1 ST-Think: How Multimodal Large Language Models Reason About 4D Worlds from Ego-Centric Videos Humans excel at spatio-temporal reasoning, effortlessly interpreting dynamic visual events from an egocentric viewpoint. However, whether multimodal large language models (MLLMs) can similarly comprehend the 4D world remains uncertain. This paper explores multimodal spatio-temporal reasoning from an egocentric perspective, aiming to equip MLLMs with human-like reasoning capabilities. To support this objective, we introduce Ego-ST Bench, a novel benchmark containing over 5,000 question-answer pairs across four categories, systematically evaluating spatial, temporal, and integrated spatio-temporal reasoning. Additionally, we propose the ST-R1 Video model, a video-based reasoning model that incorporates reverse thinking into its reinforcement learning process, significantly enhancing performance. We combine long-chain-of-thought (long-CoT) supervised fine-tuning with Group Relative Policy Optimization (GRPO) reinforcement learning, achieving notable improvements with limited high-quality data. Ego-ST Bench and ST-R1 provide valuable insights and resources for advancing video-based spatio-temporal reasoning research. 5 authors · Mar 16, 2025
- Eyes Wide Open: Ego Proactive Video-LLM for Streaming Video Envision an AI capable of functioning in human-like settings, moving beyond mere observation to actively understand, anticipate, and proactively respond to unfolding events. Towards this vision, we focus on the innovative task where, given ego-streaming video input, an assistant proactively answers diverse, evolving questions at the opportune moment, while maintaining synchronized perception and reasoning. This task embodies three key properties: (1) Proactive Coherence, (2) Just-in-Time Responsiveness, and (3) Synchronized Efficiency. To evaluate and address these properties, we first introduce ESTP-Bench (Ego Streaming Proactive Benchmark) alongside the ESTP-F1 metric-a novel framework designed for their rigorous assessment. Secondly, we propose a comprehensive technical pipeline to enable models to tackle this challenging task. This pipeline comprises: (1) a data engine, (2) a multi-stage training strategy, and (3) a proactive dynamic compression technique. Our proposed model effectively addresses these critical properties while outperforming multiple baselines across diverse online and offline benchmarks. Project Page:https://zhangyl4.github.io/publications/eyes-wide-open/ 4 authors · Oct 16, 2025
- Thinking in Structures: Evaluating Spatial Intelligence through Reasoning on Constrained Manifolds Spatial intelligence is crucial for vision--language models (VLMs) in the physical world, yet many benchmarks evaluate largely unconstrained scenes where models can exploit 2D shortcuts. We introduce SSI-Bench, a VQA benchmark for spatial reasoning on constrained manifolds, built from complex real-world 3D structures whose feasible configurations are tightly governed by geometric, topological, and physical constraints. SSI-Bench contains 1,000 ranking questions spanning geometric and topological reasoning and requiring a diverse repertoire of compositional spatial operations, such as mental rotation, cross-sectional inference, occlusion reasoning, and force-path reasoning. It is created via a fully human-centered pipeline: ten researchers spent over 400 hours curating images, annotating structural components, and designing questions to minimize pixel-level cues. Evaluating 31 widely used VLMs reveals a large gap to humans: the best open-source model achieves 22.2% accuracy and the strongest closed-source model reaches 33.6%, while humans score 91.6%. Encouraging models to think yields only marginal gains, and error analysis points to failures in structural grounding and constraint-consistent 3D reasoning. Project page: https://ssi-bench.github.io. 13 authors · Feb 8
12 Spatial Reasoning with Vision-Language Models in Ego-Centric Multi-View Scenes Understanding 3D spatial relationships remains a major limitation of current Vision-Language Models (VLMs). Prior work has addressed this issue by creating spatial question-answering (QA) datasets based on single images or indoor videos. However, real-world embodied AI agents such as robots and self-driving cars typically rely on ego-centric, multi-view observations. To this end, we introduce Ego3D-Bench, a new benchmark designed to evaluate the spatial reasoning abilities of VLMs using ego-centric, multi-view outdoor data. Ego3D-Bench comprises over 8,600 QA pairs, created with significant involvement from human annotators to ensure quality and diversity. We benchmark 16 SOTA VLMs, including GPT-4o, Gemini1.5-Pro, InternVL3, and Qwen2.5-VL. Our results reveal a notable performance gap between human level scores and VLM performance, highlighting that current VLMs still fall short of human level spatial understanding. To bridge this gap, we propose Ego3D-VLM, a post-training framework that enhances 3D spatial reasoning of VLMs. Ego3D-VLM generates cognitive map based on estimated global 3D coordinates, resulting in 12% average improvement on multi-choice QA and 56% average improvement on absolute distance estimation. Ego3D-VLM is modular and can be integrated with any existing VLM. Together, Ego3D-Bench and Ego3D-VLM offer valuable tools for advancing toward human level spatial understanding in real-world, multi-view environments. Huawei's Vancouver VBDAI Lab · Sep 7, 2025 2