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SubscribeMulti-View Fusion Transformer for Sensor-Based Human Activity Recognition
As a fundamental problem in ubiquitous computing and machine learning, sensor-based human activity recognition (HAR) has drawn extensive attention and made great progress in recent years. HAR aims to recognize human activities based on the availability of rich time-series data collected from multi-modal sensors such as accelerometers and gyroscopes. However, recent deep learning methods are focusing on one view of the data, i.e., the temporal view, while shallow methods tend to utilize the hand-craft features for recognition, e.g., the statistics view. In this paper, to extract a better feature for advancing the performance, we propose a novel method, namely multi-view fusion transformer (MVFT) along with a novel attention mechanism. First, MVFT encodes three views of information, i.e., the temporal, frequent, and statistical views to generate multi-view features. Second, the novel attention mechanism uncovers inner- and cross-view clues to catalyze mutual interactions between three views for detailed relation modeling. Moreover, extensive experiments on two datasets illustrate the superiority of our methods over several state-of-the-art methods.
UPose3D: Uncertainty-Aware 3D Human Pose Estimation with Cross-View and Temporal Cues
We introduce UPose3D, a novel approach for multi-view 3D human pose estimation, addressing challenges in accuracy and scalability. Our method advances existing pose estimation frameworks by improving robustness and flexibility without requiring direct 3D annotations. At the core of our method, a pose compiler module refines predictions from a 2D keypoints estimator that operates on a single image by leveraging temporal and cross-view information. Our novel cross-view fusion strategy is scalable to any number of cameras, while our synthetic data generation strategy ensures generalization across diverse actors, scenes, and viewpoints. Finally, UPose3D leverages the prediction uncertainty of both the 2D keypoint estimator and the pose compiler module. This provides robustness to outliers and noisy data, resulting in state-of-the-art performance in out-of-distribution settings. In addition, for in-distribution settings, UPose3D yields performance rivalling methods that rely on 3D annotated data while being the state-of-the-art among methods relying only on 2D supervision.
CVSformer: Cross-View Synthesis Transformer for Semantic Scene Completion
Semantic scene completion (SSC) requires an accurate understanding of the geometric and semantic relationships between the objects in the 3D scene for reasoning the occluded objects. The popular SSC methods voxelize the 3D objects, allowing the deep 3D convolutional network (3D CNN) to learn the object relationships from the complex scenes. However, the current networks lack the controllable kernels to model the object relationship across multiple views, where appropriate views provide the relevant information for suggesting the existence of the occluded objects. In this paper, we propose Cross-View Synthesis Transformer (CVSformer), which consists of Multi-View Feature Synthesis and Cross-View Transformer for learning cross-view object relationships. In the multi-view feature synthesis, we use a set of 3D convolutional kernels rotated differently to compute the multi-view features for each voxel. In the cross-view transformer, we employ the cross-view fusion to comprehensively learn the cross-view relationships, which form useful information for enhancing the features of individual views. We use the enhanced features to predict the geometric occupancies and semantic labels of all voxels. We evaluate CVSformer on public datasets, where CVSformer yields state-of-the-art results.
C2F2NeUS: Cascade Cost Frustum Fusion for High Fidelity and Generalizable Neural Surface Reconstruction
There is an emerging effort to combine the two popular 3D frameworks using Multi-View Stereo (MVS) and Neural Implicit Surfaces (NIS) with a specific focus on the few-shot / sparse view setting. In this paper, we introduce a novel integration scheme that combines the multi-view stereo with neural signed distance function representations, which potentially overcomes the limitations of both methods. MVS uses per-view depth estimation and cross-view fusion to generate accurate surfaces, while NIS relies on a common coordinate volume. Based on this strategy, we propose to construct per-view cost frustum for finer geometry estimation, and then fuse cross-view frustums and estimate the implicit signed distance functions to tackle artifacts that are due to noise and holes in the produced surface reconstruction. We further apply a cascade frustum fusion strategy to effectively captures global-local information and structural consistency. Finally, we apply cascade sampling and a pseudo-geometric loss to foster stronger integration between the two architectures. Extensive experiments demonstrate that our method reconstructs robust surfaces and outperforms existing state-of-the-art methods.
ODIN: A Single Model for 2D and 3D Perception
State-of-the-art models on contemporary 3D perception benchmarks like ScanNet consume and label dataset-provided 3D point clouds, obtained through post processing of sensed multiview RGB-D images. They are typically trained in-domain, forego large-scale 2D pre-training and outperform alternatives that featurize the posed RGB-D multiview images instead. The gap in performance between methods that consume posed images versus post-processed 3D point clouds has fueled the belief that 2D and 3D perception require distinct model architectures. In this paper, we challenge this view and propose ODIN (Omni-Dimensional INstance segmentation), a model that can segment and label both 2D RGB images and 3D point clouds, using a transformer architecture that alternates between 2D within-view and 3D cross-view information fusion. Our model differentiates 2D and 3D feature operations through the positional encodings of the tokens involved, which capture pixel coordinates for 2D patch tokens and 3D coordinates for 3D feature tokens. ODIN achieves state-of-the-art performance on ScanNet200, Matterport3D and AI2THOR 3D instance segmentation benchmarks, and competitive performance on ScanNet, S3DIS and COCO. It outperforms all previous works by a wide margin when the sensed 3D point cloud is used in place of the point cloud sampled from 3D mesh. When used as the 3D perception engine in an instructable embodied agent architecture, it sets a new state-of-the-art on the TEACh action-from-dialogue benchmark. Our code and checkpoints can be found at the project website: https://odin-seg.github.io.
XFMamba: Cross-Fusion Mamba for Multi-View Medical Image Classification
Compared to single view medical image classification, using multiple views can significantly enhance predictive accuracy as it can account for the complementarity of each view while leveraging correlations between views. Existing multi-view approaches typically employ separate convolutional or transformer branches combined with simplistic feature fusion strategies. However, these approaches inadvertently disregard essential cross-view correlations, leading to suboptimal classification performance, and suffer from challenges with limited receptive field (CNNs) or quadratic computational complexity (transformers). Inspired by state space sequence models, we propose XFMamba, a pure Mamba-based cross-fusion architecture to address the challenge of multi-view medical image classification. XFMamba introduces a novel two-stage fusion strategy, facilitating the learning of single-view features and their cross-view disparity. This mechanism captures spatially long-range dependencies in each view while enhancing seamless information transfer between views. Results on three public datasets, MURA, CheXpert and DDSM, illustrate the effectiveness of our approach across diverse multi-view medical image classification tasks, showing that it outperforms existing convolution-based and transformer-based multi-view methods. Code is available at https://github.com/XZheng0427/XFMamba.
ObjectRelator: Enabling Cross-View Object Relation Understanding Across Ego-Centric and Exo-Centric Perspectives
Bridging the gap between ego-centric and exo-centric views has been a long-standing question in computer vision. In this paper, we focus on the emerging Ego-Exo object correspondence task, which aims to understand object relations across ego-exo perspectives through segmentation. While numerous segmentation models have been proposed, most operate on a single image (view), making them impractical for cross-view scenarios. PSALM, a recently proposed segmentation method, stands out as a notable exception with its demonstrated zero-shot ability on this task. However, due to the drastic viewpoint change between ego and exo, PSALM fails to accurately locate and segment objects, especially in complex backgrounds or when object appearances change significantly. To address these issues, we propose ObjectRelator, a novel approach featuring two key modules: Multimodal Condition Fusion (MCFuse) and SSL-based Cross-View Object Alignment (XObjAlign). MCFuse introduces language as an additional cue, integrating both visual masks and textual descriptions to improve object localization and prevent incorrect associations. XObjAlign enforces cross-view consistency through self-supervised alignment, enhancing robustness to object appearance variations. Extensive experiments demonstrate ObjectRelator's effectiveness on the large-scale Ego-Exo4D benchmark and HANDAL-X (an adapted dataset for cross-view segmentation) with state-of-the-art performance. Code is made available at: http://yuqianfu.com/ObjectRelator.
CoBEVFusion: Cooperative Perception with LiDAR-Camera Bird's-Eye View Fusion
Autonomous Vehicles (AVs) use multiple sensors to gather information about their surroundings. By sharing sensor data between Connected Autonomous Vehicles (CAVs), the safety and reliability of these vehicles can be improved through a concept known as cooperative perception. However, recent approaches in cooperative perception only share single sensor information such as cameras or LiDAR. In this research, we explore the fusion of multiple sensor data sources and present a framework, called CoBEVFusion, that fuses LiDAR and camera data to create a Bird's-Eye View (BEV) representation. The CAVs process the multi-modal data locally and utilize a Dual Window-based Cross-Attention (DWCA) module to fuse the LiDAR and camera features into a unified BEV representation. The fused BEV feature maps are shared among the CAVs, and a 3D Convolutional Neural Network is applied to aggregate the features from the CAVs. Our CoBEVFusion framework was evaluated on the cooperative perception dataset OPV2V for two perception tasks: BEV semantic segmentation and 3D object detection. The results show that our DWCA LiDAR-camera fusion model outperforms perception models with single-modal data and state-of-the-art BEV fusion models. Our overall cooperative perception architecture, CoBEVFusion, also achieves comparable performance with other cooperative perception models.
TextSplat: Text-Guided Semantic Fusion for Generalizable Gaussian Splatting
Recent advancements in Generalizable Gaussian Splatting have enabled robust 3D reconstruction from sparse input views by utilizing feed-forward Gaussian Splatting models, achieving superior cross-scene generalization. However, while many methods focus on geometric consistency, they often neglect the potential of text-driven guidance to enhance semantic understanding, which is crucial for accurately reconstructing fine-grained details in complex scenes. To address this limitation, we propose TextSplat--the first text-driven Generalizable Gaussian Splatting framework. By employing a text-guided fusion of diverse semantic cues, our framework learns robust cross-modal feature representations that improve the alignment of geometric and semantic information, producing high-fidelity 3D reconstructions. Specifically, our framework employs three parallel modules to obtain complementary representations: the Diffusion Prior Depth Estimator for accurate depth information, the Semantic Aware Segmentation Network for detailed semantic information, and the Multi-View Interaction Network for refined cross-view features. Then, in the Text-Guided Semantic Fusion Module, these representations are integrated via the text-guided and attention-based feature aggregation mechanism, resulting in enhanced 3D Gaussian parameters enriched with detailed semantic cues. Experimental results on various benchmark datasets demonstrate improved performance compared to existing methods across multiple evaluation metrics, validating the effectiveness of our framework. The code will be publicly available.
SA-Occ: Satellite-Assisted 3D Occupancy Prediction in Real World
Existing vision-based 3D occupancy prediction methods are inherently limited in accuracy due to their exclusive reliance on street-view imagery, neglecting the potential benefits of incorporating satellite views. We propose SA-Occ, the first Satellite-Assisted 3D occupancy prediction model, which leverages GPS & IMU to integrate historical yet readily available satellite imagery into real-time applications, effectively mitigating limitations of ego-vehicle perceptions, involving occlusions and degraded performance in distant regions. To address the core challenges of cross-view perception, we propose: 1) Dynamic-Decoupling Fusion, which resolves inconsistencies in dynamic regions caused by the temporal asynchrony between satellite and street views; 2) 3D-Proj Guidance, a module that enhances 3D feature extraction from inherently 2D satellite imagery; and 3) Uniform Sampling Alignment, which aligns the sampling density between street and satellite views. Evaluated on Occ3D-nuScenes, SA-Occ achieves state-of-the-art performance, especially among single-frame methods, with a 39.05% mIoU (a 6.97% improvement), while incurring only 6.93 ms of additional latency per frame. Our code and newly curated dataset are available at https://github.com/chenchen235/SA-Occ.
Surf3R: Rapid Surface Reconstruction from Sparse RGB Views in Seconds
Current multi-view 3D reconstruction methods rely on accurate camera calibration and pose estimation, requiring complex and time-intensive pre-processing that hinders their practical deployment. To address this challenge, we introduce Surf3R, an end-to-end feedforward approach that reconstructs 3D surfaces from sparse views without estimating camera poses and completes an entire scene in under 10 seconds. Our method employs a multi-branch and multi-view decoding architecture in which multiple reference views jointly guide the reconstruction process. Through the proposed branch-wise processing, cross-view attention, and inter-branch fusion, the model effectively captures complementary geometric cues without requiring camera calibration. Moreover, we introduce a D-Normal regularizer based on an explicit 3D Gaussian representation for surface reconstruction. It couples surface normals with other geometric parameters to jointly optimize the 3D geometry, significantly improving 3D consistency and surface detail accuracy. Experimental results demonstrate that Surf3R achieves state-of-the-art performance on multiple surface reconstruction metrics on ScanNet++ and Replica datasets, exhibiting excellent generalization and efficiency.
Inst3D-LMM: Instance-Aware 3D Scene Understanding with Multi-modal Instruction Tuning
Despite encouraging progress in 3D scene understanding, it remains challenging to develop an effective Large Multi-modal Model (LMM) that is capable of understanding and reasoning in complex 3D environments. Most previous methods typically encode 3D point and 2D image features separately, neglecting interactions between 2D semantics and 3D object properties, as well as the spatial relationships within the 3D environment. This limitation not only hinders comprehensive representations of 3D scene, but also compromises training and inference efficiency. To address these challenges, we propose a unified Instance-aware 3D Large Multi-modal Model (Inst3D-LMM) to deal with multiple 3D scene understanding tasks simultaneously. To obtain the fine-grained instance-level visual tokens, we first introduce a novel Multi-view Cross-Modal Fusion (MCMF) module to inject the multi-view 2D semantics into their corresponding 3D geometric features. For scene-level relation-aware tokens, we further present a 3D Instance Spatial Relation (3D-ISR) module to capture the intricate pairwise spatial relationships among objects. Additionally, we perform end-to-end multi-task instruction tuning simultaneously without the subsequent task-specific fine-tuning. Extensive experiments demonstrate that our approach outperforms the state-of-the-art methods across 3D scene understanding, reasoning and grounding tasks. Source code is available at https://github.com/hanxunyu/Inst3D-LMM
Geometry-Aware Diffusion Models for Multiview Scene Inpainting
In this paper, we focus on 3D scene inpainting, where parts of an input image set, captured from different viewpoints, are masked out. The main challenge lies in generating plausible image completions that are geometrically consistent across views. Most recent work addresses this challenge by combining generative models with a 3D radiance field to fuse information across a relatively dense set of viewpoints. However, a major drawback of these methods is that they often produce blurry images due to the fusion of inconsistent cross-view images. To avoid blurry inpaintings, we eschew the use of an explicit or implicit radiance field altogether and instead fuse cross-view information in a learned space. In particular, we introduce a geometry-aware conditional generative model, capable of multi-view consistent inpainting using reference-based geometric and appearance cues. A key advantage of our approach over existing methods is its unique ability to inpaint masked scenes with a limited number of views (i.e., few-view inpainting), whereas previous methods require relatively large image sets for their 3D model fitting step. Empirically, we evaluate and compare our scene-centric inpainting method on two datasets, SPIn-NeRF and NeRFiller, which contain images captured at narrow and wide baselines, respectively, and achieve state-of-the-art 3D inpainting performance on both. Additionally, we demonstrate the efficacy of our approach in the few-view setting compared to prior methods.
ChangingGrounding: 3D Visual Grounding in Changing Scenes
Real-world robots localize objects from natural-language instructions while scenes around them keep changing. Yet most of the existing 3D visual grounding (3DVG) method still assumes a reconstructed and up-to-date point cloud, an assumption that forces costly re-scans and hinders deployment. We argue that 3DVG should be formulated as an active, memory-driven problem, and we introduce ChangingGrounding, the first benchmark that explicitly measures how well an agent can exploit past observations, explore only where needed, and still deliver precise 3D boxes in changing scenes. To set a strong reference point, we also propose Mem-ChangingGrounder, a zero-shot method for this task that marries cross-modal retrieval with lightweight multi-view fusion: it identifies the object type implied by the query, retrieves relevant memories to guide actions, then explores the target efficiently in the scene, falls back when previous operations are invalid, performs multi-view scanning of the target, and projects the fused evidence from multi-view scans to get accurate object bounding boxes. We evaluate different baselines on ChangingGrounding, and our Mem-ChangingGrounder achieves the highest localization accuracy while greatly reducing exploration cost. We hope this benchmark and method catalyze a shift toward practical, memory-centric 3DVG research for real-world applications. Project page: https://hm123450.github.io/CGB/ .
Griffin: Aerial-Ground Cooperative Detection and Tracking Dataset and Benchmark
Despite significant advancements, autonomous driving systems continue to struggle with occluded objects and long-range detection due to the inherent limitations of single-perspective sensing. Aerial-ground cooperation offers a promising solution by integrating UAVs' aerial views with ground vehicles' local observations. However, progress in this emerging field has been hindered by the absence of public datasets and standardized evaluation benchmarks. To address this gap, this paper presents a comprehensive solution for aerial-ground cooperative 3D perception through three key contributions: (1) Griffin, a large-scale multi-modal dataset featuring over 200 dynamic scenes (30k+ frames) with varied UAV altitudes (20-60m), diverse weather conditions, and occlusion-aware 3D annotations, enhanced by CARLA-AirSim co-simulation for realistic UAV dynamics; (2) A unified benchmarking framework for aerial-ground cooperative detection and tracking tasks, including protocols for evaluating communication efficiency, latency tolerance, and altitude adaptability; (3) AGILE, an instance-level intermediate fusion baseline that dynamically aligns cross-view features through query-based interaction, achieving an advantageous balance between communication overhead and perception accuracy. Extensive experiments prove the effectiveness of aerial-ground cooperative perception and demonstrate the direction of further research. The dataset and codes are available at https://github.com/wang-jh18-SVM/Griffin.
VIMI: Vehicle-Infrastructure Multi-view Intermediate Fusion for Camera-based 3D Object Detection
In autonomous driving, Vehicle-Infrastructure Cooperative 3D Object Detection (VIC3D) makes use of multi-view cameras from both vehicles and traffic infrastructure, providing a global vantage point with rich semantic context of road conditions beyond a single vehicle viewpoint. Two major challenges prevail in VIC3D: 1) inherent calibration noise when fusing multi-view images, caused by time asynchrony across cameras; 2) information loss when projecting 2D features into 3D space. To address these issues, We propose a novel 3D object detection framework, Vehicles-Infrastructure Multi-view Intermediate fusion (VIMI). First, to fully exploit the holistic perspectives from both vehicles and infrastructure, we propose a Multi-scale Cross Attention (MCA) module that fuses infrastructure and vehicle features on selective multi-scales to correct the calibration noise introduced by camera asynchrony. Then, we design a Camera-aware Channel Masking (CCM) module that uses camera parameters as priors to augment the fused features. We further introduce a Feature Compression (FC) module with channel and spatial compression blocks to reduce the size of transmitted features for enhanced efficiency. Experiments show that VIMI achieves 15.61% overall AP_3D and 21.44% AP_BEV on the new VIC3D dataset, DAIR-V2X-C, significantly outperforming state-of-the-art early fusion and late fusion methods with comparable transmission cost.
BEV-DG: Cross-Modal Learning under Bird's-Eye View for Domain Generalization of 3D Semantic Segmentation
Cross-modal Unsupervised Domain Adaptation (UDA) aims to exploit the complementarity of 2D-3D data to overcome the lack of annotation in a new domain. However, UDA methods rely on access to the target domain during training, meaning the trained model only works in a specific target domain. In light of this, we propose cross-modal learning under bird's-eye view for Domain Generalization (DG) of 3D semantic segmentation, called BEV-DG. DG is more challenging because the model cannot access the target domain during training, meaning it needs to rely on cross-modal learning to alleviate the domain gap. Since 3D semantic segmentation requires the classification of each point, existing cross-modal learning is directly conducted point-to-point, which is sensitive to the misalignment in projections between pixels and points. To this end, our approach aims to optimize domain-irrelevant representation modeling with the aid of cross-modal learning under bird's-eye view. We propose BEV-based Area-to-area Fusion (BAF) to conduct cross-modal learning under bird's-eye view, which has a higher fault tolerance for point-level misalignment. Furthermore, to model domain-irrelevant representations, we propose BEV-driven Domain Contrastive Learning (BDCL) with the help of cross-modal learning under bird's-eye view. We design three domain generalization settings based on three 3D datasets, and BEV-DG significantly outperforms state-of-the-art competitors with tremendous margins in all settings.
RobuRCDet: Enhancing Robustness of Radar-Camera Fusion in Bird's Eye View for 3D Object Detection
While recent low-cost radar-camera approaches have shown promising results in multi-modal 3D object detection, both sensors face challenges from environmental and intrinsic disturbances. Poor lighting or adverse weather conditions degrade camera performance, while radar suffers from noise and positional ambiguity. Achieving robust radar-camera 3D object detection requires consistent performance across varying conditions, a topic that has not yet been fully explored. In this work, we first conduct a systematic analysis of robustness in radar-camera detection on five kinds of noises and propose RobuRCDet, a robust object detection model in BEV. Specifically, we design a 3D Gaussian Expansion (3DGE) module to mitigate inaccuracies in radar points, including position, Radar Cross-Section (RCS), and velocity. The 3DGE uses RCS and velocity priors to generate a deformable kernel map and variance for kernel size adjustment and value distribution. Additionally, we introduce a weather-adaptive fusion module, which adaptively fuses radar and camera features based on camera signal confidence. Extensive experiments on the popular benchmark, nuScenes, show that our model achieves competitive results in regular and noisy conditions.
UniDistill: A Universal Cross-Modality Knowledge Distillation Framework for 3D Object Detection in Bird's-Eye View
In the field of 3D object detection for autonomous driving, the sensor portfolio including multi-modality and single-modality is diverse and complex. Since the multi-modal methods have system complexity while the accuracy of single-modal ones is relatively low, how to make a tradeoff between them is difficult. In this work, we propose a universal cross-modality knowledge distillation framework (UniDistill) to improve the performance of single-modality detectors. Specifically, during training, UniDistill projects the features of both the teacher and the student detector into Bird's-Eye-View (BEV), which is a friendly representation for different modalities. Then, three distillation losses are calculated to sparsely align the foreground features, helping the student learn from the teacher without introducing additional cost during inference. Taking advantage of the similar detection paradigm of different detectors in BEV, UniDistill easily supports LiDAR-to-camera, camera-to-LiDAR, fusion-to-LiDAR and fusion-to-camera distillation paths. Furthermore, the three distillation losses can filter the effect of misaligned background information and balance between objects of different sizes, improving the distillation effectiveness. Extensive experiments on nuScenes demonstrate that UniDistill effectively improves the mAP and NDS of student detectors by 2.0%~3.2%.
Stable Part Diffusion 4D: Multi-View RGB and Kinematic Parts Video Generation
We present Stable Part Diffusion 4D (SP4D), a framework for generating paired RGB and kinematic part videos from monocular inputs. Unlike conventional part segmentation methods that rely on appearance-based semantic cues, SP4D learns to produce kinematic parts - structural components aligned with object articulation and consistent across views and time. SP4D adopts a dual-branch diffusion model that jointly synthesizes RGB frames and corresponding part segmentation maps. To simplify the architecture and flexibly enable different part counts, we introduce a spatial color encoding scheme that maps part masks to continuous RGB-like images. This encoding allows the segmentation branch to share the latent VAE from the RGB branch, while enabling part segmentation to be recovered via straightforward post-processing. A Bidirectional Diffusion Fusion (BiDiFuse) module enhances cross-branch consistency, supported by a contrastive part consistency loss to promote spatial and temporal alignment of part predictions. We demonstrate that the generated 2D part maps can be lifted to 3D to derive skeletal structures and harmonic skinning weights with few manual adjustments. To train and evaluate SP4D, we construct KinematicParts20K, a curated dataset of over 20K rigged objects selected and processed from Objaverse XL (Deitke et al., 2023), each paired with multi-view RGB and part video sequences. Experiments show that SP4D generalizes strongly to diverse scenarios, including real-world videos, novel generated objects, and rare articulated poses, producing kinematic-aware outputs suitable for downstream animation and motion-related tasks.
Enhanced Cross-modal 3D Retrieval via Tri-modal Reconstruction
Cross-modal 3D retrieval is a critical yet challenging task, aiming to achieve bi-directional retrieval between 3D and text modalities. Current methods predominantly rely on a certain 3D representation (e.g., point cloud), with few exploiting the 2D-3D consistency and complementary relationships, which constrains their performance. To bridge this gap, we propose to adopt multi-view images and point clouds to jointly represent 3D shapes, facilitating tri-modal alignment (i.e., image, point, text) for enhanced cross-modal 3D retrieval. Notably, we introduce tri-modal reconstruction to improve the generalization ability of encoders. Given point features, we reconstruct image features under the guidance of text features, and vice versa. With well-aligned point cloud and multi-view image features, we aggregate them as multimodal embeddings through fine-grained 2D-3D fusion to enhance geometric and semantic understanding. Recognizing the significant noise in current datasets where many 3D shapes and texts share similar semantics, we employ hard negative contrastive training to emphasize harder negatives with greater significance, leading to robust discriminative embeddings. Extensive experiments on the Text2Shape dataset demonstrate that our method significantly outperforms previous state-of-the-art methods in both shape-to-text and text-to-shape retrieval tasks by a substantial margin.
Wonder3D: Single Image to 3D using Cross-Domain Diffusion
In this work, we introduce Wonder3D, a novel method for efficiently generating high-fidelity textured meshes from single-view images.Recent methods based on Score Distillation Sampling (SDS) have shown the potential to recover 3D geometry from 2D diffusion priors, but they typically suffer from time-consuming per-shape optimization and inconsistent geometry. In contrast, certain works directly produce 3D information via fast network inferences, but their results are often of low quality and lack geometric details. To holistically improve the quality, consistency, and efficiency of image-to-3D tasks, we propose a cross-domain diffusion model that generates multi-view normal maps and the corresponding color images. To ensure consistency, we employ a multi-view cross-domain attention mechanism that facilitates information exchange across views and modalities. Lastly, we introduce a geometry-aware normal fusion algorithm that extracts high-quality surfaces from the multi-view 2D representations. Our extensive evaluations demonstrate that our method achieves high-quality reconstruction results, robust generalization, and reasonably good efficiency compared to prior works.
Doracamom: Joint 3D Detection and Occupancy Prediction with Multi-view 4D Radars and Cameras for Omnidirectional Perception
3D object detection and occupancy prediction are critical tasks in autonomous driving, attracting significant attention. Despite the potential of recent vision-based methods, they encounter challenges under adverse conditions. Thus, integrating cameras with next-generation 4D imaging radar to achieve unified multi-task perception is highly significant, though research in this domain remains limited. In this paper, we propose Doracamom, the first framework that fuses multi-view cameras and 4D radar for joint 3D object detection and semantic occupancy prediction, enabling comprehensive environmental perception. Specifically, we introduce a novel Coarse Voxel Queries Generator that integrates geometric priors from 4D radar with semantic features from images to initialize voxel queries, establishing a robust foundation for subsequent Transformer-based refinement. To leverage temporal information, we design a Dual-Branch Temporal Encoder that processes multi-modal temporal features in parallel across BEV and voxel spaces, enabling comprehensive spatio-temporal representation learning. Furthermore, we propose a Cross-Modal BEV-Voxel Fusion module that adaptively fuses complementary features through attention mechanisms while employing auxiliary tasks to enhance feature quality. Extensive experiments on the OmniHD-Scenes, View-of-Delft (VoD), and TJ4DRadSet datasets demonstrate that Doracamom achieves state-of-the-art performance in both tasks, establishing new benchmarks for multi-modal 3D perception. Code and models will be publicly available.
ELFNet: Evidential Local-global Fusion for Stereo Matching
Although existing stereo matching models have achieved continuous improvement, they often face issues related to trustworthiness due to the absence of uncertainty estimation. Additionally, effectively leveraging multi-scale and multi-view knowledge of stereo pairs remains unexplored. In this paper, we introduce the Evidential Local-global Fusion (ELF) framework for stereo matching, which endows both uncertainty estimation and confidence-aware fusion with trustworthy heads. Instead of predicting the disparity map alone, our model estimates an evidential-based disparity considering both aleatoric and epistemic uncertainties. With the normal inverse-Gamma distribution as a bridge, the proposed framework realizes intra evidential fusion of multi-level predictions and inter evidential fusion between cost-volume-based and transformer-based stereo matching. Extensive experimental results show that the proposed framework exploits multi-view information effectively and achieves state-of-the-art overall performance both on accuracy and cross-domain generalization. The codes are available at https://github.com/jimmy19991222/ELFNet.
UniTR: A Unified and Efficient Multi-Modal Transformer for Bird's-Eye-View Representation
Jointly processing information from multiple sensors is crucial to achieving accurate and robust perception for reliable autonomous driving systems. However, current 3D perception research follows a modality-specific paradigm, leading to additional computation overheads and inefficient collaboration between different sensor data. In this paper, we present an efficient multi-modal backbone for outdoor 3D perception named UniTR, which processes a variety of modalities with unified modeling and shared parameters. Unlike previous works, UniTR introduces a modality-agnostic transformer encoder to handle these view-discrepant sensor data for parallel modal-wise representation learning and automatic cross-modal interaction without additional fusion steps. More importantly, to make full use of these complementary sensor types, we present a novel multi-modal integration strategy by both considering semantic-abundant 2D perspective and geometry-aware 3D sparse neighborhood relations. UniTR is also a fundamentally task-agnostic backbone that naturally supports different 3D perception tasks. It sets a new state-of-the-art performance on the nuScenes benchmark, achieving +1.1 NDS higher for 3D object detection and +12.0 higher mIoU for BEV map segmentation with lower inference latency. Code will be available at https://github.com/Haiyang-W/UniTR .
PostCam: Camera-Controllable Novel-View Video Generation with Query-Shared Cross-Attention
We propose PostCam, a framework for novel-view video generation that enables post-capture editing of camera trajectories in dynamic scenes. We find that existing video recapture methods suffer from suboptimal camera motion injection strategies; such suboptimal designs not only limit camera control precision but also result in generated videos that fail to preserve fine visual details from the source video. To achieve more accurate and flexible motion manipulation, PostCam introduces a query-shared cross-attention module. It integrates two distinct forms of control signals: the 6-DoF camera poses and the 2D rendered video frames. By fusing them into a unified representation within a shared feature space, our model can extract underlying motion cues, which enhances both control precision and generation quality. Furthermore, we adopt a two-stage training strategy: the model first learns coarse camera control from pose inputs, and then incorporates visual information to refine motion accuracy and enhance visual fidelity. Experiments on both real-world and synthetic datasets demonstrate that PostCam outperforms state-of-the-art methods by over 20% in camera control precision and view consistency, while achieving the highest video generation quality. Our project webpage is publicly available at: https://cccqaq.github.io/PostCam.github.io/
Adaptive Fusion of Multi-view Remote Sensing data for Optimal Sub-field Crop Yield Prediction
Accurate crop yield prediction is of utmost importance for informed decision-making in agriculture, aiding farmers, and industry stakeholders. However, this task is complex and depends on multiple factors, such as environmental conditions, soil properties, and management practices. Combining heterogeneous data views poses a fusion challenge, like identifying the view-specific contribution to the predictive task. We present a novel multi-view learning approach to predict crop yield for different crops (soybean, wheat, rapeseed) and regions (Argentina, Uruguay, and Germany). Our multi-view input data includes multi-spectral optical images from Sentinel-2 satellites and weather data as dynamic features during the crop growing season, complemented by static features like soil properties and topographic information. To effectively fuse the data, we introduce a Multi-view Gated Fusion (MVGF) model, comprising dedicated view-encoders and a Gated Unit (GU) module. The view-encoders handle the heterogeneity of data sources with varying temporal resolutions by learning a view-specific representation. These representations are adaptively fused via a weighted sum. The fusion weights are computed for each sample by the GU using a concatenation of the view-representations. The MVGF model is trained at sub-field level with 10 m resolution pixels. Our evaluations show that the MVGF outperforms conventional models on the same task, achieving the best results by incorporating all the data sources, unlike the usual fusion results in the literature. For Argentina, the MVGF model achieves an R2 value of 0.68 at sub-field yield prediction, while at field level evaluation (comparing field averages), it reaches around 0.80 across different countries. The GU module learned different weights based on the country and crop-type, aligning with the variable significance of each data source to the prediction task.
Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collections
Neural Radiance Fields (NeRF) is a revolutionary approach for rendering scenes by sampling a single ray per pixel and it has demonstrated impressive capabilities in novel-view synthesis from static scene images. However, in practice, we usually need to recover NeRF from unconstrained image collections, which poses two challenges: 1) the images often have dynamic changes in appearance because of different capturing time and camera settings; 2) the images may contain transient objects such as humans and cars, leading to occlusion and ghosting artifacts. Conventional approaches seek to address these challenges by locally utilizing a single ray to synthesize a color of a pixel. In contrast, humans typically perceive appearance and objects by globally utilizing information across multiple pixels. To mimic the perception process of humans, in this paper, we propose Cross-Ray NeRF (CR-NeRF) that leverages interactive information across multiple rays to synthesize occlusion-free novel views with the same appearances as the images. Specifically, to model varying appearances, we first propose to represent multiple rays with a novel cross-ray feature and then recover the appearance by fusing global statistics, i.e., feature covariance of the rays and the image appearance. Moreover, to avoid occlusion introduced by transient objects, we propose a transient objects handler and introduce a grid sampling strategy for masking out the transient objects. We theoretically find that leveraging correlation across multiple rays promotes capturing more global information. Moreover, extensive experimental results on large real-world datasets verify the effectiveness of CR-NeRF.
