50/50. In addition to the poundage of food that we distribute with our community members, we also sell at farmer's market. We are giving and selling our products to some of the restaurants at Stanley Marketplace, so they can have farm to table.
Of course, when you get donations, that makes it a lot easier. Our land at Stanley Marketplace is probably worth $2 million, but we pay $1 a year and have a lease for 20 years.
When people are thinking of taking the church and doing something wonderful with it, hopefully they don't have to have a mortgage, but if they have to buy it and then work through social enterprises, that's one way. Workforce development and the creation of different things that the community wants could pay that mortgage.
Is housing part of your vision for the Village Exchange Center?
For last year and a half, I've been on four different Adams County focus group committees that they've created, and one of them is housing stability. One of the things that I think very strongly about is that home ownership actually does change people's lives. How could we be engaged and involved in working public-private partnership to get land and incentives to bring developers in so that we can help with land and homeownership for our refugee and immigrant population? That's on my mind all the time, but in terms of our space, we could not do it here.
It is reported that scores of other churches and religious organizations and community groups have thought about replicating a like mission. Have any spoken to the Village Exchange Center?
We occasionally have conversations about it. People are interested and they ask questions, but I think it's something that you need a leader to do. I’ve thought about this the last 4 years; how do you even consult with them where you can help them and guide them through the process because it's not easy. There are different structures and different ways that people have ownership over land. There are also ways where it may not be a transfer of ownership of the deed, but maybe a transfer of a usage of the space. It does take people who are motivated to do it.
When we show the film that always becomes a very large interest of people. How do we keep that moving? How do we keep doing screenings where we can actually talk to different groups and have them be interested in this different way of ministry? Our demographics here are refugees and immigrants, but we could do a Village Exchange Center anywhere to create community anywhere because community is being lost generally right now. Community is different than it used to be. You could sit in a church or at any type of congregation and the person next to you could be a Democrat and the other one a Republican and Libertarian, and no one really cared. Now the divisiveness is so strong.
The need for community centers is really high in my opinion. In the film, we talk about that the Pew Report found that 6,000 to 10,000 churches close annually in United States. Even if it was 1,000 that could actually give the land over to nonprofits, it could be a nice structure and way to engage people in the community.
Your website notes that there is a documentary film My Father's House which captures the transformation of your father’s church into the Village Exchange Center. Where can someone interested watch the entire film?
We started filming the movie all the way back in 2017 and 2018. I met filmmaker Rob Shearer at the Cannes Film Festival. He was very interested in our story, and I thought it was a perfect time to start filming. The film started as a documentary, and we were going to do a full feature. Ultimately, David Holbrook came in, helped advise, and was an editor, and suggested doing a short. So, we decided to do that and it was about the inception and the transition of Village Exchange Center from being a church to what happened during COVID.
We were at the Denver Film Festival last year. We recently were at the Cannes Film Festival and won the Jury Award for the emerging filmmaker for the American Pavilion, which is a real honor. We're still trying to get in festivals. We just applied to Sundance, and I think we have multiple other festivals we're waiting to get into.
We want to look at really rolling out screenings, conversations, and Q&A's to spur this type of conversation we're having now. David Holbrook has taken us to different locations where we’ve screened. Those are very curated and wonderful places to do this.
Finally, If readers of this interview are curious and wish to contemplate partnership, how should they connect with you?
Reach out to me directly. My email is amanda@villageexchangecenter.org. Our website is villageexchangecenter.org. We are always interested in partnerships and ways that we can scale. I truly believe that the ability to be where we're at is through collaborations and partnerships. It's not just the financial contributions, it’s also the inkind people who come in. We scaled our food pantry because we had a CEO of a tech company help us create the software that DoorDash is made from. People who didn't have COVID could bring food to people with COVID and have the technology and text messaging to do it. We do capacity building. The partnerships allow us to have 180 volunteers in the food pantry. We believe strongly in both the financial and the in-kind contributions.


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Electionland 2020: USPS Chaos, Election Cybersecurity, August Voting and More
This week’s headlines on enfranchisement efforts, election law changes and the Trump administration’s attacks on mail voting.
by Rachel Glickhouse
Aug. 14, 2020, 7:30 a.m. EDT
This article is part of Electionland, ProPublica’s collaborative reporting project covering problems that prevent eligible voters from casting their ballots during the 2020 elections. Sign up to receive updates about our voting coverage and more each week.
What’s Happening to the Postal Service?
On Friday, Postmaster General Louis DeJoy reassigned or displaced 23 executives, which analysts say centralized power around DeJoy. He claimed that his recent sweeping changes to the Postal Service aren’t at the president’s behest. (The Washington Post, The Guardian)
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Financial disclosures revealed that DeJoy still holds a multimillion-dollar stake in a USPS contractor; experts said the stake is likely a conflict of interest and were shocked that agency ethics officers approved it. (CNN)
Lawmakers on both sides of the aisle are calling on the Postal Service to reverse operational changes that have slowed down mail delivery. (Associated Press)
The president of the Iowa Postal Workers Union said mail sorting equipment is being removed from post offices, further slowing down delivery. (NPR)
A former top USPS official warned that changes at the postal service could disenfranchise voters in the fall. (The Guardian)
Maryland Rep. Dutch Ruppersberger, on local delays: “I have heard from constituents in the Second District who have not gotten their mail — including vital medications and paychecks — for weeks and sometimes not at all.” (Baltimore Sun)
There’s been some confusion over whether the USPS plans to charge more for election mail; the agency claims it's merely recommending states use first-class mail. (The New York Times)
The Trump Administration’s Attacks on Voting
On Wednesday, Trump said he would not approve emergency USPS funding, and stated: “They don’t have the money to do the universal mail-in voting. So therefore, they can’t do it, I guess. Are they going to do it even if they don’t have the money?” (The Washington Post)
On Thursday, Trump made further remarks on USPS: “Now they need that money in order to make the post office work so it can take all of these millions and millions of ballots ... But if they don’t get those two items that means you can’t have universal mail-in voting.” (Fox Business)
Trump’s aides are allegedly considering executive actions to curb mail voting, even though some Republicans are worried the president’s anti-mail voting rhetoric could harm the GOP in the upcoming election. (Politico)
Trump encouraged North Carolina voters to vote absentee, even as he continues to assail mail voting. (CNN)
Donald Trump Jr. made contradictory statements about mail voting in Maine, and Maine’s secretary of state pushed back. (WMTW)
Trump’s criticisms of absentee voting may be having an effect: an NBC News/Survey Monkey poll found that a majority of Republicans don’t think the election will be fair. (Newsweek)
In a TV appearance Thursday, White House economic adviser Larry Kudlow said: “So much of the Democratic asks are really liberal left wishlists we don’t want to have — voting rights, and aid to aliens, and so forth. That’s not our game.” (CNBC)
Cybersecurity News
Ransomware remains a serious threat to voting operations, experts say. (AP)
In July, the Department of Homeland Security held its annual election tabletop exercise with state and local officials; the event gamed out potential cyberattacks, civil unrest, and disinformation, among other things. (State Scoop)
The Department of Homeland Security’s Cybersecurity and Infrastructure Security Agency (CISA) published an infrastructure risk assessment on mail voting and on how cybersecurity could affect vote by mail. (MeriTalk)
At this month’s Black Hat hacker conference, voting tech company Election Systems & Software announced new policies that will allow cybersecurity researchers to test the company’s technology. Also at the conference, the director of CISA touted the government’s progress on cybersecurity since 2016, saying it was “like night and day.” (The Wall Street Journal, CyberScoop, NextGov)
Ohio published guidelines for security experts to identify flaws in the state’s election websites, the first state to do so. (CyberScoop)
A nonprofit government watchdog alleges there was a coverup of a Florida elections supervisor using tens of thousands of dollars meant for election security on personal shopping sprees. (Tallahassee Democrat)
The Center for Election Innovation released a new report on the security of voter registration databases, and found six states still don’t use multifactor authentication to restrict access to those databases. (Election Innovation)
Vote by Mail News
A Stanford University study of the July runoff election in Texas found that Democrats used absentee voting at a rate three times higher than Republicans, but there was no partisan impact on overall turnout. (Stanford University Democracy and Polarization Lab)
A watchdog group released a report on Florida’s ability to deal with expanded vote by mail, based on recent elections and policy changes. (Tallahassee Democrat)
Between 10,000 and 15,000 Connecticut voters typically request absentee ballots during primaries. This year, about 300,000 people asked for a mail ballot for the August primary. (The Wall Street Journal)
Ohio’s secretary of state announced that county board of elections can only offer one absentee ballot drop box per county. Counties are now barred from setting up more drop boxes. (Columbus Dispatch)
Tennessee updated its absentee ballot applications after a court ruled against expanding mail voting for the general election. (AP)
Georgia’s election board approved a measure to allow the state to create an online portal for voters to request absentee ballots. (Atlanta Journal-Constitution)
A nonprofit organization sent out more than half a million absentee ballot applications to Virginia voters with the wrong return address. The same organization caused confusion with unsolicited absentee ballot applications it sent in Ohio. (Virginia Mercury, ABC 6)
The New Hampshire GOP sent out mailers with the wrong return address for absentee ballot applications. (NHPR)
The D.C. Board of Elections mailer’s poor design and instructions on how to confirm their address confused some voters. (The Washington Post)
The New York State Board of Elections will change the design of the letter that comes with absentee ballots so voters know to sign it. (New York Post)
Hawaii’s shift to a mail voting state has brought challenges for homeless voters. (Honolulu Civil Beat)
San Diego County’s GOP chairman has complained about the unfounded dangers of mail voting, despite the fact that he’s voted by mail 22 times. (Voice of San Diego)
Voting in a Pandemic
Puerto Rico partially suspended voting during the primary last week due to a lack of ballots at polling places. Puerto Rico’s Supreme Court ordered voting to resume on Sunday. (AP, NBC News)
Connecticut held its primary this week in the wake of a tropical storm, and some polling places lacked electricity and Wi-Fi the night before the election. (WTNH)
Elections this week in Georgia, Wisconsin, Connecticut, Minnesota and Vermont saw low in-person turnout with relatively few problems and many mail ballots. (The Washington Post)
Some of Pennsylvania’s largest counties aim to set up satellite election offices to provide early voting. (Philadelphia Inquirer)
New Jersey’s July primary provided lessons in holding an election during a pandemic, both for mail voting and in-person voting. (Courier-Post)
States without expanded vote by mail may not be prepared to handle voters who get COVID-19 right before the election. (NPR)
Maryland’s governor approved an elections board plan to instate a voting center model for the November election. (Baltimore Sun)
The Brennan Center and the Infectious Diseases Society of America published guidelines to vote and hold elections safely during the pandemic. (Brennan Center)
Election Funding
Funding for the general election and USPS are on hold after coronavirus relief package talks collapsed. (Politico)
Florida election supervisors are still waiting for CARES Act funding; the money is supposed to arrive this week. (WFLA, Tallahassee Democrat)
Pennsylvania could spend $1 million on envelopes and postage for mail ballots this fall. (York Daily Record)
After a problematic primary, the New York state board of election says it needs $50 million to make the general election work. (Gothamist)
Voting rights expert and law professor Justin Levitt on election funding: “My usual election-cycle comment is that we’re trying to find enough duct tape to cover the holes in the bucket. This time, we’re trying to make the bucket out of duct tape.” (Rolling Stone)
Enfranchisement Efforts
Since 2016, 11 states and D.C. have enfranchised currently and formerly incarcerated Americans. (The Washington Post)
The Florida Rights Restoration Coalition announced it raised $2 million to pay off Florida ex-felons’ fines. But finding out how much debt is owed is often a byzantine or almost impossible process. Just this week, Florida’s Department of State published guidance on ex-felon voting eligibility. (Fox 35, The Guardian, Danny Rivero)
Snapchat is developing tools to help users register to vote and get the information needed to vote by mail or in person. (Axios)
The NFL announced a get out the vote campaign and a partnership with voting advocacy groups. (NFL)
Extended Stay America launched a voter registration drive at its hotels. (CN Traveler)
Researchers at the University of Texas Austin released a report on how journalists, advocates and election administrators can talk about election problems without discouraging people from voting. (University of Texas)
A study found that voter registration increased in June, likely because of the Black Lives Matter protests across the country. (NBC News, The Guardian)
The Latest Lawsuits
New absentee voting rulings in Alabama, Georgia, Minnesota, Rhode Island and Tennessee.
New appeals on decisions in Alabama.
New decisions on in-person voting in Georgia.
New voting lawsuits in Georgia, Illinois, Iowa, Mississippi, Pennsylvania and Puerto Rico.
Election Law News
Arkansas: The governor issued an executive order allowing voters concerned with contracting COVID-19 to vote absentee. (KATV)
California: The governor signed a bill that allows counties to consolidate polling places for the general election and to open a ballot drop-off location for every 15,000 registered voters. (AP)
Indiana: The governor said he doesn’t support expanding mail voting for the fall, and encouraged voters to cast a ballot in person. (The Times of Northwest Indiana)
Kentucky: The secretary of state submitted a plan to the governor for fall voting that excludes no-excuse absentee voting for all voters. They say they’re close to an agreement. (Kentucky.com, WFPL)
Michigan: The governor wants the legislature to pass legislation to make absentee ballot processing and counting easier. (MLive)
Read More
Court Records Show That Emails and Phone Data Were Searched in Child Porn Probe of Billionaire Denny Sanford
ProPublica won access to search warrants showing a child pornography investigation of South Dakota’s richest man, confirming our reporting from last year.
Montana: The governor issued an order allowing counties to decide whether to expand early and mail voting. (Great Falls Tribune)
New York: After the legislature passed bills to make improvements to mail voting and expand absentee voting in the fall, the governor hasn’t signed anything yet nor issued new executive orders. (Gotham Gazette)
Pennsylvania: Legislators are running out of time to pass voting reforms for the fall election, particularly regarding mail voting. (PA Post)
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I have three citrus trees which I wish to move to another location. They are about 3-4 years old. Could you advise me on the best time and way to remove them?
The best time to move citrus trees is in winter when they are less actively growing. This will also reduce stress as conditions tend to be more humid. You will need to dig a large hole approximately around the drip-line of the tree, and dig it quite deeply as well. Do not pull the tree out without digging the hole properly, as you will damage the roots and root hairs, killing the tree. Be careful of the feeder roots near the surface — try to avoid damaging them.
If you think you have chopped through some of the roots, then you should prune back the top portion of the branches and leaves. This will maintain a balance between the roots and the foliage they are supplying with water.
If conditions are dry or get dry, then water the citrus tree regularly. Do not feed the tree for the first few months unless it starts to show deficiency symptoms (yellowed leaves with green veins is an example of one nutrient deficiency type).
Full recovery and regrowth could take from 3 months to a year, and flowering and fruiting is likely to be much reduced or delayed. Good luck, and try not to put your back out!
Advice by Dr Dan Blanchon from Unitec's Diploma in Sustainable Horticulture and Bachelor of Resource Management.


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Go to Start -> Control Panel -> Mouse.
Click on the Options tab pointer.
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Britain’s Queen Elizabeth II delivers her speech in the debating chamber to mark the official start of the sixth session of the Scottish Parliament, in Edinburgh, Scotland, Saturday, Oct. 2, 2021. (Jane Barlow/Pool Photo via AP)
Queen Elizabeth II ‘in good spirits’ after a night in hospital
Palace said she had reluctantly accepted medical advice to rest for a few days after cancelling trip
Associated Press
Oct. 21, 2021 2:30 p.m.
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Buckingham Palace said Thursday that Queen Elizabeth II spent a night in a hospital after being advised by her doctor to rest.
The palace said the 95-year-old British monarch went to an unspecified hospital for “preliminary investigations.”
It said she returned to her Windsor Castle home at lunchtime on Thursday, “and remains in good spirits.”
On Wednesday, the queen canceled a scheduled trip to Northern Ireland. The palace said she had “reluctantly” accepted medical advice to rest for a few days. It did not elaborate.
The queen is now at Windsor Castle, west of London, where she has spent much of her time since the onset of the COVID-19 pandemic last year. The decision to cancel this week’s trip was understood to not be COVID related.
The decision came just days after Elizabeth was seen using a walking stick at a major public event when attending a Westminster Abbey service marking the centenary of the Royal British Legion, an armed forces charity.
She had previously been photographed using a cane in 2003, but that was after she underwent knee surgery.
Britain’s longest-lived and longest-reigning monarch, Elizabeth is due to celebrate her Platinum Jubilee — 70 years on the throne — next year.
The queen, who was widowed this year when Prince Philip died at age 99 in April, still keeps a busy schedule of royal duties. On Tuesday, she held audiences with diplomats and hosted a reception at Windsor Castle for global business leaders.
— THE ASSOCIATED PRESS
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Aug 24, 2021 (GLOBE NEWSWIRE via COMTEX) -- Visiongain has launched a new report on Aircraft Flight Control System 2021-2031: Market Segment by Component (Cockpit Controls, Primary Flight Control Computer, Secondary Flight Control Computer, Actuators, Standby Attitude and Air Data Reference Unit (SAARU), Other Components) Market Segment by System (Commercial Fixed Wing Flight Control System, Military Fixed Flight Control System, Military UAV Flight Control System, Rotary Wing Flight Control System, Other System) Market Segment by Technology (Fly by Wire, Power by Wire, Hydromechanical Systems, Digital Fly by Wire, Trim Hydraulic Stabilizers Actuators, Other Technology) Market Segment by Platform (Fixed Wing, Rotary Wing) Market Segment by End-User (Linefit Aircraft, Retrofit Aircraft) PLUS COVID-19 Impact Analysis and Recovery Pattern Analysis (V-shaped, W-shaped, U-shaped, L-shaped) Profiles of Leading Companies, Region and Country.
The global aircraft flight control system market was valued at US$9,087 million in 2020 and is projected to grow at a CAGR of 4.5% during the forecast period 2021-2031.
Download Exclusive Sample of Report @ https://www.visiongain.com/report/flight-control-system-market-2021/#download_sampe_div
Rapid technological advancements are allowing more capabilities to be packed into smaller airframes, resulting in a surge in the number of Small Unmanned Aircraft Systems (SUAS) deployed on the battlefield. Because the employment of SUAS in combat is so new, no formal DoD-wide reporting protocols for SUAS flight hours have been established. As the capabilities of all types of UAS improve, countries continue to fund research and development, resulting in greater advancements and the ability to execute a wide range of tasks. Although intelligence, surveillance, and reconnaissance missions are still the most common, UAS now undertake a variety of other functions as well. Electronic attack, drone attacks, suppression or destruction of enemy air defense, network node or communications relay, combat search and rescue, and variations on these themes have all extended their responsibilities.
How has COVID-19 had a significant negative impact on the Aircraft Flight Control System Market?
Without any borders, the COVID-19 virus has spread worldwide. The result has been terrible economic and financial losses and serious uncertainties for all sectors, industries and parts of our life. Due to the COVID-19 epidemic and containment efforts, the huge fall in demand for air passenger transport (and freight to a lesser degree) threatens the survival of many enterprises, both for the air transport sector and the rest of the aviation industry, including many employment. In 2020, industry sales amounted to $328 billion, around 40% of last year. This is the same as in 2000 in nominal terms. It is anticipated that the industry will be smaller in the next few years and that traffic will not return to 2019 until 2024. The COVID 19 issue has generated a fresh set of loans, loan guarantees, wage subsidies, and equity injections which raises questions about competitiveness and effective use of public resources while the aviation industry has frequent targets of policy.
How this Report Will Benefit you?
Visiongain's 543+ page report provides 351 tables and 339 charts/graphs. Our new study is suitable for anyone requiring commercial, in-depth analyses for the global aircraft flight control system market , along with detailed segment analysis in the market. Our new study will help you evaluate the overall global and regional market for Aircraft Flight Control System. Get the financial analysis of the overall market and different segments including component, system, technology, platform, end-user and capture higher market share. We believe that high opportunity remains in this fast-growing aircraft flight control system market . See how to use the existing and upcoming opportunities in this market to gain revenue benefits in the near future. Moreover, the report would help you to improve your strategic decision-making, allowing you to frame growth strategies, reinforce the analysis of other market players, and maximize the productivity of the company.
What are the current market drivers?
Growing Demand for Fighter Aircraft in the Global Market
The global combat aircraft market is expected to be strong in the coming decade, with total revenue of $493.14 billion expected between 2017 and 2026. Modernization programmes, such as AESA radar, active protection systems, electronic countermeasure systems, and electronic warfare-oriented upgrades, will account for about 35% of future contract chances. The remainder will be procurement opportunities, primarily for 4.5+ and 5th generation aircraft.
Unmanned Aircraft Systems' Military Involvement Is Expanding At An Unprecedented Rate
Rapid technological advancements are allowing more capabilities to be packed into smaller airframes, resulting in a surge in the number of Small Unmanned Aircraft Systems (SUAS) deployed on the battlefield. Because the employment of SUAS in combat is so new, no formal DoD-wide reporting protocols for SUAS flight hours have been established. As the capabilities of all types of UAS improve, countries continue to fund research and development, resulting in greater advancements and the ability to execute a wide range of tasks. Although intelligence, surveillance, and reconnaissance missions are still the most common, UAS now undertake a variety of other functions as well. Electronic attack, drone attacks, suppression or destruction of enemy air defense, network node or communications relay, combat search and rescue, and variations on these themes have all extended their responsibilities.
Get Detailed TOC @ https://www.visiongain.com/report/flight-control-system-market-2021/#download_sampe_div
Where are the market opportunities?
The emergence of new aircraft manufacturers in the Asia Pacific and Latin America
One of the significant changes for the growth of the aircraft flight control system market is the emergence of new aircraft manufacturers in the Asia Pacific and Latin American regions. Some of the new aircraft manufacturing businesses include Commercial Aircraft Corporation of China, Ltd. (COMAC) (China), Embraer SA (Brazil), and Mitsubishi Aircraft Corporation (Japan). COMAC makes commercial, business, and regional aircraft, while Mitsubishi Aircraft Corporation manufactures regional aircraft. Due to rising air passenger traffic around the world, increased demand for commercial aircraft, business jets, and regional transport aircraft is predicted to generate growth prospects for new aircraft manufacturers, resulting in an increase in production. As a result, greater demand for aircraft flight control systems is projected over the forecast period, providing a potential opportunity for the aircraft flight control system market .
Advanced Air Mobility Market Outlook Charged with Opportunity
For decades, futurists have fantasised about "flying automobiles" that are easier and more manoeuvrable than helicopters and available to the general public. Many aeronautical technologies are combining to assist a number of companies in developing small passenger electric aircraft as early as 2023. It's no secret that Advanced Air Mobility (AAM) will be a strong competitive industry, with traditional aircraft builders, nimble startups, and OEM systems vendors all laying out their visions for the future. This new market aspires to transport passengers and cargo through urban, suburban, and regional settings at lower altitudes. More- or all-electric technology will be used in aircraft to address these needs.
Competitive Landscape
The major players operating in the aircraft flight control system market are Honeywell International Inc., Moog Inc., Safran SA, BAE Systems plc, Lockheed Martin Corporation, Raytheon Technologies Corp, Parker-Hannifin Corporation, Saab AB, Woodward, Inc., Nabtesco Corporation, Shimadzu Corporation, Thales SA, Liebherr Group, General Atomics, GE Aviation, Mecaer Aviation Group (MAG), Sitec Aerospace, LORD Corporation, These major players operating in this market have adopted various strategies comprising M&A, investment in R&D, collaborations, partnerships, regional business expansion, and new product launch.
Find quantitative and qualitative analyses with independent predictions. Receive information that only our report contains, staying informed with this invaluable business intelligence.
To access the data contained in this document please email contactus@visiongain.com
Information found nowhere else
With our newly report title, you are less likely to fall behind in knowledge or miss out on opportunities. See how our work could benefit your research, analyses, and decisions. Visiongain's study is for everybody needing commercial analyses for the aircraft flight control system market and leading companies . You will find data, trends and predictions.
Find more Visiongain research reports on Aviation Electronics Sector click on the following links:
Radar System Market
Aviation Test Equipment Market
Satellite Communication (SATCOM) Equipment Market
Aerospace & Military Auxiliary Power Unit (APU) Market
Active Noise and Vibration Control (ANVC) System Market
Commercial Aircraft Disassembly, Dismantling & Recycling Market
Do you have any custom requirements we can help you with? Any need for a specific country, geo region, market segment or specific company information? Contact us today, we can discuss your needs and see how we can help: sara.peerun@visiongain.com
About Visiongain
Visiongain is one of the fastest growing and most innovative, independent, market intelligence around, the company publishes hundreds of market research reports which it adds to its extensive portfolio each year. These reports offer in-depth analysis across 18 industries worldwide. The reports cover a 10-year forecast, are hundreds of pages long, with in depth market analysis and valuable competitive intelligence data. Visiongain works across a range of vertical markets, which currently can influence one another, these markets include automotive, aviation, chemicals, cyber, defense, energy, food & drink, materials, packaging, pharmaceutical and utilities sectors. Our customized and syndicated market research reports means that you can have a bespoke piece of market intelligence customized to your very own business needs.
Contact:
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Commercial Director
Visiongain Inc.
Tel: + 44 207 549 9987
USA Tel: 00 1 718 682 4567
EU Tel: 00 353 1 695 0006
Email: sara.peerun@visiongain.com
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